travianbo55

RenderMan Studio 18 cracked version download

Jun 6th, 2014
561
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
ASP 3.38 KB | None | 0 0
  1.                                              RenderMan Studio 18
  2.  
  3.  
  4.  
  5.  
  6.  
  7.  
  8.  
  9.             This is the full cracked version of the software. Download, extract, install, enjoy.
  10.    Inside the archive there is "crack" folder wich contains everything you need to crack the software.
  11.                                                 Download link:
  12.                                    https://safelinking.net/p/873fabf310
  13.  
  14.  
  15.  
  16.  
  17. What's New
  18. A Substantial Release
  19.  
  20. RenderMan Pro Server 18 is not just significantly faster, it's also more photorealistic than ever. RPS 18 can process more geometry, more efficiently, with more realistic lights and shaders to deliver outstanding results, and better yet, these latest improvements also simplify the world for 3D artists with streamlined workflows and awesome new tools for interactive lighting ...
  21. Faster Re-Rendering
  22.  
  23. Providing the fastest feedback possible for shaders and lighters is a key goal for RenderMan, so RPS 18 delivers Path Tracing for greatly enhanced interactive re-rendering, allowing lighters and shaders to focus on the artistry of their craft, and to hopefully get home by suppertime.
  24. 16061_18012_mejpg
  25. Neon created with Geometric Area Lights
  26. Better Area Lights
  27.  
  28. RPS 18 allows you to turn any geometric primitive into a light source with Geometric Area Lights. These lights are not only highly realistic and capable of creating incredibly complicated lighting effects, but geometric area lights are much easier for lighters to control with a feature called "balanced sampling" ... and compared to standard area lights, they're simply faster.
  29. Enhanced Volumes
  30.  
  31. RenderMan's ability to process volumes has been optimized with hybrid sampling techniques. Because volumes near the camera don't need to be sampled as much as other elements in the scene, the REYES hider has been leveraged to deliver outstanding speed-ups whenever you need to fly a camera through a few explosions, a tornado, or whatever volumetric hijinks a shot demands.
  32. Better Subsurface Scattering
  33.  
  34. Creating realistic human skin is hard, and the quality of the final result really depends how the subsurface scattering is being calculated. With RPS 18 there's a better way to create realistic skin with Beam Diffusion Subsurface Scattering. This new model is only slightly more expensive than standard SSS, but it produces much more satisfying results (results similar to "quantized diffusion," but that are numerically stable for animation). Now your humans can look real, and not waxy.  
  35. And Much More ...
  36.  
  37. With other significant improvements like Correlated Multi-Jittered Sampling and core optimizations to geometric primitives, RenderMan Pro Server 18 delivers amazing tools for VFX and animation. For the complete feature set please check out the RenderMan Pro Server 18 Release Notes.
  38. More Efficient Polygons
  39.  
  40. Polygonal meshes have been overhauled, reducing memory requirements significantly. Depending on the scene, users can expect anywhere from a 4x to 10x overall memory reduction when rendering complex polygonal meshes. The new implementation ray traces complex polygonal meshes up to 2 to 3 times faster with displacement and 20% to 35% faster when there is no displacement.
  41. Additional features include:
  42.  
  43.  
  44.  
  45.     Correlated Multi-Jittered Sampling
  46.     New textureatlas() shadeop
  47.     Higher performance for instanced geometry
  48.     Improved statistics
Add Comment
Please, Sign In to add comment