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- LE error logs
- Merge RMA + vanilla 1.0006
- All maps:
- (1)
- Error: Duplicate item name found: 'physics\object'
- General fix: Global search config folder for ]:physic_object
- Look for items missing or re-using the $spawn = "..." line
- Specific fix: Open system.ltx, and change bed_matras line 598:
- before fix:
- [bed_matras]:physic_object
- visual = physics\decor\bed_matras.ogf
- fixed_bone = joint1
- after fix:
- [bed_matras]:physic_object
- $spawn = "bed\bed_matras"
- visual = physics\decor\bed_matras.ogf
- fixed_bone = joint1
- (2)
- Error: Duplicate item name found: 'script\script object'
- General fix: Global search config folder for ]:script_object
- Look for items missing or re-using the $spawn = "..." line
- (3)
- Error: Duplicate item name found: 'devices\quest_items\bar_lucky_pda'
- Fix: rename $spawn to match what is in the []
- Before fix in quest_items.ltx
- [rad_jaw_zam_pda]:identity_immunities
- GroupControlSection = spawn_group
- discovery_dependency =
- $spawn = "devices\quest_items\bar_lucky_pda"
- After fix
- [rad_jaw_zam_pda]:identity_immunities
- GroupControlSection = spawn_group
- discovery_dependency =
- $spawn = "devices\quest_items\rad_jaw_zam_pda"
- (4)
- Level: l02_garbage
- Error: duplicate item: gar_particle_muhi_zone
- fix: rename in LE
- (5)
- Level: l08u_brainlab
- Error: duplicate light_uglovaya_1_glass_0001
- fix: rename in LE
- (6)
- Level: l10u_bunker
- Error: Level doesn't contain HOM objects!
- fix: ignore, non-issue
- (7)
- Level: l10u_secret_lab
- Error: Level doesn't contain HOM objects!
- fix: ignore, non-issue
- (8)
- Level: l12u_sarcofag
- Error: Duplicate object name already exists: 'light_alarm_glass_0000'
- fix: rename in LE
- (9)
- Level: l13u_warlab
- Error: Level doesn't contain HOM objects!
- fix: ignore, non-issue
- (10)
- Error: Duplicate item name found: 'script\script object'
- fix: system.ltx
- before fix:
- [mattress]:script_object
- visual = physics\decor\sleeping_decor_inviz.ogf
- script_binding = bind_physic_object.init
- after fix:
- [mattress]:script_object
- $spawn = "bed\mattress"
- visual = physics\decor\sleeping_decor_inviz.ogf
- script_binding = bind_physic_object.init
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