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  1. Using configuration source: "C:\Spring91.0.1-1318\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3. SSE 1.0: 1, SSE 2.0: 1
  4. SSE 3.0: 1, SSSE 3.0: 1
  5. SSE 4.1: 1, SSE 4.2: 1
  6. SSE 4.0A: 0, SSE 5.0A: 0
  7. using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Home Premium Edition, 64-bit Service Pack 1 (build 7601)
  10. Intel(R) Core(TM) i7 CPU M 620 @ 2.67GHz; 8052MB RAM, 16103MB pagefile
  11. OS: emulated 32bit mode
  12. [Watchdog] Installed (HangTimeout: 10sec)
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound, LuaSocket
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17. Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 91.0.1-1318-g7fbf6d7 release (OMP)
  20. Build date/time: Feb 7 2013 14:01:46
  21. Build environment: boost-105000, GNU libstdc++ version 20120920
  22. Compiler: gcc-4.7.2
  23. Using read-write data directory: C:\Spring91.0.1-1318\
  24. Using read-only data directory: C:\Users\Nic laptop\Documents\My Games\Spring\
  25. Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\maps
  26. Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\mods
  27. Scanning: C:\Users\Nic laptop\Documents\My Games\Spring\packages
  28. Scanning: C:\Spring91.0.1-1318\maps
  29. Scanning: C:\Spring91.0.1-1318\base
  30. Scanning: C:\Spring91.0.1-1318\games
  31. Scanning: C:\Spring91.0.1-1318\mods
  32. Supported Video modes: 1920x1080, 1680x1050, 1600x900, 1400x1050, 1280x1024, 1280x768, 1280x720, 1024x768, 1024x600, 800x600, 800x480, 640x480
  33. Video mode set to 1920x1080/32bit
  34. [f=0000000] SDL version: 1.2.10
  35. [f=0000000] GL version: 4.2.11762 Compatibility Profile Context
  36. [f=0000000] GL vendor: ATI Technologies Inc.
  37. [f=0000000] GL renderer: AMD Radeon HD 6500M/5600/5700 Series
  38. [f=0000000] GLSL version: 4.20
  39. [f=0000000] GLEW version: 1.5.8
  40. [f=0000000] Video RAM: total 740MB, available 964MB
  41. [f=0000000] GL info:
  42. haveARB: 1, haveGLSL: 1, ATI hacks: 1
  43. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  44. maximum texture size: 16384, compress MIP-map textures: 0
  45. maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 32/29
  46. maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
  47. number of UniformBufferBindings: 75 (64kB)
  48. [f=0000000] VSync disabled
  49. [f=0000000] Joysticks found: 0
  50. [f=0000000] Warning: Joystick 0 not found
  51. [f=0000000] CPU Cores: 4
  52. [f=0000000] [Sound] OpenAL info:
  53. [f=0000000] [Sound] Available Devices:
  54. [f=0000000] [Sound] DirectSound Software
  55. [f=0000000] [Sound] Device: DirectSound Software
  56. [f=0000000] [Sound] Vendor: OpenAL Community
  57. [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
  58. [f=0000000] [Sound] Renderer: OpenAL Soft
  59. [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  60. [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  61. [f=0000000] [Sound] EFX Enabled: yes
  62. [f=0000000] [Sound] Max Sounds: 128
  63. [f=0000000] Connecting to local server
  64. [f=0000000] PreGame::StartServer: 8 ms
  65. [f=0000000] Using map: DeltaSiegeDry
  66. [f=0000000] Using game: Balanced Annihilation $VERSION
  67. [f=0000000] Using game archive: ba.sdd
  68. [f=0000000] recording demo: demos/20130208_120709_DeltaSiegeDry_91.0.1-1318-g7fbf6d7 release.sdf
  69. [f=0000000] PreGame::GameDataReceived: 456 ms
  70. [f=0000000] User number 0 (team 0, allyteam 0)
  71. [f=0000000] Using vanilla groundmovetype
  72. [f=0000000] Disallowing pushing enemy units
  73. [f=0000000] [Threading] Main thread CPU affinity mask set: 12
  74. [f=0000000] Loading Radar Icons
  75. [f=0000000] Loading GameData Definitions
  76. [f=0000000] Loading all definitions: 0.168000
  77. [f=0000000] Game::LoadDefs (GameData): 267 ms
  78. [f=0000000] Loading Sound Definitions
  79. [f=0000000] [Sound] parsed 26 sounds from gamedata/sounds.lua
  80. [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
  81. [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
  82. [f=0000000] Game::LoadDefs (Sound): 24 ms
  83. [f=0000000] Parsing Map Information
  84. [f=0000000] Loading SMF
  85. [f=0000000] Loading Map (80 MB)
  86. [f=0000000] Creating Smooth Height Mesh
  87. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 127 ms
  88. [f=0000000] Creating QuadField & CEGs
  89. [f=0000000] Number of damage types: 11
  90. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
  91. [f=0000000] Creating Unit Textures
  92. [f=0000000] Creating Sky
  93. [f=0000000] Loading Weapon Definitions
  94. [f=0000000] Loading Unit Definitions
  95. [f=0000000] Loading Feature Definitions
  96. [f=0000000] Reading Estimate PathCosts [8]
  97. [f=0000000] Reading Estimate PathCosts [32]
  98. [f=0000000] [CPathManager] pathing data checksum: 6c79b113
  99. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  100. [f=0000000] Initializing Map Features
  101. [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type ""
  102. [f=0000000] Creating ShadowHandler & DecalHandler
  103. [f=0000000] Creating GroundDrawer
  104. [f=0000000] Loading Tile Files
  105. [f=0000000] Reading Tile Map
  106. [f=0000000] Loading Square Textures
  107. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
  108. [f=0000000] Switching to ROAM Mesh Rendering
  109. [f=0000000] Creating TreeDrawer
  110. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  111. [f=0000000] Creating Projectile Textures
  112. [f=0000000] Creating Water
  113. [f=0000000] Game::LoadInterface (Camera&Mouse): 73 ms
  114. [f=0000000] Game::LoadInterface (Console): 2 ms
  115. [f=0000000] Loading LuaRules
  116. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  117. [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
  118. [f=0000000] Loaded gadget: No close spawns <game_no_close_spawns.lua>
  119. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  120. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  121. [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
  122. [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
  123. [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
  124. [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
  125. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  126. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  127. [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
  128. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  129. [f=0000000] Loaded gadget: Game End <game_end.lua>
  130. [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
  131. [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
  132. [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
  133. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  134. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  135. [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
  136. [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
  137. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  138. [f=0000000] Loaded gadget: NoShareHax <cmd_no_share_hax.lua>
  139. [f=0000000] Loaded gadget: Nonblocking mines <unit_nonblocking_mines.lua>
  140. [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
  141. [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
  142. [f=0000000] Loaded gadget: Prevent Excessive Share <game_prevent_excessive_share.lua>
  143. [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  144. [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
  145. [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
  146. [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
  147. [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
  148. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  149. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  150. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  151. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  152. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  153. [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
  154. [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
  155. [f=0000000] Loaded gadget: Unit transportable nanos <unit_transportable_nanos.lua>
  156. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  157. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  158. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  159. [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  160. [f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
  161. [f=0000000] Loaded gadget: unit stuck in lab fix <unit_stuck_in_lab_hack.lua>
  162. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  163. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  164. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  165. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  166. [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
  167. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  168. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  169. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  170. [f=0000000] Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  171. [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
  172. [f=0000000] Loaded gadget: No close spawns <game_no_close_spawns.lua>
  173. [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
  174. [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
  175. [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
  176. [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
  177. [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
  178. [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
  179. [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
  180. [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
  181. [f=0000000] Loaded gadget: NoShareHax <cmd_no_share_hax.lua>
  182. [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
  183. [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
  184. [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
  185. [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
  186. [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
  187. [f=0000000] Loaded gadget: Watereffects <fx_watersplash.lua>
  188. [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
  189. [f=0000000] Loaded gadget: gfx_dynamic_lighting.lua <gfx_dynamic_lighting.lua>
  190. [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
  191. [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
  192. [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
  193. [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
  194. [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
  195. [f=0000000] Loaded gadget: transportfix <unit_transportfix.lua>
  196. [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
  197. [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
  198. [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
  199. [f=0000000] Loaded gadget: Take Manager <cmd_idle_players.lua>
  200. [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
  201. [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
  202. [f=0000000] Loaded gadget: Crashing Aircraft <unit_crashing_aircraft.lua>
  203. [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
  204. [f=0000000] Loading LuaGaia
  205. [f=0000000] Loading LuaUI
  206. [f=0000000] LuaSocketEnabled: yes
  207. [f=0000000] This game has locked LuaUI access
  208. [f=0000000] This game has locked LuaUI access
  209. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  210. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  211. [f=0000000] LuaUI: bound F11 to the widget selector
  212. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  213. [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
  214. [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
  215. [f=0000000] Loading widget from mod: FactoryQ Manager <cmd_factoryqmanager.lua> ...
  216. [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
  217. [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
  218. [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
  219. [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
  220. [f=0000000] Loading widget from mod: AdvPlayersList <gui_advplayerslist.lua> ...
  221. [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
  222. [f=0000000] Loading widget from mod: Projectile lights <gfx_projectile_lights.lua> ...
  223. [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
  224. [f=0000000] false
  225. [f=0000000] Error in Initialize(): [string "LuaUI/Widgets/unit_initial_queue.lua"]:212: attempt to index field '?' (a nil value)
  226. [f=0000000] Removed widget: Initial Queue
  227. [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
  228. [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
  229. [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
  230. [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
  231. [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
  232. [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
  233. [f=0000000] Loading widget from mod: Group Label <gui_group_label.lua> ...
  234. [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
  235. [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
  236. [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
  237. [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
  238. [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
  239. [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
  240. [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
  241. [f=0000000] Loading widget from mod: OnlyFightersPatrol <unit_only_fighters_patrol.lua> ...
  242. [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
  243. [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
  244. [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
  245. [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
  246. [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
  247. [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
  248. [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
  249. [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
  250. [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
  251. [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
  252. [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
  253. [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
  254. [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
  255. [f=0000000] Loading widget from mod: Take Proxy <cmd_take_proxy.lua> ...
  256. [f=0000000] Loading widget from mod: SmartAreaReclaim <unit_smart_area_reclaim.lua> ...
  257. [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
  258. [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
  259. [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
  260. [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
  261. [f=0000000] Loading widget from mod: Adv. Unit Marker <adv_unit_marker.lua> ...
  262. [f=0000000] <Unit Marker> Set to Global Mode
  263. [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
  264. [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
  265. [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
  266. [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
  267. [f=0000000] Loading widget from mod: DGun Stall Assist <unit_dgun_stall_assist.lua> ...
  268. [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
  269. [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
  270. [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
  271. [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
  272. [f=0000000] Loading widget from mod: Keep Target <cmd_keep_target.lua> ...
  273. [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
  274. [f=0000000] Loading widget from mod: Stockpiler (dynamic) <unit_stockpile_dynamic.lua> ...
  275. [f=0000000] Loading widget from mod: Wait reclaim <cmd_wait_reclaim.lua> ...
  276. [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
  277. [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
  278. [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
  279. [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
  280. [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
  281. [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
  282. [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
  283. [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
  284. [f=0000000] Loading widget from mod: CommandInsert <gui_commandinsert.lua> ...
  285. [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
  286. [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
  287. [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
  288. [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
  289. [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
  290. [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
  291. [f=0000000] LuaUI v0.3
  292. [f=0000000] Initializing PathCache
  293. [f=0000000] Finalizing
  294. [f=0000000] Loaded DecalsDrawer: Legacy
  295. [f=0000000] Connection attempt from UnnamedPlayer
  296. [f=0000000] -> Version: 91.0.1-1318-g7fbf6d7 release (OMP)
  297. [f=0000000] -> Connection established (given id 0)
  298. [f=0000000] Player UnnamedPlayer finished loading and is now ingame
  299. [f=0000000] Error: Spring 91.0.1-1318-g7fbf6d7 release (OMP) has crashed.
  300. [f=0000000] Error: DLL information:
  301. [f=0000000] Error: 0x00400000 spring
  302. [f=0000000] Error: 0x76ec0000 ntdll
  303. [f=0000000] Error: 0x76120000 kernel32
  304. [f=0000000] Error: 0x75c50000 KERNELBASE
  305. [f=0000000] Error: 0x10000000 DevIL
  306. [f=0000000] Error: 0x70d40000 MSVCP80
  307. [f=0000000] Error: 0x6f820000 MSVCR80
  308. [f=0000000] Error: 0x75ec0000 msvcrt
  309. [f=0000000] Error: 0x74c20000 USER32
  310. [f=0000000] Error: 0x75ff0000 GDI32
  311. [f=0000000] Error: 0x75eb0000 LPK
  312. [f=0000000] Error: 0x76080000 USP10
  313. [f=0000000] Error: 0x74b80000 ADVAPI32
  314. [f=0000000] Error: 0x75fd0000 sechost
  315. [f=0000000] Error: 0x764d0000 RPCRT4
  316. [f=0000000] Error: 0x745a0000 SspiCli
  317. [f=0000000] Error: 0x74590000 CRYPTBASE
  318. [f=0000000] Error: 0x70e30000 GLU32
  319. [f=0000000] Error: 0x6cb40000 OPENGL32
  320. [f=0000000] Error: 0x707d0000 DDRAW
  321. [f=0000000] Error: 0x70b00000 DCIMAN32
  322. [f=0000000] Error: 0x749d0000 SETUPAPI
  323. [f=0000000] Error: 0x75f70000 CFGMGR32
  324. [f=0000000] Error: 0x75bc0000 OLEAUT32
  325. [f=0000000] Error: 0x75a60000 ole32
  326. [f=0000000] Error: 0x75e00000 DEVOBJ
  327. [f=0000000] Error: 0x73800000 dwmapi
  328. [f=0000000] Error: 0x75fa0000 IMAGEHLP
  329. [f=0000000] Error: 0x62480000 pthreadGC2
  330. [f=0000000] Error: 0x73370000 WSOCK32
  331. [f=0000000] Error: 0x765c0000 WS2_32
  332. [f=0000000] Error: 0x74b70000 NSI
  333. [f=0000000] Error: 0x74d20000 SHELL32
  334. [f=0000000] Error: 0x75970000 SHLWAPI
  335. [f=0000000] Error: 0x6b600000 OpenAL32
  336. [f=0000000] Error: 0x73170000 WINMM
  337. [f=0000000] Error: 0x70780000 vorbisfile
  338. [f=0000000] Error: 0x68140000 ogg
  339. [f=0000000] Error: 0x64cc0000 vorbis
  340. [f=0000000] Error: 0x62e80000 zlib1
  341. [f=0000000] Error: 0x66fc0000 freetype6
  342. [f=0000000] Error: 0x62aa0000 glew32
  343. [f=0000000] Error: 0x012d0000 SDL
  344. [f=0000000] Error: 0x7c340000 MSVCR71
  345. [f=0000000] Error: 0x74600000 IMM32
  346. [f=0000000] Error: 0x75ce0000 MSCTF
  347. [f=0000000] Error: 0x6fa10000 dsound
  348. [f=0000000] Error: 0x71ba0000 POWRPROF
  349. [f=0000000] Error: 0x74940000 CLBCatQ
  350. [f=0000000] Error: 0x6f1f0000 MMDevApi
  351. [f=0000000] Error: 0x71780000 PROPSYS
  352. [f=0000000] Error: 0x715a0000 wdmaud
  353. [f=0000000] Error: 0x6d910000 ksuser
  354. [f=0000000] Error: 0x720a0000 AVRT
  355. [f=0000000] Error: 0x6f1b0000 AUDIOSES
  356. [f=0000000] Error: 0x71db0000 msacm32
  357. [f=0000000] Error: 0x71b80000 MSACM32
  358. [f=0000000] Error: 0x71da0000 midimap
  359. [f=0000000] Error: 0x726d0000 profapi
  360. [f=0000000] Error: 0x738b0000 uxtheme
  361. [f=0000000] Error: 0x711f0000 atiglpxx
  362. [f=0000000] Error: 0x05560000 atioglxx
  363. [f=0000000] Error: 0x72490000 VERSION
  364. [f=0000000] Error: 0x6f920000 atiadlxy
  365. [f=0000000] Error: 0x724a0000 USERENV
  366. [f=0000000] Error: 0x72480000 WTSAPI32
  367. [f=0000000] Error: 0x76e90000 PSAPI
  368. [f=0000000] Error: 0x75cb0000 WINTRUST
  369. [f=0000000] Error: 0x76350000 CRYPT32
  370. [f=0000000] Error: 0x75e20000 MSASN1
  371. [f=0000000] Error: 0x6e9a0000 aticfx32
  372. [f=0000000] Error: 0x711d0000 atigktxx
  373. [f=0000000] Error: 0x70e00000 DINPUT
  374. [f=0000000] Error: 0x711e0000 HID
  375. [f=0000000] Error: 0x6f2f0000 dbghelp
  376. [f=0000000] Error: Exception: Access violation (0xc0000005)
  377. [f=0000000] Error: Exception Address: 0x05d2573a
  378. [f=0000000] Error: Stacktrace:
  379. [f=0000000] Error: This stack trace indicates a problem with your graphic card driver. Please try upgrading or downgrading it. Specifically recommended is the latest driver, and one that is as old as your graphic card. Make sure to use a driver removal utility, before installing other drivers.
  380. [f=0000000] Error: (0) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x78902a) [0x05D2573A]
  381. [f=0000000] Error: (1) C:\Windows\system32\atioglxx.dll(atiPS+0x7123b) [0x0645ACBB]
  382. [f=0000000] Error: (2) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x8b80dc) [0x05E547EC]
  383. [f=0000000] Error: (3) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0xcff79) [0x0566C689]
  384. [f=0000000] Error: (4) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x167efd) [0x0570460D]
  385. [f=0000000] Error: (5) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x16851e) [0x05704C2E]
  386. [f=0000000] Error: (6) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x479e7b) [0x05A1658B]
  387. [f=0000000] Error: (7) C:\Spring91.0.1-1318\spring.exe [0x006143EA]
  388. [f=0000000] Error: (8) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x73b7a8) [0x05CD7EB8]
  389. [f=0000000] Error: (9) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x76015) [0x05612725]
  390. [f=0000000] Error: (10) C:\Windows\system32\atioglxx.dll(DrvPresentBuffers+0x472ed7) [0x05A0F5E7]
  391. [f=0000000] Error: (11) C:\Spring91.0.1-1318\spring.exe [0x007CDF28]
  392. [f=0000000] Error: (12) C:\Spring91.0.1-1318\SDL.dll(SDL_mutexV+0x22) [0x012F8012]
  393. [f=0000000] Error: (13) Unknown [0x0B414C03]
  394. [f=0000000] Error: (14) Unknown [0x0B412C03]
  395. [f=0000000] Error: (15) Unknown [0x35000003]
  396. [f=0000000] Red_UI_Framework>> last processed widget was "Red Tooltip"
  397. [f=0000000] Red_Drawing>> last processed widget was "Red Tooltip"
  398. [f=0000000] [CCollisionHandler] dis-/continuous tests: 0/0
  399. [f=0000000] Path cache hits 0 0%
  400. [f=0000000] Path cache hits 0 0%
  401. [f=0000000] Statistics for RectangleOptimizer: 0%
  402. [f=0000000] Statistics for RectangleOptimizer: 0%
  403. [f=0000000] Statistics for local connection:
  404. Received: 589 bytes
  405. Sent: 115 bytes
  406.  
  407. Error: Spring: Unhandled exception Spring has crashed:
  408. Access violation.
  409.  
  410. A stacktrace has been written to:
  411. C:\Spring91.0.1-1318\infolog.txt
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