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  1. Init: BSD Sockets initialized
  2. DevConfig: GConfig::LoadFile associated file: ../../ADVGame/Config/ADVLightmass.ini
  3. DevConfig: GConfig::LoadFile associated file: ../../ADVGame/Config/Linux-ADVUI.ini
  4. DevConfig: GConfig::Find has loaded file: ../../Engine/Config\ConsoleVariables.ini
  5. Init: Version: 9953
  6. Init: Epic Internal: 0
  7. Init: Compiled (64-bit): Jan 6 2014 14:39:02
  8. Init: Changelist: 1260027
  9. Init: Command line: -seekfreeloadingpcconsole
  10. Init: Base directory: /home/ubu/.local/share/Steam/SteamApps/common/Deadfall Adventures/Binaries/Linux64/
  11. [0000.05] Init: File handle limit is soft=(1024), hard=(4096).
  12. [0000.05] Init: Computer: saucy-haswell
  13. [0000.05] Init: User: ubu
  14. [0000.05] Init: Memory total: Phys=8168640K Swap=17489912K High=0K
  15. [0000.21] Init: SDL2 errors on startup:
  16. Setting breakpad minidump AppID = 231330
  17. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198077903407 [API loaded no]
  18. [0000.24] Log: Steam Client API initialized 1
  19. [0000.24] Log: QueryPort 27015
  20. [0000.26] Log: Steam Game Server API init: 1
  21. [0000.29] Log: Sockets: I am saucy-haswell (127.0.1.1:0)
  22. [0000.29] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
  23. [0000.29] Init: Object subsystem initialized
  24. Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
  25. cat: /sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq: No such file or directory
  26. cat: /sys/devices/system/cpu/cpu1/cpufreq/cpuinfo_max_freq: No such file or directory
  27. cat: /sys/devices/system/cpu/cpu2/cpufreq/cpuinfo_max_freq: No such file or directory
  28. cat: /sys/devices/system/cpu/cpu3/cpufreq/cpuinfo_max_freq: No such file or directory
  29. [0000.38] Init: Memory stats:
  30. [0000.38] Init: Physical: 7977MB
  31. [0000.38] Init: Swap: 17079MB
  32. [0000.38] Init: High: 0MB
  33. [0000.38] Init: CPU stats:
  34. [0000.38] Init: MeasuredPerformanceTime: 326.882 (stored result)
  35. [0000.38] Init: Hyperthreaded: 0
  36. [0000.38] Init: NumLogicalProcessors: 4
  37. [0000.38] Init: NumPhysicalProcessors: 4
  38. [0000.38] Init: MaxSpeed: 3000
  39. [0000.38] Init: CurrentSpeed: 3000
  40. [0000.38] Init: GPU stats:
  41. [0000.38] Init: VendorID: 00001002
  42. [0000.38] Init: DeviceID: 0000683D
  43. [0000.38] Init: PixelShaderVersion: 5
  44. [0000.38] Init: VRAMQuantity: 1024
  45. [0000.38] Init: AdapterCount: 1
  46. [0000.38] Init: GPU DeviceID found in ini: (5) AMD Radeon HD 7700 Series
  47. [0000.38] Init: Machine detected compatibility level: Composite: 5. CPU: 5. GPU: 5.
  48. [0000.38] Init: Previous detected compatibility level: Composite: 3. CPU: 5. GPU: 3.
  49. [0000.38] Log: Shader platform (RHI): PC-OpenGL
  50. [0000.40] Init: Initializing FaceFX...
  51. [0000.40] Init: FaceFX 1.7.4 initialized.
  52. AMP Server initialized
  53. ../LinuxSplashScreen: error while loading shared libraries: libgtk-x11-2.0.so.0: wrong ELF class: ELFCLASS64
  54. [0005.22] Init: Finished loading startup packages in 4.70 seconds
  55. [0005.23] Log: 112485 objects as part of root set at end of initial load.
  56. [0005.23] Log: 0 out of 0 bytes used by permanent object pool.
  57. [0005.23] Log: Initializing Engine...
  58. [0005.26] Init: UEngine initialized
  59. [0005.26] Init: ALAudio device requested :
  60. [0005.26] Init: ALAudio device opened : PulseAudio Default
  61. [0005.27] Init: AL_VENDOR : OpenAL Community
  62. [0005.27] Init: AL_RENDERER : OpenAL Soft
  63. [0005.27] Init: AL_VERSION : 1.1 ALSOFT 1.13
  64. [0005.27] Init: AL_EXTENSIONS : AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_sub_data AL_SOFT_loop_points
  65. [0005.27] Init: ALAudioDevice: Allocated 32 sources
  66. [0006.63] Init: ALAudioDevice initialized.
  67. [0006.63] Init: Client initialized
  68. [0006.64] Init: Selected pixel format: R8G8B8D24
  69. [0006.66] Init: VSync: OFF
  70. [0006.67] Init: Background GLSL linking is enabled
  71. [0024.89] Log: Initializing Steamworks
  72. [0024.90] Log: Logged in as 'UbuntuAddicted'
  73. [0066.04] Log: LoadMap: UI-StartMap?Name=Player?Team=255?listen?steamsockets
  74. [0066.20] Log:
  75. [0067.06] Log: Game class is 'AdvPartyGame_Base'
  76. [0067.06] Init: Sockets: Socket queue 131072 / 131072
  77. [0067.06] Init: Sockets: Socket queue 262144 / 262144
  78. [0067.06] Log: Initialized RedirectNetDriver, for redirecting IP connections to Steam sockets
  79. [0067.07] Log: NetMode is now 2
  80. [0081.33] Log: Primary PhysX scene will be in software.
  81. [0081.33] Log: Creating Primary PhysX Scene.
  82. [0081.33] Log: Bringing World UI-StartMap.TheWorld up for play (0) at 2014.01.22-23.09.00
  83. [0081.35] Log: Warning!!! ServerName is not set in .ini file!
  84. [0081.35] Log: Initializing Steam game server
  85. [0081.35] Log: Bringing up level for play took: 14.280007
  86. [0081.38] Log: ########### Finished loading level: 15.339978 seconds
  87. [0081.73] Log: CURRENT AA: 1
  88. ~MovieDefImpl / package/UI_AdvFonts/gfxfontlib (0x43c56630)
  89. [0081.79] ScriptLog: Script call stack:
  90. Function ADVGame.AdvGFxHudWrapper:PostRender
  91. Function EvilGame.EvilGFxHudWrapper:PostRender
  92. Function EvilGame.UTHUD:PostRender
  93. Function ADVGame.AdvGFxMenuHudWrapper:DrawHUD
  94. Function ADVGame.AdvGFxMenuHudWrapper:InitializeFrontEnd
  95. Function ADVGame.AdvFrontEnd:Init
  96. Function ADVGame.AdvFrontEnd:OpenInitialScreen
  97. Function ADVGame.AdvGfxMoviePlayer:Init
  98. Function EvilGame.UTGFxTweenableMoviePlayer:Init
  99. Function GFxUI.GFxMoviePlayer:Init
  100. Function ADVGame.AdvGFxUI_Menu_Initial:Start
  101. Function ADVGame.AdvPartyGame_Base:RefreshPartySettings
  102. Function ADVGame.AdvGameMenu:ChangePartySettings
  103.  
  104. [0081.80] Init: Game engine initialized
  105. [0081.80] Log: Initializing Engine Completed
  106. [0081.80] Log: >>>>>>>>>>>>>> Initial startup: 81.80s <<<<<<<<<<<<<<<
  107. [0081.81] Log: UDP recvfrom error: 2 (SE_TRY_AGAIN) from 0.0.0.0:0
  108. [0081.81] Log: ActivateLevel ui-startmap_g 1 1 1
  109. [0081.91] Log: Flushing async loaders.
  110. [0082.02] Log: Flushed async loaders.
  111. [0088.62] Log: Streamed resources for 4.324 seconds, 0 requests left
  112. [0088.62] ScriptWarning: Accessed None 'MyEvilPawn'
  113. ADVPartyPC UI-StartMap.TheWorld:PersistentLevel.ADVPartyPC_0
  114. Function ADVGame.AdvPlayerController:ToggleQuickMenu:0038
  115. [0088.62] ScriptWarning: Accessed None 'MyEvilPawn'
  116. ADVPartyPC UI-StartMap.TheWorld:PersistentLevel.ADVPartyPC_0
  117. Function ADVGame.AdvPlayerController:ToggleQuickMenu:0070
  118. [0088.62] ScriptWarning: Accessed None 'MyEvilPawn'
  119. ADVPartyPC UI-StartMap.TheWorld:PersistentLevel.ADVPartyPC_0
  120. Function ADVGame.AdvPlayerController:ToggleQuickMenu:010C
  121. [0088.62] ScriptWarning: Accessed None 'QuickMenuMovie'
  122. AdvGFxMenuHudWrapper UI-StartMap.TheWorld:PersistentLevel.AdvGFxMenuHudWrapper_0
  123. Function ADVGame.AdvGFxHudWrapper:ToggleQuickMenu:0073
  124. [0088.63] Log: Steam game server UID: 90089101417758722
  125. LLVM ERROR: ran out of registers during register allocation
  126. pure virtual method called
  127. terminate called without an active exception
  128. Segmentation fault (core dumped)
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