Advertisement
Guest User

Epochconfig.hpp

a guest
May 29th, 2015
51
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.36 KB | None | 0 0
  1. StorageSlotsLimit = 2500; // Max storage slots allowed. Warning! Higher the number lower performance.
  2. BuildingSlotsLimit = 2500; // Max building slots allowed. Warning! Higher the number lower performance.
  3.  
  4. // Time based
  5. StaticDateTime[] = {2035,6,10,7,0}; // {0,0,0,8,0} would forces the server to start at 8am each time it is started while allowing the year, month and day to stay real time. Any values left at 0 will result in no change.
  6. timeDifference = 0; // Server uses real time this will allow you to offset just the hour.
  7. timeMultiplier = 4; // Sets a time multiplier for in-game time. The command range is now capped at 0.1 - 120 to avoid performance problems.
  8. lootMultiplier = 1; // 1 = max loot bias
  9. // Events
  10. WeatherChangeTime = 1200; // This controls how fast the weather changes as well as how fast shipping containers and earthquakes happen.
  11. WeatherStaticForecast[] = {}; // Default: {75.5,0,{0,0,0},0,{0,0}}; // Clear day; {19,1,{1,1,40},1,{5,5}}; // Cold Foggy Rainy Overcast Windy; Format: {temp <scalar>,rain <scalar>,fog <array>,overcast <scalar>,wind <array>}
  12. events[] = {
  13. { 3600, "CarnivalSpawner" }, // SECOND <scalar>, EVENT <string>
  14. { 1200, "EarthQuake" },
  15. { 1200, "ContainerSpawner" },
  16. { 300, "PlantSpawner" } //No comma on last Entry
  17. };
  18.  
  19. // Antagonists
  20. antagonistChanceTrash = 0.29; //9% chance when player loot a trash object
  21. antagonistChancePDeath = 0.33; //33% chance when player was killed from a other player (selfkill doesn't count)
  22. antagonistChanceLoot = 0.29; //9% chance when player click "SEARCH" on a loot object
  23.  
  24. // Player Related
  25. cloneCost = 100; // debt incurred on player death
  26.  
  27. // vehicles - Max vehicle slots is calculated from per vehicle limits below. Warning! Higher the number lower the performance.
  28. vehicleLockTime = 259200; // Controls how many seconds it takes to allow another person/group to unlock vehicle.
  29. allowedVehiclesList[] = {
  30. {"C_Offroad_01_EPOCH",20},
  31. {"C_Quadbike_01_EPOCH",0},
  32. {"C_Hatchback_01_EPOCH",0},
  33. {"C_Hatchback_02_EPOCH",0},
  34. {"C_SUV_01_EPOCH",0},
  35. {"C_Rubberboat_EPOCH",0},
  36. {"C_Rubberboat_02_EPOCH",0},
  37. {"C_Rubberboat_03_EPOCH",0},
  38. {"C_Rubberboat_04_EPOCH",0},
  39. {"C_Van_01_box_EPOCH",0},
  40. {"C_Van_01_transport_EPOCH",0},
  41. {"C_Boat_Civil_01_EPOCH",0},
  42. {"C_Boat_Civil_01_police_EPOCH",0},
  43. {"C_Boat_Civil_01_rescue_EPOCH",0},
  44. {"B_Heli_Light_01_EPOCH",10},
  45. {"B_SDV_01_EPOCH",0},
  46. {"B_MRAP_01_EPOCH",10},
  47. {"O_MRAP_02_F",10},
  48. {"I_MRAP_03_F",10},
  49. {"B_MRAP_01_hmg_F",10},
  50. {"I_MRAP_03_hmg_F",10},
  51. {"B_Heli_Transport_01_camo_F",5},
  52. {"O_MRAP_02_hmg_F",10},
  53. {"O_G_Offroad_01_armed_F",10},
  54. {"B_Truck_01_transport_EPOCH",0},
  55. {"B_Truck_01_covered_EPOCH",0},
  56. {"B_Truck_01_mover_EPOCH",0},
  57. {"B_Truck_01_box_EPOCH",0},
  58. {"O_Truck_02_covered_EPOCH",0},
  59. {"O_Truck_02_transport_EPOCH",0},
  60. {"O_Truck_03_covered_EPOCH",0},
  61. {"O_Truck_02_box_EPOCH",0},
  62. {"I_Heli_light_03_unarmed_EPOCH",3},
  63. {"O_Heli_Light_02_unarmed_EPOCH",3},
  64. {"I_Heli_Transport_02_EPOCH",3},
  65. {"O_Heli_Transport_04_EPOCH",3},
  66. {"O_Heli_Transport_04_bench_EPOCH",3},
  67. {"O_Heli_Transport_04_box_EPOCH",3},
  68. {"O_Heli_Transport_04_covered_EPOCH",3},
  69. {"B_Heli_Transport_03_unarmed_EPOCH",3},
  70. {"jetski_epoch",0},
  71. {"K01",0},
  72. {"K02",0},
  73. {"K03",0},
  74. {"K04",0},
  75. {"ebike_epoch",0},
  76. {"mosquito_epoch",0}
  77. };
  78.  
  79. // Traders
  80. taxRate = 0.1; // controls the price increase for purchases
  81. starterTraderItems[] = {{"wolf_mask_epoch","pkin_mask_epoch","ItemWatch","ItemCompass","ItemGPS","Binocular","Rangefinder","ruger_pistol_epoch","1911_pistol_epoch","hgun_ACPC2_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","hgun_Rook40_F","hgun_Pistol_Signal_F","hgun_PDW2000_F","SMG_02_F","SMG_01_F","10rnd_22X44_magazine","9rnd_45X88_magazine","9Rnd_45ACP_Mag","30Rnd_45ACP_Mag_SMG_01","30Rnd_45ACP_Mag_SMG_01_Tracer_Green","6Rnd_GreenSignal_F","6Rnd_RedSignal_F","16Rnd_9x21_Mag","30Rnd_9x21_Mag","6Rnd_45ACP_Cylinder","30Rnd_556x45_Stanag","30Rnd_556x45_Stanag_Tracer_Red","30Rnd_556x45_Stanag_Tracer_Green","30Rnd_556x45_Stanag_Tracer_Yellow","20Rnd_556x45_UW_mag","30Rnd_65x39_caseless_green_mag_Tracer","30Rnd_65x39_caseless_green","30Rnd_65x39_caseless_mag","30Rnd_65x39_caseless_mag_Tracer","100Rnd_65x39_caseless_mag","100Rnd_65x39_caseless_mag_Tracer","200Rnd_65x39_cased_Box","200Rnd_65x39_cased_Box_Tracer","20Rnd_762x51_Mag","5Rnd_127x108_Mag","5Rnd_127x108_APDS_Mag","7Rnd_408_Mag","arifle_Mk20_F","arifle_Mk20_plain_F","arifle_Mk20C_F","arifle_Mk20_GL_F","arifle_Mk20C_plain_F","arifle_Mk20_GL_plain_F","arifle_TRG20_F","arifle_TRG21_F","arifle_TRG21_GL_F","arifle_SDAR_F","arifle_Katiba_F","arifle_Katiba_C_F","arifle_Katiba_GL_F","arifle_MX_F","arifle_MXC_F","arifle_MX_GL_F","arifle_MXM_F","arifle_MX_SW_F","arifle_MX_Black_F","arifle_MXC_Black_F","arifle_MX_GL_Black_F","arifle_MXM_Black_F","arifle_MX_SW_Black_F","LMG_Mk200_F","LMG_Zafir_F","srifle_DMR_01_F","srifle_EBR_F","srifle_LRR_F","srifle_GM6_F","muzzle_snds_H","muzzle_snds_L","muzzle_snds_B","muzzle_snds_H_MG","optic_Arco","optic_Hamr","optic_Aco","optic_MRD","optic_ACO_grn","optic_MRCO","optic_LRPS","optic_SOS","optic_DMS","acc_flashlight","optic_Holosight","optic_Nightstalker","optic_tws","optic_tws_mg","optic_Yorris","optic_AMS","optic_AMS_khk","optic_AMS_snd","optic_KHS_blk","optic_KHS_hex","optic_KHS_old","optic_KHS_tan","muzzle_snds_M","muzzle_snds_acp","muzzle_snds_338_black","muzzle_snds_338_green","muzzle_snds_93mmg","muzzle_snds_93mmg_tan","bipod_01_F_snd","bipod_01_F_blk","bipod_01_F_mtp","bipod_02_F_blk","bipod_02_F_tan","bipod_02_F_hex","bipod_03_F_blk","bipod_03_F_oli","30Rnd_762x39_Mag","m16_EPOCH","m16Red_EPOCH","m4a3_EPOCH","m249_EPOCH","m249Tan_EPOCH","AKM_EPOCH","M14_EPOCH","M14Grn_EPOCH","m107_EPOCH","m107Tan_EPOCH","10Rnd_93x64_DMR_05_Mag","10Rnd_338_Mag","10Rnd_127x54_Mag","150Rnd_93x64_Mag","130Rnd_338_Mag","srifle_DMR_03_F","srifle_DMR_03_khaki_F","srifle_DMR_03_tan_F","srifle_DMR_03_multicam_F","srifle_DMR_03_woodland_F","srifle_DMR_06_camo_F","srifle_DMR_06_olive_F","srifle_DMR_02_F","srifle_DMR_02_camo_F","srifle_DMR_02_sniper_F","srifle_DMR_05_blk_F","srifle_DMR_05_hex_F","srifle_DMR_05_tan_f","srifle_DMR_04_Tan_F","MMG_01_hex_F","MMG_01_tan_F","MMG_02_camo_F","MMG_02_black_F","MMG_02_sand_F","sr25_epoch","l85a2_epoch","l85a2_pink_epoch","l85a2_ugl_epoch","Elcan_epoch","Elcan_reflex_epoch","muzzle_sr25S_epoch","H_2_EPOCH","V_19_EPOCH","V_20_EPOCH","V_36_EPOCH","U_Wetsuit_uniform","U_Camo_uniform","U_ghillie1_uniform","U_ghillie2_uniform","EnergyPack","EnergyPackLg","Pelt_EPOCH","ItemCorrugated","ItemCorrugatedLg","PaintCanBlk","PaintCanBlu","PaintCanBrn","PaintCanGrn","PaintCanOra","PaintCanPur","PaintCanRed","PaintCanTeal","PaintCanYel","U_ghillie3_uniform","V_38_EPOCH","V_39_EPOCH","Towelette","HeatPack","ColdPack","FAK","ItemCoolerE","SnakeMeat_EPOCH","CookedRabbit_EPOCH","CookedChicken_EPOCH","CookedGoat_EPOCH","CookedSheep_EPOCH","FoodMeeps","FoodSnooter","ItemSodaRbull","ItemSodaOrangeSherbet","ItemSodaPurple","ItemSodaMocha","ItemSodaBurst","FoodWalkNSons","MortarBucket", "CinderBlocks", "VehicleRepair", "CircuitParts","PartPlankPack"},{5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5,5}}; // Starter Items for fresh spawned trader first array is classnames second is quantity.
  82. NPCSlotsLimit = 4; // Max number of traders static or dynamic. Warning! Higher the number lower performance.
  83. forceStaticTraders = true; // disables traders moving from work to home
  84.  
  85. // Markers
  86. SHOW_TRADERS = true; // Show locations of traders
  87. SHOW_JAMMERS = false; // Shows location of base jammers
  88. SHOW_BOATLOOT = true; // Shows the location of shipwreck loot
  89. DEBUG_VEH = false; // DEBUG ONLY used to debug spawing of vehicles
  90.  
  91. // Hive Related
  92. expiresBuilding = "604800"; // expiration date in seconds for buildings
  93. expiresPlayer = "2592000"; // expiration date in seconds for players
  94. expiresBank = "7776000"; // expiration date in seconds for players bank
  95. expiresVehicle = "604800"; // expiration date in seconds for vehicles
  96. expiresAIdata = "604800"; // expiration date in seconds for NPC Trader inventory
  97. hiveAsync = true; // true = asynchronous hive calls (non blocking), false = synchronous hive calls (blocking)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement