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  1. ################################################
  2. # Survival Games #
  3. # #
  4. # Developed by #
  5. # Beechboy200, Double0negative, Chaseos #
  6. # #
  7. # #
  8. # Skitscape.com #
  9. # voidmc.com #
  10. ################################################
  11.  
  12.  
  13. #set how many players are needed for the game
  14. #to auto-start. Once the player limit is reached
  15. #it will wait for x amount of seconds for
  16. #additional players. Auto start vote means that
  17. #x percent of players need to vote with /sg start
  18. #for the game to begin
  19. auto-start-players: 10
  20. auto-start-time: 20
  21. auto-start-vote: 70
  22.  
  23. #if set to true, commands not associated with
  24. #the survival games will not be allowed to
  25. #players in-game
  26. disallow-commands: true
  27.  
  28. #set how long each player should
  29. #be invincible for after the start of
  30. #the game in seconds
  31. grace-period: 25
  32.  
  33. #Sets if chest should be restocked on the first
  34. #night. If set to true this will also have the side
  35. #effect of setting the world time to Day at the start
  36. #of the game. This is only temporary until per-arena time
  37. #has been implemented
  38. restock-chest: true
  39.  
  40.  
  41.  
  42. block:
  43. place:
  44. whitelist:
  45. - 1
  46. break:
  47. whitelist:
  48. - 0
  49.  
  50.  
  51.  
  52.  
  53. #if mob-progression is enabled, then the
  54. #difficulty of mobs and amount of mobs
  55. #spawning will increase with a decrease
  56. #of players. The ratio defines how much
  57. #harder it should get for every person
  58. #out. a ratio of 2 whould mean 2x harder
  59. #The mob blacklist definesmobs that should
  60. #not spawn.
  61. mob-progression:
  62. enabled: true
  63. ratio: 2
  64. mob-blacklist:
  65. - slime
  66.  
  67. #if set to true, the arena will be logged
  68. #and auto rolled back and the end of the
  69. #game
  70. logging:
  71. enabled: true
  72.  
  73. #settings for the endgame. This enables
  74. #when there are only x amount of players
  75. #remaining. If place chest is enabled then
  76. #when the player limit is reached, a chest
  77. #will be placed inside the radius of every
  78. #remain player contianing random items for
  79. #that player. If fire-lighting is enabled
  80. #the a lighting strike will be fired at the
  81. #location of each player every x seconds to
  82. #notify the other players of their location
  83.  
  84. #Note: chest placing not implemented
  85. endgame:
  86. players: 3
  87. place-chest:
  88. enabled: true
  89. radius: 10
  90. fire-lighting:
  91. enabled: true
  92. interval: 5
  93.  
  94. #settings for connecting to the
  95. #sql server. These settings will
  96. #be used for both the online webstats
  97. #and for logging block changes for the
  98. #automated rollback
  99. sql:
  100. host: 'SQL09.FREEMYSQL.NET'
  101. port: 3306
  102. user: 'czaarek99'
  103. pass: 'HIDDEN'
  104. database: 'sghg123'
  105.  
  106. #Settings for the webstats. If enabled, stats
  107. #such as k/d record, wins, win streaks, kill
  108. #streaks etc will be saved. If verbose mode is
  109. #enabled then it will keep stats on every single game
  110. #instead of just for each player. If webserver is
  111. #enabled then a webserver will be started on the
  112. #<yourserverip>:<port> and allow people to view
  113. #the stats online.
  114. stats:
  115. enabled: true
  116. verbose: true
  117. webserver:
  118. enabled: true
  119. port: 880
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