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- Main Registry
- public class MainRegistry {
- @SidedProxy(clientSide = "com.james.main.ClientProxy", serverSide = "com.james.main.ServerProxy")
- public static ServerProxy proxy;
- @EventHandler
- public static void preload(FMLPreInitializationEvent PreEvent){
- block.mainRegistry();
- item.mainRegistry();
- GameRegistry.registerWorldGenerator(new WorldGen(), 0);
- proxy.registerRenderThings();
- CraftingManager.mainRegistry();
- }
- @EventHandler
- public static void load(FMLInitializationEvent Event){
- }
- @EventHandler
- public static void PostLoad(FMLPostInitializationEvent PreEvent){
- }
- }
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