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- // Channels
- // CHAN_AUTO = 0,
- // CHAN_WEAPON = 1,
- // CHAN_VOICE = 2,
- // CHAN_ITEM = 3,
- // CHAN_BODY = 4,
- // CHAN_STREAM = 5, // allocate stream channel from the static or dynamic area
- // CHAN_STATIC = 6, // allocate channel from the static area
- // these can be set with "channel" "2" or "channel" "chan_voice"
- //-----------------------------------------------------------------------------
- // common attenuation values
- //-----------------------------------------------------------------------------
- // DON'T USE THESE - USE SNDLVL_ INSTEAD!!!
- // ATTN_NONE 0.0f
- // ATTN_NORM 0.8f
- // ATTN_IDLE 2.0f
- // ATTN_STATIC 1.25f
- // ATTN_RICOCHET 1.5f
- // ATTN_GUNFIRE 0.27f
- // SNDLVL_NONE = 0,
- // SNDLVL_25dB = 25,
- // SNDLVL_30dB = 30,
- // SNDLVL_35dB = 35,
- // SNDLVL_40dB = 40,
- // SNDLVL_45dB = 45,
- // SNDLVL_50dB = 50, // 3.9
- // SNDLVL_55dB = 55, // 3.0
- // SNDLVL_IDLE = 60, // 2.0
- // SNDLVL_TALKING = 60, // 2.0
- // SNDLVL_60dB = 60, // 2.0
- // SNDLVL_65dB = 65, // 1.5
- // SNDLVL_STATIC = 66, // 1.25
- // SNDLVL_70dB = 70, // 1.0
- // SNDLVL_NORM = 75,
- // SNDLVL_75dB = 75, // 0.8
- // SNDLVL_80dB = 80, // 0.7
- // SNDLVL_85dB = 85, // 0.6
- // SNDLVL_90dB = 90, // 0.5
- // SNDLVL_95dB = 95,
- // SNDLVL_100dB = 100, // 0.4
- // SNDLVL_105dB = 105,
- // SNDLVL_120dB = 120,
- // SNDLVL_130dB = 130,
- // SNDLVL_GUNFIRE = 140, // 0.27
- // SNDLVL_140dB = 140, // 0.2
- // SNDLVL_150dB = 150, // 0.2
- // ------------------------------------------------------------------------------------ //
- //CRITPOWER
- // ------------------------------------------------------------------------------------ //
- "Weapon_General.CritPower"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/crit_power.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // RICOCHET
- // ------------------------------------------------------------------------------------ //
- "FX_RicochetSound.Ricochet"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_96dB"
- "pitch" "90, 110"
- "rndwave"
- {
- "wave" "weapons/fx/rics/ric1.wav"
- "wave" "weapons/fx/rics/ric2.wav"
- "wave" "weapons/fx/rics/ric3.wav"
- "wave" "weapons/fx/rics/ric4.wav"
- "wave" "weapons/fx/rics/ric5.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // NEARMISS
- // ------------------------------------------------------------------------------------ //
- "Bullets.DefaultNearmiss"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ">weapons/fx/nearmiss/bulletLtoR08.wav"
- "wave" ">weapons/fx/nearmiss/bulletLtoR09.wav"
- "wave" ">weapons/fx/nearmiss/bulletLtoR10.wav"
- "wave" ">weapons/fx/nearmiss/bulletLtoR11.wav"
- "wave" ">weapons/fx/nearmiss/bulletLtoR13.wav"
- "wave" ">weapons/fx/nearmiss/bulletLtoR14.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- //BUILDER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Builder.SwitchEngineer"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".74"
- "wave" "weapons/draw_sapper_switch.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BUMPER CAR
- // ------------------------------------------------------------------------------------ //
- "BumperCar.Bump"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_76dB"
- "pitch" "90, 110"
- "rndwave"
- {
- "wave" "weapons/bumper_car_hit1.wav"
- "wave" "weapons/bumper_car_hit2.wav"
- "wave" "weapons/bumper_car_hit3.wav"
- "wave" "weapons/bumper_car_hit4.wav"
- "wave" "weapons/bumper_car_hit5.wav"
- "wave" "weapons/bumper_car_hit6.wav"
- "wave" "weapons/bumper_car_hit7.wav"
- "wave" "weapons/bumper_car_hit8.wav"
- }
- }
- "BumperCar.Accelerate"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons/bumper_car_accelerate.wav"
- }
- "BumperCar.GoLoop"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons/bumper_car_go_loop.wav"
- }
- "BumperCar.Decelerate"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons/bumper_car_decelerate.wav"
- }
- "BumperCar.DecelerateQuick"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons/bumper_car_decelerate_quick.wav"
- }
- "BumperCar.Spawn"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" ")weapons/bumper_car_spawn.wav"
- }
- "BumperCar.SpawnFromLava"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" ")weapons/bumper_car_spawn_from_lava.wav"
- }
- "BumperCar.SpeedBoostStart"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" ")weapons/bumper_car_speed_boost_start.wav"
- }
- "BumperCar.SpeedBoostStop"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" ")weapons/bumper_car_speed_boost_stop.wav"
- }
- "BumperCar.Screech"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons/bumper_car_screech.wav"
- }
- "BumperCar.BumpIntoAir"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/bumper_car_hit_into_air.wav"
- }
- "BumperCar.BumpHard"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/bumper_car_hit_hard.wav"
- }
- "BumperCar.Jump"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".35"
- "wave" ")weapons/bumper_car_jump.wav"
- }
- "BumperCar.JumpLand"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" ")weapons/bumper_car_jump_land.wav"
- }
- "BumperCar.HitBall"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_120dB"
- "volume" "1"
- "wave" ")weapons/bumper_car_hit_ball.wav"
- }
- "BumperCar.HitGhost"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/bumper_car_hit_ghost.wav"
- }
- // ------------------------------------------------------------------------------------ //
- //WEAPON CHARGED
- // ------------------------------------------------------------------------------------ //
- "TFPlayer.CritBoostOn"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/weapon_crit_charged_on.wav"
- }
- "TFPlayer.CritBoostOff"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/weapon_crit_charged_off.wav"
- }
- // ------------------------------------------------------------------------------------ //
- //PDA
- // ------------------------------------------------------------------------------------ //
- "Weapon_PDA.DrawSpy"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" "weapons/draw_pda_spy.wav"
- }
- "Weapon_PDA.DrawEngineer"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" "weapons/draw_pda_engineer.wav"
- }
- "Weapon_PDA.AntennaeEngineer"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" "weapons/draw_pda_antennae.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // HOLY MACKEREL
- // ------------------------------------------------------------------------------------ //
- "Weapon_HolyMackerel.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/holy_mackerel1.wav"
- "wave" "weapons/holy_mackerel2.wav"
- "wave" "weapons/holy_mackerel3.wav"
- }
- }
- "Weapon_HolyMackerel.HitWorld"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/holy_mackerel1.wav"
- "wave" "weapons/holy_mackerel2.wav"
- "wave" "weapons/holy_mackerel3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BASEBALL BAT
- // ------------------------------------------------------------------------------------ //
- "Weapon_BaseballBat.HitBall"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/bat_baseball_hit1.wav"
- "wave" ")weapons/bat_baseball_hit2.wav"
- }
- }
- "Weapon_BaseballBat.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/bat_baseball_hit_flesh.wav"
- }
- "Weapon_BaseballBat.HitWorld"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bat_baseball_hit_world1.wav"
- "wave" "weapons/bat_baseball_hit_world2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BASEBALL
- // ------------------------------------------------------------------------------------ //
- "Weapon_Baseball.HitWorld"
- {
- "channel" "CHAN_STATIC"
- "volume" "1"
- "soundlevel" "SNDLVL_74dB"
- "rndwave"
- {
- "wave" "weapons/baseball_hitworld1.wav"
- "wave" "weapons/baseball_hitworld2.wav"
- "wave" "weapons/baseball_hitworld3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BAT
- // ------------------------------------------------------------------------------------ //
- "Weapon_Bat.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".5"
- "wave" "weapons/bat_draw.wav"
- }
- "Weapon_Bat.DrawSwoosh1"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/bat_draw_swoosh1.wav"
- }
- "Weapon_Bat.DrawSwoosh2"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/bat_draw_swoosh2.wav"
- }
- "Weapon_Bat.DrawCatch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/metal_hit_hand1.wav"
- }
- "Weapon_Ball.DrawCatch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "wave" "weapons/metal_hit_hand1.wav"
- }
- "Weapon_Bat.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Bat.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_Bat.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/bat_hit.wav"
- }
- "Weapon_Bat.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BOTTLE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Bottle.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Bottle.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_Bottle.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_Bottle.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_hit_flesh1.wav"
- "wave" "weapons/bottle_hit_flesh2.wav"
- "wave" "weapons/bottle_hit_flesh3.wav"
- }
- }
- "Weapon_Bottle.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_hit1.wav"
- "wave" "weapons/bottle_hit2.wav"
- "wave" "weapons/bottle_hit3.wav"
- }
- }
- "Weapon_Bottle.IntactHitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_intact_hit_world1.wav"
- "wave" "weapons/bottle_intact_hit_world2.wav"
- }
- }
- "Weapon_Bottle.BrokenHitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_broken_hit_world1.wav"
- "wave" "weapons/bottle_broken_hit_world2.wav"
- "wave" "weapons/bottle_broken_hit_world3.wav"
- }
- }
- "Weapon_Bottle.IntactHitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_intact_hit_flesh1.wav"
- "wave" "weapons/bottle_intact_hit_flesh2.wav"
- "wave" "weapons/bottle_intact_hit_flesh3.wav"
- }
- }
- "Weapon_Bottle.BrokenHitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_broken_hit_flesh1.wav"
- "wave" "weapons/bottle_broken_hit_flesh2.wav"
- "wave" "weapons/bottle_broken_hit_flesh3.wav"
- }
- }
- "Weapon_Bottle.Break"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/bottle_break.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Machete
- // ------------------------------------------------------------------------------------ //
- "Weapon_Machete.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/machete_swing.wav"
- }
- "Weapon_Machete.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/machete_swing_crit.wav"
- }
- "Weapon_Machete.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Machete.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- "Weapon_Machete.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/draw_machete_sniper.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Fist
- // ------------------------------------------------------------------------------------ //
- "Weapon_Fist.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bat_draw_swoosh1.wav"
- "wave" "weapons/bat_draw_swoosh2.wav"
- }
- }
- "Weapon_Fist.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/fist_swing_crit.wav"
- }
- "Weapon_Fist.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Fist.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/fist_hit_world1.wav"
- "wave" "weapons/fist_hit_world2.wav"
- }
- }
- "Weapon_Fist.HitHand"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "rndwave"
- {
- "wave" "weapons/metal_hit_hand1.wav"
- "wave" "weapons/metal_hit_hand2.wav"
- "wave" "weapons/metal_hit_hand3.wav"
- }
- }
- "Weapon_Fist.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Metal Gloves
- // ------------------------------------------------------------------------------------ //
- "Weapon_MetalGloves.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/boxing_gloves_swing1.wav"
- "wave" "weapons/boxing_gloves_swing2.wav"
- "wave" "weapons/boxing_gloves_swing4.wav"
- "wave" "weapons/boxing_gloves_swing5.wav"
- }
- }
- "Weapon_MetalGloves.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/fist_swing_crit.wav"
- }
- "Weapon_MetalGloves.CritHit"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/metal_gloves_hit_crit1.wav"
- "wave" ")weapons/metal_gloves_hit_crit2.wav"
- "wave" ")weapons/metal_gloves_hit_crit3.wav"
- "wave" ")weapons/metal_gloves_hit_crit4.wav"
- }
- }
- "Weapon_MetalGloves.CritEnabled"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/boxing_gloves_crit_enabled.wav"
- }
- "Weapon_MetalGloves.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/metal_gloves_hit_flesh1.wav"
- "wave" ")weapons/metal_gloves_hit_flesh2.wav"
- "wave" ")weapons/metal_gloves_hit_flesh3.wav"
- "wave" ")weapons/metal_gloves_hit_flesh4.wav"
- }
- }
- "Weapon_MetalGloves.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/metal_gloves_hit_world1.wav"
- "wave" ")weapons/metal_gloves_hit_world2.wav"
- "wave" ")weapons/metal_gloves_hit_world3.wav"
- "wave" ")weapons/metal_gloves_hit_world4.wav"
- }
- }
- "Weapon_MetalGloves.HitGlove"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/metal_gloves_hit.wav"
- }
- "Weapon_MetalGloves.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Boxing Gloves
- // ------------------------------------------------------------------------------------ //
- "Weapon_BoxingGloves.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/boxing_gloves_swing1.wav"
- "wave" "weapons/boxing_gloves_swing2.wav"
- "wave" "weapons/boxing_gloves_swing4.wav"
- "wave" "weapons/boxing_gloves_swing5.wav"
- }
- }
- "Weapon_BoxingGloves.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/fist_swing_crit.wav"
- }
- "Weapon_BoxingGloves.CritHit"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/boxing_gloves_hit_crit1.wav"
- "wave" "weapons/boxing_gloves_hit_crit2.wav"
- "wave" "weapons/boxing_gloves_hit_crit3.wav"
- }
- }
- "Weapon_BoxingGloves.CritEnabled"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/boxing_gloves_crit_enabled.wav"
- }
- "Weapon_BoxingGloves.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/boxing_gloves_hit1.wav"
- "wave" "weapons/boxing_gloves_hit2.wav"
- "wave" "weapons/boxing_gloves_hit3.wav"
- "wave" "weapons/boxing_gloves_hit4.wav"
- }
- }
- "Weapon_BoxingGloves.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/fist_hit_world1.wav"
- "wave" "weapons/fist_hit_world2.wav"
- }
- }
- "Weapon_BoxingGloves.HitGlove"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/boxing_gloves_hit.wav"
- }
- "Weapon_BoxingGloves.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BRANDING IRON
- // ------------------------------------------------------------------------------------ //
- "Weapon_FireAxe.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_FireAxe.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_FireAxe.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/axe_hit_flesh1.wav"
- "wave" ")weapons/axe_hit_flesh2.wav"
- "wave" ")weapons/axe_hit_flesh3.wav"
- }
- }
- "Weapon_FireAxe.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- "Weapon_FireAxe.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // called from model?
- "Weapon_BrandingIron.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // UBERSAW
- // ------------------------------------------------------------------------------------ //
- "Weapon_BoneSaw.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_BoneSaw.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_UberSaw.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/ubersaw_hit1.wav"
- "wave" "weapons/ubersaw_hit2.wav"
- "wave" "weapons/ubersaw_hit3.wav"
- "wave" "weapons/ubersaw_hit4.wav"
- }
- }
- "Weapon_BoneSaw.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BONESAW
- // ------------------------------------------------------------------------------------ //
- "Weapon_BoneSaw.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_BoneSaw.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_BoneSaw.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_BoneSaw.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // CLUB
- // ------------------------------------------------------------------------------------ //
- "Weapon_Club.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Club.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1_crit.wav"
- }
- "Weapon_Club.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Club.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // CROWBAR
- // ------------------------------------------------------------------------------------ //
- "Weapon_Crowbar.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Crowbar.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Crowbar.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- "Weapon_Crowbar.Melee_HitWorld"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "90,120"
- "rndwave"
- {
- "wave" "weapons/crowbar/crowbar_impact1.wav"
- "wave" "weapons/crowbar/crowbar_impact2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // FLAG
- // ------------------------------------------------------------------------------------ //
- "Weapon_Flag.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Flag.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Flag.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/bottle_hit1.wav"
- "wave" "weapons/bottle_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // FLAME THROWER
- // ------------------------------------------------------------------------------------ //
- "Weapon_FlameThrower.FireStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_start.wav"
- }
- "Weapon_FlameThrower.FireLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_loop.wav"
- }
- "Weapon_FlameThrower.FireLoopCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_loop_crit.wav"
- }
- "Weapon_FlameThrower.FireEnd"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_end.wav"
- }
- "Weapon_FlameThrower.FireHit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_fire_hit.wav"
- }
- "Weapon_FlameThrower.FireHitHard"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "weapons/flame_thrower_fire_hitloop.wav"
- }
- "Weapon_FlameThrower.PilotLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" "weapons/flame_thrower_pilot.wav"
- }
- "Weapon_FlameThrower.FireRocket"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "misc/null.wav"
- }
- "Weapon_FlameThrower.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_FlameThrower.Fire"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_start.wav"
- }
- "Weapon_FlameThrower.WindDown"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_end.wav"
- }
- "Weapon_FlameThrower.AirBurstAttack"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "pitch" "95,105"
- "soundlevel" "SNDLVL_90db"
- "wave" ")weapons/flame_thrower_airblast.wav"
- }
- "Weapon_FlameThrower.AirBurstAttackDeflect"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "pitch" "95,105"
- "soundlevel" "SNDLVL_84db"
- "wave" ")weapons/flame_thrower_airblast_rocket_redirect.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DEGREASER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Degreaser.FireStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_104dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_dg_start.wav"
- }
- "Weapon_Degreaser.FireLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_104dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_dg_loop.wav"
- }
- "Weapon_Degreaser.FireLoopCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_104dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_dg_loop_crit.wav"
- }
- "Weapon_Degreaser.FireEnd"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_104dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_dg_end.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BACK BURNER
- // ------------------------------------------------------------------------------------ //
- "Weapon_BackBurner.FireStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_start.wav"
- }
- "Weapon_BackBurner.FireLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_loop.wav"
- }
- "Weapon_BackBurner.FireLoopCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_loop_crit.wav"
- }
- "Weapon_BackBurner.FireEnd"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_end.wav"
- }
- "Weapon_BackBurner.FireHit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_fire_hit.wav"
- }
- "Weapon_BackBurner.PilotLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" "weapons/flame_thrower_pilot.wav"
- }
- "Weapon_BackBurner.FireRocket"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "misc/null.wav"
- }
- "Weapon_BackBurner.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_BackBurner.Fire"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_start.wav"
- }
- "Weapon_BackBurner.WindDown"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flame_thrower_bb_end.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Flare Gun
- // ------------------------------------------------------------------------------------ //
- "Weapon_FlareGun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flaregun_shoot.wav"
- }
- "Weapon_FlareGun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/flaregun_shoot_crit.wav"
- }
- "Weapon_FlareGun.ModeSwitch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/stickybomblauncher_det.wav"
- }
- "Weapon_FlareGun.BoltBack"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".65"
- "wave" "weapons/flaregun_boltback.wav"
- }
- "Weapon_FlareGun.BoltForward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".65"
- "wave" "weapons/flaregun_boltforward.wav"
- }
- "Weapon_FlareGun.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/flaregun_worldreload.wav"
- }
- "Weapon_FlareGun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_FlareGun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_FlareGun.Grab"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".74"
- "rndwave"
- {
- "wave" "weapons/metal_hit_hand1.wav"
- "wave" "weapons/metal_hit_hand2.wav"
- "wave" "weapons/metal_hit_hand3.wav"
- }
- }
- "Weapon_FlareGun.TubeOpen"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/grenade_launcher_drum_open.wav"
- }
- "Weapon_FlareGun.Reload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/grenade_launcher_drum_load.wav"
- }
- "Weapon_FlareGun.TubeCloseStart"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/flaregun_tube_closestart.wav"
- }
- "Weapon_FlareGun.TubeCloseFinish"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/flaregun_tube_closefinish.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // STICKY BOMB LAUNCHER
- // ------------------------------------------------------------------------------------ //
- "Weapon_StickyBombLauncher.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/stickybomblauncher_shoot.wav"
- }
- "Weapon_StickyBombLauncher.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/stickybomblauncher_shoot_crit.wav"
- }
- "Weapon_StickyBombLauncher.ModeSwitch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/stickybomblauncher_det.wav"
- }
- "Weapon_StickyBombLauncher.BoltBack"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".45"
- "wave" "weapons/stickybomblauncher_boltback.wav"
- }
- "Weapon_StickyBombLauncher.BoltForward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".45"
- "wave" "weapons/stickybomblauncher_boltforward.wav"
- }
- "Weapon_StickyBombLauncher.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".35"
- "wave" "weapons/stickybomblauncher_worldreload.wav"
- }
- "Weapon_StickyBombLauncher.ChargeUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/stickybomblauncher_charge_up.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // GRENADE LAUNCHER
- // ------------------------------------------------------------------------------------ //
- "Weapon_GrenadeLauncher.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/grenade_launcher_shoot.wav"
- }
- "Weapon_GrenadeLauncher.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/grenade_launcher_shoot_crit.wav"
- }
- "Weapon_GrenadeLauncher.DrumStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".4"
- "wave" "weapons/grenade_launcher_drum_start.wav"
- }
- "Weapon_GrenadeLauncher.DrumStop"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".4"
- "wave" "weapons/grenade_launcher_drum_stop.wav"
- }
- "Weapon_GrenadeLauncher.DrumOpen"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/grenade_launcher_drum_open.wav"
- }
- "Weapon_GrenadeLauncher.DrumLoad"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/grenade_launcher_drum_load.wav"
- }
- "Weapon_GrenadeLauncher.DrumClose"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "wave" "weapons/grenade_launcher_drum_close.wav"
- }
- "Weapon_GrenadeLauncher.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/grenade_launcher_worldreload.wav"
- }
- "Weapon_GrenadeLauncher.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_GrenadeLauncher.ModeSwitch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/stickybomblauncher_det.wav"
- }
- "Weapon_GrenadeLauncher.ChargeUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/stickybomblauncher_charge_up.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // TACKY GRENADIER
- // ------------------------------------------------------------------------------------ //
- "Weapon_TackyGrenadier.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tacky_grenadier_shoot.wav"
- }
- "Weapon_TackyGrenadier.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tacky_grenadier_shoot_crit.wav"
- }
- "Weapon_TackyGrendadier.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/tacky_grenadier_explode1.wav"
- "wave" ")weapons/tacky_grenadier_explode2.wav"
- "wave" ")weapons/tacky_grenadier_explode3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // AIR BURSTER
- // ------------------------------------------------------------------------------------ //
- "Weapon_AirBurster.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/air_burster_shoot.wav"
- }
- "Weapon_AirBurster.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/air_burster_shoot_crit.wav"
- }
- "Weapon_AirBurster.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/air_burster_explode1.wav"
- "wave" ")weapons/air_burster_explode2.wav"
- "wave" ")weapons/air_burster_explode3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // KNIFE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Knife.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/knife_swing.wav"
- }
- "Weapon_Knife.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/knife_swing_crit.wav"
- }
- "Weapon_Knife.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/blade_hit1.wav"
- "wave" ")weapons/blade_hit2.wav"
- "wave" ")weapons/blade_hit3.wav"
- }
- }
- "Weapon_Knife.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/blade_hitworld.wav"
- }
- "Weapon_Knife.Open1"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open1.wav"
- }
- "Weapon_Knife.Open2"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open2.wav"
- }
- "Weapon_Knife.Open3"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open3.wav"
- }
- "Weapon_Knife.Open4"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open4.wav"
- }
- "Weapon_Knife.Open5"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open5.wav"
- }
- "Weapon_Knife.Open6"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open6.wav"
- }
- "Weapon_Knife.Open7"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open7.wav"
- }
- "Weapon_Knife.Open8"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "wave" "weapons/knife_open8.wav"
- }
- "Weapon_Knife.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_melee.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // QUICK FIX
- // ------------------------------------------------------------------------------------ //
- "Weapon_Quick_Fix.Healing"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/quick_fix_heal.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MEDIGUN
- // ------------------------------------------------------------------------------------ //
- "WeaponMedigun.Healing"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons/medigun_heal.wav"
- }
- "WeaponMedigun.Charged"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/medigun_charged.wav"
- }
- "WeaponMedigun.NoTarget"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74Db"
- "volume" "1.0"
- "wave" ")weapons/medigun_no_target.wav"
- }
- "Weapon_Medikit.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Medikit.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- "Weapon_Medigun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // OVERDOSE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Overdose.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/tf_medic_syringe_overdose.wav"
- }
- "Weapon_Overdose.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/tf_medic_syringe_overdose_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SYRINGEGUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_SyringeGun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/syringegun_shoot.wav"
- }
- "Weapon_SyringeGun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/syringegun_shoot_crit.wav"
- }
- "Weapon_SyringeGun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_SyringeGun.Reload1"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" "weapons/syringegun_reload_air1.wav"
- }
- "Weapon_SyringeGun.Reload2"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/syringegun_reload_glass2.wav"
- }
- "Weapon_SyringeGun.Reload3"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" "weapons/syringegun_reload_air2.wav"
- }
- "Weapon_SyringeGun.WorldReload"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" "weapons/syringegun_worldreload.wav"
- }
- "Weapon_SyringeGun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // GATLING
- // ------------------------------------------------------------------------------------ //
- "Weapon_Gatling.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/default_reload.wav"
- }
- "Weapon_Gatling.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/gatling_empty.wav"
- }
- "Weapon_Gatling.Spin"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/gatling_spin.wav"
- }
- "Weapon_Gatling.WindUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/gatling_wind_up.wav"
- }
- "Weapon_Gatling.Fire"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/gatling_shoot.wav"
- }
- "Weapon_Gatling.FireCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/gatling_shoot_crit.wav"
- }
- "Weapon_Gatling.WindDown"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/gatling_wind_down.wav"
- }
- "Weapon_Gatling.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_minigun_heavy.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // TOMISLAV
- // ------------------------------------------------------------------------------------ //
- "Weapon_Tomislav.Fire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tomislav_shoot.wav"
- }
- "Weapon_Tomislav.FireCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tomislav_shoot_crit.wav"
- }
- "Weapon_Tomislav.WindDown"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tomislav_wind_down.wav"
- }
- "Weapon_Tomislav.WindUp"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "weapons/tomislav_wind_up.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MINIGUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_Minigun.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/default_reload.wav"
- }
- "Weapon_Minigun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/minigun_empty.wav"
- }
- "Weapon_Minigun.Spin"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/minigun_spin.wav"
- }
- "Weapon_Minigun.WindUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minigun_wind_up.wav"
- }
- "Weapon_Minigun.Fire"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minigun_shoot.wav"
- }
- "Weapon_Minigun.FireCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minigun_shoot_crit.wav"
- }
- "Weapon_Minigun.WindDown"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minigun_wind_down.wav"
- }
- "Weapon_Minigun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_minigun_heavy.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MINIfun
- // ------------------------------------------------------------------------------------ //
- "Weapon_Minifun.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/default_reload.wav"
- }
- "Weapon_Minifun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/minifun_empty.wav"
- }
- "Weapon_Minifun.Spin"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/minifun_spin.wav"
- }
- "Weapon_Minifun.WindUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minifun_wind_up.wav"
- }
- "Weapon_Minifun.Fire"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minifun_shoot.wav"
- }
- "Weapon_Minifun.FireCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minifun_shoot_crit.wav"
- }
- "Weapon_Minifun.WindDown"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/minifun_wind_down.wav"
- }
- "Weapon_Minifun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_minigun_heavy.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // PIPE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Pipe.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/cbar_miss1.wav"
- }
- "Weapon_Pipe.HitFlesh"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Pipe.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // ENFORCER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Enforcer.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/tf_spy_enforcer_revolver_01.wav"
- "wave" ")weapons/tf_spy_enforcer_revolver_02.wav"
- "wave" ")weapons/tf_spy_enforcer_revolver_03.wav"
- "wave" ")weapons/tf_spy_enforcer_revolver_04.wav"
- "wave" ")weapons/tf_spy_enforcer_revolver_05.wav"
- "wave" ")weapons/tf_spy_enforcer_revolver_06.wav"
- }
- }
- "Weapon_Enforcer.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tf_spy_enforcer_revolver_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // PISTOL
- // ------------------------------------------------------------------------------------ //
- "Weapon_Pistol.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/pistol_shoot.wav"
- }
- "Weapon_Pistol.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/pistol_shoot_crit.wav"
- }
- "Weapon_Pistol.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_Pistol.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_Pistol.Draw2"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/draw_pistol_engineer.wav"
- }
- "Weapon_Pistol.ClipIn"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol_clipin.wav"
- }
- "Weapon_Pistol.ReloadScout"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/pistol_reload_scout.wav"
- }
- "Weapon_Pistol.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/pistol_worldreload.wav"
- }
- "Weapon_Pistol.WorldReloadEngineer"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol_clipin.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // REVOLVER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Revolver.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/revolver_shoot.wav"
- }
- "Weapon_Revolver.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/revolver_shoot_crit.wav"
- }
- "Weapon_Revolver.Reload1"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/revolver_reload_cylinder_open.wav"
- }
- "Weapon_Revolver.Reload2"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/revolver_reload_cylinder_arm.wav"
- }
- "Weapon_Revolver.Reload3"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/revolver_reload_cylinder_close.wav"
- }
- "Weapon_Revolver.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/revolver_worldreload.wav"
- }
- "Weapon_Revolver.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_Revolver.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // LETRANGER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Letranger.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".85"
- "wave" ")weapons/letranger_shoot.wav"
- }
- "Weapon_Letranger.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" ".85"
- "wave" ")weapons/letranger_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // AMBASSADOR
- // ------------------------------------------------------------------------------------ //
- "Weapon_Ambassador.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/ambassador_shoot.wav"
- }
- "Weapon_Ambassador.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/ambassador_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SHORT STOP
- // ------------------------------------------------------------------------------------ //
- "Weapon_Short_Stop.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1.0"
- "wave" ")weapons/short_stop_shoot.wav"
- }
- "Weapon_Short_Stop.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1.0"
- "wave" ")weapons/short_stop_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SODA POPPER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Soda_Popper.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_double_bonk_shoot.wav"
- }
- "Weapon_Soda_Popper.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_double_bonk_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SCATTER GUN DOUBLE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Scatter_Gun_Double.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_double_shoot.wav"
- }
- "Weapon_Scatter_Gun_Double.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_double_shoot_crit.wav"
- }
- "Weapon_DoubleBarrel.TubeOpen"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/scatter_gun_double_tube_open.wav"
- }
- "Weapon_DoubleBarrel.ShellsOut"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/scatter_gun_double_shells_out.wav"
- }
- "Weapon_DoubleBarrel.ShellsIn"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/scatter_gun_double_shells_in.wav"
- }
- "Weapon_DoubleBarrel.TubeClose"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/scatter_gun_double_tube_close.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BackShot Shotty
- // ------------------------------------------------------------------------------------ //
- "Weapon_BackShot_Shotty.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tf2_backshot_shotty.wav"
- }
- "Weapon_BackShot_Shotty.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tf2_backshot_shotty_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Back Scatter
- // ------------------------------------------------------------------------------------ //
- "Weapon_Back_Scatter.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tf2_back_scatter.wav"
- }
- "Weapon_Back_Scatter.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/tf2_back_scatter_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SCATTER GUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_Scatter_Gun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_shoot.wav"
- }
- "Weapon_Scatter_Gun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/scatter_gun_shoot_crit.wav"
- }
- "Weapon_Scatter_Gun.Empty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_empty.wav"
- }
- "Weapon_Scatter_Gun.Reload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_reload.wav"
- }
- "Weapon_Scatter_Gun.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_worldreload.wav"
- }
- "Weapon_Scatter_Gun.Pump"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_worldreload.wav"
- }
- "Weapon_Scatter_Gun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SHOTGUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_Shotgun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/shotgun_shoot.wav"
- }
- "Weapon_Shotgun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/shotgun_shoot_crit.wav"
- }
- "Weapon_Shotgun.Empty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_empty.wav"
- }
- "Weapon_Shotgun.Reload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_reload.wav"
- }
- "Weapon_Shotgun.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_worldreload.wav"
- }
- "Weapon_Shotgun.Pump"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_cock.wav"
- }
- "Weapon_Shotgun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_ShotgunPyro.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_shotgun_pyro.wav"
- }
- "Weapon_ShotgunEngineer.Cock_Back"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/shotgun_cock_back.wav"
- }
- "Weapon_ShotgunEngineer.Cock_Forward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/shotgun_cock_forward.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SHOVEL
- // ------------------------------------------------------------------------------------ //
- "Weapon_Shovel.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/shovel_swing.wav"
- }
- "Weapon_Shovel.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/shovel_swing_crit.wav"
- }
- "Weapon_Shovel.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/axe_hit_flesh1.wav"
- "wave" ")weapons/axe_hit_flesh2.wav"
- "wave" ")weapons/axe_hit_flesh3.wav"
- }
- }
- "Weapon_Shovel.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hit1.wav"
- "wave" ")weapons/cbar_hit2.wav"
- }
- }
- "Weapon_Shovel.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/draw_shovel_soldier.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Nail Gun
- // ------------------------------------------------------------------------------------ //
- "Weapon_NailGun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/nail_gun_shoot.wav"
- }
- "Weapon_NailGun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/nail_gun_shoot_crit.wav"
- }
- "Weapon_NailGun.Reload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg1/smg1_reload.wav"
- }
- "Weapon_NailGun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_NailGun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SMG
- // ------------------------------------------------------------------------------------ //
- "Weapon_SMG.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/smg_shoot.wav"
- }
- "Weapon_SMG.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/smg_shoot_crit.wav"
- }
- "Weapon_SMG.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg_worldreload.wav"
- }
- "Weapon_SMG.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_SMG.ClipOut"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg_clip_out.wav"
- }
- "Weapon_SMG.ClipIn"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg_clip_in.wav"
- }
- "Weapon_SMG.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SUPER SMG
- // ------------------------------------------------------------------------------------ //
- "Weapon_SuperSMG.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/smg_shoot.wav"
- }
- "Weapon_SuperSMG.Reload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg1/smg1_reload.wav"
- }
- "Weapon_SuperSMG.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BAZAAR BARGAIN
- // ------------------------------------------------------------------------------------ //
- "Weapon_Bazaar_Bargain.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/tf_sniper_bazaar_bargain_01.wav"
- "wave" ")weapons/tf_sniper_bazaar_bargain_02.wav"
- "wave" ")weapons/tf_sniper_bazaar_bargain_03.wav"
- "wave" ")weapons/tf_sniper_bazaar_bargain_04.wav"
- "wave" ")weapons/tf_sniper_bazaar_bargain_05.wav"
- }
- }
- "Weapon_Bazaar_Bargain.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\tf_sniper_bazaar_bargain_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SYDNEY SLEEPER
- // ------------------------------------------------------------------------------------ //
- "Weapon_SydneySleeper.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_sydneysleeper_shoot.wav"
- }
- "Weapon_SydneySleeper.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_sydneysleeper_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // CLASSIC SNIPER RIFLE
- // ------------------------------------------------------------------------------------ //
- "Weapon_ClassicSniperRifle.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_rifle_classic_shoot.wav"
- }
- "Weapon_ClassicSniperRifle.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_rifle_classic_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SNIPER RIFLE
- // ------------------------------------------------------------------------------------ //
- "Weapon_SniperRifle.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_shoot.wav"
- }
- "Weapon_SniperRifle.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sniper_shoot_crit.wav"
- }
- "Weapon_SniperRifle.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/sniper_worldreload.wav"
- }
- "Weapon_SniperRifle.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_SniperRifle.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_SniperRifle.BoltForward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".45"
- "wave" "weapons/sniper_bolt_back.wav"
- }
- "Weapon_SniperRifle.BoltBack"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".45"
- "wave" "weapons/sniper_bolt_forward.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // TRANQUILIZER GUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_Tranq.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "misc/null.wav"
- }
- "Weapon_Tranq.Reload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/smg1/smg1_reload.wav"
- }
- "Weapon_Tranq.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_Tranq.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // WRANGLER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Wrangler.Ouch"
- {
- "channel" "CHAN_VOICE"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "rndwave"
- {
- "wave" "vo/engineer_negativevocalization07.mp3"
- "wave" "vo/engineer_negativevocalization08.mp3"
- "wave" "vo/engineer_negativevocalization09.mp3"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // WRENCH
- // ------------------------------------------------------------------------------------ //
- "Weapon_Wrench.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" "weapons/wrench_swing.wav"
- }
- "Weapon_Wrench.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/wrench_swing_crit.wav"
- }
- "Weapon_Wrench.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/cbar_hitbod1.wav"
- "wave" ")weapons/cbar_hitbod2.wav"
- "wave" ")weapons/cbar_hitbod3.wav"
- }
- }
- "Weapon_Wrench.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".5"
- "pitch" "100, 110"
- "wave" "weapons/wrench_hit_world.wav"
- }
- "Weapon_Wrench.HitBuilding_Success"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".5"
- "rndwave"
- {
- "wave" "weapons/wrench_hit_build_success1.wav"
- "wave" "weapons/wrench_hit_build_success2.wav"
- }
- }
- "Weapon_Wrench.HitBuilding_Failure"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".5"
- "wave" "weapons/wrench_hit_build_fail.wav"
- }
- "Weapon_Wrench.HitHand"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".1"
- "rndwave"
- {
- "wave" "weapons/metal_hit_hand1.wav"
- "wave" "weapons/metal_hit_hand2.wav"
- "wave" "weapons/metal_hit_hand3.wav"
- }
- }
- "Weapon_Wrench.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_Wrench.Draw2"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/draw_wrench_engineer.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // LIBERY LAUNCHER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Liberty_Launcher.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_ll_shoot.wav"
- }
- "Weapon_Liberty_Launcher.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_ll_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // RPG
- // ------------------------------------------------------------------------------------ //
- "Weapon_RPG.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_shoot.wav"
- }
- "Weapon_RPG.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_shoot_crit.wav"
- }
- "Weapon_RPG.Draw"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_RPG.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/rocket_reload.wav"
- }
- "Weapon_RPG.WorldReload"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/rocket_reload.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // RPG Direct Hit
- // ------------------------------------------------------------------------------------ //
- "Weapon_RPG_DirectHit.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_directhit_shoot.wav"
- }
- "Weapon_RPG_DirectHit.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_directhit_shoot_crit.wav"
- }
- "Weapon_RPG_DirectHit.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/rocket_directhit_explode1.wav"
- "wave" ")weapons/rocket_directhit_explode2.wav"
- "wave" ")weapons/rocket_directhit_explode3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // RPG Black Box
- // ------------------------------------------------------------------------------------ //
- "Weapon_RPG_BlackBox.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_blackbox_shoot.wav"
- }
- "Weapon_RPG_BlackBox.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/rocket_blackbox_shoot_crit.wav"
- }
- "Weapon_RPG_BlackBox.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/rocket_blackbox_explode1.wav"
- "wave" ")weapons/rocket_blackbox_explode2.wav"
- "wave" ")weapons/rocket_blackbox_explode3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // RPG Cow Mangler
- // ------------------------------------------------------------------------------------ //
- "Weapon_CowMangler.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/cow_mangler_main_shot.wav"
- }
- "Weapon_CowMangler.SingleCharged"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons/cow_mangler_over_charge_shot.wav"
- }
- "Weapon_CowMangler.Charging"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/cow_mangler_over_charge.wav"
- }
- "Weapon_CowMangler.Explode"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.95,1.0"
- "soundlevel" "SNDLVL_115dB"
- "pitch" "95, 100"
- "rndwave"
- {
- "wave" ")weapons\cow_mangler_explosion_normal_01.wav"
- "wave" ")weapons\cow_mangler_explosion_normal_02.wav"
- "wave" ")weapons\cow_mangler_explosion_normal_03.wav"
- }
- }
- "Weapon_CowMangler.ExplodeCharged"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.95,1.0"
- "soundlevel" "SNDLVL_115dB"
- "pitch" "95, 100"
- "rndwave"
- {
- "wave" ")weapons\cow_mangler_explosion_charge_01.wav"
- "wave" ")weapons\cow_mangler_explosion_charge_02.wav"
- "wave" ")weapons\cow_mangler_explosion_charge_03.wav"
- }
- }
- "Weapon_CowMangler.Idle"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons/cow_mangler_idle.wav"
- }
- "Weapon_CowMangler.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "rndwave"
- {
- "wave" "weapons\cow_mangler_reload.wav"
- "wave" "weapons\cow_mangler_reload_02.wav"
- "wave" "weapons\cow_mangler_reload_03.wav"
- "wave" "weapons\cow_mangler_reload_04.wav"
- }
- }
- "Weapon_CowMangler.WorldReload"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "rndwave"
- {
- "wave" ")weapons\cow_mangler_reload.wav"
- "wave" ")weapons\cow_mangler_reload_02.wav"
- "wave" ")weapons\cow_mangler_reload_03.wav"
- "wave" ")weapons\cow_mangler_reload_04.wav"
- }
- }
- "Weapon_CowMangler.ReloadFinal"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".65"
- "wave" "weapons\cow_mangler_reload_final.wav"
- }
- "Weapon_CowMangler.WorldReloadFinal"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "wave" ")weapons\cow_mangler_reload_final.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Righteous Bison
- // ------------------------------------------------------------------------------------ //
- "Weapon_Bison.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "rndwave"
- {
- "wave" ")weapons\bison_main_shot_01.wav"
- "wave" ")weapons\bison_main_shot_02.wav"
- }
- }
- "Weapon_Bison.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\bison_main_shot_crit.wav"
- }
- "Weapon_Bison.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "pitch" "110"
- "wave" "weapons/bison_reload.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MAD MILK
- // ------------------------------------------------------------------------------------ //
- "Weapon_MadMilk.Draw"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/draw_madmilk.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // JARATE
- // ------------------------------------------------------------------------------------ //
- "Jar.Explode"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "wave" ")weapons/jar_explode.wav"
- }
- "Weapon_Jarate.Draw"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/draw_jarate.wav"
- }
- "Weapon_Jarate.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1"
- "wave" "weapons/jar_single.wav"
- }
- //
- // ------------------------------------------------------------------------------------ //
- // Grenades
- //
- // Grenade Sounds
- //
- // ------------------------------------------------------------------------------------ //
- // ------------------------------------------------------------------------------------ //
- // BASE GRENADE
- // ------------------------------------------------------------------------------------ //
- "BaseGrenade.Explode"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_76dB"
- "rndwave"
- {
- "wave" "weapons/debris1.wav"
- "wave" "weapons/debris2.wav"
- }
- }
- "BaseGrenade.BounceSound"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_74dB"
- "rndwave"
- {
- "wave" "weapons/grenade_impact.wav"
- "wave" "weapons/grenade_impact2.wav"
- "wave" "weapons/grenade_impact3.wav"
- }
- }
- "BaseExplosionEffect.Sound"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/explode2.wav"
- "wave" ")weapons/explode3.wav"
- "wave" ")weapons/explode1.wav"
- }
- }
- "Weapon_Grenade_Normal.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "wave" "weapons/grenade_throw.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // PIPEBOMB GRENADE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Grenade_Pipebomb.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/pipe_bomb1.wav"
- "wave" ")weapons/pipe_bomb2.wav"
- "wave" ")weapons/pipe_bomb3.wav"
- }
- }
- "Weapon_Grenade_Pipebomb.Bounce"
- {
- "channel" "CHAN_ITEM"
- "volume" ".5"
- "pitch" "96,100"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/grenade_impact.wav"
- }
- "Weapon_Grenade_Pipebomb.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DET PACK GRENADE
- // ------------------------------------------------------------------------------------ //
- "Weapon_Grenade_Det_Pack.Plant"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/det_pack_plant.wav"
- }
- "Weapon_Grenade_Det_Pack.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/det_pack_explode.wav"
- }
- "Weapon_Grenade_Det_Pack.Timer"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/det_pack_timer.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SAPPER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Sapper.Plant"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sapper_plant.wav"
- }
- "Weapon_Sapper.Timer"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sapper_timer.wav"
- }
- "Weapon_Sapper.Draw"
- {
- "channel" "CHAN_AUTO"
- "volume" ".5"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_Sapper.DrawSwitch"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/draw_sapper_switch.wav"
- }
- "Weapon_Sapper.Removed"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_84dB"
- "wave" "weapons/sapper_removed.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // ToolBox
- // ------------------------------------------------------------------------------------ //
- "Weapon_ToolBox.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- "Weapon_ToolBox.Draw2"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_toolbox_engineer.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Gunslinger
- // ------------------------------------------------------------------------------------ //
- "Weapon_Gunslinger.Draw"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".75"
- "wave" "weapons/gunslinger_draw.wav"
- }
- "Weapon_Gunslinger.Swing"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/gunslinger_swing.wav"
- }
- "Weapon_Gunslinger.ThreeHit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/gunslinger_three_hit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Dispenser
- // ------------------------------------------------------------------------------------ //
- "Building_Dispenser.Build1"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading5.wav"
- }
- "Building_Dispenser.Build1a"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam3.wav"
- }
- "Building_Dispenser.Build1b"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading1.wav"
- }
- "Building_Dispenser.Build2"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short1.wav"
- }
- "Building_Dispenser.Build3"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Dispenser.Build4"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam4.wav"
- }
- "Building_Dispenser.Build5"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short1.wav"
- }
- "Building_Dispenser.Build6"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Dispenser.Build7"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_Dispenser.Build8"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Dispenser.Build9"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Dispenser.Build10"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short1.wav"
- }
- "Building_Dispenser.Build11"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading5.wav"
- }
- "Building_Dispenser.Build12"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_Dispenser.Build13"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_Dispenser.Build14"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Dispenser.Build15"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_medium3.wav"
- }
- "Building_Dispenser.Build16"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading4.wav"
- }
- "Building_Dispenser.Build17"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_medium2.wav"
- }
- "Building_Dispenser.Build18"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_bullet_chain.wav"
- }
- "Building_Dispenser.Build18a"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading1.wav"
- }
- "Building_Dispenser.Build19"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam4.wav"
- }
- "Building_Dispenser.Build20"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_bullet_chain2.wav"
- }
- "Building_Dispenser.Build21"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_empty.wav"
- }
- "Building_Dispenser.Build22"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build23"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build24"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build24a"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading2.wav"
- }
- "Building_Dispenser.Build24b"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build24c"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build24d"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Dispenser.Build25"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading2.wav"
- }
- "Building_Dispenser.Explode"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_explode.wav"
- }
- "Building_Dispenser.Idle"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_idle.wav"
- }
- "Building_Dispenser.GenerateMetal"
- {
- "channel" "CHAN_VOICE"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_generate_metal.wav"
- }
- "Building_Dispenser.Heal"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/dispenser_heal.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Sentry Gun
- // ------------------------------------------------------------------------------------ //
- // Played when the gun acquired a new target
- "Building_Sentrygun.Alert"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_88dB"
- "wave" "weapons/sentry_spot.wav"
- }
- "Building_Sentrygun.AlertTarget"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_88dB"
- "wave" "weapons/sentry_spot_client.wav"
- }
- // random played while the sentry it turning, without a target
- "Building_Sentrygun.Idle"
- {
- "channel" "CHAN_ITEM"
- "volume" ".75"
- "soundlevel" "SNDLVL_84dB"
- "wave" "weapons/sentry_scan.wav"
- }
- "Building_Sentrygun.Idle2"
- {
- "channel" "CHAN_ITEM"
- "volume" ".75"
- "soundlevel" "SNDLVL_84dB"
- "wave" "weapons/sentry_scan2.wav"
- }
- "Building_Sentrygun.Idle3"
- {
- "channel" "CHAN_ITEM"
- "volume" ".75"
- "soundlevel" "SNDLVL_84dB"
- "wave" "weapons/sentry_scan3.wav"
- }
- //played while the sentry is reloading rockets
- "Building_SentryGun.RocketSteam1"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" "weapons/sentry_upgrading_steam4.wav"
- }
- "Building_SentryGun.RocketSteam2"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_SentryGun.RocketMove1"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_SentryGun.RocketMove2"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" "weapons/sentry_move_short1.wav"
- }
- "Building_SentryGun.RocketClunk1"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/sentry_upgrading4.wav"
- }
- "Building_SentryGun.RocketClunk2"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/sentry_upgrading5.wav"
- }
- // played when the sentry completes building, or is upgrade
- "Building_Sentrygun.Built"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" ")weapons/sentry_finish.wav"
- }
- "Building_Sentrygun.Fire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shoot.wav"
- }
- "Building_Sentrygun.Fire2"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shoot2.wav"
- }
- "Building_Sentrygun.Fire3"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shoot3.wav"
- }
- "Building_Sentrygun.Empty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" "weapons/sentry_empty.wav"
- }
- "Building_Sentrygun.FireRocket"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "wave" ")weapons/sentry_rocket.wav"
- }
- "Building_Sentrygun.ShaftFire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shaft_shoot.wav"
- }
- "Building_Sentrygun.ShaftFire2"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shaft_shoot2.wav"
- }
- "Building_Sentrygun.ShaftFire3"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shaft_shoot3.wav"
- }
- "Building_Sentrygun.ShaftLaserPass"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shaft_laser_pass.wav"
- }
- "Building_Sentrygun.Build1"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading1.wav"
- }
- "Building_Sentrygun.BuildSteam1"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_Sentrygun.Build1A"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading4.wav"
- }
- "Building_Sentrygun.Build1B"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading7.wav"
- }
- "Building_Sentrygun.Build2"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Sentrygun.BuildSteam2"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Sentrygun.Build3"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading2.wav"
- }
- "Building_Sentrygun.BuildSteam3"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam3.wav"
- }
- "Building_Sentrygun.Build4"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading4.wav"
- }
- "Building_Sentrygun.Build5"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_medium3.wav"
- }
- "Building_Sentrygun.Build6"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading5.wav"
- }
- "Building_Sentrygun.BuildSteam4"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam4.wav"
- }
- "Building_Sentrygun.Build7"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_long2.wav"
- }
- "Building_Sentrygun.Build7A"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading7.wav"
- }
- "Building_Sentrygun.BuildSteam5"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Sentrygun.Build8"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading3.wav"
- }
- "Building_Sentrygun.Build9"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading6.wav"
- }
- "Building_Sentrygun.Build10"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Sentrygun.Build11"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading8.wav"
- }
- "Building_Sentrygun.Build12"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_long1.wav"
- }
- "Building_Sentrygun.Build13"
- {
- "channel" "CHAN_BODY"
- "volume" "1"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_wire_connect.wav"
- }
- "Building_Sentry.Explode"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_explode.wav"
- }
- "Building_Sentry.Damage"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_94dB"
- "rndwave"
- {
- "wave" "weapons/sentry_damage1.wav"
- "wave" "weapons/sentry_damage2.wav"
- "wave" "weapons/sentry_damage3.wav"
- "wave" "weapons/sentry_damage4.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // MINI SENTRY
- // ------------------------------------------------------------------------------------ //
- "Building_MiniSentrygun.Fire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/sentry_shoot_mini.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // TELEPORTER
- // ------------------------------------------------------------------------------------ //
- "Building_Teleporter.Ready"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" ")weapons/teleporter_ready.wav"
- }
- "Building_Teleporter.Send"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/teleporter_send.wav"
- }
- "Building_Teleporter.Receive"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" ")weapons/teleporter_receive.wav"
- }
- "Building_Teleporter.Build1"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading2.wav"
- }
- "Building_Teleporter.Build1a"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading1.wav"
- }
- "Building_Teleporter.Build2"
- {
- "channel" "CHAN_ITEM"
- "volume" ".25"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Teleporter.Build2a"
- {
- "channel" "CHAN_STATIC"
- "volume" ".25"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam5.wav"
- }
- "Building_Teleporter.Build2b"
- {
- "channel" "CHAN_WEAPON"
- "volume" ".25"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_medium2.wav"
- }
- "Building_Teleporter.Build2c"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_medium3.wav"
- }
- "Building_Teleporter.Build3"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam1.wav"
- }
- "Building_Teleporter.Build3a"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Teleporter.Build3b"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam3.wav"
- }
- "Building_Teleporter.Build4"
- {
- "channel" "CHAN_WEAPON"
- "volume" ".25"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/teleporter_build_open2.wav"
- }
- "Building_Teleporter.Build4a"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_upgrading_steam2.wav"
- }
- "Building_Teleporter.Build5"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sentry_move_short2.wav"
- }
- "Building_Teleporter.SpinLevel1"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" "weapons/teleporter_spin.wav"
- }
- "Building_Teleporter.SpinLevel2"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" "weapons/teleporter_spin2.wav"
- }
- "Building_Teleporter.SpinLevel3"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" "weapons/teleporter_spin3.wav"
- }
- "Building_Teleporter.Explode"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/teleporter_explode.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BOW
- // ------------------------------------------------------------------------------------ //
- "Weapon_CompoundBow.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" ")weapons/bow_shoot.wav"
- }
- "Weapon_CompoundBow.SinglePull"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" "1.0"
- "wave" ")weapons/bow_shoot_pull.wav"
- }
- "Weapon_CompoundBow.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "wave" ")weapons/bow_shoot_crit.wav"
- }
- "Weapon_CompoundBow.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" "weapons/pistol/pistol_empty.wav"
- }
- "Weapon_CompoundBow.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/pistol_worldreload.wav"
- }
- "Weapon_Bow.Draw"
- {
- "channel" "CHAN_STATIC"
- "volume" ".5"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/draw_bow.wav"
- }
- "Weapon_Bow.PullShort"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "wave" ")weapons/bow_shoot_pull_short.wav"
- }
- "Weapon_Bow.PullReverse"
- {
- "channel" "CHAN_ITEM"
- "volume" ".5"
- "soundlevel" "SNDLVL_75dB"
- "wave" ")weapons/bow_shoot_pull_reverse.wav"
- }
- "Weapon_Bow.ArrowSlide"
- {
- "channel" "CHAN_STATIC"
- "volume" ".5"
- "soundlevel" "SNDLVL_75dB"
- "wave" "weapons/bow_arrow_slide.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // ARROW EFFECTS
- // ------------------------------------------------------------------------------------ //
- "Weapon_Arrow.ImpactFlesh"
- {
- "channel" "CHAN_STATIC"
- "volume" ".75"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" "weapons/fx/rics/arrow_impact_flesh.wav"
- "wave" "weapons/fx/rics/arrow_impact_flesh2.wav"
- "wave" "weapons/fx/rics/arrow_impact_flesh3.wav"
- "wave" "weapons/fx/rics/arrow_impact_flesh4.wav"
- }
- }
- "Weapon_Arrow.ImpactConcrete"
- {
- "channel" "CHAN_STATIC"
- "volume" ".75"
- "soundlevel" "SNDLVL_81dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" "weapons/fx/rics/arrow_impact_concrete.wav"
- "wave" "weapons/fx/rics/arrow_impact_concrete2.wav"
- "wave" "weapons/fx/rics/arrow_impact_concrete4.wav"
- }
- }
- "Weapon_Arrow.ImpactMetal"
- {
- "channel" "CHAN_STATIC"
- "volume" ".75"
- "soundlevel" "SNDLVL_81dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" "weapons/fx/rics/arrow_impact_metal.wav"
- "wave" "weapons/fx/rics/arrow_impact_metal2.wav"
- "wave" "weapons/fx/rics/arrow_impact_metal4.wav"
- }
- }
- "Weapon_Arrow.ImpactWood"
- {
- "channel" "CHAN_STATIC"
- "volume" ".75"
- "soundlevel" "SNDLVL_81dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" "weapons/fx/rics/arrow_impact_wood.wav"
- "wave" "weapons/fx/rics/arrow_impact_wood2.wav"
- "wave" "weapons/fx/rics/arrow_impact_wood4.wav"
- }
- }
- "Weapon_Arrow.Nearmiss"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_106dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" "weapons/fx/nearmiss/arrow_nearmiss.wav"
- "wave" "weapons/fx/nearmiss/arrow_nearmiss2.wav"
- "wave" "weapons/fx/nearmiss/arrow_nearmiss3.wav"
- "wave" "weapons/fx/nearmiss/arrow_nearmiss4.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // PICKAXE - THE EQUALIZER
- // ------------------------------------------------------------------------------------ //
- "Weapon_PickAxe.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/blade_slice_2.wav"
- "wave" "weapons/blade_slice_3.wav"
- "wave" "weapons/blade_slice_4.wav"
- }
- }
- "Weapon_PickAxe.Swing"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" ".25"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" ")weapons/pickaxe_swing1.wav"
- "wave" ")weapons/pickaxe_swing2.wav"
- "wave" ")weapons/pickaxe_swing3.wav"
- }
- }
- "Weapon_Pickaxe.SwingCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" ".25"
- "wave" ")weapons/pickaxe_swing_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BUFF BANNER
- // ------------------------------------------------------------------------------------ //
- "Weapon_BuffBanner.HornRed"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NONE"
- "volume" "1.0"
- "wave" "weapons/buff_banner_horn_red.wav"
- }
- "Weapon_BuffBanner.HornBlue"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NONE"
- "volume" "1.0"
- "wave" "weapons/buff_banner_horn_blue.wav"
- }
- "Weapon_BuffBanner.Flag"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/buff_banner_flag.wav"
- }
- "Weapon_BuffBanner.BuffOn"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/buff_on.wav"
- }
- "Weapon_BuffBanner.BuffOff"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/buff_off.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DEMO CHARGE
- // ------------------------------------------------------------------------------------ //
- "DemoCharge.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/demo_charge_hit_world1.wav"
- "wave" "weapons/demo_charge_hit_world2.wav"
- "wave" "weapons/demo_charge_hit_world3.wav"
- }
- }
- "DemoCharge.HitFleshRange"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/demo_charge_hit_flesh_range1.wav"
- "wave" "weapons/demo_charge_hit_flesh_range2.wav"
- "wave" "weapons/demo_charge_hit_flesh_range3.wav"
- }
- }
- "DemoCharge.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/demo_charge_hit_flesh1.wav"
- "wave" "weapons/demo_charge_hit_flesh2.wav"
- "wave" "weapons/demo_charge_hit_flesh3.wav"
- }
- }
- "DemoCharge.Charging"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/demo_charge_windup1.wav"
- "wave" "weapons/demo_charge_windup2.wav"
- "wave" "weapons/demo_charge_windup3.wav"
- }
- }
- "DemoCharge.ChargeCritOn"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "0.25"
- "wave" ")weapons/weapon_crit_charged_on.wav"
- }
- "DemoCharge.ChargeCritOff"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "0.25"
- "wave" ")weapons/weapon_crit_charged_off.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DEMO SWORD
- // ------------------------------------------------------------------------------------ //
- "Weapon_Sword.Swing"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" ")weapons/demo_sword_swing1.wav"
- "wave" ")weapons/demo_sword_swing2.wav"
- "wave" ")weapons/demo_sword_swing3.wav"
- }
- }
- "Weapon_Sword.SwingCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".25"
- "wave" ")weapons/demo_sword_swing_crit.wav"
- }
- "Weapon_Sword.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/blade_slice_2.wav"
- "wave" "weapons/blade_slice_3.wav"
- "wave" "weapons/blade_slice_4.wav"
- }
- }
- "Weapon_Sword.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/demo_sword_hit_world1.wav"
- "wave" ")weapons/demo_sword_hit_world2.wav"
- }
- }
- "Weapon_Sword.Draw"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons/draw_sword.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // RECON
- // ------------------------------------------------------------------------------------ //
- "Recon.Ping"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/recon_ping.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // GUITAR
- // ------------------------------------------------------------------------------------ //
- "Weapon_Guitar.Strum"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons/guitar_strum.wav"
- }
- "Weapon_Guitar.Impact"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "rndwave"
- {
- "wave" ")weapons/guitar_impact1.wav"
- "wave" ")weapons/guitar_impact2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // FRYING PAN
- // ------------------------------------------------------------------------------------ //
- "FryingPan.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/pan/melee_frying_pan_01.wav"
- "wave" "weapons/pan/melee_frying_pan_02.wav"
- "wave" "weapons/pan/melee_frying_pan_03.wav"
- "wave" "weapons/pan/melee_frying_pan_04.wav"
- }
- }
- "FryingPan.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons/pan/pan_impact_world1.wav"
- "wave" "weapons/pan/pan_impact_world2.wav"
- "wave" "weapons/pan/pan_impact_world3.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // HALLOWEEN BOSS AXE
- // ------------------------------------------------------------------------------------ //
- "Halloween.HeadlessBossAxeHitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_150dB"
- "pitch" "95,105"
- "volume" "1.0"
- "wave" ")weapons/halloween_boss/knight_axe_hit.wav"
- }
- "Halloween.HeadlessBossAxeHitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_150dB"
- "pitch" "95,105"
- "volume" "1.0"
- "wave" ")weapons/halloween_boss/knight_axe_miss.wav"
- }
- "Halloween.HeadlessBossFootfalls"
- {
- "channel" "CHAN_BODY"
- "soundlevel" "SNDLVL_150dB"
- "pitch" "95,105"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")player/footsteps/giant1.wav"
- "wave" ")player/footsteps/giant2.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Samurai Katana
- // ------------------------------------------------------------------------------------ //
- "Weapon_Katana.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_65dB"
- "volume" ".6"
- "pitch" "95,105"
- "rndwave"
- {
- "wave" ")weapons/samurai/TF_Katana_01.wav"
- "wave" ")weapons/samurai/TF_Katana_02.wav"
- "wave" ")weapons/samurai/TF_Katana_03.wav"
- "wave" ")weapons/samurai/TF_Katana_04.wav"
- "wave" ")weapons/samurai/TF_Katana_05.wav"
- "wave" ")weapons/samurai/TF_Katana_06.wav"
- }
- }
- "Weapon_Katana.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_65dB"
- "volume" ".6"
- "wave" ")weapons/samurai/TF_katana_crit_miss_01.wav"
- }
- "Weapon_Katana.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "95,105"
- "rndwave"
- {
- "wave" ")weapons/samurai/TF_katana_slice_01.wav"
- "wave" ")weapons/samurai/TF_katana_slice_02.wav"
- "wave" ")weapons/samurai/TF_katana_slice_03.wav"
- }
- }
- "Weapon_Katana.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "pitch" "95,105"
- "rndwave"
- {
- "wave" ")weapons/samurai/TF_katana_impact_object_01.wav"
- "wave" ")weapons/samurai/TF_katana_impact_object_02.wav"
- "wave" ")weapons/samurai/TF_katana_impact_object_03.wav"
- }
- }
- "Weapon_Katana.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_70dB"
- "volume" ".7"
- "rndwave"
- {
- "wave" ")weapons/samurai/TF_katana_draw_01.wav"
- "wave" ")weapons/samurai/TF_katana_draw_02.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Marked for Death
- // ------------------------------------------------------------------------------------ //
- "Weapon_Marked_for_Death.Initial"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "95,105"
- "volume" "0.95, 1.0"
- "rndwave"
- {
- "wave" ")weapons\samurai\TF_marked_for_death_impact_01.wav"
- "wave" ")weapons\samurai\TF_marked_for_death_impact_02.wav"
- "wave" ")weapons\samurai\TF_marked_for_death_impact_03.wav"
- }
- }
- "Weapon_Marked_for_Death.Indicator"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_100dB"
- "volume" "1.0"
- "wave" "weapons\samurai\TF_marked_for_death_indicator.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DETONATOR
- // ------------------------------------------------------------------------------------ //
- "Weapon_Detonator.Fire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "95,105"
- "volume" "0.75, 0.8"
- "wave" ")weapons\flare_detonator_launch.wav"
- }
- "Weapon_Detonator.Detonate"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_100dB"
- "volume" "1.0"
- "wave" ")weapons\flare_detonator_explode.wav"
- }
- "Weapon_Detonator.DetonateWorld"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_100dB"
- "volume" "1.0"
- "wave" ")weapons\flare_detonator_explode_world.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // SAXXY
- // ------------------------------------------------------------------------------------ //
- "Saxxy.TurnGold"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_100dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/saxxy_impact_gen_06.wav"
- }
- "Saxxy.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons\saxxy_impact_gen_01.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DISCIPLINE DEVICE
- // ------------------------------------------------------------------------------------ //
- "DisciplineDevice.Impact"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\discipline_device_impact_01.wav"
- "wave" ")weapons\discipline_device_impact_02.wav"
- }
- }
- "DisciplineDevice.ImpactCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\discipline_device_impact_crit_01.wav"
- "wave" ")weapons\discipline_device_impact_crit_02.wav"
- }
- }
- "DisciplineDevice.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "0.9"
- "wave" ")weapons\discipline_device_hit_world.wav"
- }
- "DisciplineDevice.Swing"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\discipline_device_woosh_01.wav"
- "wave" ")weapons\discipline_device_woosh_02.wav"
- }
- }
- "DisciplineDevice.PowerUp"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons\discipline_device_power_up.wav"
- }
- "DisciplineDevice.PowerDown"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons\discipline_device_power_down.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // EVICTION NOTICE
- // ------------------------------------------------------------------------------------ //
- "EvictionNotice.Impact"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\eviction_notice_01.wav"
- "wave" ")weapons\eviction_notice_02.wav"
- "wave" ")weapons\eviction_notice_03.wav"
- "wave" ")weapons\eviction_notice_04.wav"
- }
- }
- "EvictionNotice.ImpactCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\eviction_notice_01_crit.wav"
- "wave" ")weapons\eviction_notice_02_crit.wav"
- "wave" ")weapons\eviction_notice_03_crit.wav"
- "wave" ")weapons\eviction_notice_04_crit.wav"
- }
- }
- "EvictionNotice.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\demo_sword_hit_world1.wav"
- "wave" ")weapons\demo_sword_hit_world2.wav"
- }
- }
- "EvictionNotice.Swing"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\boxing_gloves_swing1.wav"
- "wave" ")weapons\boxing_gloves_swing2.wav"
- "wave" ")weapons\boxing_gloves_swing4.wav"
- "wave" ")weapons\boxing_gloves_swing5.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // BOSTON BASHER
- // ------------------------------------------------------------------------------------ //
- "BostonBasher.Impact"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\eviction_notice_01.wav"
- "wave" ")weapons\eviction_notice_02.wav"
- "wave" ")weapons\eviction_notice_03.wav"
- "wave" ")weapons\eviction_notice_04.wav"
- }
- }
- "BostonBasher.ImpactCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\eviction_notice_01_crit.wav"
- "wave" ")weapons\eviction_notice_02_crit.wav"
- "wave" ")weapons\eviction_notice_03_crit.wav"
- "wave" ")weapons\eviction_notice_04_crit.wav"
- }
- }
- "BostonBasher.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\demo_sword_hit_world1.wav"
- "wave" ")weapons\demo_sword_hit_world2.wav"
- }
- }
- "BostonBasher.Swing"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\boxing_gloves_swing1.wav"
- "wave" ")weapons\boxing_gloves_swing2.wav"
- "wave" ")weapons\boxing_gloves_swing4.wav"
- "wave" ")weapons\boxing_gloves_swing5.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // RESERVE SHOOTER
- // ------------------------------------------------------------------------------------ //
- "Weapon_Reserve_Shooter.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\reserve_shooter_01.wav"
- "wave" ")weapons\reserve_shooter_02.wav"
- "wave" ")weapons\reserve_shooter_03.wav"
- "wave" ")weapons\reserve_shooter_04.wav"
- }
- }
- "Weapon_Reserve_Shooter.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\reserve_shooter_01_crit.wav"
- "wave" ")weapons\reserve_shooter_02_crit.wav"
- "wave" ")weapons\reserve_shooter_03_crit.wav"
- "wave" ")weapons\reserve_shooter_04_crit.wav"
- }
- }
- "Weapon_Reserve_Shooter.Empty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/shotgun_empty.wav"
- }
- "Weapon_Reserve_Shooter.Reload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_reload.wav"
- }
- "Weapon_Reserve_Shooter.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_worldreload.wav"
- }
- "Weapon_Reserve_Shooter.Pump"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/scatter_gun_worldreload.wav"
- }
- "Weapon_Reserve_Shooter.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_secondary.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MANTREADS
- // ------------------------------------------------------------------------------------ //
- "Weapon_Mantreads.Impact"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons\mantreads.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // QUAKE ROCKET LAUNCHER
- // ------------------------------------------------------------------------------------ //
- "Weapon_QuakeRPG.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1"
- "soundlevel" "SNDLVL_94dB"
- "wave" "weapons/rocket_shoot.wav"
- }
- "Weapon_QuakeRPG.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1"
- "wave" "weapons/rocket_shoot_crit.wav"
- }
- "Weapon_QuakeRPG.Draw"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons\quake_ammo_pickup_remastered.wav"
- }
- "Weapon_QuakeRPG.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons\quake_rpg_reload_remastered.wav"
- }
- "Weapon_QuakeRPG.WorldReload"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" "weapons\quake_rpg_reload_remastered.wav"
- }
- "Weapon_QuakeRPG.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1"
- "pitch" "PITCH_NORM"
- "wave" "weapons\quake_explosion_remastered.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // DIAMOND BACK
- // ------------------------------------------------------------------------------------ //
- "Weapon_Diamond_Back.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_92dB"
- "volume" "0.8"
- "rndwave"
- {
- "wave" ")weapons\diamond_back_01.wav"
- "wave" ")weapons\diamond_back_02.wav"
- "wave" ")weapons\diamond_back_03.wav"
- }
- }
- "Weapon_Diamond_Back.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\diamond_back_01_crit.wav"
- "wave" ")weapons\diamond_back_02_crit.wav"
- "wave" ")weapons\diamond_back_03_crit.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // SNIPER RAILGUN RIFLE
- // ------------------------------------------------------------------------------------ //
- "Weapon_SniperRailgun.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\sniper_railgun_single_01.wav"
- "wave" ")weapons\sniper_railgun_single_02.wav"
- }
- }
- "Weapon_SniperRailgun.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\sniper_railgun_single_crit.wav"
- "wave" ")weapons\sniper_railgun_single_crit_02.wav"
- }
- }
- "Weapon_SniperRailgun_Large.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_100dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\sniper_railgun_charged_shot_01.wav"
- "wave" ")weapons\sniper_railgun_charged_shot_02.wav"
- }
- }
- "Weapon_SniperRailgun_Large.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_100dB"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\sniper_railgun_charged_shot_crit_01.wav"
- "wave" ")weapons\sniper_railgun_charged_shot_crit_02.wav"
- }
- }
- "Weapon_SniperRailgun.WorldReload"
- {
- "channel" "CHAN_ITEM"
- "volume" "0.35"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\sniper_railgun_world_reload.wav"
- }
- "Weapon_SniperRailgun.ClipEmpty"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\sniper_railgun_dry_fire.wav"
- }
- "Weapon_SniperRailgun.NonScoped"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.7"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\sniper_railgun_no_fire.wav"
- }
- "Weapon_SniperRailgun.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_primary.wav"
- }
- "Weapon_SniperRailgun.BoltForward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".45"
- "wave" ")weapons\sniper_railgun_bolt_forward.wav"
- }
- "Weapon_SniperRailgun.BoltBack"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".45"
- "wave" ")weapons\sniper_railgun_bolt_back.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // WIDOW MAKER SHOTGUN
- // ------------------------------------------------------------------------------------ //
- "Weapon_WidowMaker.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_92dB"
- "volume" "0.9"
- "rndwave"
- {
- "wave" ")weapons\widow_maker_shot_01.wav"
- "wave" ")weapons\widow_maker_shot_02.wav"
- "wave" ")weapons\widow_maker_shot_03.wav"
- }
- }
- "Weapon_WidowMaker.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_92dB"
- "volume" "0.9"
- "rndwave"
- {
- "wave" ")weapons\widow_maker_shot_crit_01.wav"
- "wave" ")weapons\widow_maker_shot_crit_02.wav"
- "wave" ")weapons\widow_maker_shot_crit_03.wav"
- }
- }
- "Weapon_WidowMaker.Empty"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons\widow_maker_dry_fire.wav"
- }
- "Weapon_WidowMaker.Draw"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" "weapons/draw_shotgun_pyro.wav"
- }
- "Weapon_WidowMaker.Cock_Back"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons\widow_maker_pump_action_back.wav"
- }
- "Weapon_WidowMaker.Cock_Forward"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".5"
- "wave" ")weapons\widow_maker_pump_action_forward.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // BARRETS ARM
- // ------------------------------------------------------------------------------------ //
- "Weapon_BarretsArm.Shot"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "wave" ")weapons\barret_arm_shot.wav"
- }
- "Weapon_BarretsArm.Draw"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "volume" "0"
- "wave" "weapons\barret_arm_draw.wav"
- }
- "Weapon_BarretsArm.Fizzle"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".7"
- "wave" ")weapons\barret_arm_fizzle.wav"
- }
- "Weapon_BarretsArm.Zap"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\barret_arm_zap.wav"
- }
- //-----------------------------------------//
- // BOMBINOMICON PLAYER EXPLODE
- //-----------------------------------------//
- "Bombinomicon.Explode"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_105dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "wave" "weapons/bombinomicon_explode1.wav"
- }
- //-----------------------------------------//
- // SPY ASSASSIN KNIFE
- //-----------------------------------------//
- "Weapon_Assassin_Knife.Draw"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "wave" ")weapons\spy_assassin_knife_draw.wav"
- }
- "Weapon_Assassin_Knife.Miss"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/knife_swing.wav"
- }
- "Weapon_Assassin_Knife.MissCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_64dB"
- "volume" ".6"
- "wave" ")weapons/knife_swing_crit.wav"
- }
- "Weapon_Assassin_Knife.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\spy_assassin_knife_impact_01.wav"
- "wave" ")weapons\spy_assassin_knife_impact_02.wav"
- }
- }
- "Weapon_Assassin_Knife.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/blade_hitworld.wav"
- }
- "Weapon_Assassin_Knife.Backstab"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_85dB"
- "volume" "1.0"
- "pitch" "PITCH_NORM"
- "wave" ")weapons\spy_assassin_knife_bckstb.wav"
- }
- //-----------------------------------------//
- // Dr Grordbort's Wrenchmotron 600
- //-----------------------------------------//
- "Weapon_DRG_Wrench.Teleport"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_150dB"
- "volume" "1.0"
- "wave" ")weapons/drg_wrench_teleport.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // The Spycicle (Spy Icicle knife)
- // ------------------------------------------------------------------------------------ //
- "Icicle.TurnToIce"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_100dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/icicle_freeze_victim_01.wav"
- }
- "Icicle.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons/icicle_hit_world_01.wav"
- "wave" ")weapons/icicle_hit_world_02.wav"
- "wave" ")weapons/icicle_hit_world_03.wav"
- }
- }
- "Icicle.Melt"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_100dB"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/icicle_melt_01.wav"
- }
- "Icicle.Deploy"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "pitch" "PITCH_NORM"
- "volume" "1.0"
- "wave" ")weapons/icicle_deploy.wav"
- }
- //-----------------------------------------//
- // Man Melter
- //-----------------------------------------//
- "Weapon_ManMelter.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\man_melter_fire.wav"
- }
- "Weapon_ManMelter.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\man_melter_fire_crit.wav"
- }
- "Weapon_ManMelter.altfire_lp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\man_melter_alt_fire_lp.wav"
- }
- //-----------------------------------------//
- // Ball Buster
- //-----------------------------------------//
- "BallBuster.OrnamentImpact"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" "weapons\ball_buster_break_01.wav"
- "wave" "weapons\ball_buster_break_02.wav"
- }
- }
- "BallBuster.OrnamentImpactRange"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" "weapons\ball_buster_break_01_crowd.wav"
- "wave" "weapons\ball_buster_break_02_crowd.wav"
- }
- }
- "BallBuster.HitBall"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_75dB"
- "volume" "1.0"
- "pitch" "115"
- "wave" "weapons\ball_buster_hit_02.wav"
- }
- "BallBuster.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons\ball_buster_hit_01.wav"
- }
- "BallBuster.HitWorld"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons\ball_buster_hit_01.wav"
- }
- "BallBuster.DrawCatch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".75"
- "wave" "weapons\ball_buster_hit_01.wav"
- }
- "BallBuster.Ornament_DrawCatch"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" "weapons\ball_buster_catch_01.wav"
- "wave" "weapons\ball_buster_catch_02.wav"
- }
- }
- "BallBuster.Ball_HitWorld"
- {
- "channel" "CHAN_STATIC"
- "volume" "1"
- "soundlevel" "SNDLVL_70dB"
- "rndwave"
- {
- "wave" ")weapons\ball_buster_bounce_01.wav"
- "wave" ")weapons\ball_buster_bounce_02.wav"
- "wave" ")weapons\ball_buster_bounce_03.wav"
- "wave" ")weapons\ball_buster_bounce_04.wav"
- "wave" ")weapons\ball_buster_bounce_05.wav"
- "wave" ")weapons\ball_buster_bounce_06.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Pomson 6000
- // ------------------------------------------------------------------------------------ //
- "Weapon_Pomson.Single"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\pomson_fire_01.wav"
- }
- "Weapon_Pomson.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_NORM"
- "wave" ")weapons\pomson_fire_crit_01.wav"
- }
- "Weapon_Pomson.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "pitch" "110"
- "wave" "weapons/bison_reload.wav"
- }
- "Weapon_Pomson.DrainedVictim"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_75dB"
- "volume" "1"
- "pitch" "110"
- "wave" "weapons/drg_pomson_drain_01.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // PHLOGISTINATOR
- // ------------------------------------------------------------------------------------ //
- "Weapon_phlogistinator.FireStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\phlog_ignite.wav"
- }
- "Weapon_phlogistinator.FireLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\phlog_loop.wav"
- }
- "Weapon_phlogistinator.FireLoopCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\phlog_loop_crit.wav"
- }
- "Weapon_phlogistinator.WindDown"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\phlog_end.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // 3RD DEGREE
- // ------------------------------------------------------------------------------------ //
- "Weapon_3rd_degree.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\3rd_degree_hit_01.wav"
- "wave" ")weapons\3rd_degree_hit_02.wav"
- "wave" ")weapons\3rd_degree_hit_03.wav"
- "wave" ")weapons\3rd_degree_hit_04.wav"
- }
- }
- "Weapon_3rd_degree.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "rndwave"
- {
- "wave" ")weapons\3rd_degree_hit_world_01.wav"
- "wave" ")weapons\3rd_degree_hit_world_02.wav"
- "wave" ")weapons\3rd_degree_hit_world_03.wav"
- "wave" ")weapons\3rd_degree_hit_world_04.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Mittens
- // ------------------------------------------------------------------------------------ //
- "Weapon_mittens.HitFlesh"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "0.6"
- "wave" ")weapons\mittens_punch.wav"
- }
- "Weapon_mittens.CritHit"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "0.8"
- "wave" ")weapons\mittens_punch_crit.wav"
- }
- "Weapon_mittens.HitWorld"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_NORM"
- "volume" "0.5"
- "wave" ")weapons\mittens_punch.wav"
- }
- "Weapon_mittens.HitGlove"
- {
- "channel" "CHAN_AUTO"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".4"
- "wave" ")weapons\mittens_punch.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Dumpster Rocket Launcher
- // ------------------------------------------------------------------------------------ //
- "Weapon_DumpsterRocket.Reload"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1"
- "pitch" "100"
- "wave" "weapons/dumpster_rocket_reload.wav"
- }
- "Weapon_DumpsterRocket.Reload_FP"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1"
- "pitch" "100"
- "wave" ")weapons/dumpster_rocket_reload_fp.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Rainblower
- // ------------------------------------------------------------------------------------ //
- "Weapon_Rainblower.FireStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_start.wav"
- }
- "Weapon_Rainblower.FireLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_loop.wav"
- }
- "Weapon_Rainblower.FireEnd"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_end.wav"
- }
- "Weapon_Rainblower.FireHit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_hit.wav"
- }
- "Weapon_Rainblower.PilotLoop"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".25"
- "wave" ")weapons/rainblower/rainblower_pilot.wav"
- }
- "Weapon_Rainblower.Fire"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_start.wav"
- }
- "Weapon_Rainblower.WindDown"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/rainblower/rainblower_end.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Meet the Pyro, Doomsday, Public Enemy Pack, Urban Pro
- // ------------------------------------------------------------------------------------ //
- "Weapon_PickPocket_Pistol.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_scout_pistol.wav"
- }
- "Weapon_PickPocket_Pistol.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_scout_pistol_crit.wav"
- }
- "Weapon_Brawler_Blaster.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_scout_shotgun.wav"
- }
- "Weapon_Brawler_Blaster.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_scout_shotgun_crit.wav"
- }
- "Weapon_ProSniperRifle.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_98dB"
- "volume" "1.0"
- "wave" ")weapons/doom_sniper_rifle.wav"
- }
- "Weapon_ProSniperRifle.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_98dB"
- "volume" "1.0"
- "wave" ")weapons/doom_sniper_rifle_crit.wav"
- }
- "Weapon_UrbanProfessional.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_sniper_smg.wav"
- }
- "Weapon_UrbanProfessional.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_sniper_smg_crit.wav"
- }
- "Weapon_Does_Dumpster.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_rocket_launcher.wav"
- }
- "Weapon_Does_Dumpster.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_rocket_launcher_crit.wav"
- }
- "Weapon_ScorchShot.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_flare_gun.wav"
- }
- "Weapon_ScorchShot.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/doom_flare_gun_crit.wav"
- }
- //-----------------------------------------//
- // Cleaver
- //-----------------------------------------//
- "Cleaver.ImpactFlesh"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" ")weapons\cleaver_hit_01.wav"
- "wave" ")weapons\cleaver_hit_02.wav"
- "wave" ")weapons\cleaver_hit_03.wav"
- "wave" ")weapons\cleaver_hit_04.wav"
- "wave" ")weapons\cleaver_hit_05.wav"
- "wave" ")weapons\cleaver_hit_06.wav"
- "wave" ")weapons\cleaver_hit_07.wav"
- }
- }
- "Cleaver.ImpactWorld"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" ")weapons\cleaver_hit_world_01.wav"
- "wave" ")weapons\cleaver_hit_world_02.wav"
- "wave" ")weapons\cleaver_hit_world_03.wav"
- "wave" ")weapons\cleaver_hit_world_04.wav"
- "wave" ")weapons\cleaver_hit_world_05.wav"
- }
- }
- //-----------------------------------------//
- // Neon Sign
- //-----------------------------------------//
- "Neon_Sign.ImpactFlesh"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" ")weapons\neon_sign_hit_01.wav"
- "wave" ")weapons\neon_sign_hit_02.wav"
- "wave" ")weapons\neon_sign_hit_03.wav"
- "wave" ")weapons\neon_sign_hit_04.wav"
- }
- }
- "Neon_Sign.ImpactWorld"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" ")weapons\neon_sign_hit_world_01.wav"
- "wave" ")weapons\neon_sign_hit_world_02.wav"
- "wave" ")weapons\neon_sign_hit_world_03.wav"
- "wave" ")weapons\neon_sign_hit_world_04.wav"
- }
- }
- //-----------------------------------------//
- // SD Sapper
- //-----------------------------------------//
- "Weapon_sd_sapper.Timer"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_75dB"
- "rndwave"
- {
- "wave" ")weapons\spy_tape_01.wav"
- "wave" ")weapons\spy_tape_02.wav"
- "wave" ")weapons\spy_tape_03.wav"
- "wave" ")weapons\spy_tape_04.wav"
- "wave" ")weapons\spy_tape_05.wav"
- }
- }
- //-----------------------------------------//
- // Wheatley Sapper
- //-----------------------------------------//
- "Weapon_p2rec.Timer"
- {
- "channel" "CHAN_ITEM"
- "volume" "1.0"
- "soundlevel" "SNDLVL_74dB"
- "wave" "weapons/sapper_timer.wav"
- }
- //-----------------------------------------//
- // Dragon Minigun
- //-----------------------------------------//
- "Dragon_Minigun.Spin"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" ")weapons/dragon_gun_motor_loop_dry.wav"
- }
- "Dragon_Minigun.WindUp"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/dragon_gun_motor_start.wav"
- }
- "Dragon_Minigun.WindDown"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/dragon_gun_motor_stop.wav"
- }
- "Dragon_Minigun.Fire"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/dragon_gun_motor_loop.wav"
- }
- "Dragon_Minigun.FireCrit"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/dragon_gun_motor_loop_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // CSGO AWP
- // ------------------------------------------------------------------------------------ //
- "Weapon_AWP.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/csgo_awp_shoot.wav"
- }
- "Weapon_AWP.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/csgo_awp_shoot_crit.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // RESCUE RANGER
- // ------------------------------------------------------------------------------------ //
- "Weapon_RescueRanger.Single"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\rescue_ranger_fire.wav"
- }
- "Weapon_RescueRanger.SingleCrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\rescue_ranger_fire_crit.wav"
- }
- "Weapon_RescueRanger.charge_01"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\rescue_ranger_charge_01.wav"
- }
- "Weapon_RescueRanger.charge_02"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons\rescue_ranger_charge_02.wav"
- }
- "RescueRanger_Teleporter.Send"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_74dB"
- "pitch" "PITCH_NORM"
- "volume" "0.700000"
- "rndwave"
- {
- "wave" ")weapons\rescue_ranger_teleport_send_01.wav"
- "wave" ")weapons\rescue_ranger_teleport_send_02.wav"
- }
- }
- "RescueRanger_Teleporter.Receive"
- {
- "channel" "CHAN_STATIC"
- "volume" "0.700000"
- "soundlevel" "SNDLVL_74dB"
- "rndwave"
- {
- "wave" ")weapons\rescue_ranger_teleport_receive_01.wav"
- "wave" ")weapons\rescue_ranger_teleport_receive_02.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Vaccinator
- // ------------------------------------------------------------------------------------ //
- "WeaponMedigun_Vaccinator.Healing"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_heal.wav"
- }
- "WeaponMedigun_Vaccinator.Charged_tier_01"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_charge_tier_01.wav"
- }
- "WeaponMedigun_Vaccinator.Charged_tier_02"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_charge_tier_02.wav"
- }
- "WeaponMedigun_Vaccinator.Charged_tier_03"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_charge_tier_03.wav"
- }
- "WeaponMedigun_Vaccinator.Charged_tier_04"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_charge_tier_04.wav"
- }
- "WeaponMedigun_Vaccinator.InvulnerableOn"
- {
- "channel" "CHAN_STATIC"
- "volume" "1"
- "soundlevel" "SNDLVL_70dB"
- "wave" ")player\invuln_on_vaccinator.wav"
- }
- "WeaponMedigun_Vaccinator.InvulnerableOff"
- {
- "channel" "CHAN_STATIC"
- "volume" "1"
- "soundlevel" "SNDLVL_86dB"
- "wave" ")player\invuln_off_vaccinator.wav"
- }
- "WeaponMedigun_Vaccinator.Toggle"
- {
- "channel" "CHAN_ITEM"
- "volume" "1"
- "soundlevel" "SNDLVL_86dB"
- "wave" ")weapons\vaccinator_toggle.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // Loose Cannon
- // ------------------------------------------------------------------------------------ //
- "Weapon_LooseCannon.Shoot"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/loose_cannon_shoot.wav"
- }
- "Weapon_LooseCannon.Shootcrit"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_94dB"
- "volume" "1.0"
- "wave" ")weapons/loose_cannon_shootcrit.wav"
- }
- "Weapon_LooseCannon.Explode"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "95, 105"
- "wave" ")weapons/loose_cannon_explode.wav"
- }
- "Weapon_LooseCannon.Charge"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_NORM"
- "volume" ".45"
- "wave" "weapons/loose_cannon_charge.wav"
- }
- "Weapon_LooseCannon.BallImpact"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_85dB"
- "volume" "0.7"
- "pitch" "95, 105"
- "wave" "weapons/loose_cannon_ball_impact.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // MEDI_SHIELD
- // ------------------------------------------------------------------------------------ //
- "WeaponMedi_Shield.Protection"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_74dB"
- "volume" "1"
- "wave" ")weapons\vaccinator_heal.wav"
- }
- "WeaponMedi_Shield.Deploy"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1"
- "soundlevel" "SNDLVL_95dB"
- "wave" ")weapons\medi_shield_deploy.wav"
- }
- "WeaponMedi_Shield.Retract"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1"
- "soundlevel" "SNDLVL_95dB"
- "wave" ")weapons\medi_shield_retract.wav"
- }
- "WeaponMedi_Shield.Burn"
- {
- "channel" "CHAN_STATIC"
- "volume" ".7"
- "soundlevel" "SNDLVL_81dB"
- "pitch" "90, 100"
- "rndwave"
- {
- "wave" "weapons\medi_shield_burn_01.wav"
- "wave" "weapons\medi_shield_burn_02.wav"
- "wave" "weapons\medi_shield_burn_03.wav"
- "wave" "weapons\medi_shield_burn_04.wav"
- "wave" "weapons\medi_shield_burn_05.wav"
- "wave" "weapons\medi_shield_burn_06.wav"
- "wave" "weapons\medi_shield_burn_07.wav"
- "wave" "weapons\medi_shield_burn_08.wav"
- "wave" "weapons\medi_shield_burn_09.wav"
- "wave" "weapons\medi_shield_burn_10.wav"
- "wave" "weapons\medi_shield_burn_11.wav"
- }
- }
- "WeaponMedi_Shield.Burn_lp"
- {
- "channel" "CHAN_STATIC"
- "volume" "1"
- "soundlevel" "SNDLVL_94dB"
- "pitch" "PITCH_NORM"
- "wave" ")weapons\medi_burn_lp.wav"
- }
- "Weapon_Airstrike.AltFire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" ")weapons/airstrike_fire_01.wav"
- "wave" ")weapons/airstrike_fire_02.wav"
- "wave" ")weapons/airstrike_fire_03.wav"
- }
- }
- "Weapon_Airstrike.CritFire"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_95dB"
- "volume" "1.0"
- "pitch" "95, 105"
- "wave" ")weapons/airstrike_fire_crit.wav"
- }
- "Weapon_Airstrike.Fail"
- {
- "channel" "CHAN_STATIC"
- "soundlevel" "SNDLVL_NORM"
- "volume" "1.0"
- "wave" "weapons/airstrike_fail.wav"
- }
- "Weapon_Airstrike.Explosion"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "pitch" "PITCH_NORM"
- "rndwave"
- {
- "wave" ")weapons/airstrike_small_explosion_01.wav"
- "wave" ")weapons/airstrike_small_explosion_02.wav"
- "wave" ")weapons/airstrike_small_explosion_03.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // Bread Monster
- // ------------------------------------------------------------------------------------ //
- // Gloves
- "Weapon_bm_gloves.draw"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_80dB"
- "volume" "0.5"
- "pitch" "100"
- "wave" "weapons/breadmonster/gloves/bm_gloves_on.wav"
- }
- "Weapon_bm_gloves.snap"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_01.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_02.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_03.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_04.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_05.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_06.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_07.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_08.wav"
- }
- }
- "Weapon_bm_gloves.scream"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/gloves/bm_gloves_scream_01.wav"
- "wave" "weapons/breadmonster/gloves/bm_gloves_scream_02.wav"
- }
- }
- "Weapon_bm_gloves.attack"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.5"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/gloves/bm_gloves_attack_01.wav"
- "wave" "weapons/breadmonster/gloves/bm_gloves_attack_02.wav"
- "wave" "weapons/breadmonster/gloves/bm_gloves_attack_03.wav"
- "wave" "weapons/breadmonster/gloves/bm_gloves_attack_04.wav"
- }
- }
- // Sapper
- "Weapon_bm_sapper.scream"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/sapper/bm_sapper_scream_01.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_scream_02.wav"
- }
- }
- "Weapon_bm_sapper.snap"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_01.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_02.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_03.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_04.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_05.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_06.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_07.wav"
- "wave" "weapons/breadmonster/sapper/bm_sapper_snap_08.wav"
- }
- }
- //Throwable
- "Weapon_bm_throwable.throw"
- {
- "channel" "CHAN_WEAPON"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "wave" ")weapons/breadmonster/throwable/bm_throwable_throw.wav"
- }
- "Weapon_bm_throwable.smash"
- {
- "channel" "CHAN_STATIC"
- "volume" "1.0"
- "soundlevel" "SNDLVL_95dB"
- "wave" ")weapons/breadmonster/throwable/bm_throwable_smash.wav"
- }
- "Weapon_bm_throwable.growl"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/throwable/bm_throwable_growl_01.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_growl_02.wav"
- }
- }
- "Weapon_bm_throwable.grunt"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.4"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "95, 105"
- "rndwave"
- {
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_01.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_02.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_03.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_04.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_05.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_06.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_07.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_grunt_08.wav"
- }
- }
- "Weapon_bm_throwable.slosh"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.3"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "100"
- "rndwave"
- {
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_01.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_02.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_03.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_04.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_05.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_06.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_07.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_slosh_08.wav"
- }
- }
- "Weapon_bm_throwable.attack"
- {
- "channel" "CHAN_WEAPON"
- "volume" "0.5"
- "soundlevel" "SNDLVL_80dB"
- "pitch" "100"
- "rndwave"
- {
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_01.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_02.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_03.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_04.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_05.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_06.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_07.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_08.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_09.wav"
- "wave" "weapons/breadmonster/throwable/bm_throwable_attack_10.wav"
- }
- }
- // ------------------------------------------------------------------------------------ //
- // ------------------------------------------------------------------------------------ //
- // GRAPPLING HOOK
- // ------------------------------------------------------------------------------------ //
- "WeaponGrapplingHook.Shoot"
- {
- "channel" "CHAN_WEAPON"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1"
- "wave" ")weapons\grappling_hook_shoot.wav"
- }
- "WeaponGrapplingHook.ReelStart"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1"
- "wave" ")weapons\grappling_hook_reel_start.wav"
- }
- "WeaponGrapplingHook.ReelStop"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_84dB"
- "volume" "1"
- "wave" ")weapons\grappling_hook_reel_stop.wav"
- }
- // ------------------------------------------------------------------------------------ //
- // WEAPON INSPECT
- // ------------------------------------------------------------------------------------ //
- "WeaponInspect.Movement1"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".2"
- "wave" ")weapons\weapon_inspect_movement1.wav"
- }
- "WeaponInspect.Movement2"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".2"
- "wave" ")weapons\weapon_inspect_movement2.wav"
- }
- "WeaponInspect.Movement3"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".2"
- "wave" ")weapons\weapon_inspect_movement3.wav"
- }
- "WeaponInspect.Movement4"
- {
- "channel" "CHAN_ITEM"
- "soundlevel" "SNDLVL_74dB"
- "volume" ".2"
- "wave" ")weapons\weapon_inspect_movement4.wav"
- }
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