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  1. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\gdtdb\gdtdb.exe /update
  2.  
  3. gdtDB: updating
  4.  
  5. processed (0 GDTs) (0 assets) in 2.195 sec
  6.  
  7. gdtDB: successfully updated database.
  8.  
  9. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\bin\cod2map64.exe -platform pc -navmesh -navvolume -loadFrom E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_tmnt_test_models.map E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_tmnt_test_models.d3dbsp
  10.  
  11. main: Enter
  12.  
  13. FPU Precision set to 64 bits
  14. CoD2Map: T7
  15. Build Changelist: 2574648
  16. Build Machine: CODBUILD8-764
  17. ---- cod2map ----
  18. navmesh = true
  19. navvolume = full generation
  20. ----- FS_Startup -----
  21. Current search path:
  22. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\devraw
  23. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devdiscdata
  24. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\devraw
  25. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\raw
  26. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\share\raw
  27. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\discdata
  28. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devdiscdata
  29. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\devraw
  30. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\raw
  31. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\discdata
  32. E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\bin\main
  33. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\main
  34. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\players
  35. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\zone
  36. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/pc/\local_storage
  37. ----------------------
  38. Connected to data signature database
  39. Loading map file E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_tmnt_test_models.map
  40. Layer '000_Global/No Comp' ignored
  41.  
  42. W
  43. ARNING: Material 'jun_art_wood_plywood_dark03' is missing
  44. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  45. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  46. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  47. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  48. WARNING: Material 'jun_art_wood_plywood_dark03' is missing
  49. reveal volume decal texture 1x1, 9 bytes. 0 packed 0 unpacked. 0 voldecals.
  50. restricting BSP to sky brushes
  51. writing E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_tmnt_test_models.d3dprt
  52.  
  53. finding triangle windings...
  54. assigning primary lights...
  55. splitting windings into lightable areas...
  56. coalescing coincident windings...
  57. removing occluded winding fragments...
  58. finding sun shadow casters...
  59.  
  60. splitting large windings...
  61. merging into concave windings...
  62.  
  63. fixing t-junctions...
  64. tethering holes to their concave windings...
  65. finding index mapping and snapping vertices...
  66. triangulating all windings...
  67. 0 self-tjunctions fixed
  68. 0 degenerate tris removed
  69. smoothing normals...
  70. emitting triangles...
  71. 0 vertices couldn't be merged because the textures point different ways
  72. emitting cells and portals...
  73.  
  74. building curve/terrain collision...
  75. Adding brush neighbor bevels...
  76. Removing redundant brush collision planes...
  77. removed 4 brush sides
  78. elapsed time 0 seconds
  79. Finished processing world entity
  80.  
  81.  
  82. I
  83. gnoring empty brush model entity
  84. Map E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_tmnt_test_models.map entity 22
  85. Ignoring empty brush model entity
  86. Map E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\map_source\zm\zm_tmnt_test_models.map entity 24
  87. splitting up large himip volumes...
  88. surfCount went from 9 to 14
  89.  
  90.  
  91. Umbra Visibility Groups: 1 groups
  92.  
  93. <worldvisgroup> 0
  94.  
  95. begin navmesh generation...
  96.  
  97. Umbra Tome Triggers: 0 total
  98.  
  99.  
  100.  
  101. UMBRA smallest_occluder=72.000 small_hole=4.000
  102. removed 0 duplicate triangles from set of 224 - 0.0 seconds
  103. generating Nav Mesh ...
  104. Removing tiny boundary edges...
  105. done - 0.0 seconds
  106. WARNING: NavVolume generation is skipped. Flying units might not behave correctly. This might be due to there is no nav_volume brush in the level, or the generation is skipped purposely by skipping -navvolume option.
  107. Writing E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_tmnt_test_models_navmesh.hkt
  108. Writing E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_tmnt_test_models_navvolume.hkt
  109. Writing E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\share\raw\maps\zm\zm_tmnt_test_models.d3dbsp
  110. 1 seconds elapsed
  111. main: 0.914003 secs
  112.  
  113. E:/Program Files (x86)/Steam/steamapps/common/Call of Duty Black Ops III/\bin\linker_modtools.exe -language english -language french -language italian -language spanish -language german -language portuguese -language russian -language polish -language japanese -language traditionalchinese -language simplifiedchinese -language englisharabic -modsource zm_tmnt_test_models
  114.  
  115. Linking "zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  116. processing...
  117.  
  118. ^3WARNING: "zm_character_customization" is not a valid customizationtable
  119.  
  120. customizationtable:zm_character_customization
  121. csv:zone_source/zm_tmnt_test_models.zone
  122.  
  123. done: 0m12.33s
  124.  
  125. Linking "en_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  126. processing...
  127. done: 0m4.36s
  128.  
  129. Linking "fr_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  130. processing...
  131. done: 0m4.33s
  132.  
  133. Linking "it_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  134. processing...
  135. done: 0m4.40s
  136.  
  137. Linking "es_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  138. processing...
  139. done: 0m4.39s
  140.  
  141. Linking "ge_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  142. processing...
  143. done: 0m4.38s
  144.  
  145. Linking "bp_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  146. processing...
  147. done: 0m4.49s
  148.  
  149. Linking "ru_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  150. processing...
  151. done: 0m4.42s
  152.  
  153. Linking "po_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  154. processing...
  155. done: 0m4.37s
  156.  
  157. Linking "ja_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  158. processing...
  159.  
  160. ^1ERROR: xmodel 'p7_gib_chunk_meat_02' is missing
  161.  
  162. xmodel:p7_gib_chunk_meat_02
  163. csv:zone_source/loc/zm_tmnt_test_models.zone
  164. ^1ERROR: xmodel 'p7_gib_chunk_meat_03' is missing
  165. xmodel:p7_gib_chunk_meat_03
  166. csv:zone_source/loc/zm_tmnt_test_models.zone
  167. ^1ERROR: xmodel 'p7_gib_chunk_flesh_01' is missing
  168. xmodel:p7_gib_chunk_flesh_01
  169. csv:zone_source/loc/zm_tmnt_test_models.zone
  170. ^1ERROR: xmodel 'p7_gib_chunk_flesh_03' is missing
  171. xmodel:p7_gib_chunk_flesh_03
  172. csv:zone_source/loc/zm_tmnt_test_models.zone
  173. ^1ERROR: xmodel 'p7_gib_chunk_bone_03' is missing
  174. xmodel:p7_gib_chunk_bone_03
  175. csv:zone_source/loc/zm_tmnt_test_models.zone
  176.  
  177. done: 0m4.39s
  178.  
  179. ["E:\Program Files (x86)\Steam\steamapps\common\Call of Duty Black Ops III\\bin\linker_modtools.exe" -language japanese -modsource -spawnedchild -localized zm_tmnt_test_models]
  180.  
  181. Linking "tc_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  182. processing...
  183. done: 0m4.36s
  184.  
  185. Linking "sc_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  186. processing...
  187. done: 0m4.32s
  188.  
  189. Linking "ea_zm_tmnt_test_models" (usermaps\zm_tmnt_test_models stable 2574116 v593):
  190. processing...
  191. done: 0m4.32s
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