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Jan 24th, 2017
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  1. Initial Fleet Loadout, players are allowed to selected ships from this pool, to see what weapons you can use, look under the "Weapons and Upgrades" Pastebin
  2.  
  3. Fighters: Unlimited
  4. Corvettes: 4
  5. Destroyers: 3
  6. Frigates: 2
  7.  
  8.  
  9. Ship Classes:
  10.  
  11. >Fighter/Bomber: Often Single pilot attack ships
  12. Crew: 1 (Fighter) 2-4 (Bomber)
  13. Health:20
  14. Weapon Slots: 2 Light, 1 Heavy (Bomber Only)
  15.  
  16. >Corvette: Light Attack craft, often used to guard fleets from Fighter Swarms
  17. Crew: 25
  18. Health: 40
  19. Weapon Slots: 3 Light, 1 medium
  20.  
  21. >Destroyer: Medium Attack Craft, often leading patrols and providing screens for Frigates
  22. Crew: 100
  23. Health: 80
  24. Weapon Slots:2 light, 2 Medium
  25.  
  26. >Frigate: The most common ship of the line in the galaxy, fair mix of speed and armor
  27. Crew: 200
  28. Health: 120
  29. Weapon Slots: 4 Medium
  30.  
  31. >Cruiser: A heavier ship, common in old Imperial Fleet, used as a mainstay in combat
  32. Crew: 700
  33. Health: 200
  34. Weapon Slots: 2 Medium, 1 Heavy
  35.  
  36. >Capital Ship: The Lynchpin of fleets and often heads of Sector Defenses. Heavy armor and Armament
  37. Health: 500
  38. Crew: 2000
  39. Weapon Slots: 1 Light, 4 Medium, 1 Heavy
  40.  
  41. >Titan: Super-Heavy ships, slow and plodding but can handle most fleets on their own. These have not been seen since the days of the Second Culling.
  42. Crew: 5000
  43. Health: 1000
  44. Weapon Slots: 3 Light, 3 Medium, 3 Heavy
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