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Dota 2 autoexec

Oct 31st, 2014
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  1. //Dota 2 startup commands
  2. // -override_vpk +con_enable 1 -noforcemaccel -noforcemspd -useforcedmparms -nomicsettings +exec autoexec.cfg
  3.  
  4.  
  5. //rightclick deny
  6. dota_force_right_click_attack 1
  7. //show spell indicator
  8. dota_disable_range_finder 0
  9.  
  10. //no frame drops background
  11. engine_no_focus_sleep 60
  12.  
  13. //changes size of heroes on the minimap
  14. dota_minimap_hero_size 700
  15.  
  16. //disable/enable zoom
  17. dota_camera_disable_zoom 0
  18.  
  19. dota_player_multipler_orders "1" // Control all units with CTRL click (default 0)
  20.  
  21. net_graph "1" //Draw the network usage graph.
  22. net_graphheight "64" //Height of netgraph panel.
  23. net_graphinsetbottom "437" //net_graph insert from bottom.
  24. net_graphinsetleft "0" //net_graph insert from left.
  25. net_graphinsetright "-30" //net_graph insert from right.
  26. net_graphpos "1"
  27. net_graphproportionalfont "0" //Determines whether netgraph font is proportional or not
  28. net_graphtext "1"
  29. //net_graphinsettop "52" //net_graph insert from top. 55
  30.  
  31. rate "80000" // Total amount of bandwidth Dota 2 may use (40000)
  32. cl_updaterate "40" // Amount of updates recieved from server per second (20)
  33. cl_cmdrate "40" // Amount of updates sent to server per second (20)
  34. cl_interp "0.033"
  35. cl_interp_ratio "1"
  36. cl_smoothtime "0.01" // When errors occur smooth display over X time
  37.  
  38. fps_max "145" // Halves the default fps
  39.  
  40. // misc
  41. dota_health_hurt_decay_time_max 0 // hp remove
  42. dota_health_hurt_decay_time_min 0
  43. dota_health_hurt_delay 0
  44. dota_pain_decay 0
  45. dota_pain_factor 0
  46. dota_pain_multiplier 0
  47. dota_topbar_buyback_time 20
  48.  
  49.  
  50. //minimap color change
  51.  
  52. dota_unit_use_player_color "1";
  53. dota_friendly_color_b "0.8"; dota_friendly_color_g "0.7"; dota_friendly_color_r "0.3"; dota_enemy_color_b "0.4"; dota_enemy_color_g "0.4"; dota_enemy_color_r "0.8";
  54. //default setting
  55. //dota_friendly_color_b "1"; dota_friendly_color_g "0"; dota_friendly_color_r "0"; dota_enemy_color_b "0"; dota_enemy_color_g "0"; dota_enemy_color_r "1";
  56.  
  57.  
  58. // Shuffle camera to rune positions while pressing the keys and back to hero on release
  59. // bind "F1" "+rune"
  60. //alias "+rune" "top_rune"
  61. //alias "-rune" "dota_recent_event; dota_recent_event; +dota_camera_follow"
  62. //alias "top_rune" "dota_camera_set_lookatpos -2273 1800; alias +rune bottom_rune"
  63. //alias "bottom_rune" "dota_camera_set_lookatpos 3035 -2350; alias +rune top_rune"
  64.  
  65. //alias "+toprune" "dota_camera_set_lookatpos -2273 1800" // Shows top rune while holding the key and centers on hero upon release
  66. //alias "-toprune" "dota_select_all; dota_select_all"
  67. //alias "+botrune" "dota_camera_set_lookatpos 3035 -2350" // Shows bot rune while holding the key and centers on hero upon release
  68. //alias "-botrune" "dota_select_all; dota_select_all"
  69. //bind "F2" "+toprune"
  70. //bind "F3" "+botrune"
  71.  
  72.  
  73. echo "******************************************************** autoexec.cfg has been loaded ********************************************************"
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