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- 01[23:14] <Alerderna> oya, Haven hasn't been discovered yet, was just notifying you 'bout it
- [23:15] <Spark_Chaser> Yeah. Question, how have they survived the winter in the mountains, which is a rugged, difficult to farm terrain with temperatures even lower than ours?
- [23:15] <Spark_Chaser> I'm not challenging, I just know others are gonna ask, and I want you to be ready with an answer
- 01[23:16] <Alerderna> Abundance of wild animals, so they make their own shiz, and the abundance of pine trees close by. They also have a mediocre green house set up. Not anything fancy, but something that can make do. Plus, all the harvests they go through during the year.
- 01[23:16] <Alerderna> Every aspect has been covered hue. Ask away.
- [23:17] <Spark_Chaser> What is this "Stance" I see in the Haven map?
- 01[23:18] <Alerderna> Kind of like community bunk houses things combined with what ever infrastructure thingy.
- [23:20] <Spark_Chaser> I don't actually see this greenhouse on the map...
- 01[23:21] <Alerderna> That's a thing BIR forgot to add hue.
- [23:21] <Spark_Chaser> Got it. When I get about to making the map of haven, I'll put it in.
- 01[23:21] <Alerderna> The greenhouse isn't big by any means, just enough to feed the current pop count of 40.
- [23:21] <Spark_Chaser> BIR... Do I know him?
- 01[23:21] <Alerderna> A.K.A., Curiosity.
- [23:21] <Spark_Chaser> Ah!
- [23:23] <Spark_Chaser> K, so I'm most likely going to go with the location north of Pleasant Valley, just west of the river. That's the most logical spot, since it is close to the river. I am assuming that their valley hideaway is why the Invasion didn't bother them?
- 01[23:23] <Alerderna> aye.
- [23:24] <Spark_Chaser> 40 is a tiny community...
- [23:24] <Spark_Chaser> How long have they been there?
- 01[23:24] <Alerderna> Indeed. Original plan was 60-80, but it got bumped down to that. And, hang on, lemme dig up the Pastebin
- 01[23:27] <Alerderna> http://pastebin.com/Etpw3KRX
- [23:28] <Spark_Chaser> Loading
- 01[23:28] <Alerderna> That's the original discussion between NukePone and I. A lot of changes have been made, tho.
- [23:29] <Spark_Chaser> I see
- [23:34] <Spark_Chaser> I have a plotline that might be made slightly difficult by them being in the region too long, that's why I'm asking. If they've been here forever, it might be a problem. A semi-nomadic group of 40 however...
- Session Close: Sat Dec 21 23:35:38 2013
- Session Start: Sat Dec 21 23:35:38 2013
- Session Ident: Spark_Chaser
- 01[23:36] <Aler> One of the original thoughts was >the odd pone gets lost >comes across said village >can stay for 2-3 days to rest their weary bones | type thing.
- [23:36] <Spark_Chaser> So, It's like the last chance gas station hidden in the mountain pass?
- 01[23:36] <Aler> kinda yeah.
- 01[23:37] <Aler> Thinkan of something to tie it in? 'Cause Nova was also planning out doing a Mountain Arc thingy.
- [23:38] <Spark_Chaser> Explains its tiny numbers. It's like our hillbilly cousins up north. How adventurous are they? My arc is something different, but involves something hidden in a mountain. If they're too adventurous, it might screw with it.
- 01[23:39] <Alerderna> Well adventurous enough to wander into our hunting grounds to further scout.
- [23:41] <Spark_Chaser> ...What about the tops of the mountains?
- 01[23:41] <Alerderna> Up for interpretation, I guess.
- [23:42] <Spark_Chaser> Then that just brings me back to how long would you imagine they've been here? Ten, Fifty, Hundred years?
- 01[23:45] <Alerderna> Well, pre-4C yes. So, ahm, abiding by what's currently in the Pastebin, I'd say 40-50 years sounds about right.
- 01[23:46] <Alerderna> I think, maybe, they're there because their ancestors parents, grandparents, greatgrandparents, what have you were explorers and survivalists that might have gotten lost, turned around, or trapped, and ended up establishing that area as a temporary shelter. Maybe after trying to find their way, they kept getting lost and retreated back there, eventually giving up and setting it up as a town. Their current scouts might have noticed some of the closer colonies popping up, but never took much note of it.
- 01[23:46] <Alerderna> ^ That being from the Pastebin.
- [23:46] <Spark_Chaser> K. Could we have a myth added into their folklore?
- 01[23:48] <Alerderna> Sure. Prolly gunna hafta take it to #fourcannon-plan too so things can be Pastebinned and posted in the thread, 'cause that's what people crave, apparently.
- [23:49] <Spark_Chaser> K, Then let me put this to you first, since I don't want it getting out a huge amount just yet.
- [23:49] <Spark_Chaser> I like to play my plot close to my chest.
- [23:49] <Spark_Chaser> They believe that the Towering Mountain is haunted by the angry ghost of an old stallion. Because of Old Scratchbeard's (the ghost's) warnings, they refuse to go anywhere near it.
- [23:51] <Spark_Chaser> What do you think?
- 01[23:53] <Alerderna> Hmm... I do like it meself. Though the majority of VillageQuest, I'm trying to keep it light-hearted and whimsical. How do you think it could be approached from an IC perspective if the PC's inquire more about the area?
- [23:55] <Spark_Chaser> I'm actually trying to keep the PC's ad NPC's away until I get to do "Starcrossed". I'm planning on hiding something there to explore.
- 01[23:57] <Alerderna> Ah, I see
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