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Residence config

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Sep 25th, 2013
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  1. #These are Global Settings for Residence.
  2. Global:
  3. # This loads the <language>.yml file in the Residence Language folder
  4. # All Residence text comes from this file. (NOT DONE YET)
  5. Language: English
  6. # Wooden Axe is the default selection tool for Residence.
  7. # You can change it to another item ID listed here: http://www.minecraftwiki.net/wiki/Data_values
  8. SelectionToolId: 280
  9. # This determins which tool you can use to see info on residences, default is String.
  10. # Simply equip this tool and hit a location inside the residence and it will display the info for it.
  11. InfoToolId: 265
  12. # The interval, in milliseconds, between movement checks.
  13. # Reducing this will increase the load on the server.
  14. # Increasing this will allow players to move further in movement restricted zones before they are teleported out.
  15. MoveCheckInterval: 500
  16. # The interval, in minutes, between residence saves.
  17. SaveInterval: 10
  18. # The default group to use if Permissions fails to attach or your not using Permissions.
  19. DefaultGroup: default
  20. # Enable / Disable the Lease System.
  21. UseLeaseSystem: false
  22. # The interval, in minutes, between residence lease checks (if leases are enabled).
  23. LeaseCheckInterval: 10
  24. # Allows leases to automatically renew so long as the player has the money, if economy is disabled, this setting does nothing.
  25. LeaseAutoRenew: true
  26. # Whether or not to use the Permissions system in conjunction with this config.
  27. EnablePermissions: true
  28. # Set to true if NOT using Permissions or PermissionsBukkit, or using a really old version of Permissions
  29. LegacyPermissions: false
  30. # Enable / Disable Residence's Economy System (iConomy, MineConomy, Essentials, BOSEconomy, and RealEconomy supported).
  31. EnableEconomy: true
  32. # Enables or disables the Rent System
  33. EnableRentSystem: true
  34. # The interval, in minutes, between residence rent expiration checks (if the rent system is enabled).
  35. RentCheckInterval: 10
  36. # Enable or disable residence chat channels.
  37. ResidenceChatEnable: true
  38. # Color of residence chat.
  39. ResidenceChatColor: DARK_BLUE
  40. # Whether or not to ignore the usual Permission flags and only allow OPs and groups with 'residence.admin' to change residences.
  41. AdminOnlyCommands: false
  42. # Setting this to true makes server OPs admins.
  43. AdminOPs: true
  44. # This is the name of the plugin you use for multiworld, if you dont have a multiworld plugin you can safely ignore this.
  45. # The only thing this does is check to make sure the multiworld plugin is enabled BEFORE Residence, to ensure properly loading residences for other worlds.
  46. MultiWorldPlugin: multiworld
  47. # Setting this to true causes subzones to inherit flags from their parent zones.
  48. ResidenceFlagsInherit: true
  49. # Setting this to false will allow rented residences to be modified by the renting player.
  50. PreventRentModify: false
  51. # Setting this to false will cause residence to continue to load even if a error is detected in the save file.
  52. StopOnSaveFault: true
  53. # This is the residence name filter, that filters out invalid characters. Google "Java RegEx" or "Java Regular Expressions" for more info on how they work.
  54. ResidenceNameRegex: '[^a-zA-Z0-9\\-\\_]'
  55. # Setting this to true sends a message to the console every time Residence does a rent expire check or a lease expire check.
  56. ShowIntervalMessages: false
  57. # Experimental - The following settings are lists of block IDs to be used as part of the checks for the "container" and "use" flags when using mods.
  58. CustomContainers: []
  59. CustomBothClick: []
  60. CustomRightClick: []
  61. # These are world flags that are applied when the player is NOT within a residence.
  62. Flags:
  63. Global: #these are default for all worlds unless specified below, they can be overridden per group
  64. use: true
  65. build: true
  66. ignite: true
  67. firespread: false
  68. damage: true
  69. creeper: true
  70. tnt: true
  71. pvp: true
  72. WorldNameHere: #here you can set flags for individual worlds, these override Global
  73. #build: true
  74. # This gives permission to change certain flags to all groups, unless specifically denied to the group.
  75. FlagPermission:
  76. move: true
  77. build: true
  78. place: true
  79. destroy: true
  80. use: true
  81. container: true
  82. pvp: true
  83. tp: true
  84. ignite: true
  85. firespread: true
  86. bucket: true
  87. flow: true
  88. lavaflow: true
  89. waterflow: true
  90. creeper: true
  91. tnt: true
  92. monsters: false
  93. animals: true
  94. subzone: true
  95. healing: false
  96. piston: true
  97. diode: true
  98. lever: true
  99. button: true
  100. door: true
  101. table: true
  102. enchant: true
  103. brew: true
  104. bed: true
  105. cake: true
  106. note: true
  107. trample: false
  108. burn: true
  109. # These are default flags applied to all residences from any user group.
  110. ResidenceDefault:
  111. build: false
  112. use: false
  113. container: false
  114. pvp: true
  115. tnt: false
  116. creeper: false
  117. flow: false
  118. piston: true
  119. ignite: false
  120. firespread: false
  121. piston: true
  122. tp: true
  123. # These are default flags applied to the residence creator of any group.
  124. CreatorDefault:
  125. build: true
  126. move: true
  127. use: true
  128. ignite: true
  129. container: true
  130. tp: true
  131. # These are default group flags applied to a residence made by a user of any group.
  132. GroupDefault:
  133. #default: #group name
  134. #build: true
  135.  
  136. # These groups correspond to the Permissions groups defined in your '<worldname>.yml'
  137. Groups:
  138. Peasant: #group name
  139. # Information about the Residence zone that the player can define.
  140. #Uncomment the lines below to mirror this config to other groups.
  141. #Mirror:
  142. #- 'group1'
  143. #- 'group2'
  144. Residence:
  145. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  146. CanCreate: true
  147. # The maximum number of Residences a player can have.
  148. MaxResidences: 2
  149. # The maximum number of physical areas a residence can have.
  150. MaxAreasPerResidence: 1
  151. # The maximum number of blocks a Residence can be, East to West (X).
  152. MaxEastWest: 16
  153. # The maximum number of blocks a Residence can be, North to South (Z).
  154. MaxNorthSouth: 16
  155. # The maximum number of blocks a Residence can be, High to Low (Y).
  156. MaxUpDown: 64
  157. # The lowest altitude this group is allowed to protect.
  158. MinHeight: 0
  159. # The highest altitude this group is allowed to protect.
  160. MaxHeight: 128
  161. # The maximum recursive depth that subzones can go.
  162. # A subzone within a subzone within the Residence zone would be a depth of 5.
  163. # Set to 0 to disable subzones.
  164. SubzoneDepth: 1
  165. # Whether or not to allow teleporting to Residences.
  166. CanTeleport: false
  167. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  168. Unstuck: true
  169. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  170. SelectCommandAccess: true
  171. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  172. ItemListAccess: true
  173. # Options relating to enter and leave messages on the residence.
  174. Messaging:
  175. # Whether or not the player can change the Residence enter and leave messages.
  176. CanChange: false
  177. # The default enter message to apply to new Residences created by players in this group.
  178. # Leaving the message blank will disable it.
  179. DefaultEnter: Welcome %player to %residence, owned by %owner.
  180. # The default leave message to apply to new Residences created by players in this group.
  181. # Leaving the message blank will disable it.
  182. DefaultLeave: Now leaving %residence.
  183. # Options relating to the Lease system.
  184. Lease:
  185. # The maximum number of days to allow leases.
  186. MaxDays: 16
  187. # The number of days to add to the lease following a '/res lease renew' command.
  188. RenewIncrement: 14
  189. #Options related to the rent system
  190. Rent:
  191. #determines how many residences can be rented by players of this group at once
  192. MaxRents: 1
  193. #determines how many residences can be set for rent by players of this group at once
  194. MaxRentables: 1
  195. # Options relating to the Residence Economy.
  196. Economy:
  197. # Whether or not players in this group can buy other Residences that are for sale.
  198. CanBuy: true
  199. # Whether or not players in this group can sell their Residences.
  200. CanSell: false
  201. # Whether or not to ignore the Residence size/count limits when buying a residence.
  202. IgnoreLimits: false
  203. # The cost, per block, of making a new Residence or adding a area to it.
  204. BuyCost: 0.15
  205. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  206. RenewCost: 0.02
  207. # Flags are checked in the order:
  208. # 1: Player
  209. # 2: Group
  210. # 3: Owner
  211. # 4: If all others are undefined, reverts to default value (usually true).
  212. # Flag permissions default to false.
  213. # These flags settings override the globals.
  214. Flags:
  215. # Specifically allow or deny this group from changing certain flags.
  216. Permission:
  217. pvp: false
  218. # Specifys the flags that are applied at residence creation for players of this group.
  219. Default:
  220. pvp: true
  221. # Specifys the flags that are applied at to the creator at residence creation.
  222. CreatorDefault:
  223. #build: true
  224. # Specifys the flags that are applied to other groups for this residence, at creation.
  225. GroupDefault:
  226. #default: #group name
  227. #build: false
  228. #these flags are applied specifically to this group whenever they are outside a residence
  229. #these flags will override the flags at the top, under the Global section.
  230. World:
  231. Global: #these flags will apply to all worlds
  232. #build: false
  233. WorldNameHere: #or you can apply them by each individual world
  234. #build: false
  235.  
  236. Settler: #group name
  237. # Information about the Residence zone that the player can define.
  238. Residence:
  239. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  240. CanCreate: true
  241. # The maximum number of Residences a player can have.
  242. MaxResidences: 3
  243. # The maximum number of physical areas a residence can have.
  244. MaxAreasPerResidence: 3
  245. # The maximum number of blocks a Residence can be, East to West (X).
  246. MaxEastWest: 32
  247. # The maximum number of blocks a Residence can be, North to South (Z).
  248. MaxNorthSouth: 32
  249. # The maximum number of blocks a Residence can be, High to Low (Y).
  250. MaxUpDown: 128
  251. # The lowest altitude this group is allowed to protect.
  252. MinHeight: 0
  253. # The highest altitude this group is allowed to protect.
  254. MaxHeight: 255
  255. # The maximum recursive depth that subzones can go.
  256. # A subzone within a subzone within the Residence zone would be a depth of 2.
  257. # Set to 0 to disable subzones.
  258. SubzoneDepth: 5
  259. # Whether or not to allow teleporting to Residences.
  260. CanTeleport: true
  261. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  262. Unstuck: true
  263. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  264. SelectCommandAccess: true
  265. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  266. ItemListAccess: true
  267. # Options relating to enter and leave messages on the residence.
  268. Messaging:
  269. # Whether or not the player can change the Residence enter and leave messages.
  270. CanChange: true
  271. # The default enter message to apply to new Residences created by players in this group.
  272. # Leaving the message blank will disable it.
  273. DefaultEnter: Welcome %player to %residence, owned by %owner.
  274. # The default leave message to apply to new Residences created by players in this group.
  275. # Leaving the message blank will disable it.
  276. DefaultLeave: Now leaving %residence.
  277. # Options relating to the Lease system.
  278. Lease:
  279. # The maximum number of days to allow leases.
  280. MaxDays: 16
  281. # The number of days to add to the lease following a '/res lease renew' command.
  282. RenewIncrement: 14
  283. #Options related to the rent system
  284. Rent:
  285. #determines how many residences can be rented by players of this group at once
  286. MaxRents: 3
  287. #determines how many residences can be set for rent by players of this group at once
  288. MaxRentables: 3
  289. # Options relating to the Residence Economy.
  290. Economy:
  291. # Whether or not players in this group can buy other Residences that are for sale.
  292. CanBuy: true
  293. # Whether or not players in this group can sell their Residences.
  294. CanSell: true
  295. # Whether or not to ignore the Residence size/count limits when buying a residence.
  296. IgnoreLimits: false
  297. # The cost, per block, of making a new Residence or adding a area to it.
  298. BuyCost: 0.12
  299. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  300. RenewCost: 0.02
  301. # Flags are checked in the order:
  302. # 1: Player
  303. # 2: Group
  304. # 3: Owner
  305. # 4: If all others are undefined, reverts to default value (usually true).
  306. # Flag permissions default to false.
  307. # These flags settings override the globals.
  308. Flags:
  309. # Specifically allow or deny this group from changing certain flags.
  310. Permission:
  311. pvp: false
  312. # Specifys the flags that are applied at residence creation for players of this group.
  313. Default:
  314. pvp: true
  315. # Specifys the flags that are applied at to the creator at residence creation.
  316. CreatorDefault:
  317. #build: true
  318. # Specifys the flags that are applied to other groups for this residence, at creation.
  319. GroupDefault:
  320. #default: #group name
  321. #build: false
  322. #these flags are applied specifically to this group whenever they are outside a residence
  323. #these flags will override the flags at the top, under the Global section.
  324. World:
  325. Global: #these flags will apply to all worlds
  326. #build: false
  327. WorldNameHere: #or you can apply them by each individual world
  328. #build: false
  329. Merchant: #group name
  330. # Information about the Residence zone that the player can define.
  331. #Uncomment the lines below to mirror this config to other groups.
  332. #Mirror:
  333. #- 'group1'
  334. #- 'group2'
  335. Residence:
  336. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  337. CanCreate: true
  338. # The maximum number of Residences a player can have.
  339. MaxResidences: 5
  340. # The maximum number of physical areas a residence can have.
  341. MaxAreasPerResidence: 5
  342. # The maximum number of blocks a Residence can be, East to West (X).
  343. MaxEastWest: 64
  344. # The maximum number of blocks a Residence can be, North to South (Z).
  345. MaxNorthSouth: 64
  346. # The maximum number of blocks a Residence can be, High to Low (Y).
  347. MaxUpDown: 128
  348. # The lowest altitude this group is allowed to protect.
  349. MinHeight: 0
  350. # The highest altitude this group is allowed to protect.
  351. MaxHeight: 255
  352. # The maximum recursive depth that subzones can go.
  353. # A subzone within a subzone within the Residence zone would be a depth of 2.
  354. # Set to 0 to disable subzones.
  355. SubzoneDepth: 5
  356. # Whether or not to allow teleporting to Residences.
  357. CanTeleport: true
  358. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  359. Unstuck: true
  360. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  361. SelectCommandAccess: true
  362. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  363. ItemListAccess: true
  364. # Options relating to enter and leave messages on the residence.
  365. Messaging:
  366. # Whether or not the player can change the Residence enter and leave messages.
  367. CanChange: true
  368. # The default enter message to apply to new Residences created by players in this group.
  369. # Leaving the message blank will disable it.
  370. DefaultEnter: Welcome %player to %residence, owned by %owner.
  371. # The default leave message to apply to new Residences created by players in this group.
  372. # Leaving the message blank will disable it.
  373. DefaultLeave: Now leaving %residence.
  374. # Options relating to the Lease system.
  375. Lease:
  376. # The maximum number of days to allow leases.
  377. MaxDays: 16
  378. # The number of days to add to the lease following a '/res lease renew' command.
  379. RenewIncrement: 14
  380. #Options related to the rent system
  381. Rent:
  382. #determines how many residences can be rented by players of this group at once
  383. MaxRents: 8
  384. #determines how many residences can be set for rent by players of this group at once
  385. MaxRentables: 8
  386. # Options relating to the Residence Economy.
  387. Economy:
  388. # Whether or not players in this group can buy other Residences that are for sale.
  389. CanBuy: true
  390. # Whether or not players in this group can sell their Residences.
  391. CanSell: true
  392. # Whether or not to ignore the Residence size/count limits when buying a residence.
  393. IgnoreLimits: false
  394. # The cost, per block, of making a new Residence or adding a area to it.
  395. BuyCost: 0.075
  396. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  397. RenewCost: 0.02
  398. # Flags are checked in the order:
  399. # 1: Player
  400. # 2: Group
  401. # 3: Owner
  402. # 4: If all others are undefined, reverts to default value (usually true).
  403. # Flag permissions default to false.
  404. # These flags settings override the globals.
  405. Flags:
  406. # Specifically allow or deny this group from changing certain flags.
  407. Permission:
  408. pvp: false
  409. # Specifys the flags that are applied at residence creation for players of this group.
  410. Default:
  411. pvp: true
  412. # Specifys the flags that are applied at to the creator at residence creation.
  413. CreatorDefault:
  414. #build: true
  415. # Specifys the flags that are applied to other groups for this residence, at creation.
  416. GroupDefault:
  417. #default: #group name
  418. #build: false
  419. #these flags are applied specifically to this group whenever they are outside a residence
  420. #these flags will override the flags at the top, under the Global section.
  421. World:
  422. Global: #these flags will apply to all worlds
  423. #build: false
  424. WorldNameHere: #or you can apply them by each individual world
  425. #build: false
  426.  
  427. Knight: #group name
  428. # Information about the Residence zone that the player can define.
  429. #Uncomment the lines below to mirror this config to other groups.
  430. #Mirror:
  431. #- 'group1'
  432. #- 'group2'
  433. Residence:
  434. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  435. CanCreate: true
  436. # The maximum number of Residences a player can have.
  437. MaxResidences: 7
  438. # The maximum number of physical areas a residence can have.
  439. MaxAreasPerResidence: 7
  440. # The maximum number of blocks a Residence can be, East to West (X).
  441. MaxEastWest: 96
  442. # The maximum number of blocks a Residence can be, North to South (Z).
  443. MaxNorthSouth: 96
  444. # The maximum number of blocks a Residence can be, High to Low (Y).
  445. MaxUpDown: 256
  446. # The lowest altitude this group is allowed to protect.
  447. MinHeight: 0
  448. # The highest altitude this group is allowed to protect.
  449. MaxHeight: 255
  450. # The maximum recursive depth that subzones can go.
  451. # A subzone within a subzone within the Residence zone would be a depth of 2.
  452. # Set to 0 to disable subzones.
  453. SubzoneDepth: 5
  454. # Whether or not to allow teleporting to Residences.
  455. CanTeleport: true
  456. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  457. Unstuck: true
  458. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  459. SelectCommandAccess: true
  460. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  461. ItemListAccess: true
  462. # Options relating to enter and leave messages on the residence.
  463. Messaging:
  464. # Whether or not the player can change the Residence enter and leave messages.
  465. CanChange: true
  466. # The default enter message to apply to new Residences created by players in this group.
  467. # Leaving the message blank will disable it.
  468. DefaultEnter: Welcome %player to %residence, owned by %owner.
  469. # The default leave message to apply to new Residences created by players in this group.
  470. # Leaving the message blank will disable it.
  471. DefaultLeave: Now leaving %residence.
  472. # Options relating to the Lease system.
  473. Lease:
  474. # The maximum number of days to allow leases.
  475. MaxDays: 16
  476. # The number of days to add to the lease following a '/res lease renew' command.
  477. RenewIncrement: 14
  478. #Options related to the rent system
  479. Rent:
  480. #determines how many residences can be rented by players of this group at once
  481. MaxRents: 7
  482. #determines how many residences can be set for rent by players of this group at once
  483. MaxRentables: 7
  484. # Options relating to the Residence Economy.
  485. Economy:
  486. # Whether or not players in this group can buy other Residences that are for sale.
  487. CanBuy: true
  488. # Whether or not players in this group can sell their Residences.
  489. CanSell: true
  490. # Whether or not to ignore the Residence size/count limits when buying a residence.
  491. IgnoreLimits: false
  492. # The cost, per block, of making a new Residence or adding a area to it.
  493. BuyCost: 0.06
  494. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  495. RenewCost: 0.02
  496. # Flags are checked in the order:
  497. # 1: Player
  498. # 2: Group
  499. # 3: Owner
  500. # 4: If all others are undefined, reverts to default value (usually true).
  501. # Flag permissions default to false.
  502. # These flags settings override the globals.
  503. Flags:
  504. # Specifically allow or deny this group from changing certain flags.
  505. Permission:
  506. pvp: false
  507. # Specifys the flags that are applied at residence creation for players of this group.
  508. Default:
  509. pvp: true
  510. # Specifys the flags that are applied at to the creator at residence creation.
  511. CreatorDefault:
  512. #build: true
  513. # Specifys the flags that are applied to other groups for this residence, at creation.
  514. GroupDefault:
  515. #default: #group name
  516. #build: false
  517. #these flags are applied specifically to this group whenever they are outside a residence
  518. #these flags will override the flags at the top, under the Global section.
  519. World:
  520. Global: #these flags will apply to all worlds
  521. #build: false
  522. WorldNameHere: #or you can apply them by each individual world
  523. #build: false
  524.  
  525. Lord: #group name
  526. # Information about the Residence zone that the player can define.
  527. #Uncomment the lines below to mirror this config to other groups.
  528. Mirror:
  529. #Mirror:
  530. #- 'group1'
  531. #- 'group2'
  532. Residence:
  533. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  534. CanCreate: true
  535. # The maximum number of Residences a player can have.
  536. MaxResidences: 10
  537. # The maximum number of physical areas a residence can have.
  538. MaxAreasPerResidence: 10
  539. # The maximum number of blocks a Residence can be, East to West (X).
  540. MaxEastWest: 128
  541. # The maximum number of blocks a Residence can be, North to South (Z).
  542. MaxNorthSouth: 128
  543. # The maximum number of blocks a Residence can be, High to Low (Y).
  544. MaxUpDown: 256
  545. # The lowest altitude this group is allowed to protect.
  546. MinHeight: 0
  547. # The highest altitude this group is allowed to protect.
  548. MaxHeight: 255
  549. # The maximum recursive depth that subzones can go.
  550. # A subzone within a subzone within the Residence zone would be a depth of 2.
  551. # Set to 0 to disable subzones.
  552. SubzoneDepth: 5
  553. # Whether or not to allow teleporting to Residences.
  554. CanTeleport: true
  555. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  556. Unstuck: true
  557. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  558. SelectCommandAccess: true
  559. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  560. ItemListAccess: true
  561. # Options relating to enter and leave messages on the residence.
  562. Messaging:
  563. # Whether or not the player can change the Residence enter and leave messages.
  564. CanChange: true
  565. # The default enter message to apply to new Residences created by players in this group.
  566. # Leaving the message blank will disable it.
  567. DefaultEnter: Welcome %player to %residence, owned by %owner.
  568. # The default leave message to apply to new Residences created by players in this group.
  569. # Leaving the message blank will disable it.
  570. DefaultLeave: Now leaving %residence.
  571. # Options relating to the Lease system.
  572. Lease:
  573. # The maximum number of days to allow leases.
  574. MaxDays: 16
  575. # The number of days to add to the lease following a '/res lease renew' command.
  576. RenewIncrement: 14
  577. #Options related to the rent system
  578. Rent:
  579. #determines how many residences can be rented by players of this group at once
  580. MaxRents: 7
  581. #determines how many residences can be set for rent by players of this group at once
  582. MaxRentables: 7
  583. # Options relating to the Residence Economy.
  584. Economy:
  585. # Whether or not players in this group can buy other Residences that are for sale.
  586. CanBuy: true
  587. # Whether or not players in this group can sell their Residences.
  588. CanSell: true
  589. # Whether or not to ignore the Residence size/count limits when buying a residence.
  590. IgnoreLimits: false
  591. # The cost, per block, of making a new Residence or adding a area to it.
  592. BuyCost: 0.025
  593. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  594. RenewCost: 0.02
  595. # Flags are checked in the order:
  596. # 1: Player
  597. # 2: Group
  598. # 3: Owner
  599. # 4: If all others are undefined, reverts to default value (usually true).
  600. # Flag permissions default to false.
  601. # These flags settings override the globals.
  602. Flags:
  603. # Specifically allow or deny this group from changing certain flags.
  604. Permission:
  605. pvp: true
  606. # Specifys the flags that are applied at residence creation for players of this group.
  607. Default:
  608. pvp: false
  609. # Specifys the flags that are applied at to the creator at residence creation.
  610. CreatorDefault:
  611. #build: true
  612. # Specifys the flags that are applied to other groups for this residence, at creation.
  613. GroupDefault:
  614. #default: #group name
  615. #build: false
  616. #these flags are applied specifically to this group whenever they are outside a residence
  617. #these flags will override the flags at the top, under the Global section.
  618. World:
  619. Global: #these flags will apply to all worlds
  620. #build: false
  621. WorldNameHere: #or you can apply them by each individual world
  622. #build: false
  623.  
  624. Duke: #group name
  625. # Information about the Residence zone that the player can define.
  626. #Uncomment the lines below to mirror this config to other groups.
  627. Mirror:
  628. #Mirror:
  629. - 'Moderator'
  630. - 'Admin'
  631. - 'Helper'
  632. Residence:
  633. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  634. CanCreate: true
  635. # The maximum number of Residences a player can have.
  636. MaxResidences: 20
  637. # The maximum number of physical areas a residence can have.
  638. MaxAreasPerResidence: 20
  639. # The maximum number of blocks a Residence can be, East to West (X).
  640. MaxEastWest: 128
  641. # The maximum number of blocks a Residence can be, North to South (Z).
  642. MaxNorthSouth: 128
  643. # The maximum number of blocks a Residence can be, High to Low (Y).
  644. MaxUpDown: 256
  645. # The lowest altitude this group is allowed to protect.
  646. MinHeight: 0
  647. # The highest altitude this group is allowed to protect.
  648. MaxHeight: 255
  649. # The maximum recursive depth that subzones can go.
  650. # A subzone within a subzone within the Residence zone would be a depth of 2.
  651. # Set to 0 to disable subzones.
  652. SubzoneDepth: 5
  653. # Whether or not to allow teleporting to Residences.
  654. CanTeleport: true
  655. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  656. Unstuck: true
  657. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  658. SelectCommandAccess: true
  659. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  660. ItemListAccess: true
  661. # Options relating to enter and leave messages on the residence.
  662. Messaging:
  663. # Whether or not the player can change the Residence enter and leave messages.
  664. CanChange: true
  665. # The default enter message to apply to new Residences created by players in this group.
  666. # Leaving the message blank will disable it.
  667. DefaultEnter: Welcome %player to %residence, owned by %owner.
  668. # The default leave message to apply to new Residences created by players in this group.
  669. # Leaving the message blank will disable it.
  670. DefaultLeave: Now leaving %residence.
  671. # Options relating to the Lease system.
  672. Lease:
  673. # The maximum number of days to allow leases.
  674. MaxDays: 16
  675. # The number of days to add to the lease following a '/res lease renew' command.
  676. RenewIncrement: 14
  677. #Options related to the rent system
  678. Rent:
  679. #determines how many residences can be rented by players of this group at once
  680. MaxRents: 7
  681. #determines how many residences can be set for rent by players of this group at once
  682. MaxRentables: 7
  683. # Options relating to the Residence Economy.
  684. Economy:
  685. # Whether or not players in this group can buy other Residences that are for sale.
  686. CanBuy: true
  687. # Whether or not players in this group can sell their Residences.
  688. CanSell: true
  689. # Whether or not to ignore the Residence size/count limits when buying a residence.
  690. IgnoreLimits: false
  691. # The cost, per block, of making a new Residence or adding a area to it.
  692. BuyCost: 0.025
  693. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  694. RenewCost: 0.02
  695. # Flags are checked in the order:
  696. # 1: Player
  697. # 2: Group
  698. # 3: Owner
  699. # 4: If all others are undefined, reverts to default value (usually true).
  700. # Flag permissions default to false.
  701. # These flags settings override the globals.
  702. Flags:
  703. # Specifically allow or deny this group from changing certain flags.
  704. Permission:
  705. pvp: true
  706. # Specifys the flags that are applied at residence creation for players of this group.
  707. Default:
  708. pvp: false
  709. # Specifys the flags that are applied at to the creator at residence creation.
  710. CreatorDefault:
  711. #build: true
  712. # Specifys the flags that are applied to other groups for this residence, at creation.
  713. GroupDefault:
  714. #default: #group name
  715. #build: false
  716. #these flags are applied specifically to this group whenever they are outside a residence
  717. #these flags will override the flags at the top, under the Global section.
  718. World:
  719. Global: #these flags will apply to all worlds
  720. #build: false
  721. WorldNameHere: #or you can apply them by each individual world
  722. #build: false
  723.  
  724. Owner: #group name
  725. # Information about the Residence zone that the player can define.
  726. #Uncomment the lines below to mirror this config to other groups.
  727. #Mirror:
  728. #- 'group1'
  729. #- 'group2'
  730. Residence:
  731. # Determins if this group can create residences or not. This option can be overriden with the permissions node 'residence.create'
  732. CanCreate: true
  733. # The maximum number of Residences a player can have.
  734. MaxResidences: 9999
  735. # The maximum number of physical areas a residence can have.
  736. MaxAreasPerResidence: 9999
  737. # The maximum number of blocks a Residence can be, East to West (X).
  738. MaxEastWest: 999
  739. # The maximum number of blocks a Residence can be, North to South (Z).
  740. MaxNorthSouth: 999
  741. # The maximum number of blocks a Residence can be, High to Low (Y).
  742. MaxUpDown: 256
  743. # The lowest altitude this group is allowed to protect.
  744. MinHeight: 0
  745. # The highest altitude this group is allowed to protect.
  746. MaxHeight: 255
  747. # The maximum recursive depth that subzones can go.
  748. # A subzone within a subzone within the Residence zone would be a depth of 2.
  749. # Set to 0 to disable subzones.
  750. SubzoneDepth: 999
  751. # Whether or not to allow teleporting to Residences.
  752. CanTeleport: true
  753. # Allow or Disallow the use of /res unstuck, to get yourself out of a residence if stuck in one somehow
  754. Unstuck: true
  755. # Allow or Disallow the use of the /res select command, if disabled they can only use the selection tool.
  756. SelectCommandAccess: true
  757. # Allow or Disallow the group to access the Blacklist/Ignorelist for residences they own.
  758. ItemListAccess: true
  759. # Options relating to enter and leave messages on the residence.
  760. Messaging:
  761. # Whether or not the player can change the Residence enter and leave messages.
  762. CanChange: true
  763. # The default enter message to apply to new Residences created by players in this group.
  764. # Leaving the message blank will disable it.
  765. DefaultEnter: Welcome %player to %residence, owned by %owner.
  766. # The default leave message to apply to new Residences created by players in this group.
  767. # Leaving the message blank will disable it.
  768. DefaultLeave: Now leaving %residence.
  769. # Options relating to the Lease system.
  770. Lease:
  771. # The maximum number of days to allow leases.
  772. MaxDays: 16
  773. # The number of days to add to the lease following a '/res lease renew' command.
  774. RenewIncrement: 14
  775. #Options related to the rent system
  776. Rent:
  777. #determines how many residences can be rented by players of this group at once
  778. MaxRents: 999
  779. #determines how many residences can be set for rent by players of this group at once
  780. MaxRentables: 999
  781. # Options relating to the Residence Economy.
  782. Economy:
  783. # Whether or not players in this group can buy other Residences that are for sale.
  784. CanBuy: true
  785. # Whether or not players in this group can sell their Residences.
  786. CanSell: true
  787. # Whether or not to ignore the Residence size/count limits when buying a residence.
  788. IgnoreLimits: true
  789. # The cost, per block, of making a new Residence or adding a area to it.
  790. BuyCost: 0.01
  791. # The cost, per block, of renewing a Residence lease (if the lease system is enabled).
  792. RenewCost: 0.0
  793. # Flags are checked in the order:
  794. # 1: Player
  795. # 2: Group
  796. # 3: Owner
  797. # 4: If all others are undefined, reverts to default value (usually true).
  798. # Flag permissions default to false.
  799. # These flags settings override the globals.
  800. Flags:
  801. # Specifically allow or deny this group from changing certain flags.
  802. Permission:
  803. #build: true
  804. # Specifys the flags that are applied at residence creation for players of this group.
  805. Default:
  806. #build: true
  807. # Specifys the flags that are applied at to the creator at residence creation.
  808. CreatorDefault:
  809. #build: true
  810. # Specifys the flags that are applied to other groups for this residence, at creation.
  811. GroupDefault:
  812. #default: #group name
  813. #build: false
  814. #these flags are applied specifically to this group whenever they are outside a residence
  815. #these flags will override the flags at the top, under the Global section.
  816. World:
  817. Global: #these flags will apply to all worlds
  818. #build: false
  819. WorldNameHere: #or you can apply them by each individual world
  820. #build: false
  821.  
  822. # You can manually specify the group a player is in below, this overrides their permissions group.
  823. GroupAssignments:
  824.  
  825. ItemList: #this is where you can create blacklists / whitelists
  826. DefaultList: #list name is not important, as long as it is unique. Its good to use a descripive name.
  827. #type of the list, can be blacklist, whitelist, or ignorelist
  828. Type: blacklist
  829. #If you want, you can have this list only apply to one world, otherwise it applys to all worlds
  830. #World: world
  831. #You can also have the list apply only to one group, otherwise it applys for all groups
  832. #Group: default
  833. #this is the actual list of material names that this list allows or dissallows
  834. #You can look up the material name by item ID in game by typing /res material <id>
  835. #Alternativly, you can simply use the item ID in the list, but its less descriptive and harder to see what the list allows or dissallows at a glance
  836. Items:
  837. - 'BEDROCK'
  838. - 'LAVA'
  839. - 'WATER'
  840. - 'STATIONARY_LAVA'
  841. - 'STATIONARY_WATER'
  842. - 'MOB_SPAWNER'
  843. # Used to determine which major revision of Residence this config is from, dont change this.
  844. ResidenceVersion: 2
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