Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- (04:58:14 AM) Syd: The Steam alert just went off
- (04:58:14 AM) Cheeseness: Looks like we're at somewhere close to time :)
- (04:59:04 AM) yama: Whee~ It's on!
- (04:59:04 AM) Cheeseness: Ha, I buggered that up
- (04:59:06 AM) Cheeseness: Let's try again :D
- (04:59:14 AM) yama: Oh, it was on.
- (05:00:06 AM) Cheeseness_netbook: To be honest, I just wanted to show off my handsome sick voice
- (05:00:32 AM) Syd: I bumped the forum thread.
- (05:00:51 AM) Cheeseness_netbook: Thanks Syd <3
- (05:01:12 AM) Cheeseness_netbook: This part is pretty zany >_<
- (05:01:15 AM) yama: I tweeted about the GC but my twitter is protected so not many will see the tweet. ^^:
- (05:01:28 AM) Fireflower [50d9a81e@hide-BF4D4B18.mibbit.com] entered the room.
- (05:01:33 AM) Cheeseness_netbook: Every little bit helps
- (05:01:35 AM) Cheeseness_netbook: Hey Fireflower
- (05:01:39 AM) Fireflower: Hey
- (05:02:52 AM) Cheeseness_netbook: Missing dialogue line
- (05:03:03 AM) Cheeseness_netbook: I noticed that first time I played through
- (05:03:06 AM) Syd: Crazy future court.
- (05:03:12 AM) Fireflower: :)
- (05:04:49 AM) Cheeseness_netbook: I love how this ties back to your actions earlier in the game
- (05:05:24 AM) Fireflower: Did you meet these guys earlier?
- (05:05:47 AM) Cheeseness_netbook: Yeah, we put the dog in the pond
- (05:05:56 AM) Fireflower: ah, yeah
- (05:06:09 AM) Cheeseness_netbook: And the defendant is the first person you talk to in the game :)
- (05:07:00 AM) Cheeseness_netbook: And the stuff that Hobbins was fixing was our doing
- (05:07:18 AM) Fireflower: yeah, got a faint memory of that :)
- (05:08:34 AM) Cheeseness_netbook: Hmm, last time I played, we had Mrs Piermont take the stand
- (05:09:10 AM) Cheeseness_netbook: Life imprisonment :D
- (05:09:25 AM) yama: Heheh. That's quite a reduction.
- (05:09:32 AM) Fireflower: yeah :)
- (05:09:54 AM) Fireflower: does the game change depending on your actions?
- (05:10:01 AM) Cheeseness_netbook: Not significantly
- (05:10:13 AM) Cheeseness_netbook: (at least, not that I've noticed)
- (05:10:33 AM) Fireflower: ok
- (05:11:13 AM) Cheeseness_netbook: This story >_<
- (05:11:20 AM) Fireflower: hehe
- (05:11:48 AM) Cheeseness_netbook: Also, there was a band here before!
- (05:13:47 AM) Cheeseness_netbook: What a lovely voice, lol
- (05:13:51 AM) Fireflower: haha
- (05:15:34 AM) Fireflower: have you gotten the fingerprint from the glass?
- (05:15:40 AM) Cheeseness_netbook: Not yet
- (05:15:47 AM) Cheeseness_netbook: That's what we need music for ^_^
- (05:15:53 AM) Fireflower: ah :)
- (05:17:18 AM) GameClubFan_853802 [5391ede0@hide-50D287EE.mibbit.com] entered the room.
- (05:17:25 AM) GameClubFan_853802 left the room (quit: Quit: GameClubFan_853802).
- (05:17:25 AM) Cheeseness_netbook: Hi :)
- (05:17:29 AM) Cheeseness_netbook: Bye :)
- (05:17:35 AM) Fireflower: :)
- (05:18:15 AM) Cheeseness_netbook: Hmm, that song didn't break
- (05:18:25 AM) Fireflower: nope
- (05:19:13 AM) Cheeseness_netbook: Yoink
- (05:19:19 AM) yama: :D
- (05:19:25 AM) Fireflower: :)
- (05:20:10 AM) Fireflower: this is hobart right?
- (05:20:14 AM) Cheeseness_netbook: Sydney
- (05:20:18 AM) Fireflower: ah
- (05:20:37 AM) Cheeseness_netbook: We don't have passenger trains in Tasmania ^_^
- (05:20:46 AM) Fireflower: ok :)
- (05:20:58 AM) Fireflower: but you got devils :)
- (05:21:12 AM) Cheeseness_netbook: Until we run out of them :/
- (05:21:18 AM) Fireflower: yeah :(
- (05:21:48 AM) Cheeseness_netbook: Not much progress is being made on the research front, sadly
- (05:22:10 AM) Cheeseness_netbook: Can anybody recall if I got the virus last time?
- (05:22:10 AM) Fireflower: how many are there left?
- (05:22:25 AM) Fireflower: dont remember
- (05:22:49 AM) Cheeseness_netbook: I'm not sure on numbers, but we don't have any way of stopping their contagious cancer problem
- (05:22:54 AM) GameClubFan_036565 [51a751f3@hide-50D287EE.mibbit.com] entered the room.
- (05:22:57 AM) Fireflower: ah
- (05:23:03 AM) Cheeseness_netbook: (and they bite each other socially when feeding, so it spreads pretty rapidly)
- (05:23:17 AM) Fireflower: i see
- (05:23:51 AM) Fireflower: ouch :)
- (05:24:00 AM) Cheeseness_netbook: It's a fairly unique situation. Cancers aren't normally contagious.
- (05:24:01 AM) Syd: After he's told how much it'll hurt, he has no further questions and just walks over and sticks his hands in
- (05:24:08 AM) Cheeseness_netbook: Yeah >_<
- (05:24:46 AM) Cheeseness_netbook: Aww, I miss Joey
- (05:24:56 AM) Syd: An adventure game protagonist will do just about anything to advance the plot
- (05:25:03 AM) Cheeseness_netbook: :D
- (05:26:12 AM) Fireflower: when will it be like this when you use the internet? :)
- (05:26:14 AM) Cheeseness_netbook: Hmm..
- (05:26:41 AM) Cheeseness_netbook: I think I've missed something
- (05:27:17 AM) Cheeseness_netbook: Ah, you get the virus later
- (05:27:20 AM) Cheeseness_netbook: Sorry ^_^
- (05:28:41 AM) Fireflower: repair Joey :)
- (05:28:43 AM) Cheeseness_netbook: I think the internet would be pretty awkward to use like that, Fireflower >_<
- (05:28:53 AM) Fireflower: maybe :)
- (05:28:53 AM) Cheeseness_netbook: You can't repair Joey :(
- (05:29:02 AM) Cheeseness_netbook: That shell is busted beyond repaid
- (05:29:03 AM) Cheeseness_netbook: repair
- (05:29:13 AM) Fireflower: yeah
- (05:29:49 AM) Syd: You'd think they wouldn't use fingerprint locks anymore if someone can easily change their own fingerprints.
- (05:30:07 AM) Cheeseness_netbook: Yeah, you would think so
- (05:31:21 AM) Cheeseness_netbook: I should save, I think
- (05:31:28 AM) Fireflower: yeah
- (05:32:35 AM) Cheeseness_netbook: Apparently there was meant to be ambiguity in which city this is
- (05:32:47 AM) Cheeseness_netbook: (there are the same stations in London)
- (05:33:02 AM) Fireflower: ok
- (05:33:15 AM) Cheeseness_netbook: You can't find out that that's bad without dying
- (05:33:43 AM) yama: So any progress is lost when dying, huh?
- (05:33:48 AM) Cheeseness_netbook: Yeah
- (05:34:00 AM) Cheeseness_netbook: That was kinda frustrating for me first time I played
- (05:34:06 AM) Cheeseness_netbook: I'd not died until then >_<
- (05:34:17 AM) yama: This is why I didn't play many games other than the LucasArts ones. ^^
- (05:34:25 AM) Fireflower: think that might have happened to me too
- (05:34:33 AM) Cheeseness_netbook: ^_^
- (05:34:41 AM) Syd: Yeah, I've been spoiled by the way LucasArts designed their adventure games.
- (05:34:50 AM) Syd: Being able to explore and try anything without the risk of death
- (05:35:50 AM) Syd: Most of the non-LucasArts adventures I've played to completion were inspired by LucasArts' stuff, so they usually didn't have death or dead ends, either.
- (05:37:34 AM) Cheeseness_netbook: Yeah
- (05:37:37 AM) Fireflower: a lot of grills :)
- (05:38:01 AM) yama: BBQ party after this!
- (05:38:07 AM) Cheeseness_netbook: Yay!
- (05:38:09 AM) Fireflower: nice
- (05:38:16 AM) yama: :D
- (05:38:46 AM) Fireflower: No BBQ in Sweden this time of the year...
- (05:39:02 AM) yama: Yeah, it's been raining for weeks. Haha.
- (05:39:34 AM) Cheeseness_netbook: They're being awfully loud ^_^
- (05:39:43 AM) Fireflower: yep. but you're not in sweden?
- (05:39:50 AM) Cheeseness_netbook: Considering the android is in the next room
- (05:40:16 AM) yama: Why would I not be from Sweden?
- (05:40:32 AM) Fireflower: are you having a bbq party in sweden?
- (05:40:43 AM) yama: Haha. No. ^^:
- (05:40:59 AM) yama: That was just my thought from the grills being mentioned. :)
- (05:41:04 AM) Fireflower: aha :)
- (05:41:05 AM) Cheeseness_netbook: I have BBQs in the winter :)
- (05:41:18 AM) Cheeseness_netbook: More missing lines
- (05:41:19 AM) Fireflower: winter in australia?
- (05:41:42 AM) Cheeseness_netbook: Winter in Tasmania is a little colder than most of the rest of the country ;)
- (05:41:55 AM) Fireflower: yeah, but it's not like sweden :)
- (05:42:04 AM) Cheeseness_netbook: Perhaps not
- (05:42:20 AM) Fireflower: -10 and snow :(
- (05:42:38 AM) Cheeseness_netbook: I had an open fire bbq when I went camping in -35 in Canada ^_^
- (05:42:53 AM) Fireflower: that's nice :)
- (05:43:22 AM) Fireflower: i've bbqued in the winter too but it's not that fun
- (05:45:06 AM) Fireflower: haha
- (05:48:42 AM) Fireflower: :)
- (05:48:49 AM) Cheeseness_netbook: He's so surprised that it's an android >_<
- (05:50:26 AM) Fireflower: :)
- (05:50:27 AM) Syd: *splat*
- (05:50:30 AM) yama: Ahaha. What just happened?
- (05:50:49 AM) Fireflower: like the music here :)
- (05:51:12 AM) Cheeseness_netbook: yama: We used divine wrath. It was super effective
- (05:51:41 AM) yama: It sure was. ^^:
- (05:52:12 AM) Cheeseness_netbook: So hard to read >_<
- (05:52:18 AM) Fireflower: yeah
- (05:52:32 AM) Fireflower: are you color blind too?
- (05:52:50 AM) Cheeseness_netbook: I've got red-green deficiencies
- (05:52:56 AM) Fireflower: me too
- (05:53:29 AM) Fireflower: dont remember it was that hard to read when i first played it though...
- (05:54:47 AM) Fireflower: he's back!
- (05:54:51 AM) Cheeseness_netbook: :D
- (05:54:55 AM) Syd: Joey's glorious return
- (05:55:05 AM) Cheeseness_netbook: Not for long
- (05:55:34 AM) Cheeseness_netbook: lol
- (05:55:40 AM) Fireflower: hehe
- (05:56:10 AM) Syd: "Decorative parts"
- (05:56:15 AM) Cheeseness_netbook: ^_^
- (05:56:46 AM) ion: I’ve been wondering if you could add a filter that absorbs either reds or greens to one of your eyes and distinguish reds and greens based on that.
- (05:57:11 AM) Cheeseness_netbook: Not really ^_^
- (05:57:23 AM) Cheeseness_netbook: I only have minor deficiencies though
- (05:57:26 AM) Fireflower: sounds sci-fi :)
- (05:57:58 AM) ion: Not really?
- (05:58:31 AM) Fireflower: no?
- (05:58:43 AM) Cheeseness_netbook: You'd need to compare before and after to see anything helpful
- (05:59:27 AM) Cheeseness_netbook: Good to see Ken being a dork :D
- (05:59:32 AM) Fireflower: :)
- (05:59:55 AM) ion: I don’t think it would be totally implausible to see the difference if, say, you see reds normally (as “red/green”) with both eyes but greens as black with one eye and “red/green” with the other.
- (06:00:58 AM) ion: I’ll test that one day.
- (06:01:35 AM) Cheeseness_netbook: Monkey Island reference?
- (06:02:20 AM) Syd: Possibly, though I think that line in Monkey Island was a reference to something else.
- (06:02:28 AM) Syd: References to references.
- (06:02:32 AM) Cheeseness_netbook: Really?
- (06:02:39 AM) Cheeseness_netbook: I thought it was just in there because it was silly
- (06:02:47 AM) Syd: I think so. I'll have to look it up.
- (06:03:12 AM) Syd: Oh, it's a reference to "Get Smart"
- (06:03:22 AM) Cheeseness_netbook: Oh?
- (06:03:26 AM) Cheeseness_netbook: (we're at the end by the way)
- (06:03:28 AM) yama: Don't they say "the second largest ball of twine" in Sam & Max?
- (06:03:38 AM) Syd: "That's the second biggest *blank* I've ever seen" started with Get Smart, apparently.
- (06:05:33 AM) Fireflower: are you following http://iggmarathon.com/ btw?
- (06:05:46 AM) Syd: But yeah, BaSS likely meant to reference Monkey Island with that line.
- (06:06:15 AM) Fireflower: Hmm... isnt there a janitor and wrench issue in Resonance too?
- (06:06:31 AM) yama: There is. :)
- (06:06:36 AM) Fireflower: :)
- (06:06:59 AM) yama: It's over. :o
- (06:07:07 AM) ***yama claps its hands.
- (06:07:13 AM) GameClubFan_060282 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
- (06:07:18 AM) Cheeseness_netbook: Whoops. "Amoumcement"
- (06:07:44 AM) Cheeseness_netbook: So, that's Beneath A Steel Sky
- (06:07:55 AM) yama: I'll have to watch the second part later.
- (06:08:02 AM) Cheeseness_netbook: The ending felt a little abrupt first time I played it
- (06:08:04 AM) yama: I am very confused by the ending.
- (06:08:09 AM) yama: Yeah, it just ended.
- (06:08:09 AM) Cheeseness_netbook: It's not better this time >_<
- (06:08:15 AM) yama: Haha. ^^:
- (06:08:30 AM) yama: Maybe that's why people are hoping for a BaSS2? :)
- (06:08:51 AM) yama: Not that I really see what they have to build on from this ending.
- (06:08:54 AM) Cheeseness_netbook: The idea is that LINC, the system designed to advise the council was corrupted by Robert's father's human flaws
- (06:09:20 AM) Cheeseness_netbook: Ken (Joey) is supposedly free of those flaws and was able to restore order
- (06:09:46 AM) Cheeseness_netbook: (at least, that's how I interpreted it ^_^ )
- (06:09:53 AM) yama: But how did we become aware of that we were working towards this ending?
- (06:10:09 AM) Cheeseness_netbook: I think it's meant to be an accident
- (06:10:33 AM) yama: It just feels like we did a bunch of random things to escape the place but then there's an ending like that.
- (06:10:55 AM) yama: But, as I mentioned, I have yet to watch the middle part. ^^:
- (06:11:04 AM) Fireflower: Will there be a Bass 2?
- (06:11:35 AM) Cheeseness_netbook: Oh. In the second part, we discover that the girl we met at the beginning (Anita) was an operative from Hobart who was planning to infect LINC with a virus
- (06:11:49 AM) yama: They mentioned in the Broken Sword Kickstarter that if they got more money than asked for, that they would put that towards BaSS2.
- (06:11:58 AM) Cheeseness_netbook: Oooh, interesting
- (06:12:22 AM) yama: They didn't get that much, but it does sound like they are considering making the game.
- (06:12:24 AM) Cheeseness_netbook: So, what're we going to do for next week?
- (06:12:32 AM) Syd: I recall that they just missed the mark for BaSS2, but decided to go for it and make it anyway.
- (06:12:39 AM) Syd: Though I could be mixing that up with something else
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement