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Jan 16th, 2017
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  1. this enableSimulation false; this addAction[localize"STR_MAR_Cop_Item_Shop",life_fnc_virt_menu,"cop"]; this allowDamage false; this addAction[localize"STR_MAR_Cop_Clothing_Shop",life_fnc_clothingMenu,"cop"]; this addAction[localize"STR_MAR_Cop_Weapon_Shop",life_fnc_weaponShopMenu,"cop_basic"]; this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cAir" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cAir" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cAir",0,false,false,"",' !license_cop_cAir && playerSide isEqualTo west ']; this addAction[format ["%1 ($%2)",localize (getText(missionConfigFile >> "Licenses" >> "cg" >> "displayName")), [(getNumber(missionConfigFile >> "Licenses" >> "cg" >> "price"))] call life_fnc_numberText],life_fnc_buyLicense,"cg",0,false,false,"",' !license_cop_cg && playerSide isEqualTo west ']; this setObjectTextureGlobal [0,"textures\cop_uniform.jpg"];
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