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- else if(strcmp(x_nr,"lock",true) == 0)
- {
- new keycar = PlayerInfo[playerid][pPcarkey];
- if(keycar != 999)
- {
- new locked[128];
- locked = strtok(cmdtext, idx);
- if(CarInfo[keycar][cLock] == 1)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,0);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~g~Unlocked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 0;
- OnPropUpdate(4);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- gCarLock[keycar] = 0;
- UnLockCar(keycar);
- return 1;
- }
- else if(CarInfo[keycar][cLock] == 0)
- {
- for(new i = 0; i < MAX_PLAYERS; i++)
- {
- if (IsPlayerConnected(i))
- {
- SetVehicleParamsForPlayer(keycar,i,0,1);
- }
- }
- format(string, sizeof(string), "~w~Vehicle~n~~r~Locked");
- GameTextForPlayer(playerid, string, 4000, 3);
- CarInfo[keycar][cLock] = 1;
- OnPropUpdate(4);
- PlayerPlaySound(playerid, 1145, 0.0, 0.0, 0.0);
- gCarLock[keycar] = 1;
- LockCar(keycar);
- return 1;
- }
- }
- else
- {
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