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Double Fine Game Club: Beneath A Steel Sky (part 3)

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Oct 20th, 2012
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  1. (04:58:14 AM) Syd: The Steam alert just went off
  2. (04:58:14 AM) Cheeseness: Looks like we're at somewhere close to time :)
  3. (04:59:04 AM) yama: Whee~ It's on!
  4. (04:59:04 AM) Cheeseness: Ha, I buggered that up
  5. (04:59:06 AM) Cheeseness: Let's try again :D
  6. (04:59:14 AM) yama: Oh, it was on.
  7. (05:00:06 AM) Cheeseness_netbook: To be honest, I just wanted to show off my handsome sick voice
  8. (05:00:32 AM) Syd: I bumped the forum thread.
  9. (05:00:51 AM) Cheeseness_netbook: Thanks Syd <3
  10. (05:01:12 AM) Cheeseness_netbook: This part is pretty zany >_<
  11. (05:01:15 AM) yama: I tweeted about the GC but my twitter is protected so not many will see the tweet. ^^:
  12. (05:01:28 AM) Fireflower [50d9a81e@hide-BF4D4B18.mibbit.com] entered the room.
  13. (05:01:33 AM) Cheeseness_netbook: Every little bit helps
  14. (05:01:35 AM) Cheeseness_netbook: Hey Fireflower
  15. (05:01:39 AM) Fireflower: Hey
  16. (05:02:52 AM) Cheeseness_netbook: Missing dialogue line
  17. (05:03:03 AM) Cheeseness_netbook: I noticed that first time I played through
  18. (05:03:06 AM) Syd: Crazy future court.
  19. (05:03:12 AM) Fireflower: :)
  20. (05:04:49 AM) Cheeseness_netbook: I love how this ties back to your actions earlier in the game
  21. (05:05:24 AM) Fireflower: Did you meet these guys earlier?
  22. (05:05:47 AM) Cheeseness_netbook: Yeah, we put the dog in the pond
  23. (05:05:56 AM) Fireflower: ah, yeah
  24. (05:06:09 AM) Cheeseness_netbook: And the defendant is the first person you talk to in the game :)
  25. (05:07:00 AM) Cheeseness_netbook: And the stuff that Hobbins was fixing was our doing
  26. (05:07:18 AM) Fireflower: yeah, got a faint memory of that :)
  27. (05:08:34 AM) Cheeseness_netbook: Hmm, last time I played, we had Mrs Piermont take the stand
  28. (05:09:10 AM) Cheeseness_netbook: Life imprisonment :D
  29. (05:09:25 AM) yama: Heheh. That's quite a reduction.
  30. (05:09:32 AM) Fireflower: yeah :)
  31. (05:09:54 AM) Fireflower: does the game change depending on your actions?
  32. (05:10:01 AM) Cheeseness_netbook: Not significantly
  33. (05:10:13 AM) Cheeseness_netbook: (at least, not that I've noticed)
  34. (05:10:33 AM) Fireflower: ok
  35. (05:11:13 AM) Cheeseness_netbook: This story >_<
  36. (05:11:20 AM) Fireflower: hehe
  37. (05:11:48 AM) Cheeseness_netbook: Also, there was a band here before!
  38. (05:13:47 AM) Cheeseness_netbook: What a lovely voice, lol
  39. (05:13:51 AM) Fireflower: haha
  40. (05:15:34 AM) Fireflower: have you gotten the fingerprint from the glass?
  41. (05:15:40 AM) Cheeseness_netbook: Not yet
  42. (05:15:47 AM) Cheeseness_netbook: That's what we need music for ^_^
  43. (05:15:53 AM) Fireflower: ah :)
  44. (05:17:18 AM) GameClubFan_853802 [5391ede0@hide-50D287EE.mibbit.com] entered the room.
  45. (05:17:25 AM) GameClubFan_853802 left the room (quit: Quit: GameClubFan_853802).
  46. (05:17:25 AM) Cheeseness_netbook: Hi :)
  47. (05:17:29 AM) Cheeseness_netbook: Bye :)
  48. (05:17:35 AM) Fireflower: :)
  49. (05:18:15 AM) Cheeseness_netbook: Hmm, that song didn't break
  50. (05:18:25 AM) Fireflower: nope
  51. (05:19:13 AM) Cheeseness_netbook: Yoink
  52. (05:19:19 AM) yama: :D
  53. (05:19:25 AM) Fireflower: :)
  54. (05:20:10 AM) Fireflower: this is hobart right?
  55. (05:20:14 AM) Cheeseness_netbook: Sydney
  56. (05:20:18 AM) Fireflower: ah
  57. (05:20:37 AM) Cheeseness_netbook: We don't have passenger trains in Tasmania ^_^
  58. (05:20:46 AM) Fireflower: ok :)
  59. (05:20:58 AM) Fireflower: but you got devils :)
  60. (05:21:12 AM) Cheeseness_netbook: Until we run out of them :/
  61. (05:21:18 AM) Fireflower: yeah :(
  62. (05:21:48 AM) Cheeseness_netbook: Not much progress is being made on the research front, sadly
  63. (05:22:10 AM) Cheeseness_netbook: Can anybody recall if I got the virus last time?
  64. (05:22:10 AM) Fireflower: how many are there left?
  65. (05:22:25 AM) Fireflower: dont remember
  66. (05:22:49 AM) Cheeseness_netbook: I'm not sure on numbers, but we don't have any way of stopping their contagious cancer problem
  67. (05:22:54 AM) GameClubFan_036565 [51a751f3@hide-50D287EE.mibbit.com] entered the room.
  68. (05:22:57 AM) Fireflower: ah
  69. (05:23:03 AM) Cheeseness_netbook: (and they bite each other socially when feeding, so it spreads pretty rapidly)
  70. (05:23:17 AM) Fireflower: i see
  71. (05:23:51 AM) Fireflower: ouch :)
  72. (05:24:00 AM) Cheeseness_netbook: It's a fairly unique situation. Cancers aren't normally contagious.
  73. (05:24:01 AM) Syd: After he's told how much it'll hurt, he has no further questions and just walks over and sticks his hands in
  74. (05:24:08 AM) Cheeseness_netbook: Yeah >_<
  75. (05:24:46 AM) Cheeseness_netbook: Aww, I miss Joey
  76. (05:24:56 AM) Syd: An adventure game protagonist will do just about anything to advance the plot
  77. (05:25:03 AM) Cheeseness_netbook: :D
  78. (05:26:12 AM) Fireflower: when will it be like this when you use the internet? :)
  79. (05:26:14 AM) Cheeseness_netbook: Hmm..
  80. (05:26:41 AM) Cheeseness_netbook: I think I've missed something
  81. (05:27:17 AM) Cheeseness_netbook: Ah, you get the virus later
  82. (05:27:20 AM) Cheeseness_netbook: Sorry ^_^
  83. (05:28:41 AM) Fireflower: repair Joey :)
  84. (05:28:43 AM) Cheeseness_netbook: I think the internet would be pretty awkward to use like that, Fireflower >_<
  85. (05:28:53 AM) Fireflower: maybe :)
  86. (05:28:53 AM) Cheeseness_netbook: You can't repair Joey :(
  87. (05:29:02 AM) Cheeseness_netbook: That shell is busted beyond repaid
  88. (05:29:03 AM) Cheeseness_netbook: repair
  89. (05:29:13 AM) Fireflower: yeah
  90. (05:29:49 AM) Syd: You'd think they wouldn't use fingerprint locks anymore if someone can easily change their own fingerprints.
  91. (05:30:07 AM) Cheeseness_netbook: Yeah, you would think so
  92. (05:31:21 AM) Cheeseness_netbook: I should save, I think
  93. (05:31:28 AM) Fireflower: yeah
  94. (05:32:35 AM) Cheeseness_netbook: Apparently there was meant to be ambiguity in which city this is
  95. (05:32:47 AM) Cheeseness_netbook: (there are the same stations in London)
  96. (05:33:02 AM) Fireflower: ok
  97. (05:33:15 AM) Cheeseness_netbook: You can't find out that that's bad without dying
  98. (05:33:43 AM) yama: So any progress is lost when dying, huh?
  99. (05:33:48 AM) Cheeseness_netbook: Yeah
  100. (05:34:00 AM) Cheeseness_netbook: That was kinda frustrating for me first time I played
  101. (05:34:06 AM) Cheeseness_netbook: I'd not died until then >_<
  102. (05:34:17 AM) yama: This is why I didn't play many games other than the LucasArts ones. ^^
  103. (05:34:25 AM) Fireflower: think that might have happened to me too
  104. (05:34:33 AM) Cheeseness_netbook: ^_^
  105. (05:34:41 AM) Syd: Yeah, I've been spoiled by the way LucasArts designed their adventure games.
  106. (05:34:50 AM) Syd: Being able to explore and try anything without the risk of death
  107. (05:35:50 AM) Syd: Most of the non-LucasArts adventures I've played to completion were inspired by LucasArts' stuff, so they usually didn't have death or dead ends, either.
  108. (05:37:34 AM) Cheeseness_netbook: Yeah
  109. (05:37:37 AM) Fireflower: a lot of grills :)
  110. (05:38:01 AM) yama: BBQ party after this!
  111. (05:38:07 AM) Cheeseness_netbook: Yay!
  112. (05:38:09 AM) Fireflower: nice
  113. (05:38:16 AM) yama: :D
  114. (05:38:46 AM) Fireflower: No BBQ in Sweden this time of the year...
  115. (05:39:02 AM) yama: Yeah, it's been raining for weeks. Haha.
  116. (05:39:34 AM) Cheeseness_netbook: They're being awfully loud ^_^
  117. (05:39:43 AM) Fireflower: yep. but you're not in sweden?
  118. (05:39:50 AM) Cheeseness_netbook: Considering the android is in the next room
  119. (05:40:16 AM) yama: Why would I not be from Sweden?
  120. (05:40:32 AM) Fireflower: are you having a bbq party in sweden?
  121. (05:40:43 AM) yama: Haha. No. ^^:
  122. (05:40:59 AM) yama: That was just my thought from the grills being mentioned. :)
  123. (05:41:04 AM) Fireflower: aha :)
  124. (05:41:05 AM) Cheeseness_netbook: I have BBQs in the winter :)
  125. (05:41:18 AM) Cheeseness_netbook: More missing lines
  126. (05:41:19 AM) Fireflower: winter in australia?
  127. (05:41:42 AM) Cheeseness_netbook: Winter in Tasmania is a little colder than most of the rest of the country ;)
  128. (05:41:55 AM) Fireflower: yeah, but it's not like sweden :)
  129. (05:42:04 AM) Cheeseness_netbook: Perhaps not
  130. (05:42:20 AM) Fireflower: -10 and snow :(
  131. (05:42:38 AM) Cheeseness_netbook: I had an open fire bbq when I went camping in -35 in Canada ^_^
  132. (05:42:53 AM) Fireflower: that's nice :)
  133. (05:43:22 AM) Fireflower: i've bbqued in the winter too but it's not that fun
  134. (05:45:06 AM) Fireflower: haha
  135. (05:48:42 AM) Fireflower: :)
  136. (05:48:49 AM) Cheeseness_netbook: He's so surprised that it's an android >_<
  137. (05:50:26 AM) Fireflower: :)
  138. (05:50:27 AM) Syd: *splat*
  139. (05:50:30 AM) yama: Ahaha. What just happened?
  140. (05:50:49 AM) Fireflower: like the music here :)
  141. (05:51:12 AM) Cheeseness_netbook: yama: We used divine wrath. It was super effective
  142. (05:51:41 AM) yama: It sure was. ^^:
  143. (05:52:12 AM) Cheeseness_netbook: So hard to read >_<
  144. (05:52:18 AM) Fireflower: yeah
  145. (05:52:32 AM) Fireflower: are you color blind too?
  146. (05:52:50 AM) Cheeseness_netbook: I've got red-green deficiencies
  147. (05:52:56 AM) Fireflower: me too
  148. (05:53:29 AM) Fireflower: dont remember it was that hard to read when i first played it though...
  149. (05:54:47 AM) Fireflower: he's back!
  150. (05:54:51 AM) Cheeseness_netbook: :D
  151. (05:54:55 AM) Syd: Joey's glorious return
  152. (05:55:05 AM) Cheeseness_netbook: Not for long
  153. (05:55:34 AM) Cheeseness_netbook: lol
  154. (05:55:40 AM) Fireflower: hehe
  155. (05:56:10 AM) Syd: "Decorative parts"
  156. (05:56:15 AM) Cheeseness_netbook: ^_^
  157. (05:56:46 AM) ion: I’ve been wondering if you could add a filter that absorbs either reds or greens to one of your eyes and distinguish reds and greens based on that.
  158. (05:57:11 AM) Cheeseness_netbook: Not really ^_^
  159. (05:57:23 AM) Cheeseness_netbook: I only have minor deficiencies though
  160. (05:57:26 AM) Fireflower: sounds sci-fi :)
  161. (05:57:58 AM) ion: Not really?
  162. (05:58:31 AM) Fireflower: no?
  163. (05:58:43 AM) Cheeseness_netbook: You'd need to compare before and after to see anything helpful
  164. (05:59:27 AM) Cheeseness_netbook: Good to see Ken being a dork :D
  165. (05:59:32 AM) Fireflower: :)
  166. (05:59:55 AM) ion: I don’t think it would be totally implausible to see the difference if, say, you see reds normally (as “red/green”) with both eyes but greens as black with one eye and “red/green” with the other.
  167. (06:00:58 AM) ion: I’ll test that one day.
  168. (06:01:35 AM) Cheeseness_netbook: Monkey Island reference?
  169. (06:02:20 AM) Syd: Possibly, though I think that line in Monkey Island was a reference to something else.
  170. (06:02:28 AM) Syd: References to references.
  171. (06:02:32 AM) Cheeseness_netbook: Really?
  172. (06:02:39 AM) Cheeseness_netbook: I thought it was just in there because it was silly
  173. (06:02:47 AM) Syd: I think so. I'll have to look it up.
  174. (06:03:12 AM) Syd: Oh, it's a reference to "Get Smart"
  175. (06:03:22 AM) Cheeseness_netbook: Oh?
  176. (06:03:26 AM) Cheeseness_netbook: (we're at the end by the way)
  177. (06:03:28 AM) yama: Don't they say "the second largest ball of twine" in Sam & Max?
  178. (06:03:38 AM) Syd: "That's the second biggest *blank* I've ever seen" started with Get Smart, apparently.
  179. (06:05:33 AM) Fireflower: are you following http://iggmarathon.com/ btw?
  180. (06:05:46 AM) Syd: But yeah, BaSS likely meant to reference Monkey Island with that line.
  181. (06:06:15 AM) Fireflower: Hmm... isnt there a janitor and wrench issue in Resonance too?
  182. (06:06:31 AM) yama: There is. :)
  183. (06:06:36 AM) Fireflower: :)
  184. (06:06:59 AM) yama: It's over. :o
  185. (06:07:07 AM) ***yama claps its hands.
  186. (06:07:13 AM) GameClubFan_060282 left the room (quit: Quit: http://www.mibbit.com ajax IRC Client).
  187. (06:07:18 AM) Cheeseness_netbook: Whoops. "Amoumcement"
  188. (06:07:44 AM) Cheeseness_netbook: So, that's Beneath A Steel Sky
  189. (06:07:55 AM) yama: I'll have to watch the second part later.
  190. (06:08:02 AM) Cheeseness_netbook: The ending felt a little abrupt first time I played it
  191. (06:08:04 AM) yama: I am very confused by the ending.
  192. (06:08:09 AM) yama: Yeah, it just ended.
  193. (06:08:09 AM) Cheeseness_netbook: It's not better this time >_<
  194. (06:08:15 AM) yama: Haha. ^^:
  195. (06:08:30 AM) yama: Maybe that's why people are hoping for a BaSS2? :)
  196. (06:08:51 AM) yama: Not that I really see what they have to build on from this ending.
  197. (06:08:54 AM) Cheeseness_netbook: The idea is that LINC, the system designed to advise the council was corrupted by Robert's father's human flaws
  198. (06:09:20 AM) Cheeseness_netbook: Ken (Joey) is supposedly free of those flaws and was able to restore order
  199. (06:09:46 AM) Cheeseness_netbook: (at least, that's how I interpreted it ^_^ )
  200. (06:09:53 AM) yama: But how did we become aware of that we were working towards this ending?
  201. (06:10:09 AM) Cheeseness_netbook: I think it's meant to be an accident
  202. (06:10:33 AM) yama: It just feels like we did a bunch of random things to escape the place but then there's an ending like that.
  203. (06:10:55 AM) yama: But, as I mentioned, I have yet to watch the middle part. ^^:
  204. (06:11:04 AM) Fireflower: Will there be a Bass 2?
  205. (06:11:35 AM) Cheeseness_netbook: Oh. In the second part, we discover that the girl we met at the beginning (Anita) was an operative from Hobart who was planning to infect LINC with a virus
  206. (06:11:49 AM) yama: They mentioned in the Broken Sword Kickstarter that if they got more money than asked for, that they would put that towards BaSS2.
  207. (06:11:58 AM) Cheeseness_netbook: Oooh, interesting
  208. (06:12:22 AM) yama: They didn't get that much, but it does sound like they are considering making the game.
  209. (06:12:24 AM) Cheeseness_netbook: So, what're we going to do for next week?
  210. (06:12:32 AM) Syd: I recall that they just missed the mark for BaSS2, but decided to go for it and make it anyway.
  211. (06:12:39 AM) Syd: Though I could be mixing that up with something else
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