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Oct 29th, 2013
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  1. 19:53:40: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
  2. 19:53:40: -------------------------------
  3. 19:53:40: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
  4. 19:53:40: CPU Speed: 3502MHz
  5. 19:53:40: Physical Memory: 4095MB Total, 4095MB Free
  6. 19:53:40: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 19:53:40: monitor 1: pos={0, 0}, size={1920, 1200}
  8. 19:53:40: monitor 2: pos={-1920, 0}, size={1920, 1200}
  9. 19:53:40: Windows Version: 6.1 Build 7601 S
  10. 19:53:40: Aero is Enabled
  11. 19:53:40: -------------------------------
  12. 19:53:40: OBS Modules:
  13. 19:53:40: Base Address Module
  14. 19:53:40: 01340000 OBS.exe
  15. 19:53:40: 6AB80000 OBSApi.dll
  16. 19:53:40: 710C0000 DShowPlugin.dll
  17. 19:53:40: 6A950000 GraphicsCapture.dll
  18. 19:53:40: 6A930000 NoiseGate.dll
  19. 19:53:40: 6A910000 PSVPlugin.dll
  20. 19:53:40: ------------------------------------------
  21. 19:53:40: Adapter 1
  22. 19:53:40: Video Adapter: AMD Radeon HD 7900 Series
  23. 19:53:40: Video Adapter Dedicated Video Memory: 3202523136
  24. 19:53:40: Video Adapter Shared System Memory: 1092378624
  25. 19:53:40: Video Adapter Output 1: pos={0, 0}, size={1920, 1200}, attached=true
  26. 19:53:40: Video Adapter Output 2: pos={-1920, 0}, size={1920, 1200}, attached=true
  27. 19:53:40: =====Stream Start: 2013-10-29, 19:53:40===============================================
  28. 19:53:40: Multithreaded optimizations: On
  29. 19:53:40: Base resolution: 1920x1200
  30. 19:53:40: Output resolution: 1280x800
  31. 19:53:40: ------------------------------------------
  32. 19:53:40: Loading up D3D10 on AMD Radeon HD 7900 Series...
  33. 19:53:40: ------------------------------------------
  34. 19:53:40: Audio Format: 48000hz
  35. 19:53:40: Playback device {0.0.0.00000000}.{167dee14-118b-4a84-aa0d-317b91320a41}
  36. 19:53:40: ------------------------------------------
  37. 19:53:40: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  38. 19:53:40: ------------------------------------------
  39. 19:53:40: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  40. 19:53:40: ------------------------------------------
  41. 19:53:40: Audio Encoding: AAC
  42. 19:53:40: bitrate: 128
  43. 19:53:40: Using text output
  44. 19:53:40: Using graphics capture
  45. 19:53:40: Scene buffering time set to 400
  46. 19:53:40: ------------------------------------------
  47. 19:53:40: Video Encoding: x264
  48. 19:53:40: fps: 30
  49. 19:53:40: width: 1280, height: 800
  50. 19:53:40: preset: veryfast
  51. 19:53:40: profile: high
  52. 19:53:40: keyint: 60
  53. 19:53:40: CBR: yes
  54. 19:53:40: CFR: yes
  55. 19:53:40: max bitrate: 2500
  56. 19:53:40: buffer size: 2500
  57. 19:53:40: ------------------------------------------
  58. 19:53:40: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
  59. 19:53:40: MMDeviceAudioSource: Frequency for device 'Microphone (ASTRO Gaming USB MixAmp)' is 176400, samples per sec is 44100
  60. 19:53:42: SharedTexCapture hooked
  61. 19:53:44: Total frames encoded: 103, total frames duplicated: 14 (13.59%)
  62. 19:53:44: Total frames rendered: 98, number of late frames: 3 (3.06%) (it's okay for some frames to be late)
  63. 19:53:44:
  64. 19:53:44: Profiler time results:
  65. 19:53:44:
  66. 19:53:44: ==============================================================
  67. 19:53:44: video thread frame - [100%] [avg time: 6.804 ms] [children: 22.5%] [unaccounted: 77.5%]
  68. 19:53:44: | scene->Preprocess - [0.647%] [avg time: 0.044 ms]
  69. 19:53:44: | GPU download and conversion - [21.9%] [avg time: 1.489 ms] [children: 17.5%] [unaccounted: 4.37%]
  70. 19:53:44: | | flush - [17.3%] [avg time: 1.177 ms]
  71. 19:53:44: | | CopyResource - [0.191%] [avg time: 0.013 ms]
  72. 19:53:44: | | conversion to 4:2:0 - [0.0294%] [avg time: 0.002 ms]
  73. 19:53:44: Convert444Threads - [100%] [avg time: 0.431 ms] [children: 98.4%] [unaccounted: 1.62%]
  74. 19:53:44: | Convert444toNV12 - [98.4%] [avg time: 0.424 ms]
  75. 19:53:44: encoder thread frame - [100%] [avg time: 0.839 ms]
  76. 19:53:44: ==============================================================
  77. 19:53:44:
  78. 19:53:44:
  79. 19:53:44: Profiler CPU results:
  80. 19:53:44:
  81. 19:53:44: ==============================================================
  82. 19:53:44: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  83. 19:53:44: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 19:53:44: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 19:53:44: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 19:53:44: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 19:53:44: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 19:53:44: Convert444Threads - [cpu time: avg 0.093 ms, total 15.6 ms] [avg calls per frame: 2]
  89. 19:53:44: | Convert444toNV12 - [cpu time: avg 0.093 ms, total 15.6 ms] [avg calls per frame: 2]
  90. 19:53:44: encoder thread frame - [cpu time: avg 0.171 ms, total 15.6 ms] [avg calls per frame: 1]
  91. 19:53:44: ==============================================================
  92. 19:53:44:
  93. 19:53:44: =====Stream End: 2013-10-29, 19:53:44=================================================
  94. 19:53:44: =====Stream Start: 2013-10-29, 19:53:44===============================================
  95. 19:53:44: Multithreaded optimizations: On
  96. 19:53:44: Base resolution: 1920x1200
  97. 19:53:44: Output resolution: 1280x800
  98. 19:53:44: ------------------------------------------
  99. 19:53:44: Loading up D3D10 on AMD Radeon HD 7900 Series...
  100. 19:53:44: ------------------------------------------
  101. 19:53:44: Audio Format: 48000hz
  102. 19:53:44: Playback device {0.0.0.00000000}.{167dee14-118b-4a84-aa0d-317b91320a41}
  103. 19:53:44: ------------------------------------------
  104. 19:53:44: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  105. 19:53:44: ------------------------------------------
  106. 19:53:44: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  107. 19:53:44: ------------------------------------------
  108. 19:53:44: Audio Encoding: AAC
  109. 19:53:44: bitrate: 128
  110. 19:53:44: Using text output
  111. 19:53:44: Using graphics capture
  112. 19:53:44: Scene buffering time set to 400
  113. 19:53:44: ------------------------------------------
  114. 19:53:44: Video Encoding: x264
  115. 19:53:44: fps: 30
  116. 19:53:44: width: 1280, height: 800
  117. 19:53:44: preset: veryfast
  118. 19:53:44: profile: high
  119. 19:53:44: keyint: 60
  120. 19:53:44: CBR: yes
  121. 19:53:44: CFR: yes
  122. 19:53:44: max bitrate: 2500
  123. 19:53:44: buffer size: 2500
  124. 19:53:44: ------------------------------------------
  125. 19:53:44: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
  126. 19:53:44: MMDeviceAudioSource: Frequency for device 'Microphone (ASTRO Gaming USB MixAmp)' is 176400, samples per sec is 44100
  127. 19:53:45: Total frames encoded: 13, total frames duplicated: 0 (0.00%)
  128. 19:53:45: Total frames rendered: 30, number of late frames: 1 (3.33%) (it's okay for some frames to be late)
  129. 19:53:45:
  130. 19:53:45: Profiler time results:
  131. 19:53:45:
  132. 19:53:45: ==============================================================
  133. 19:53:45: video thread frame - [100%] [avg time: 0.524 ms] [children: 20.6%] [unaccounted: 79.4%]
  134. 19:53:45: | scene->Preprocess - [7.25%] [avg time: 0.038 ms]
  135. 19:53:45: | GPU download and conversion - [13.4%] [avg time: 0.07 ms] [children: 13.4%] [unaccounted: 1.78e-015%]
  136. 19:53:45: | | flush - [11.6%] [avg time: 0.061 ms]
  137. 19:53:45: | | CopyResource - [1.34%] [avg time: 0.007 ms]
  138. 19:53:45: | | conversion to 4:2:0 - [0.382%] [avg time: 0.002 ms]
  139. 19:53:45: Convert444Threads - [100%] [avg time: 0.449 ms] [children: 98.9%] [unaccounted: 1.11%]
  140. 19:53:45: | Convert444toNV12 - [98.9%] [avg time: 0.444 ms]
  141. 19:53:45: encoder thread frame - [100%] [avg time: 0.937 ms]
  142. 19:53:45: ==============================================================
  143. 19:53:45:
  144. 19:53:45:
  145. 19:53:45: Profiler CPU results:
  146. 19:53:45:
  147. 19:53:45: ==============================================================
  148. 19:53:45: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  149. 19:53:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  150. 19:53:45: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  151. 19:53:45: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  152. 19:53:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  153. 19:53:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  154. 19:53:45: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  155. 19:53:45: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  156. 19:53:45: encoder thread frame - [cpu time: avg 1.2 ms, total 15.6 ms] [avg calls per frame: 1]
  157. 19:53:45: ==============================================================
  158. 19:53:45:
  159. 19:53:45: =====Stream End: 2013-10-29, 19:53:45=================================================
  160. 19:53:46: Using fixed low latency mode, factor 20
  161. 19:53:46: =====Stream Start: 2013-10-29, 19:53:46===============================================
  162. 19:53:46: Multithreaded optimizations: On
  163. 19:53:46: Base resolution: 1920x1200
  164. 19:53:46: Output resolution: 1280x800
  165. 19:53:46: ------------------------------------------
  166. 19:53:46: Loading up D3D10 on AMD Radeon HD 7900 Series...
  167. 19:53:46: ------------------------------------------
  168. 19:53:46: Audio Format: 48000hz
  169. 19:53:46: Playback device {0.0.0.00000000}.{167dee14-118b-4a84-aa0d-317b91320a41}
  170. 19:53:46: ------------------------------------------
  171. 19:53:46: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  172. 19:53:46: ------------------------------------------
  173. 19:53:46: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  174. 19:53:46: ------------------------------------------
  175. 19:53:46: Audio Encoding: AAC
  176. 19:53:46: bitrate: 128
  177. 19:53:46: Using text output
  178. 19:53:46: Using graphics capture
  179. 19:53:46: Scene buffering time set to 400
  180. 19:53:46: ------------------------------------------
  181. 19:53:46: Video Encoding: x264
  182. 19:53:46: fps: 30
  183. 19:53:46: width: 1280, height: 800
  184. 19:53:46: preset: veryfast
  185. 19:53:46: profile: high
  186. 19:53:46: keyint: 60
  187. 19:53:46: CBR: yes
  188. 19:53:46: CFR: yes
  189. 19:53:46: max bitrate: 2500
  190. 19:53:46: buffer size: 2500
  191. 19:53:46: ------------------------------------------
  192. 19:53:46: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
  193. 19:53:46: MMDeviceAudioSource: Frequency for device 'Microphone (ASTRO Gaming USB MixAmp)' is 176400, samples per sec is 44100
  194. 19:53:48: Using RTMP service: Twitch / Justin.tv
  195. 19:53:48: Server selection: rtmp://live.justin.tv/app
  196. 19:53:48: Interface: Atheros AR9485 Wireless Network Adapter (802.11, 97 mbps)
  197. 19:53:48: SharedTexCapture hooked
  198. 19:53:48: Completed handshake with rtmp://live.justin.tv/app in 85 ms.
  199. 19:53:49: SO_SNDBUF was at 8192
  200. 19:53:49: SO_SNDBUF is now 65536
  201. 19:54:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 34252 / 335872)
  202. 19:54:01: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 14315 / 335872)
  203. 19:54:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 2097152 (buffer: 175110 / 335872)
  204. 19:54:31: RTMPPublisher::SocketLoop: Stalled for 7743 ms to write 18659 bytes (buffer: 316863 / 335872), unstable connection?
  205. 19:54:37: Total frames encoded: 1511, total frames duplicated: 13 (0.86%)
  206. 19:54:37: Total frames rendered: 1506, number of late frames: 4 (0.27%) (it's okay for some frames to be late)
  207. 19:54:42: RTMPPublisher::SocketLoop: Stalled for 7438 ms to write 18659 bytes (buffer: 313711 / 335872), unstable connection?
  208. 19:55:28: RTMPPublisher::SocketLoop: Stalled for 32614 ms to write 18659 bytes (buffer: 272785 / 335872), unstable connection?
  209. 19:55:30: RTMPPublisher::SocketLoop: Graceful loop exit
  210. 19:55:45: Average send payload: 17532 bytes, average send interval: 172 ms
  211. 19:55:45: Number of times waited to send: 203, Waited for a total of 701434 bytes
  212. 19:55:45: Number of b-frames dropped: 331 (23%), Number of p-frames dropped: 344 (24%), Total 675 (47%)
  213. 19:55:45: Number of bytes sent: 10273814
  214. 19:55:45:
  215. 19:55:45: Profiler time results:
  216. 19:55:45:
  217. 19:55:45: ==============================================================
  218. 19:55:45: video thread frame - [100%] [avg time: 0.907 ms] [children: 15.2%] [unaccounted: 84.8%]
  219. 19:55:45: | scene->Preprocess - [0.221%] [avg time: 0.002 ms]
  220. 19:55:45: | GPU download and conversion - [15%] [avg time: 0.136 ms] [children: 6.17%] [unaccounted: 8.82%]
  221. 19:55:45: | | flush - [5.29%] [avg time: 0.048 ms]
  222. 19:55:45: | | CopyResource - [0.662%] [avg time: 0.006 ms]
  223. 19:55:45: | | conversion to 4:2:0 - [0.221%] [avg time: 0.002 ms]
  224. 19:55:45: Convert444Threads - [100%] [avg time: 0.406 ms] [children: 99%] [unaccounted: 0.985%]
  225. 19:55:45: | Convert444toNV12 - [99%] [avg time: 0.402 ms]
  226. 19:55:45: encoder thread frame - [100%] [avg time: 0.742 ms]
  227. 19:55:45: ==============================================================
  228. 19:55:45:
  229. 19:55:45:
  230. 19:55:45: Profiler CPU results:
  231. 19:55:45:
  232. 19:55:45: ==============================================================
  233. 19:55:45: video thread frame - [cpu time: avg 0.02 ms, total 31.2 ms] [avg calls per frame: 1]
  234. 19:55:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  235. 19:55:45: | GPU download and conversion - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
  236. 19:55:45: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  237. 19:55:45: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  238. 19:55:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  239. 19:55:45: Convert444Threads - [cpu time: avg 0.057 ms, total 171.6 ms] [avg calls per frame: 2]
  240. 19:55:45: | Convert444toNV12 - [cpu time: avg 0.057 ms, total 171.6 ms] [avg calls per frame: 2]
  241. 19:55:45: encoder thread frame - [cpu time: avg 0.01 ms, total 15.6 ms] [avg calls per frame: 1]
  242. 19:55:45: ==============================================================
  243. 19:55:45:
  244. 19:55:45: =====Stream End: 2013-10-29, 19:55:45=================================================
  245. 19:55:59: Using fixed low latency mode, factor 20
  246. 19:55:59: =====Stream Start: 2013-10-29, 19:55:59===============================================
  247. 19:55:59: Multithreaded optimizations: On
  248. 19:55:59: Base resolution: 1920x1200
  249. 19:55:59: Output resolution: 1280x800
  250. 19:55:59: ------------------------------------------
  251. 19:55:59: Loading up D3D10 on AMD Radeon HD 7900 Series...
  252. 19:55:59: ------------------------------------------
  253. 19:55:59: Audio Format: 48000hz
  254. 19:55:59: Playback device {0.0.0.00000000}.{167dee14-118b-4a84-aa0d-317b91320a41}
  255. 19:55:59: ------------------------------------------
  256. 19:55:59: Using desktop audio input: Speakers (ASTRO Gaming USB MixAmp)
  257. 19:55:59: ------------------------------------------
  258. 19:55:59: Using auxilary audio input: Microphone (ASTRO Gaming USB MixAmp)
  259. 19:55:59: ------------------------------------------
  260. 19:55:59: Audio Encoding: AAC
  261. 19:55:59: bitrate: 128
  262. 19:55:59: Using text output
  263. 19:55:59: Using graphics capture
  264. 19:55:59: Scene buffering time set to 400
  265. 19:55:59: ------------------------------------------
  266. 19:55:59: Video Encoding: x264
  267. 19:55:59: fps: 30
  268. 19:55:59: width: 1280, height: 800
  269. 19:55:59: preset: veryfast
  270. 19:55:59: profile: high
  271. 19:55:59: keyint: 60
  272. 19:55:59: CBR: yes
  273. 19:55:59: CFR: yes
  274. 19:55:59: max bitrate: 2200
  275. 19:55:59: buffer size: 2200
  276. 19:55:59: ------------------------------------------
  277. 19:55:59: MMDeviceAudioSource: Frequency for device 'Speakers (ASTRO Gaming USB MixAmp)' is 352800, samples per sec is 44100
  278. 19:55:59: MMDeviceAudioSource: Frequency for device 'Microphone (ASTRO Gaming USB MixAmp)' is 176400, samples per sec is 44100
  279. 19:55:59: SharedTexCapture hooked
  280. 19:56:01: Using RTMP service: Twitch / Justin.tv
  281. 19:56:01: Server selection: rtmp://live.justin.tv/app
  282. 19:56:01: Interface: Atheros AR9485 Wireless Network Adapter (802.11, 97 mbps)
  283. 19:56:01: Completed handshake with rtmp://live.justin.tv/app in 80 ms.
  284. 19:56:01: GraphicsCaptureSource::NewCapture: eliminating old capture
  285. 19:56:01: SharedTexCapture hooked
  286. 19:56:02: SO_SNDBUF was at 8192
  287. 19:56:02: SO_SNDBUF is now 65536
  288. 19:56:10: RTMPPublisher::SocketLoop: Stalled for 6578 ms to write 16554 bytes (buffer: 278937 / 297984), unstable connection?
  289. 19:56:14: RTMPPublisher::SocketLoop: Stalled for 1769 ms to write 16554 bytes (buffer: 280113 / 297984), unstable connection?
  290. 19:56:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 295266 / 297984)
  291. 19:57:06: Total frames encoded: 2003, total frames duplicated: 22 (1.10%)
  292. 19:57:06: Total frames rendered: 1998, number of late frames: 4 (0.20%) (it's okay for some frames to be late)
  293. 19:57:13: RTMPPublisher::SocketLoop: Graceful loop exit
  294. 19:57:14: Average send payload: 16483 bytes, average send interval: 139 ms
  295. 19:57:14: Number of times waited to send: 458, Waited for a total of 1633493 bytes
  296. 19:57:14: Number of b-frames dropped: 820 (43%), Number of p-frames dropped: 958 (50%), Total 1778 (92%)
  297. 19:57:14: Number of bytes sent: 8307581
  298. 19:57:14:
  299. 19:57:14: Profiler time results:
  300. 19:57:14:
  301. 19:57:14: ==============================================================
  302. 19:57:14: video thread frame - [100%] [avg time: 1.19 ms] [children: 15.1%] [unaccounted: 84.9%]
  303. 19:57:14: | scene->Preprocess - [0.168%] [avg time: 0.002 ms]
  304. 19:57:14: | GPU download and conversion - [15%] [avg time: 0.178 ms] [children: 9.08%] [unaccounted: 5.88%]
  305. 19:57:14: | | flush - [8.32%] [avg time: 0.099 ms]
  306. 19:57:14: | | CopyResource - [0.588%] [avg time: 0.007 ms]
  307. 19:57:14: | | conversion to 4:2:0 - [0.168%] [avg time: 0.002 ms]
  308. 19:57:14: Convert444Threads - [100%] [avg time: 0.411 ms] [children: 99%] [unaccounted: 0.973%]
  309. 19:57:14: | Convert444toNV12 - [99%] [avg time: 0.407 ms]
  310. 19:57:14: encoder thread frame - [100%] [avg time: 0.743 ms]
  311. 19:57:14: ==============================================================
  312. 19:57:14:
  313. 19:57:14:
  314. 19:57:14: Profiler CPU results:
  315. 19:57:14:
  316. 19:57:14: ==============================================================
  317. 19:57:14: video thread frame - [cpu time: avg 0.023 ms, total 46.8 ms] [avg calls per frame: 1]
  318. 19:57:14: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  319. 19:57:14: | GPU download and conversion - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  320. 19:57:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  321. 19:57:14: | | CopyResource - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  322. 19:57:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  323. 19:57:14: Convert444Threads - [cpu time: avg 0.07 ms, total 280.801 ms] [avg calls per frame: 2]
  324. 19:57:14: | Convert444toNV12 - [cpu time: avg 0.07 ms, total 280.801 ms] [avg calls per frame: 2]
  325. 19:57:14: encoder thread frame - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  326. 19:57:14: ==============================================================
  327. 19:57:14:
  328. 19:57:14: =====Stream End: 2013-10-29, 19:57:14=================================================
  329.  
  330.  
  331. Last game capture log:
  332. 2013-10-29, 19:53:40: we're booting up:
  333. 19:53:40: D3D9 Present
  334. 19:53:40: NV Capture available
  335. 19:53:40: FBO available
  336. 19:53:40: GL Present
  337. 19:53:40: (half life scientist) everything.. seems to be in order
  338. 19:53:42: D3D9EndScene called
  339. 19:53:42: D3DPRESENT_PARAMETERS {
  340. 19:53:42: BackBufferWidth: 1920
  341. 19:53:42: BackBufferHeight: 1200
  342. 19:53:42: BackBufferFormat: D3DFMT_A8R8G8B8
  343. 19:53:42: BackBufferCount: 1
  344. 19:53:42: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  345. 19:53:42: MultiSampleQuality: 0
  346. 19:53:42: SwapEffect: D3DSWAPEFFECT_DISCARD
  347. 19:53:42: hDeviceWindow: 1770774
  348. 19:53:42: Windowed: false
  349. 19:53:42: EnableAutoDepthStencil: false
  350. 19:53:42: AutoDepthStencilFormat: D3DFMT_D24S8
  351. 19:53:42: Flags: None
  352. 19:53:42: FullScreen_RefreshRateInHz: 60
  353. 19:53:42: PresentationInterval: 1
  354. 19:53:42: };
  355. 19:53:42: successfully set up d3d9 hooks
  356. 19:53:42: D3D9Present called
  357. 19:53:42: DoD3D9GPUHook: success
  358. 19:53:42: D3DSURFACE_DESC {
  359. 19:53:42: Format: D3DFMT_A8R8G8B8
  360. 19:53:42: Type: D3DRTYPE_SURFACE
  361. 19:53:42: Usage: D3DUSAGE_RENDERTARGET
  362. 19:53:42: Pool: D3DPOOL_DEFAULT
  363. 19:53:42: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  364. 19:53:42: MultiSampleQuality: 0
  365. 19:53:42: Width: 1920
  366. 19:53:42: Height: 1200
  367. 19:53:42: };
  368. 19:53:42: successfully capturing d3d9 frames via GPU
  369. 19:53:47: D3D9Reset called
  370. 19:53:47: ---------------------- Cleared D3D9 Capture ----------------------
  371. 19:53:47: failed to get d3d9 swap chain to initialize hooks
  372. 19:53:47: D3D9Reset called
  373. 19:53:47: ---------------------- Cleared D3D9 Capture ----------------------
  374. 19:53:48: successfully set up d3d9 hooks
  375. 19:53:48: D3D9EndScene called
  376. 19:53:48: D3D9Present called
  377. 19:53:48: DoD3D9GPUHook: success
  378. 19:53:48: D3DSURFACE_DESC {
  379. 19:53:48: Format: D3DFMT_A8R8G8B8
  380. 19:53:48: Type: D3DRTYPE_SURFACE
  381. 19:53:48: Usage: D3DUSAGE_RENDERTARGET
  382. 19:53:48: Pool: D3DPOOL_DEFAULT
  383. 19:53:48: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  384. 19:53:48: MultiSampleQuality: 0
  385. 19:53:48: Width: 1920
  386. 19:53:48: Height: 1200
  387. 19:53:48: };
  388. 19:53:48: successfully capturing d3d9 frames via GPU
  389. 19:54:50: D3D9Reset called
  390. 19:54:50: ---------------------- Cleared D3D9 Capture ----------------------
  391. 19:54:50: failed to get d3d9 swap chain to initialize hooks
  392. 19:54:50: D3D9Reset called
  393. 19:54:50: ---------------------- Cleared D3D9 Capture ----------------------
  394. 19:54:50: successfully set up d3d9 hooks
  395. 19:54:50: D3D9EndScene called
  396. 19:54:50: D3D9Present called
  397. 19:54:50: ---------------------- Cleared D3D9 Capture ----------------------
  398. 19:54:50: received restart event, capturing
  399. 19:54:50: DoD3D9GPUHook: success
  400. 19:54:50: D3D9EndScene called
  401. 19:54:50: D3D9Present called
  402. 19:56:00: D3D9Reset called
  403. 19:56:00: ---------------------- Cleared D3D9 Capture ----------------------
  404. 19:56:00: failed to get d3d9 swap chain to initialize hooks
  405. 19:56:00: D3D9Reset called
  406. 19:56:00: ---------------------- Cleared D3D9 Capture ----------------------
  407. 19:56:01: successfully set up d3d9 hooks
  408. 19:56:01: D3D9EndScene called
  409. 19:56:01: D3D9Present called
  410. 19:56:01: DoD3D9GPUHook: success
  411. 19:56:01: D3DSURFACE_DESC {
  412. 19:56:01: Format: D3DFMT_A8R8G8B8
  413. 19:56:01: Type: D3DRTYPE_SURFACE
  414. 19:56:01: Usage: D3DUSAGE_RENDERTARGET
  415. 19:56:01: Pool: D3DPOOL_DEFAULT
  416. 19:56:01: MultiSampleType: D3DMULTISAMPLE_4_SAMPLES
  417. 19:56:01: MultiSampleQuality: 0
  418. 19:56:01: Width: 1920
  419. 19:56:01: Height: 1200
  420. 19:56:01: };
  421. 19:56:01: successfully capturing d3d9 frames via GPU
  422. 19:57:08: D3D9Reset called
  423. 19:57:08: ---------------------- Cleared D3D9 Capture ----------------------
  424. 19:57:08: failed to get d3d9 swap chain to initialize hooks
  425. 19:57:08: D3D9Reset called
  426. 19:57:08: ---------------------- Cleared D3D9 Capture ----------------------
  427. 19:57:09: successfully set up d3d9 hooks
  428. 19:57:09: D3D9EndScene called
  429. 19:57:09: D3D9Present called
  430. 19:57:09: ---------------------- Cleared D3D9 Capture ----------------------
  431. 19:57:09: received restart event, capturing
  432. 19:57:09: DoD3D9GPUHook: success
  433. 19:57:09: D3D9EndScene called
  434. 19:57:09: D3D9Present called
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