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- // Decompiled with JetBrains decompiler
- // Type: nevManager.MemoryReader
- // Assembly: nevManager, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- // MVID: FF037D29-2D7B-465E-89C1-D21D9AE4EA81
- // Assembly location: C:\Users\nicki\Desktop\Trigger\RealDeal\EasyMemory\bin\Release\nevManager.dll
- using EasyMemory.MemoryClass;
- using EasyMemory.MemoryClass.Magic;
- using System;
- using System.Windows.Forms;
- namespace nevManager
- {
- public class MemoryReader
- {
- private static readonly BlackMagic _memory = new BlackMagic();
- public static Process CSGOProcess = new Process();
- public BlackMagic Memory
- {
- get
- {
- try
- {
- return MemoryReader._memory;
- }
- catch (Exception ex)
- {
- int num = (int) MessageBox.Show("BlackMagic Memory: " + (object) ex);
- return new BlackMagic();
- }
- }
- }
- public MemoryReader()
- {
- if (nevManager.Memory.CSGOProcess.ProcessId <= 0 || this.Memory.IsProcessOpen && this.Memory.ProcessId == nevManager.Memory.CSGOProcess.ProcessId)
- return;
- this.Memory.OpenProcessAndThread(nevManager.Memory.CSGOProcess.ProcessId);
- }
- }
- }
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