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Grundbau Stein Reallife

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Apr 29th, 2011
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  1. //=========================================Anfänger Script by BiGGian=====================================
  2. //==========================================Reallife GRUNDBau Stein======================================================
  3.  
  4. #include <a_samp>
  5. #pragma tabsize 0
  6.  
  7. //======================FARBEN======================
  8. #define NY 0xF5DEB3AA
  9. #define Weis 0xFFFFFFAA
  10.  
  11.  
  12. main()
  13. {
  14.     print("\n----------------------------------");
  15.     print(" Anfänger Gamemode");
  16.     print("----------------------------------\n");
  17. }
  18.  
  19.  
  20. public OnGameModeInit()
  21. {
  22.     LimitGlobalChatRadius(20.0);
  23.     UsePlayerPedAnims();
  24.     EnableStuntBonusForAll(0);
  25.     ShowPlayerMarkers(0);
  26.     DisableInteriorEnterExits();
  27.     SetGameModeText("Anfänger Script");
  28.     AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  29.     return 1;
  30. }
  31.  
  32. public OnGameModeExit()
  33. {
  34.     return 1;
  35. }
  36.  
  37. public OnPlayerRequestClass(playerid, classid)
  38. {
  39.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  40.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  41.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  42.     return 1;
  43. }
  44.  
  45. public OnPlayerConnect(playerid)
  46. {
  47. SendClientMessage(playerid, NY, " Verbindung zum Server wird hergestellt. ");
  48. SendClientMessage(playerid, NY, " Einen Moment Bitte du wirst sofort mit dem Server verbunden. ");
  49. SetPlayerColor(playerid,Weis);
  50.     return 1;
  51. }
  52.  
  53. public OnPlayerDisconnect(playerid, reason)
  54. {
  55.     return 1;
  56. }
  57.  
  58. public OnPlayerSpawn(playerid)
  59. {
  60. SetPlayerPos(playerid,1480.9814,-1770.1223,18.7958);//Zivispawn
  61.     return 1;
  62. }
  63.  
  64. public OnPlayerDeath(playerid, killerid, reason)
  65. {
  66.     return 1;
  67. }
  68.  
  69. public OnVehicleSpawn(vehicleid)
  70. {
  71.     return 1;
  72. }
  73.  
  74. public OnVehicleDeath(vehicleid, killerid)
  75. {
  76.     return 1;
  77. }
  78.  
  79. public OnPlayerText(playerid, text[])
  80. {
  81.     return 1;
  82. }
  83.  
  84. public OnPlayerCommandText(playerid, cmdtext[])
  85. {
  86.  
  87.     return 0;
  88. }
  89.  
  90. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  91. {
  92.     return 1;
  93. }
  94.  
  95. public OnPlayerExitVehicle(playerid, vehicleid)
  96. {
  97.     return 1;
  98. }
  99.  
  100. public OnPlayerStateChange(playerid, newstate, oldstate)
  101. {
  102.     return 1;
  103. }
  104.  
  105. public OnPlayerEnterCheckpoint(playerid)
  106. {
  107.     return 1;
  108. }
  109.  
  110. public OnPlayerLeaveCheckpoint(playerid)
  111. {
  112.     return 1;
  113. }
  114.  
  115. public OnPlayerEnterRaceCheckpoint(playerid)
  116. {
  117.     return 1;
  118. }
  119.  
  120. public OnPlayerLeaveRaceCheckpoint(playerid)
  121. {
  122.     return 1;
  123. }
  124.  
  125. public OnRconCommand(cmd[])
  126. {
  127.     return 1;
  128. }
  129.  
  130. public OnPlayerRequestSpawn(playerid)
  131. {
  132.     return 1;
  133. }
  134.  
  135. public OnObjectMoved(objectid)
  136. {
  137.     return 1;
  138. }
  139.  
  140. public OnPlayerObjectMoved(playerid, objectid)
  141. {
  142.     return 1;
  143. }
  144.  
  145. public OnPlayerPickUpPickup(playerid, pickupid)
  146. {
  147.     return 1;
  148. }
  149.  
  150. public OnVehicleMod(playerid, vehicleid, componentid)
  151. {
  152.     return 1;
  153. }
  154.  
  155. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  156. {
  157.     return 1;
  158. }
  159.  
  160. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  161. {
  162.     return 1;
  163. }
  164.  
  165. public OnPlayerSelectedMenuRow(playerid, row)
  166. {
  167.     return 1;
  168. }
  169.  
  170. public OnPlayerExitedMenu(playerid)
  171. {
  172.     return 1;
  173. }
  174.  
  175. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  176. {
  177.     return 1;
  178. }
  179.  
  180. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  181. {
  182.     return 1;
  183. }
  184.  
  185. public OnRconLoginAttempt(ip[], password[], success)
  186. {
  187.     return 1;
  188. }
  189.  
  190. public OnPlayerUpdate(playerid)
  191. {
  192.     return 1;
  193. }
  194.  
  195. public OnPlayerStreamIn(playerid, forplayerid)
  196. {
  197.     return 1;
  198. }
  199.  
  200. public OnPlayerStreamOut(playerid, forplayerid)
  201. {
  202.     return 1;
  203. }
  204.  
  205. public OnVehicleStreamIn(vehicleid, forplayerid)
  206. {
  207.     return 1;
  208. }
  209.  
  210. public OnVehicleStreamOut(vehicleid, forplayerid)
  211. {
  212.     return 1;
  213. }
  214.  
  215. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  216. {
  217.     return 1;
  218. }
  219.  
  220. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  221. {
  222.     return 1;
  223. }
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