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Aug 28th, 2014
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  1. Game starting up...
  2. SullyGame.Initialize
  3. Caught System.NullReferenceException: Object reference not set to an instance of
  4. an object.
  5. at Squared.Render.MultithreadedGame.Dispose(Boolean disposing) in C:\grue\XNA
  6. VERGE\third_party\Fracture\Squared\RenderLib\ThreadedRenderGame.cs:line 52
  7. at Microsoft.Xna.Framework.Game.Dispose()
  8. at Sully.Program.Main(String[] args) in C:\grue\XNAVERGE\Examples\Sully\Sully
  9. \Program.cs:line 93
  10.  
  11. Unhandled Exception: System.NullReferenceException: Object reference not set to
  12. an instance of an object.
  13. at Squared.Render.MultithreadedGame.Dispose(Boolean disposing) in C:\grue\XNA
  14. VERGE\third_party\Fracture\Squared\RenderLib\ThreadedRenderGame.cs:line 52
  15. at Microsoft.Xna.Framework.Game.Dispose()
  16. at Sully.Program.Main(String[] args) in C:\grue\XNAVERGE\Examples\Sully\Sully
  17. \Program.cs:line 105
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