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- //Modified
- disableSerialization;
- //Model Variables
- Bandit1_DZ = "Bandit1_DZ";
- Bandit2_DZ = "Bandit2_DZ";
- BanditW1_DZ = "BanditW1_DZ";
- BanditW2_DZ = "BanditW2_DZ";
- Survivor1_DZ = "Survivor2_DZ";
- Survivor2_DZ = "Survivor2_DZ";
- SurvivorW2_DZ = "SurvivorW2_DZ";
- SurvivorW3_DZ = "SurvivorW2_DZ";
- Sniper1_DZ = "Sniper1_DZ";
- Camo1_DZ = "Camo1_DZ";
- Soldier1_DZ = "Soldier1_DZ";
- Rocket_DZ = "Rocket_DZ";
- AllPlayers = ["arma1_us_soldier_sabass","arma1_us_soldier_sabmark","arma1_us_soldier_sabot","Assistant","BAF_ASoldier_DDPM","BAF_ASoldier_MTP","BAF_ASoldier_W","BAF_crewman_DDPM","BAF_crewman_MTP","BAF_creWman_W","BAF_Pilot_DDPM","BAF_Pilot_MTP","BAF_Pilot_W","BAF_Soldier_AAA_DDPM","BAF_Soldier_AAA_MTP","BAF_Soldier_AAA_W","BAF_Soldier_AAR_DDPM","BAF_Soldier_AAR_MTP","BAF_Soldier_AAR_W","BAF_Soldier_AAT_DDPM","BAF_Soldier_AAT_MTP","BAF_Soldier_AAT_W","BAF_Soldier_AA_DDPM","BAF_Soldier_AA_MTP","BAF_Soldier_AA_W","BAF_Soldier_AHAT_DDPM","BAF_Soldier_AHAT_MTP","BAF_Soldier_AHAT_W","BAF_Soldier_AMG_DDPM","BAF_Soldier_AMG_MTP","BAF_Soldier_AMG_W","BAF_Soldier_AR_DDPM","BAF_Soldier_AR_MTP","BAF_Soldier_AR_W","BAF_Soldier_AT_DDPM","BAF_Soldier_AT_MTP","BAF_Soldier_AT_W","BAF_Soldier_DDPM","BAF_Soldier_EN_DDPM","BAF_Soldier_EN_MTP","BAF_Soldier_EN_W","BAF_Soldier_FAC_DDPM","BAF_Soldier_FAC_MTP","BAF_Soldier_FAC_W","BAF_Soldier_GL_DDPM","BAF_Soldier_GL_MTP","BAF_Soldier_GL_W","BAF_Soldier_HAT_DDPM","BAF_Soldier_HAT_MTP","BAF_Soldier_HAT_W","BAF_Soldier_L_DDPM","BAF_Soldier_L_MTP","BAF_Soldier_L_W","BAF_Soldier_Marksman_DDPM","BAF_Soldier_Marksman_MTP","BAF_Soldier_Marksman_W","BAF_Soldier_Medic_DDPM","BAF_Soldier_Medic_MTP","BAF_Soldier_Medic_W","BAF_Soldier_MG_DDPM","BAF_Soldier_MG_MTP","BAF_Soldier_MG_W","BAF_Soldier_MTP","BAF_Soldier_N_DDPM","BAF_Soldier_N_MTP","BAF_Soldier_N_W","BAF_Soldier_Officer_DDPM","BAF_Soldier_Officer_MTP","BAF_Soldier_Officer_W","BAF_Soldier_scout_DDPM","BAF_Soldier_scout_MTP","BAF_Soldier_scout_W","BAF_Soldier_SL_DDPM","BAF_Soldier_SL_MTP","BAF_Soldier_SL_W","BAF_Soldier_SniperH_MTP","BAF_Soldier_SniperH_W","BAF_Soldier_SniperN_MTP","BAF_Soldier_SniperN_W","BAF_Soldier_Sniper_MTP","BAF_Soldier_Sniper_W","BAF_Soldier_spotterN_MTP","BAF_Soldier_spotterN_W","BAF_Soldier_spotter_MTP","BAF_Soldier_spotter_W","BAF_Soldier_TL_DDPM","BAF_Soldier_TL_MTP","BAF_Soldier_TL_W","BAF_Soldier_W","Bandit1_DZ","BanditW1_DZ","Camo10_DZ","Camo11_DZ","Camo12_DZ","Camo13_DZ","Camo14_DZ","Camo15_DZ","Camo16_DZ","Camo17_DZ","Camo18_DZ","Camo19_DZ","Camo1_DZ","Camo20_DZ","Camo21_DZ","Camo22_DZ","Camo23_DZ","Camo24_DZ","Camo25_DZ","Camo26_DZ","Camo27_DZ","Camo2_DZ","Camo3_DZ","Camo4_DZ","Camo5_DZ","Camo6_DZ","Camo7_DZ","Camo8_DZ","Camo9_DZ","CDF_Commander","CDF_Soldier","CDF_Soldier_AR","CDF_Soldier_Crew","CDF_Soldier_Engineer","CDF_Soldier_GL","CDF_Soldier_Light","CDF_Soldier_Marksman","CDF_Soldier_Medic","CDF_Soldier_MG","CDF_Soldier_Militia","CDF_Soldier_Officer","CDF_Soldier_Pilot","CDF_Soldier_RPG","CDF_Soldier_Sniper","CDF_Soldier_Spotter","CDF_Soldier_Strela","CDF_Soldier_TL","Citizen1","Citizen2","Citizen2_EP1","Citizen3","Citizen3_EP1","Citizen4","CIV_Contractor1_BAF","CIV_Contractor2_BAF","CIV_EuroMan01_EP1","CIV_EuroMan02_EP1","CZ_Sharpshooter_DES_ACR","CZ_Sharpshooter_Wdl_ACR","CZ_Soldier805_DES_ACR","CZ_Soldier_805g_Dst_ACR","CZ_Soldier_805g_Wdl_ACR","CZ_Soldier_805_Wdl_ACR","CZ_Soldier_AMG_DES_EP1","CZ_Soldier_AT_DES_EP1","CZ_Soldier_AT_Wdl_ACR","CZ_Soldier_B_DES_EP1","CZ_Soldier_Crew_Dst_ACR","CZ_Soldier_Crew_Wdl_ACR","CZ_Soldier_DES_EP1","CZ_Soldier_Engineer_Dst_ACR","CZ_Soldier_Engineer_Wdl_ACR","CZ_Soldier_Leader_Wdl_ACR","CZ_Soldier_Light_DES_EP1","CZ_Soldier_Light_Wdl_ACR","CZ_Soldier_Medic_Wdl_ACR","CZ_Soldier_medik_DES_EP1","CZ_Soldier_MG2_Dst_ACR","CZ_Soldier_MG2_Wdl_ACR","CZ_Soldier_MG_DES_EP1","CZ_Soldier_MG_Wdl_ACR","CZ_Soldier_Officer_Wdl_ACR","CZ_Soldier_Office_DES_EP1","CZ_Soldier_Pilot_EP1","CZ_Soldier_Pilot_Wdl_ACR","CZ_Soldier_Recon_Wdl_ACR","CZ_Soldier_RPG_Ass_Dst_ACR","CZ_Soldier_RPG_Ass_Wdl_ACR","CZ_Soldier_RPG_Dst_ACR","CZ_Soldier_RPG_Wdl_ACR","CZ_Soldier_SL_DES_EP1","CZ_Soldier_Sniper_ACR","CZ_Soldier_Sniper_EP1","CZ_Soldier_Spec1_Wdl_ACR","CZ_Soldier_Spec2_Wdl_ACR","CZ_Soldier_Spec3_Wdl_ACR","CZ_Soldier_Spec_Demo_Dst_ACR","CZ_Soldier_Spec_Demo_Wdl_ACR","CZ_Soldier_Spotter_ACR","CZ_Soldier_Wdl_ACR","CZ_Special_Forces_DES_EP1","CZ_Special_Forces_GL_DES_EP1","CZ_Special_Forces_MG_DES_EP1","CZ_Special_Forces_Scout_DES_EP1","CZ_Special_Forces_TL_DES_EP1","Damsel1","Damsel2","Damsel3","Damsel4","Damsel5","DANEG","DANEG1","DANEG10","DANEG2","DANEG3","DANEG4","DANEG5","DANEG6","DANEG7","DANEG8","DANEG9","Desert_SOF_AC","Desert_SOF_AT","Desert_SOF_DA1","Desert_SOF_DA1a","Desert_SOF_DA1b","Desert_SOF_DA2","Desert_SOF_GL","Desert_SOF_Marksman","Desert_SOF_Medic","Desert_SOF_MG","Desert_SOF_Sabot","Desert_SOF_Shotgun","Desert_SOF_TL","Dixon_PMC","Doctor","Drake","Drake_Light","Dr_Hladik_EP1","EGangsta_merc1","EGangsta_merc10","EGangsta_merc2","EGangsta_merc3","EGangsta_merc4","EGangsta_merc5","EGangsta_merc6","EGangsta_merc7","EGangsta_merc8","EGangsta_merc9","ETaliban1","ETaliban10","ETaliban11","ETaliban12","ETaliban2","ETaliban3","ETaliban4","ETaliban5","ETaliban6","ETaliban7","ETaliban8","ETaliban9","ETerrorist1","ETerrorist10","ETerrorist11","ETerrorist12","ETerrorist2","ETerrorist3","ETerrorist4","ETerrorist5","ETerrorist6","ETerrorist7","ETerrorist8","ETerrorist9","EWinter_OPFOR1","EWinter_OPFOR10","EWinter_OPFOR2","EWinter_OPFOR3","EWinter_OPFOR4","EWinter_OPFOR5","EWinter_OPFOR6","EWinter_OPFOR7","EWinter_OPFOR8","EWinter_OPFOR9","Farmwife1","Farmwife2","Farmwife3","Farmwife4","Farmwife5","frb_gl","frb_gl_mask","frb_mark","frb_mark_mask","frb_mg","frb_mg_mask","frb_stealth_mark","frb_stealth_rifleman","frb_stealth_sabot","frb_stealth_tl","frb_tl","frb_tl_mask","FR_AC","FR_AR","FR_Assault_GL","FR_Assault_R","FR_Commander","FR_Cooper","FR_Corpsman","FR_GL","FR_Light","FR_Marksman","FR_Miles","FR_OHara","FR_R","FR_Rodriguez","FR_Sapper","FR_Sykes","FR_TL","Functionary1","Functionary1_EP1","Functionary2","Functionary2_EP1","Gangsta_merc1","Gangsta_merc10","Gangsta_merc2","Gangsta_merc3","Gangsta_merc4","Gangsta_merc5","Gangsta_merc6","Gangsta_merc7","Gangsta_merc8","Gangsta_merc9","GER_Soldier_EP1","GER_Soldier_Medic_EP1","GER_Soldier_MG_EP1","GER_Soldier_Scout_EP1","GER_Soldier_TL_EP1","GPilot_Default1","GPilot_Default2","GPilot_Default3","Graves","Graves_Light","gsc_cloth_loner_head","gsc_eco_stalker_head_camo1","gsc_eco_stalker_head_duty","gsc_eco_stalker_head_fred","gsc_eco_stalker_head_neutral","gsc_eco_stalker_mask_camo","gsc_eco_stalker_mask_duty","gsc_eco_stalker_mask_fred","gsc_eco_stalker_mask_neutral","gsc_military_head_grey","gsc_military_head_greySNP","gsc_military_head_grey_AT","gsc_military_head_wdl","gsc_military_head_wdlSNP","gsc_military_head_wdl_AT","gsc_military_helmet_grey","gsc_military_helmet_greySNP","gsc_military_helmet_grey_AT","gsc_military_helmet_wdl","gsc_military_helmet_wdlSNP","gsc_military_helmet_wdl_AT","gsc_scientist1","gsc_scientist1_head","gsc_scientist2","gsc_scientist2_head","GUE_Commander","GUE_Soldier_1","GUE_Soldier_2","GUE_Soldier_3","GUE_Soldier_AA","GUE_Soldier_AR","GUE_Soldier_AT","GUE_Soldier_CO","GUE_Soldier_Crew","GUE_Soldier_GL","GUE_Soldier_Medic","GUE_Soldier_MG","GUE_Soldier_Pilot","GUE_Soldier_Sab","GUE_Soldier_Scout","GUE_Soldier_Sniper","GUE_Villager3","GUE_Villager4","GUE_Woodlander1","GUE_Woodlander2","GUE_Woodlander3","GUE_Worker2","G_Mercenary_Default0","G_Mercenary_Default1","G_Mercenary_Default10","G_Mercenary_Default11","G_Mercenary_Default12","G_Mercenary_Default13","G_Mercenary_Default14","G_Mercenary_Default15","G_Mercenary_Default16","G_Mercenary_Default17","G_Mercenary_Default18","G_Mercenary_Default19","G_Mercenary_Default19a","G_Mercenary_Default2","G_Mercenary_Default20","G_Mercenary_Default20b","G_Mercenary_Default21","G_Mercenary_Default22","G_Mercenary_Default23","G_Mercenary_Default24","G_Mercenary_Default25","G_Mercenary_Default26","G_Mercenary_Default27","G_Mercenary_Default28","G_Mercenary_Default3","G_Mercenary_Default4","G_Mercenary_Default5","G_Mercenary_Default6","G_Mercenary_Default7","G_Mercenary_Default8","G_Mercenary_Default9","G_Mercenary_Default9a","G_Mercenary_Default9b","G_WDL_Mercenary_Default0","G_WDL_Mercenary_Default1","G_WDL_Mercenary_Default10","G_WDL_Mercenary_Default11","G_WDL_Mercenary_Default12","G_WDL_Mercenary_Default13","G_WDL_Mercenary_Default14","G_WDL_Mercenary_Default15","G_WDL_Mercenary_Default16","G_WDL_Mercenary_Default2","G_WDL_Mercenary_Default3","G_WDL_Mercenary_Default4","G_WDL_Mercenary_Default5","G_WDL_Mercenary_Default5a","G_WDL_Mercenary_Default6","G_WDL_Mercenary_Default7","G_WDL_Mercenary_Default8","G_WDL_Mercenary_Default9","Haris_Press_EP1","Herrera","Herrera_Light","Hooker1","Hooker2","Hooker3","Hooker4","Hooker5","HouseWife1","HouseWife2","HouseWife3","HouseWife4","HouseWife5","Ins_Bardak","Ins_Commander","Ins_Lopotev","Ins_Soldier_1","Ins_Soldier_2","Ins_Soldier_AA","Ins_Soldier_AR","Ins_Soldier_AT","Ins_Soldier_CO","Ins_Soldier_Crew","Ins_Soldier_GL","Ins_Soldier_Medic","Ins_Soldier_MG","Ins_Soldier_Pilot","Ins_Soldier_Sab","Ins_Soldier_Sapper","Ins_Soldier_Sniper","Ins_Villager3","Ins_Villager4","Ins_Woodlander1","Ins_Woodlander2","Ins_Woodlander3","Ins_Worker2","Madam1","Madam2","Madam3","Madam4","Madam5","Mercenary_Default0","Mercenary_Default1","Mercenary_Default10","Mercenary_Default11","Mercenary_Default12","Mercenary_Default13","Mercenary_Default14","Mercenary_Default15","Mercenary_Default16","Mercenary_Default17","Mercenary_Default18","Mercenary_Default19","Mercenary_Default19a","Mercenary_Default2","Mercenary_Default20","Mercenary_Default20b","Mercenary_Default20c","Mercenary_Default20d","Mercenary_Default21","Mercenary_Default22","Mercenary_Default23","Mercenary_Default24","Mercenary_Default25","Mercenary_Default26","Mercenary_Default27","Mercenary_Default28","Mercenary_Default3","Mercenary_Default4","Mercenary_Default5","Mercenary_Default6","Mercenary_Default7","Mercenary_Default8","Mercenary_Default9","Mercenary_Default9a","Mercenary_Default9b","MVD_Soldier","MVD_Soldier_AT","MVD_Soldier_GL","MVD_Soldier_Marksman","MVD_Soldier_MG","MVD_Soldier_Sniper","MVD_Soldier_TL","Navy_SEAL_AC","Navy_SEAL_ACa","Navy_SEAL_ACb","Navy_SEAL_AT","Navy_SEAL_diver","Navy_SEAL_diver_land","Navy_SEAL_diver_medic","Navy_SEAL_GL","Navy_SEAL_Marksman","Navy_SEAL_Medic","Navy_SEAL_MG","Navy_SEAL_Sabot","Navy_SEAL_SD","Navy_SEAL_Shotgun","Navy_SEAL_TL","nof_fsk_corpsman","nof_fsk_grenadier","nof_fsk_heavy","nof_fsk_marksman","nof_fsk_tl","Pierce","Pierce_Light","Pilot","Pilot_Default1","Pilot_Default2","Pilot_Default3","Pilot_EP1","Poet_PMC","Policeman","Priest","Profiteer1","Profiteer2","Profiteer2_EP1","Profiteer3","Profiteer4","Reynolds_PMC","Rita_Ensler_EP1","Rocker1","Rocker2","Rocker3","Rocker4","Rocket_DZ","RUS_Commander","RUS_Soldier1","RUS_Soldier2","RUS_Soldier3","RUS_Soldier_GL","RUS_Soldier_Marksman","RUS_Soldier_TL","RU_Assistant","RU_Citizen1","RU_Citizen2","RU_Citizen3","RU_Citizen4","RU_Commander","RU_Damsel1","RU_Damsel2","RU_Damsel3","RU_Damsel4","RU_Damsel5","RU_Doctor","RU_Farmwife1","RU_Farmwife2","RU_Farmwife3","RU_Farmwife4","RU_Farmwife5","RU_Functionary1","RU_Functionary2","RU_Hooker1","RU_Hooker2","RU_Hooker3","RU_Hooker4","RU_Hooker5","RU_Housewife1","RU_Housewife2","RU_Housewife3","RU_Housewife4","RU_Housewife5","RU_Madam1","RU_Madam2","RU_Madam3","RU_Madam4","RU_Madam5","RU_Pilot","RU_Policeman","RU_Priest","RU_Profiteer1","RU_Profiteer2","RU_Profiteer3","RU_Profiteer4","RU_Rocker1","RU_Rocker2","RU_Rocker3","RU_Rocker4","RU_SchoolTeacher","RU_Secretary1","RU_Secretary2","RU_Secretary3","RU_Secretary4","RU_Secretary5","RU_Soldier","RU_Soldier2","RU_Soldier_AA","RU_Soldier_AR","RU_Soldier_AT","RU_Soldier_Crew","RU_Soldier_GL","RU_Soldier_HAT","RU_Soldier_LAT","RU_Soldier_Light","RU_Soldier_Marksman","RU_Soldier_Medic","RU_Soldier_MG","RU_Soldier_Officer","RU_Soldier_Pilot","RU_Soldier_SL","RU_Soldier_Sniper","RU_Soldier_SniperH","RU_Soldier_Spotter","RU_Soldier_TL","RU_Sportswoman1","RU_Sportswoman2","RU_Sportswoman3","RU_Sportswoman4","RU_Sportswoman5","RU_Villager1","RU_Villager2","RU_Villager3","RU_Villager4","RU_Woodlander1","RU_Woodlander2","RU_Woodlander3","RU_Woodlander4","RU_Worker1","RU_Worker2","RU_Worker3","RU_Worker4","RU_WorkWoman1","RU_WorkWoman2","RU_WorkWoman3","RU_WorkWoman4","RU_WorkWoman5","Ry_PMC","SBH_Alpha_Soldier1","SBH_Alpha_Soldier10","SBH_Alpha_Soldier11","SBH_Alpha_Soldier12","SBH_Alpha_Soldier2","SBH_Alpha_Soldier3","SBH_Alpha_Soldier4","SBH_Alpha_Soldier5","SBH_Alpha_Soldier6","SBH_Alpha_Soldier7","SBH_Alpha_Soldier8","SBH_Alpha_Soldier9","SchoolTeacher","Secretary1","Secretary2","Secretary3","Secretary4","Secretary5","SFSG_des_ar","SFSG_des_demo","SFSG_des_jtac","SFSG_des_med","SFSG_des_mrk","SFSG_des_op","SFSG_des_tl","SFSG_mtpw_ar","SFSG_mtpw_demo","SFSG_mtpw_jtac","SFSG_mtpw_med","SFSG_mtpw_mrk","SFSG_mtpw_op","SFSG_mtpw_tl","SFSG_mtp_ar","SFSG_mtp_demo","SFSG_mtp_jtac","SFSG_mtp_med","SFSG_mtp_mrk","SFSG_mtp_op","SFSG_mtp_tl","SFSG_wdl_ar","SFSG_wdl_demo","SFSG_wdl_jtac","SFSG_wdl_med","SFSG_wdl_mrk","SFSG_wdl_op","SFSG_wdl_tl","Sniper1_DZ","Sniper2_DZ","Sniper3_DZ","Sniper4_DZ","Sniper5_DZ","Sniper6_DZ","Soldier1_DZ","Soldier_AA_PMC","Soldier_AT_PMC","Soldier_Bodyguard_AA12_PMC","Soldier_Bodyguard_M4_PMC","Soldier_Crew_PMC","Soldier_Engineer_PMC","Soldier_GL_M16A2_PMC","Soldier_GL_PMC","Soldier_M4A3_PMC","Soldier_Medic_PMC","Soldier_MG_PKM_PMC","Soldier_MG_PMC","Soldier_Pilot_PMC","Soldier_PMC","Soldier_Sniper_KSVK_PMC","Soldier_Sniper_PMC","Soldier_TL_PMC","Sportswoman1","Sportswoman2","Sportswoman3","Sportswoman4","Sportswoman5","Survivor2_DZ","Survivor3_DZ","SurvivorW2_DZ","Swarm_Base","swarm_newBase","Taliban1","Taliban10","Taliban11","Taliban12","Taliban2","Taliban3","Taliban4","Taliban5","Taliban6","Taliban7","Taliban8","Taliban9","Tanny_PMC","Terrorist1","Terrorist10","Terrorist11","Terrorist12","Terrorist2","Terrorist3","Terrorist4","Terrorist5","Terrorist6","Terrorist7","Terrorist8","Terrorist9","TK_Aziz_EP1","TK_CIV_Takistani01_EP1","TK_CIV_Takistani02_EP1","TK_CIV_Takistani03_EP1","TK_CIV_Takistani04_EP1","TK_CIV_Takistani05_EP1","TK_CIV_Takistani06_EP1","TK_CIV_Woman01_EP1","TK_CIV_Woman02_EP1","TK_CIV_Woman03_EP1","TK_CIV_Worker01_EP1","TK_CIV_Worker02_EP1","TK_Commander_EP1","TK_GUE_Bonesetter_EP1","TK_GUE_Soldier_2_EP1","TK_GUE_Soldier_3_EP1","TK_GUE_Soldier_4_EP1","TK_GUE_Soldier_5_EP1","TK_GUE_Soldier_AAT_EP1","TK_GUE_Soldier_AA_EP1","TK_GUE_Soldier_AR_EP1","TK_GUE_Soldier_AT_EP1","TK_GUE_Soldier_EP1","TK_GUE_Soldier_HAT_EP1","TK_GUE_Soldier_MG_EP1","TK_GUE_Soldier_Sniper_EP1","TK_GUE_Soldier_TL_EP1","TK_GUE_Warlord_EP1","TK_INS_Bonesetter_EP1","TK_INS_Soldier_2_EP1","TK_INS_Soldier_3_EP1","TK_INS_Soldier_4_EP1","TK_INS_Soldier_AAT_EP1","TK_INS_Soldier_AA_EP1","TK_INS_Soldier_AR_EP1","TK_INS_Soldier_AT_EP1","TK_INS_Soldier_EP1","TK_INS_Soldier_MG_EP1","TK_INS_Soldier_Sniper_EP1","TK_INS_Soldier_TL_EP1","TK_INS_Warlord_EP1","TK_Soldier_AAT_EP1","TK_Soldier_AA_EP1","TK_Soldier_AMG_EP1","TK_Soldier_AR_EP1","TK_Soldier_AT_EP1","TK_Soldier_B_EP1","TK_Soldier_Crew_EP1","TK_Soldier_Engineer_EP1","TK_Soldier_EP1","TK_Soldier_GL_EP1","TK_Soldier_HAT_EP1","TK_Soldier_LAT_EP1","TK_Soldier_Medic_EP1","TK_Soldier_MG_EP1","TK_Soldier_Night_1_EP1","TK_Soldier_Night_2_EP1","TK_Soldier_Officer_EP1","TK_Soldier_Pilot_EP1","TK_Soldier_SL_EP1","TK_Soldier_SniperH_EP1","TK_Soldier_Sniper_EP1","TK_Soldier_Sniper_Night_EP1","TK_Soldier_Spotter_EP1","TK_Soldier_TWS_EP1","TK_Special_Forces_EP1","TK_Special_Forces_MG_EP1","TK_Special_Forces_TL_EP1","UKSF_des_ar","UKSF_des_ar_l","UKSF_des_demo","UKSF_des_demo_l","UKSF_des_jtac","UKSF_des_jtac_l","UKSF_des_med","UKSF_des_med_l","UKSF_des_mrk","UKSF_des_mrk_l","UKSF_des_op","UKSF_des_op_l","UKSF_des_tl","UKSF_des_tl_l","UKSF_wdl_ar","UKSF_wdl_ar_l","UKSF_wdl_demo","UKSF_wdl_demo_l","UKSF_wdl_jtac","UKSF_wdl_jtac_l","UKSF_wdl_med","UKSF_wdl_med_l","UKSF_wdl_mrk","UKSF_wdl_mrk_l","UKSF_wdl_op","UKSF_wdl_op_l","UKSF_wdl_tl","UKSF_wdl_tl_l","UN_CDF_Soldier_AAT_EP1","UN_CDF_Soldier_AMG_EP1","UN_CDF_Soldier_AT_EP1","UN_CDF_Soldier_B_EP1","UN_CDF_Soldier_Crew_EP1","UN_CDF_Soldier_EP1","UN_CDF_Soldier_Guard_EP1","UN_CDF_Soldier_Light_EP1","UN_CDF_Soldier_MG_EP1","UN_CDF_Soldier_Officer_EP1","UN_CDF_Soldier_Pilot_EP1","UN_CDF_Soldier_SL_EP1","USMC_LHD_Crew_Blue","USMC_LHD_Crew_Brown","USMC_LHD_Crew_Green","USMC_LHD_Crew_Purple","USMC_LHD_Crew_Red","USMC_LHD_Crew_Violet","USMC_LHD_Crew_White","USMC_LHD_Crew_Yellow","USMC_Soldier","USMC_Soldier2","USMC_SoldierM_Marksman","USMC_SoldierS","USMC_SoldierS_Engineer","USMC_SoldierS_Sniper","USMC_SoldierS_SniperH","USMC_SoldierS_Spotter","USMC_Soldier_AA","USMC_Soldier_AR","USMC_Soldier_AT","USMC_Soldier_Crew","USMC_Soldier_GL","USMC_Soldier_HAT","USMC_Soldier_LAT","USMC_Soldier_Light","USMC_Soldier_Medic","USMC_Soldier_MG","USMC_Soldier_Officer","USMC_Soldier_Pilot","USMC_Soldier_SL","USMC_Soldier_TL","USSOF_US_Navy_SEALs_Antitank","USSOF_US_Navy_SEALs_Corpsman","USSOF_US_Navy_SEALs_Grenadier","USSOF_US_Navy_SEALs_Leader","USSOF_US_Navy_SEALs_Machinegunner","USSOF_US_Navy_SEALs_Marksman","USSOF_US_Navy_SEALs_Saboteur","USSOF_US_Navy_SEALs_Saboteur_SD","USSOF_US_Navy_SEALs_Sapper","USSR_solcheytac","USSR_solcheytac_sd","US_Army_Soldier2","US_Army_SoldierM_Marksman","US_Army_SoldierS","US_Army_SoldierS_Engineer","US_Army_SoldierS_SniperH","US_Army_Soldier_AA","US_Army_Soldier_AR","US_Army_Soldier_AT","US_Army_Soldier_GL","US_Army_Soldier_HAT","US_Army_Soldier_LAT","US_Army_Soldier_Light","US_Army_Soldier_Medic","US_Army_Soldier_MG","US_Army_Soldier_Officer","US_Army_Soldier_SL","US_Army_Soldier_TL","US_Delta_Force_Air_Controller_EP1","US_Delta_Force_AR_EP1","US_Delta_Force_Assault_EP1","US_Delta_Force_EP1","US_Delta_Force_M14_EP1","US_Delta_Force_Marksman_EP1","US_Delta_Force_Medic_EP1","US_Delta_Force_MG_EP1","US_Delta_Force_Night_EP1","US_Delta_Force_SD_EP1","US_Delta_Force_TL_EP1","US_Delta_Force_Undercover_Takistani06_EP1","US_Pilot_Light_EP1","US_Soldier_AAR_EP1","US_Soldier_AAT_EP1","US_Soldier_AA_EP1","US_Soldier_AHAT_EP1","US_Soldier_AMG_EP1","US_Soldier_AR_EP1","US_Soldier_AT_EP1","US_Soldier_B_EP1","US_Soldier_Crew_EP1","US_Soldier_Engineer_EP1","US_Soldier_EP1","US_Soldier_GL_EP1","US_Soldier_HAT_EP1","US_Soldier_LAT_EP1","US_Soldier_Light_EP1","US_Soldier_Marksman_EP1","US_Soldier_Medic_EP1","US_Soldier_MG_EP1","US_Soldier_Officer_EP1","US_Soldier_Pilot_EP1","US_Soldier_SL_EP1","US_Soldier_SniperH_EP1","US_Soldier_Sniper_EP1","US_Soldier_Sniper_NV_EP1","US_Soldier_Spotter_EP1","US_Soldier_TL_EP1","ValentinaFit","ValentinaVictim","Villager1","Villager2","Villager3","Villager4","WDL_Mercenary_Default0","WDL_Mercenary_Default1","WDL_Mercenary_Default10","WDL_Mercenary_Default11","WDL_Mercenary_Default12","WDL_Mercenary_Default13","WDL_Mercenary_Default14","WDL_Mercenary_Default15","WDL_Mercenary_Default16","WDL_Mercenary_Default2","WDL_Mercenary_Default3","WDL_Mercenary_Default4","WDL_Mercenary_Default5","WDL_Mercenary_Default5a","WDL_Mercenary_Default6","WDL_Mercenary_Default7","WDL_Mercenary_Default8","WDL_Mercenary_Default9","WildBoar","Winter_OPFOR1","Winter_OPFOR10","Winter_OPFOR2","Winter_OPFOR3","Winter_OPFOR4","Winter_OPFOR5","Winter_OPFOR6","Winter_OPFOR7","Winter_OPFOR8","Winter_OPFOR9","Winter_SOF_AC","Winter_SOF_AT","Winter_SOF_DA1","Winter_SOF_DA1a","Winter_SOF_DA1b","Winter_SOF_DA1c","Winter_SOF_GL","Winter_SOF_Marksman","Winter_SOF_Medic","Winter_SOF_MG","Winter_SOF_Sabot","Winter_SOF_TL","Woodlander1","Woodlander2","Woodlander3","Woodlander4","Worker1","Worker2","Worker3","Worker4","WorkWoman1","WorkWoman2","WorkWoman3","WorkWoman4","WorkWoman5"];
- // AllPlayersVehicles = ["AllVehicles"]+AllPlayers;
- //Cooking
- meatraw = [
- "FoodSteakRaw",
- "FoodmeatRaw",
- "FoodbeefRaw",
- "FoodmuttonRaw",
- "FoodchickenRaw",
- "FoodrabbitRaw",
- "FoodbaconRaw",
- "ItemTrout",
- "ItemSeaBass",
- "ItemTuna"
- ];
- exceptionsraw = ["ItemTuna"];
- meatcooked = [
- "FoodSteakCooked",
- "FoodmeatCooked",
- "FoodbeefCooked",
- "FoodmuttonCooked",
- "FoodchickenCooked",
- "FoodrabbitCooked",
- "FoodbaconCooked",
- "ItemTroutCooked",
- "ItemSeaBassCooked",
- "ItemTunaCooked"
- ];
- //Eating
- no_output_food = ["FoodMRE", "FoodPistachio", "FoodNutmix","FoodBioMeat"]+meatcooked+meatraw;
- // Food with increased chance for infection.
- badfood = ["FoodBioMeat","FoodCanUnlabeled"];
- food_with_output=[
- "FoodCanBakedBeans",
- "FoodCanSardines",
- "FoodCanFrankBeans",
- "FoodCanPasta",
- "FoodCanGriff",
- "FoodCanBadguy",
- "FoodCanBoneboy",
- "FoodCanCorn",
- "FoodCanCurgon",
- "FoodCanDemon",
- "FoodCanFraggleos",
- "FoodCanHerpy",
- "FoodCanOrlok",
- "FoodCanPowell",
- "FoodCanTylers",
- "FoodCanUnlabeled"
- ];
- food_output = [
- "TrashTinCan",
- "TrashTinCan",
- "TrashTinCan",
- "TrashTinCan",
- "FoodCanGriffEmpty",
- "FoodCanBadguyEmpty",
- "FoodCanBoneboyEmpty",
- "FoodCanCornEmpty",
- "FoodCanCurgonEmpty",
- "FoodCanDemonEmpty",
- "FoodCanFraggleosEmpty",
- "FoodCanHerpyEmpty",
- "FoodCanOrlokEmpty",
- "FoodCanPowellEmpty",
- "FoodCanTylersEmpty",
- "FoodCanUnlabeledEmpty"
- ];
- //Drinking
- no_output_drink = ["ItemWaterbottle", "ItemWaterbottleBoiled"];
- drink_with_output = [
- "ItemSoda", //just to define item for ItemSodaEmpty
- "ItemSodaRbull",
- "ItemSodaOrangeSherbet",
- "ItemSodaCoke",
- "ItemSodaPepsi",
- "ItemSodaMdew",
- "ItemSodaMtngreen",
- "ItemSodaR4z0r",
- "ItemSodaClays",
- "ItemSodaSmasht",
- "ItemSodaDrwaste",
- "ItemSodaLemonade",
- "ItemSodaLvg",
- "ItemSodaMzly",
- "ItemSodaRabbit"
- ];
- drink_output = [
- "ItemSodaEmpty",
- "ItemSodaEmpty",
- "ItemSodaEmpty",
- "ItemSodaCokeEmpty",
- "ItemSodaPepsiEmpty",
- "ItemSodaMdewEmpty",
- "ItemSodaMtngreenEmpty",
- "ItemSodaR4z0rEmpty",
- "ItemSodaClaysEmpty",
- "ItemSodaSmashtEmpty",
- "ItemSodaDrwasteEmpty",
- "ItemSodaLemonadeEmpty",
- "ItemSodaLvgEmpty",
- "ItemSodaMzlyEmpty",
- "ItemSodaRabbitEmpty"
- ];
- boil_tin_cans = [
- "TrashTinCan",
- "FoodCanGriffEmpty",
- "FoodCanBadguyEmpty",
- "FoodCanBoneboyEmpty",
- "FoodCanCornEmpty",
- "FoodCanCurgonEmpty",
- "FoodCanDemonEmpty",
- "FoodCanFraggleosEmpty",
- "FoodCanHerpyEmpty",
- "FoodCanOrlokEmpty",
- "FoodCanPowellEmpty",
- "FoodCanTylersEmpty",
- "FoodCanUnlabeledEmpty",
- "ItemSodaEmpty",
- "ItemSodaCokeEmpty",
- "ItemSodaPepsiEmpty",
- "ItemSodaMdewEmpty",
- "ItemSodaMtngreenEmpty",
- "ItemSodaR4z0rEmpty",
- "ItemSodaClaysEmpty",
- "ItemSodaSmashtEmpty",
- "ItemSodaDrwasteEmpty",
- "ItemSodaLemonadeEmpty",
- "ItemSodaLvgEmpty",
- "ItemSodaMzlyEmpty",
- "ItemSodaRabbitEmpty"
- ];
- dayz_combination = "";
- dayz_humanitytarget = "";
- dayz_combatLog = "";
- canRoll = true;
- canbuild = true;
- //Hunting Variables
- dayZ_partClasses = [
- "PartFueltank",
- "PartWheel",
- //"PartGeneric", //No need to add, it is default for everything
- "PartEngine"
- ];
- dayZ_explosiveParts = [
- "palivo",
- "motor"
- ];
- //Survival Variables
- SleepFood = 2160; //minutes (48 hours)
- SleepWater = 1440; //minutes (24 hours)
- SleepTemperatur = 90 / 100; //Firs Value = Minutes untill Player reaches the coldest Point at night (without other effects! night factor expected to be -1) //TeeChange
- //Server Variables
- allowConnection = false;
- isSinglePlayer = false;
- PVDZE_serverObjectMonitor = [];
- PlayerDeaths = [];
- //Streaming Variables (player only)
- dayz_Locations = [];
- dayz_locationsActive = [];
- //GUI
- Dayz_GUI_R = 0.38; // 0.7
- Dayz_GUI_G = 0.63; // -0.63
- Dayz_GUI_B = 0.26; // -0.26
- //Player self-action handles
- dayz_resetSelfActions = {
- s_player_fire = -1;
- s_player_cook = -1;
- s_player_boil = -1;
- s_player_fireout = -1;
- s_player_butcher = -1;
- s_player_packtent = -1;
- s_player_packvault = -1;
- s_player_lockvault = -1;
- s_player_unlockvault = -1;
- s_player_fillwater = -1;
- s_player_fillwater2 = -1;
- s_player_fillfuel = -1;
- s_player_grabflare = -1;
- s_player_callzombies = -1;
- s_player_showname = -1;
- s_player_debuglootpos = -1;
- s_player_pzombiesattack = -1;
- s_player_pzombiesvision = -1;
- s_player_pzombiesfeed = -1;
- s_player_removeflare = -1;
- s_player_painkiller = -1;
- s_player_studybody = -1;
- s_player_tamedog = -1;
- s_player_madsci_crtl = -1;
- s_player_parts_crtl = -1;
- s_build_Sandbag1_DZ = -1;
- s_build_Hedgehog_DZ = -1;
- s_build_Wire_cat1 = -1;
- s_player_deleteBuild = -1;
- s_player_forceSave = -1;
- s_player_checkGear = -1;
- s_player_flipveh = -1;
- s_player_stats = -1;
- s_player_sleep = -1;
- s_player_movedog = -1;
- s_player_speeddog = -1;
- s_player_calldog = -1;
- s_player_feeddog = -1;
- s_player_waterdog = -1;
- s_player_staydog = -1;
- s_player_trackdog = -1;
- s_player_barkdog = -1;
- s_player_warndog = -1;
- s_player_followdog = -1;
- s_player_repair_crtl = -1;
- s_player_information = -1;
- s_player_fuelauto = -1;
- s_player_fuelauto2 = -1;
- s_player_fillgen = -1;
- s_player_upgrade_build = -1;
- s_player_maint_build = -1;
- s_player_downgrade_build = -1;
- s_player_towing = -1;
- s_halo_action = -1;
- s_player_SurrenderedGear = -1;
- s_player_maintain_area = -1;
- s_player_maintain_area_preview = -1;
- s_player_heli_lift = -1;
- s_player_heli_detach = -1;
- s_player_lockUnlock_crtl = -1;
- };
- call dayz_resetSelfActions;
- //Engineering variables
- s_player_lastTarget = [objNull,objNull,objNull,objNull,objNull];
- s_player_repairActions = [];
- s_player_lockunlock = [];
- // Custom
- s_player_madsci = [];
- s_player_parts = [];
- s_player_combi = [];
- //Initialize Medical Variables
- r_interrupt = false;
- r_doLoop = false;
- r_self = false;
- r_self_actions = [];
- r_drag_sqf = false;
- r_action = false;
- r_action_unload = false;
- r_player_handler = false;
- r_player_handler1 = false;
- r_player_dead = false;
- r_player_unconscious = false;
- r_player_infected = false;
- r_player_injured = false;
- r_player_inpain = false;
- r_player_loaded = false;
- r_player_cardiac = false;
- r_fracture_legs = false;
- r_fracture_arms = false;
- r_player_vehicle = player;
- r_player_blood = 12000;
- r_player_lowblood = false;
- r_player_timeout = 0;
- r_player_bloodTotal = r_player_blood;
- r_public_blood = r_player_blood;
- r_player_bloodDanger = r_player_bloodTotal * 0.2;
- r_player_actions = [];
- r_handlerCount = 0;
- r_action_repair = false;
- r_action_targets = [];
- r_pitchWhine = false;
- r_isBandit = false;
- DZE_PROTOBOX = objNull;
- //ammo routine
- r_player_actions2 = [];
- r_action2 = false;
- r_player_lastVehicle = objNull;
- r_player_lastSeat = [];
- r_player_removeActions2 = {
- if (!isNull r_player_lastVehicle) then {
- {
- r_player_lastVehicle removeAction _x;
- } forEach r_player_actions2;
- r_player_actions2 = [];
- r_action2 = false;
- };
- };
- USEC_woundHit = [
- "",
- "body",
- "hands",
- "legs",
- "head_hit"
- ];
- DAYZ_woundHit = [
- [
- "body",
- "hands",
- "legs",
- "head_hit"
- ],
- [ 0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,2,2,3]
- ];
- DAYZ_woundHit_ok = [
- [
- "body",
- "hands",
- "legs"
- ],
- [0,0,0,0,0,1,1,1,2,2]
- ];
- DAYZ_woundHit_dog = [
- [
- "body",
- "hands",
- "legs"
- ],
- [0,0,1,1,1,1,1,1,1,1,1,2,2,2,2,2,2,2]
- ];
- USEC_MinorWounds = [
- "hands",
- "legs"
- ];
- USEC_woundPoint = [
- ["Pelvis","aimpoint"],
- ["aimpoint"], //,"RightShoulder","LeftShoulder"
- ["lelbow","relbow"],
- ["RightFoot","LeftFoot"],
- ["neck","pilot"]
- ];
- USEC_typeOfWounds = [
- "Pelvis",
- "aimpoint",
- "lelbow","relbow",
- "RightFoot","LeftFoot",
- "neck","pilot"
- ];
- DZE_vehicleZwounds = [
- "sklo predni L",
- "sklo predni P",
- "sklo zadni",
- "sklo zadni L",
- "sklo zadni P",
- "sklo P",
- "Glass1",
- "Glass2",
- "Glass3",
- "Glass4",
- "Glass5",
- "Glass6"
- ];
- DZE_HeliAllowTowFrom = [
- "CH_47F_EP1_DZE",
- "CH_47F_EP1_DZ",
- "CH_47F_BAF",
- "CH_47F_EP1",
- "BAF_Merlin_DZE"
- ];
- DZE_HeliAllowToTow = [
- "hilux1_civil_1_open",
- "HMMWV_Base",
- "Lada_base",
- "Offroad_DSHKM_base",
- "Pickup_PK_base",
- "SkodaBase",
- "tractor",
- "VWGolf",
- "Volha_TK_CIV_Base_EP1",
- "S1203_TK_CIV_EP1",
- "SUV_Base_EP1",
- "ArmoredSUV_Base_PMC",
- "UAZ_Base",
- "LandRover_Base",
- "Ship"
- ];
- //Initialize Zombie Variables
- dayz_zombieTargetList = [
- ["SoldierWB",50],
- ["Air",500],
- ["LandVehicle",200]
- ];
- PVDZE_plr_Hit = [];
- PVDZE_obj_Publish = []; //used for eventhandler to spawn a mirror of players tent
- PVDZE_plr_HideBody = objNull;
- dayz_selectedVault = objNull;
- dayz_selectedDoor = objNull;
- PVDZE_veh_Publish = []; // for vehicle traders
- PVDZE_obj_Trade = []; // For all traders increment qty
- PVDZE_plr_TradeMenu = []; // For all traders
- PVDZE_plr_DeathB = [];
- //DayZ settings
- dayz_dawn = 6;
- dayz_dusk = 18;
- DAYZ_agentnumber = 0;
- dayz_animalDistance = 800;
- dayz_zSpawnDistance = 1000;
- if(isNil "dayz_maxAnimals") then {
- dayz_maxAnimals = 5;
- };
- if(isNil "timezoneswitch") then {
- timezoneswitch = 0;
- };
- if(isNil "dayz_maxLocalZombies") then {
- dayz_maxLocalZombies = 15;
- };
- if(isNil "dayz_maxGlobalZombiesInit") then {
- dayz_maxGlobalZombiesInit = 15;
- };
- if(isNil "dayz_maxGlobalZombiesIncrease") then {
- dayz_maxGlobalZombiesIncrease = 5;
- };
- if(isNil "dayz_maxZeds") then {
- dayz_maxZeds = 500;
- };
- if (isNil "DZE_PlayerZed") then {
- DZE_PlayerZed = true;
- };
- if (isNil "DZE_GodModeBase") then {
- DZE_GodModeBase = false;
- };
- if(isNil "DZEdebug") then {
- DZEdebug = false;
- };
- if(isNil "DZE_TRADER_SPAWNMODE") then {
- DZE_TRADER_SPAWNMODE = false;
- };
- if(isNil "dayz_tameDogs") then {
- dayz_tameDogs = false;
- };
- if(isNil "dayz_sellDistance_vehicle") then {
- dayz_sellDistance_vehicle = 10;
- };
- if(isNil "dayz_sellDistance_boat") then {
- dayz_sellDistance_boat = 30;
- };
- if(isNil "dayz_sellDistance_air") then {
- dayz_sellDistance_air = 40;
- };
- if(isNil "dayz_paraSpawn") then {
- dayz_paraSpawn = false;
- };
- if(isNil "dayz_minpos") then {
- dayz_minpos = -20000;
- };
- if(isNil "dayz_maxpos") then {
- dayz_maxpos = 20000;
- };
- if(isNil "DZE_BuildingLimit") then {
- DZE_BuildingLimit = 150;
- };
- if(isNil "DZE_HumanityTargetDistance") then {
- DZE_HumanityTargetDistance = 25;
- };
- if(isNil "DZE_FriendlySaving") then {
- DZE_FriendlySaving = true;
- };
- if(isNil "DZE_BuildOnRoads") then {
- DZE_BuildOnRoads = false;
- };
- if(isNil "DZE_MissionLootTable") then {
- DZE_MissionLootTable = false;
- };
- /*//////////////////
- if(isNil "DZE_ConfigTrader") then {
- DZE_ConfigTrader = false;
- };
- if(isNil "DZE_LootSpawnTimer") then {
- DZE_LootSpawnTimer = 10;
- };
- if(isNil "DZE_HeliLift") then {
- DZE_HeliLift = true;
- };
- if(isNil "DZE_DamageBeforeMaint") then {
- DZE_DamageBeforeMaint = 0.09;
- };
- if(isNil "DZE_StaticConstructionCount") then {
- DZE_StaticConstructionCount = 0;
- };
- //////////////////////////////////*/
- // needed on server
- if(isNil "DZE_PlotPole") then {
- DZE_PlotPole = [30,45];
- };
- if(isNil "DZE_maintainRange") then {
- DZE_maintainRange = ((DZE_PlotPole select 0)+20);
- };
- DZE_REPLACE_WEAPONS = [["Crossbow","ItemMatchbox","ItemHatchet"],["Crossbow_DZ","ItemMatchbox_DZE","ItemHatchet_DZE"]];
- if(isNil "dayz_zedSpawnVehCount") then {
- dayz_zedSpawnVehCount = dayz_maxLocalZombies / 2;
- };
- if(isNil "dayz_spawnAirCount") then {
- dayz_spawnAirCount = 0;
- };
- if(isNil "dayz_zedsAttackVehicles") then {
- dayz_zedsAttackVehicles = true;
- };
- // update objects
- dayz_updateObjects = ["Plane","Car", "Helicopter", "Motorcycle", "Ship", "TentStorage", "VaultStorage","LockboxStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ","Scaffolding_DZ"];
- dayz_disallowedVault = ["TentStorage", "BuiltItems","ModularItems","DZE_Base_Object"];
- dayz_reveal = ["AllVehicles","WeaponHolder","Land_A_tent","BuiltItems","ModularItems","DZE_Base_Object"];
- dayz_allowedObjects = ["TentStorage","TentStorageDomed","TentStorageDomed2", "VaultStorageLocked", "Hedgehog_DZ", "Sandbag1_DZ","BagFenceRound_DZ","TrapBear","Fort_RazorWire","WoodGate_DZ","Land_HBarrier1_DZ","Land_HBarrier3_DZ","Land_HBarrier5_DZ","Fence_corrugated_DZ","M240Nest_DZ","CanvasHut_DZ","ParkBench_DZ","MetalGate_DZ","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","Plastic_Pole_EP1_DZ","Generator_DZ","StickFence_DZ","LightPole_DZ","FuelPump_DZ","DesertCamoNet_DZ","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ","SandNest_DZ","DeerStand_DZ","MetalPanel_DZ","WorkBench_DZ","WoodFloor_DZ","WoodLargeWall_DZ","WoodLargeWallDoor_DZ","WoodLargeWallWin_DZ","WoodSmallWall_DZ","WoodSmallWallWin_DZ","WoodSmallWallDoor_DZ","LockboxStorageLocked","WoodFloorHalf_DZ","WoodFloorQuarter_DZ","WoodStairs_DZ","WoodStairsSans_DZ","WoodStairsRails_DZ","WoodSmallWallThird_DZ","WoodLadder_DZ","Land_DZE_GarageWoodDoor","Land_DZE_LargeWoodDoor","Land_DZE_WoodDoor","Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallHalf_DZ","CinderWall_DZ","CinderWallDoorway_DZ","CinderWallDoor_DZ","CinderWallDoorLocked_DZ","CinderWallSmallDoorway_DZ","CinderWallDoorSmall_DZ","CinderWallDoorSmallLocked_DZ","MetalFloor_DZ","WoodRamp_DZ","GunRack_DZ","FireBarrel_DZ","WoodCrate_DZ","Scaffolding_DZ"];
- DZE_LockableStorage = ["VaultStorage","VaultStorageLocked","LockboxStorageLocked","LockboxStorage"];
- DZE_LockedStorage = ["VaultStorageLocked","LockboxStorageLocked"];
- DZE_UnLockedStorage = ["VaultStorage","LockboxStorage"];
- //["ModularItems", "DZE_Housebase", "BuiltItems", "Plastic_Pole_EP1_DZ" ,"FireBarrel_DZ"] - Skaronator, looks like some classes are missing not sure if this is intended
- DZE_maintainClasses = ["ModularItems","DZE_Housebase","LightPole_DZ"];
- DZE_DoorsLocked = ["Land_DZE_GarageWoodDoorLocked","Land_DZE_LargeWoodDoorLocked","Land_DZE_WoodDoorLocked","CinderWallDoorLocked_DZ","CinderWallDoorSmallLocked_DZ"];
- // List of removable items that require crowbar
- DZE_isRemovable = ["Fence_corrugated_DZ","M240Nest_DZ","ParkBench_DZ","Plastic_Pole_EP1_DZ","FireBarrel_DZ","Scaffolding_DZ"];
- DZE_isWreck = ["SKODAWreck","HMMWVWreck","UralWreck","datsun01Wreck","hiluxWreck","datsun02Wreck","UAZWreck","Land_Misc_Garb_Heap_EP1","Fort_Barricade_EP1","Rubbish2"];
- DZE_isWreckBuilding = ["Land_wreck_cinder","Land_wood_wreck_quarter","Land_wood_wreck_floor","Land_wood_wreck_third","Land_wood_wreck_frame","Land_iron_vein_wreck","Land_silver_vein_wreck","Land_gold_vein_wreck","Land_ammo_supply_wreck"];
- DZE_isNewStorage = ["VaultStorage","OutHouse_DZ","Wooden_shed_DZ","WoodShack_DZ","StorageShed_DZ","GunRack_DZ","WoodCrate_DZ"];
- // These work with just a running generator
- dayz_fuelpumparray = ["FuelPump_DZ","Land_A_FuelStation_Feed","Land_Ind_FuelStation_Feed_EP1","Land_FuelStation_Feed_PMC","FuelStation","Land_ibr_FuelStation_Feed","Land_fuelstation_army","Land_fuelstation","land_fuelstation_w","Land_benzina_schnell"];
- DZE_fueltruckarray = ["KamazRefuel_DZ","UralRefuel_TK_EP1_DZ","MtvrRefuel_DES_EP1_DZ","V3S_Refuel_TK_GUE_EP1_DZ","MtvrRefuel_DZ","KamazRefuel_DZE","UralRefuel_TK_EP1_DZE","MtvrRefuel_DES_EP1_DZE","V3S_Refuel_TK_GUE_EP1_DZE","MtvrRefuel_DZE"];
- // Standard Fuel sources
- dayz_fuelsources = ["Land_Ind_TankSmall","Land_fuel_tank_big","Land_fuel_tank_stairs","Land_fuel_tank_stairs_ep1","Land_wagon_tanker","Land_fuelstation","Land_fuelstation_army","land_fuelstation_w","Land_benzina_schnell"];
- DZE_Lock_Door = "";
- //init global arrays for Loot Chances
- call compile preprocessFileLineNumbers "extras\custom_loot\init\loot_init.sqf";
- if(isServer) then {
- dayz_players = [];
- dead_bodyCleanup = [];
- needUpdate_objects = [];
- DZE_DYN_AntiStuck = 0;
- DZE_DYN_AntiStuck2nd = 0;
- DZE_DYN_AntiStuck3rd = 0;
- if(isNil "dayz_fullMoonNights") then {
- dayz_fullMoonNights = false;
- };
- if(isNil "EpochEvents") then {
- EpochEvents = [];
- };
- if(isNil "DZE_vehicleAmmo") then {
- DZE_vehicleAmmo = 0;
- };
- if(isNil "DZE_BackpackGuard") then {
- DZE_BackpackGuard = true;
- };
- if(isNil "DZE_CleanNull") then {
- DZE_CleanNull = false;
- };
- //dayz_flyMonitor = []; //used for monitor flies
- //DZE_FlyWorkingSet = [];
- DZE_safeVehicle = ["ParachuteWest","ParachuteC","kh_maule_m7_white_DZ","Old_bike_TK_INS_EP1","AN2_DZ","An2_1_TK_CIV_EP1","TT650_Civ","CSJ_GyroC"];
- };
- if(!isDedicated) then {
- dayz_spawnPos = getPosATL player;
- //Establish Location Streaming
- _funcGetLocation =
- {
- for "_i" from 0 to ((count _this) - 1) do
- {
- private ["_location","_config","_locHdr","_position","_size","_type"];
- //Get Location Data from config
- _config = (_this select _i);
- _locHdr = configName _config;
- _position = getArray (_config >> "position");
- _size = getNumber (_config >> "size");
- _type = getText (_config >> "type");
- //Find the Location
- _location = nearestLocation [_position, _type];
- //Record details
- dayz_Locations set [count dayz_Locations, [_location,_locHdr,_size]];
- };
- };
- //_cfgLocation = configFile >> "CfgTownGenerator";
- //_cfgLocation call _funcGetLocation;
- dayz_buildingMonitor = []; //Buildings to check
- dayz_bodyMonitor = [];
- // weather control var
- zeroPreviousWeather = [0,0,[0,0],0];
- zeroCurrentWeather = [0,0,[0,0],0];
- dayz_baseTypes = getArray (configFile >> "CfgBuildingLoot" >> "Default" >> "zombieClass");
- //temperature variables
- dayz_temperatur = 36; //TeeChange
- dayz_temperaturnormal = 36; //TeeChange
- dayz_temperaturmax = 42; //TeeChange
- dayz_temperaturmin = 27; //TeeChange
- //player special variables
- dayZ_lastPlayerUpdate = 0;
- dayZ_everyonesTents = [];
- dayz_hunger = 0;
- dayz_thirst = 0;
- dayz_combat = 0;
- dayz_preloadFinished = false;
- dayz_statusArray = [1,1];
- dayz_disAudial = 0;
- dayz_disVisual = 0;
- dayz_firedCooldown = 0;
- dayz_DeathActioned = false;
- dayz_canDisconnect = true;
- dayz_damageCounter = time;
- dayz_lastSave = time;
- dayz_isSwimming = true;
- dayz_isKneeling = false;
- dayz_isCrawling = false;
- dayz_PreviousTown = "Wilderness";
- dayz_currentDay = 0;
- dayz_hasLight = false;
- dayz_surfaceNoise = 0;
- dayz_surfaceType = "None";
- dayz_noPenalty = [];
- dayz_heavenCooldown = 0;
- deathHandled = false;
- dayz_lastHumanity = 0;
- dayz_guiHumanity = -90000;
- dayz_firstGroup = group player;
- dayz_originalPlayer = player;
- dayz_playerName = "Unknown";
- dayz_sourceBleeding = objNull;
- dayz_clientPreload = false;
- dayz_authed = false;
- dayz_panicCooldown = 0;
- dayz_areaAffect = 2.5;
- dayz_heartBeat = false;
- dayzClickTime = 0;
- dayz_spawnDelay = 120;
- dayz_spawnWait = -120;
- dayz_lootDelay = 3;
- dayz_lootWait = -300;
- dayz_spawnZombies = 0;
- //used to count global zeds around players
- dayz_CurrentZombies = 0;
- //Used to limit overall zed counts
- dayz_maxCurrentZeds = 0;
- dayz_inVehicle = false;
- dayz_Magazines = [];
- dayzGearSave = false;
- dayz_unsaved = false;
- DZE_ActionInProgress = false;
- dayz_scaleLight = 0;
- dayzDebug = false;
- dayzState = -1;
- //uiNamespace setVariable ['DAYZ_GUI_display',displayNull];
- //if (uiNamespace getVariable ['DZ_displayUI', 0] == 2) then {
- // dayzDebug = true;
- //};
- // DayZ Epoch Client only variables
- if(isNil "DZE_AllowForceSave") then {
- DZE_AllowForceSave = false;
- };
- if(isNil "DZE_AllowCargoCheck") then {
- DZE_AllowCargoCheck = true;
- };
- if(isNil "DZE_ForceNameTags") then {
- DZE_ForceNameTags = false;
- };
- if(isNil "DZE_ForceNameTagsOff") then {
- DZE_ForceNameTagsOff = false;
- };
- if(isNil "DZE_HaloJump") then {
- DZE_HaloJump = true;
- };
- if(isNil "DZE_AntiWallLimit") then {
- DZE_AntiWallLimit = 1;
- };
- if(isNil "DZE_requireplot") then {
- DZE_requireplot = 1;
- };
- if(isNil "DZE_R3F_WEIGHT") then {
- DZE_R3F_WEIGHT = true;
- };
- DZE_AntiWallCounter = 0;
- DZE_FreshSpawn = false;
- DZE_myHaloVehicle = objNull;
- dayz_myLiftVehicle = objNull;
- DZE_Friends = [];
- DZE_CanPickup = true;
- DZE_Q = false;
- DZE_Z = false;
- DZE_Q_alt = false;
- DZE_Z_alt = false;
- DZE_Q_ctrl = false;
- DZE_Z_ctrl = false;
- DZE_5 = false;
- DZE_4 = false;
- DZE_6 = false;
- DZE_cancelBuilding = false;
- DZE_PZATTACK = false;
- DZE_trees = ["t_picea2s_snow.p3d","b_corylus.p3d","t_quercus3s.p3d","t_larix3s.p3d","t_pyrus2s.p3d","str_briza_kriva.p3d","dd_borovice.p3d","les_singlestrom_b.p3d","les_singlestrom.p3d","smrk_velky.p3d","smrk_siroky.p3d","smrk_maly.p3d","les_buk.p3d","str krovisko vysoke.p3d","str_fikovnik_ker.p3d","str_fikovnik.p3d","str vrba.p3d","hrusen2.p3d","str dub jiny.p3d","str lipa.p3d","str briza.p3d","p_akat02s.p3d","jablon.p3d","p_buk.p3d","str_topol.p3d","str_topol2.p3d","p_osika.p3d","t_picea3f.p3d","t_picea2s.p3d","t_picea1s.p3d","t_fagus2w.p3d","t_fagus2s.p3d","t_fagus2f.p3d","t_betula1f.p3d","t_betula2f.p3d","t_betula2s.p3d","t_betula2w.p3d","t_alnus2s.p3d","t_acer2s.p3d","t_populus3s.p3d","t_quercus2f.p3d","t_sorbus2s.p3d","t_malus1s.p3d","t_salix2s.p3d","t_picea1s_w.p3d","t_picea2s_w.p3d","t_ficusb2s_ep1.p3d","t_populusb2s_ep1.p3d","t_populusf2s_ep1.p3d","t_amygdalusc2s_ep1.p3d","t_pistacial2s_ep1.p3d","t_pinuse2s_ep1.p3d","t_pinuss3s_ep1.p3d","t_prunuss2s_ep1.p3d","t_pinusn2s.p3d","t_pinusn1s.p3d","t_pinuss2f.p3d","t_poplar2f_dead_pmc.p3d","misc_torzotree_pmc.p3d","misc_burnspruce_pmc.p3d","brg_cocunutpalm8.p3d","brg_umbrella_acacia01b.p3d","brg_jungle_tree_canopy_1.p3d","brg_jungle_tree_canopy_2.p3d","brg_cocunutpalm4.p3d","brg_cocunutpalm3.p3d","palm_01.p3d","palm_02.p3d","palm_03.p3d","palm_04.p3d","palm_09.p3d","palm_10.p3d","brg_cocunutpalm2.p3d","brg_jungle_tree_antiaris.p3d","brg_cocunutpalm1.p3d","str habr.p3d"];
- DZE_TEMP_treedmg = 1;
- DZE_Surrender = false;
- DZE_Quarantine = false;
- DZE_InRadiationZone = false;
- DZE_SaveTime = 30;
- };
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