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- -- #######################################
- -- ## Project: Pointer Resource ##
- -- ## Name: Blender.lua ##
- -- ## Author: Noneatme ##
- -- ## Version: 1.0 ##
- -- ## License: See top Folder ##
- -- #######################################
- -- FUNCTIONS / METHODS --
- local cFunc = {}; -- Local Functions
- local cSetting = {}; -- Local Settings
- Blender = {};
- Blender.__index = Blender;
- --[[
- ]]
- -- ///////////////////////////////
- -- ///// New //////
- -- ///// Returns: Object //////
- -- ///////////////////////////////
- function Blender:New(...)
- local obj = setmetatable({}, {__index = self});
- if obj.Constructor then
- obj:Constructor(...);
- end
- return obj;
- end
- -- ///////////////////////////////
- -- ///// GetBlendingValue //////
- -- ///// Returns: void //////
- -- ///////////////////////////////
- function Blender:GetBlendingValue(von, bis, time, blendingValue)
- if not(self.startTick) then
- self.startTick = getTickCount()
- end
- local a;
- local a1 = interpolateBetween(von, 0, 0, bis, 0, 0, ((getTickCount()-self.startTick)/blendingValue), "InQuad")
- a = a1
- if(a1 >= bis) and (getTickCount()-self.startTick > time/2) then
- if not(self.endTick) then
- self.endTick = getTickCount()
- end
- a2 = interpolateBetween(a1, 0, 0, 0, 0, 0, ((getTickCount()-self.endTick)/blendingValue), "OutQuad")
- a = a2
- end
- return a
- end
- -- ///////////////////////////////
- -- ///// Constructor //////
- -- ///// Returns: void //////
- -- ///////////////////////////////
- function Blender:Constructor(...)
- -- Instances --
- self.startTick = false;
- outputDebugString("[CALLING] Blender: Constructor");
- end
- -- EVENT HANDLER --
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