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  1. /*
  2. BB-TP First Release
  3. By BlackBomb
  4. */
  5. #include <a_samp>
  6. #include <zcmd>
  7.  
  8. #define GREEN 0x008000FF
  9. #define LIME 0x10F441AA
  10. #define COLOR_RED 0xFF0000AA
  11. #define COLOR_YELLOW 0xFFFF00AA
  12. #define COLOR_LIGHTBLUE 0x33CCFFAA
  13.  
  14. new string[64], pName[MAX_PLAYER_NAME];
  15.  
  16. CMD:a51(playerid, params[])
  17. {
  18. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  19. SetPlayerPos(playerid,200.72817993164,1877.0662841797,17.648057937622);
  20. format(string, sizeof(string), "%s has been teleported to Area51( /a51 )",pName);
  21. SendClientMessageToAll(GREEN,string);
  22. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Area 51",3000,3);
  23. return 1;
  24. }
  25. CMD:oa(playerid, params[])
  26. {
  27. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  28. SetPlayerPos(playerid,394.7451171875,2532.3359375,16.543514251709);
  29. format(string, sizeof(string), "%s has been teleported to Old Airport( /oa )",pName);
  30. SendClientMessageToAll(GREEN,string);
  31. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Old Airport",3000,3);
  32. return 1;
  33. }
  34. CMD:sfa(playerid, params[])
  35. {
  36. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  37. SetPlayerPos(playerid,-1384.5511474609,-238.86512756348,14.1484375);
  38. format(string, sizeof(string), "%s has been teleported to San Fierro Airport( /sfa )",pName);
  39. SendClientMessageToAll(GREEN,string);
  40. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ San Fierro Airport",3000,3);
  41. return 1;
  42. }
  43. CMD:lsa(playerid, params[])
  44. {
  45. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  46. SetPlayerPos(playerid,1429.7142333984,-2452.2880859375,13.5546875);
  47. format(string, sizeof(string), "%s has been teleported to Los Santos Airport( /lsa )",pName);
  48. SendClientMessageToAll(GREEN,string);
  49. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Los Santos Airport",3000,3);
  50. return 1;
  51. }
  52. CMD:lva(playerid, params[])
  53. {
  54. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  55. SetPlayerPos(playerid,1403.1657714844,1771.4836425781,10.8203125);
  56. format(string, sizeof(string), "%s has been teleported to Las Venturas Airport( /lva )",pName);
  57. SendClientMessageToAll(GREEN,string);
  58. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Las Venturas Airport",3000,3);
  59. return 1;
  60. }
  61. CMD:mc(playerid, params[])
  62. {
  63. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  64. SetPlayerPos(playerid,-2290.4216308594,-1643.7573242188,483.53216552734);
  65. format(string, sizeof(string), "%s has been teleported to Mount Chilliad( /mc )",pName);
  66. SendClientMessageToAll(GREEN,string);
  67. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Mount Chilliad",3000,3);
  68. return 1;
  69. }
  70. CMD:sfh(playerid, params[])
  71. {
  72. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  73. SetPlayerPos(playerid,-2662.5515136719,610.59020996094,14.453125);
  74. format(string, sizeof(string), "%s has been teleported to San Fierro Hospital( /sfh )",pName);
  75. SendClientMessageToAll(GREEN,string);
  76. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ San Fierro Hospital",3000,3);
  77. return 1;
  78. }
  79. CMD:lvh(playerid, params[])
  80. {
  81. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  82. SetPlayerPos(playerid,1606.8483886719,1820.1898193359,10.828001022339);
  83. format(string, sizeof(string), "%s has been teleported to Las Venturas Hospital( /lvh )",pName);
  84. SendClientMessageToAll(GREEN,string);
  85. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Las Venturas Hospital",3000,3);
  86. return 1;
  87. }
  88. CMD:lsh(playerid, params[])
  89. {
  90. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  91. SetPlayerPos(playerid,1182.0708007813,-1323.7867431641,13.581400871277);
  92. format(string, sizeof(string), "%s has been teleported to Los Santos Hospital( /lshs )",pName);
  93. SendClientMessageToAll(GREEN,string);
  94. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Los Santos Hospital",3000,3);
  95. return 1;
  96. }
  97. CMD:cg(playerid, params[])
  98. {
  99. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  100. SetPlayerPos(playerid,2035.92578125,-1412.8089599609,16.9921875);
  101. format(string, sizeof(string), "%s has been teleported to Los Santos General Hospital( /lshg )",pName);
  102. SendClientMessageToAll(GREEN,string);
  103. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Country General Hospital",3000,3);
  104. return 1;
  105. }
  106. CMD:beach(playerid, params[])
  107. {
  108. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  109. SetPlayerPos(playerid,259.0246887207,-1815.509765625,4.1879873275757);
  110. format(string, sizeof(string), "%s has been teleported to Beach( /Beach )",pName);
  111. SendClientMessageToAll(GREEN,string);
  112. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Beach",3000,3);
  113. return 1;
  114. }
  115. CMD:lsch(playerid, params[])
  116. {
  117. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  118. SetPlayerPos(playerid,1480.9832763672,-1766.4637451172,18.795755386353);
  119. format(string, sizeof(string), "%s has been teleported to Los Santos City Hall( /lsch )",pName);
  120. SendClientMessageToAll(GREEN,string);
  121. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Los Santos City Hall",3000,3);
  122. return 1;
  123. }
  124. CMD:sfch(playerid, params[])
  125. {
  126. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  127. SetPlayerPos(playerid,-2758.0776367188,375.98348999023,4.3336219787598);
  128. format(string, sizeof(string), "%s has been teleported to San Fierro City Hall( /sfch )",pName);
  129. SendClientMessageToAll(GREEN,string);
  130. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ San Fierro City Hall",3000,3);
  131. return 1;
  132. }
  133. CMD:lvch(playerid, params[])
  134. {
  135. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  136. SetPlayerPos(playerid,2416.8181152344,1123.8486328125,10.8203125);
  137. format(string, sizeof(string), "%s has been teleported to Las Venturas City Hall( /lvch )",pName);
  138. SendClientMessageToAll(GREEN,string);
  139. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Las Venturas City Hall ",3000,3);
  140. return 1;
  141. }
  142. CMD:tune1(playerid, params[])
  143. {
  144. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  145. SetPlayerPos(playerid,-1935.2192382813,228.67216491699,34.15625);
  146. format(string, sizeof(string), "%s has been teleported to Tune Garage 1( /tune1 )",pName);
  147. SendClientMessageToAll(GREEN,string);
  148. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Tune Garage1",3000,3);
  149. return 1;
  150. }
  151. CMD:tune2(playerid, params[])
  152. {
  153. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  154. SetPlayerPos(playerid,-2705.404296875,217.66888427734,4.1796875);
  155. format(string, sizeof(string), "%s has been teleported to Tune Garage 2( /tune2 )",pName);
  156. SendClientMessageToAll(GREEN,string);
  157. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Tune Garage 2",3000,3);
  158. return 1;
  159. }
  160. CMD:tune3(playerid, params[])
  161. {
  162. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  163. SetPlayerPos(playerid,2387.21484375,1031.8188476563,10.8203125);
  164. format(string, sizeof(string), "%s has been teleported to Tune Garage 3( /tune3 )",pName);
  165. SendClientMessageToAll(GREEN,string);
  166. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Tune Garage 3",3000,3);
  167. return 1;
  168. }
  169. CMD:tune4(playerid, params[])
  170. {
  171. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  172. SetPlayerPos(playerid,2644.9768, -2030.9032, 13.5540);
  173. format(string, sizeof(string), "%s has been teleported to Tune Garage 4( /tune4 )",pName);
  174. SendClientMessageToAll(GREEN,string);
  175. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Tune Garage 4",3000,3);
  176. return 1;
  177. }
  178. CMD:sfpd(playerid, params[])
  179. {
  180. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  181. SetPlayerPos(playerid,-1603.2611083984,722.82208251953,11.555889129639);
  182. format(string, sizeof(string), "%s has been teleported to San Fierro Police Department( /sfpd )",pName);
  183. SendClientMessageToAll(GREEN,string);
  184. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ San Fierro Police Department",3000,3);
  185. return 1;
  186. }
  187. CMD:lvpd(playerid, params[])
  188. {
  189. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  190. SetPlayerPos(playerid,2272.8330078125,2452.8505859375,10.8203125);
  191. format(string, sizeof(string), "%s has been teleported to Las Venturas Police Department ( /lvpd )",pName);
  192. SendClientMessageToAll(GREEN,string);
  193. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Las Venturas Police Department",3000,3);
  194. return 1;
  195. }
  196. CMD:lspd(playerid, params[])
  197. {
  198. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  199. SetPlayerPos(playerid,1540.9465332031,-1675.6773681641,13.551588058472);
  200. format(string, sizeof(string), "%s has been teleported to Los Santos Police Department ( /lspd )",pName);
  201. SendClientMessageToAll(GREEN,string);
  202. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Los Santos Police Department",3000,3);
  203. return 1;
  204. }
  205. CMD:pc(playerid, params[])
  206. {
  207. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  208. SetPlayerPos(playerid,2270.6286621094,33.714546203613,26.484375);
  209. format(string, sizeof(string), "%s has been teleported to Palomino Creek ( /pc )",pName);
  210. SendClientMessageToAll(GREEN,string);
  211. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Palomino Creek",3000,3);
  212. return 1;
  213. }
  214. CMD:ps(playerid, params[])
  215. {
  216. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  217. SetPlayerPos(playerid,2023.3841552734,1545.7646484375,10.820678710938);
  218. format(string, sizeof(string), "%s has been teleported to Pirate Ship ( /ps )",pName);
  219. SendClientMessageToAll(GREEN,string);
  220. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Pirate Ship",3000,3);
  221. return 1;
  222. }
  223. CMD:xdrift(playerid, params[])
  224. {
  225. GetPlayerName(playerid, pName, MAX_PLAYER_NAME);
  226. SetPlayerPos(playerid,-302.14501953125,1512.3898925781,75.359375);
  227. format(string, sizeof(string), "%s has been teleported to Extreme Drift ( /xDrift )",pName);
  228. SendClientMessageToAll(GREEN,string);
  229. GameTextForPlayer(playerid,"~G~ Welcome ~P~ to ~Y~ Extreme Drift",3000,3);
  230. return 1;
  231. }
  232. CMD:tpcmds(playerid, params[])
  233. {
  234. SendClientMessage(playerid, COLOR_LIGHTBLUE, "====================================================Teleport Commands====================================================");
  235. SendClientMessage(playerid, COLOR_RED, "Airport: {FFFF00}/oa - Old Airport || /sfa - San Fierro Airport || /lsa - Los Santos Airport || /lva - Las Venturas Airport");
  236. SendClientMessage(playerid, COLOR_RED, "PD: {FFFF00}/lspd - Los Santos Police Department || /lvpd - Las Venturas Police Derpartment || /sfpd - /San Fierro Police Department");
  237. SendClientMessage(playerid, COLOR_RED, "Tune Garages: {FFFF00}/tune1 - Tune Garage 1 || /tune2 - Tune Garage 2 || /tune3 - Tune Garage 3 || /tune4 - Tune Garage 4");
  238. SendClientMessage(playerid, COLOR_RED, "City Hall: {FFFF00}/lsch - Los Santos City Hall || /lvch - Las Venturas City Hall || /sfch - San Fierro City Hall");
  239. SendClientMessage(playerid, COLOR_RED, "Hospital: {FFFF00}/cg - Country General || /lsh - Los Santos Hospital || /lvh - Las Venturas Hospital || /sfh - San Fierro Hospital");
  240. SendClientMessage(playerid, COLOR_RED, "Drifting: {FFFF00}/xdrift - Extreme Drift");
  241. SendClientMessage(playerid, COLOR_RED, "Country: {FFFF00}/pc - Palomino Creek");
  242. SendClientMessage(playerid, COLOR_RED, "Other: {FFFF00}/ps - Pirate Ship || /beach - Beach || /mc - Mount Chilliad");
  243. SendClientMessage(playerid, COLOR_LIGHTBLUE, "=========================================================================================================================");
  244. return 1;
  245. }
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