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[Tsuki] Ozma - 01 Timing Changes

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Mar 26th, 2012
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  1. [Tsuki] Ozma - 01 Timing Changes
  2.  
  3. Linking Error
  4. Original
  5. Dialogue: 0,0:00:21.00,0:00:22.66,Main,,0000,0000,0000,,{\be1}These trials,
  6. Dialogue: 0,0:00:23.04,0:00:25.71,Main,,0000,0000,0000,,{\be1}which have happened many times since the creation of the
  7.  
  8. Earth,
  9. Dialogue: 0,0:00:25.71,0:00:27.71,Main,,0000,0000,0000,,{\be1}have come again.
  10. Changed
  11. Dialogue: 0,0:00:21.00,0:00:22.78,Main,,0000,0000,0000,,{\be1}These trials,
  12. Dialogue: 0,0:00:22.78,0:00:25.71,Main,,0000,0000,0000,,{\be1}which have happened many times since the creation of the
  13.  
  14. Earth,
  15. Dialogue: 0,0:00:25.71,0:00:27.79,Main,,0000,0000,0000,,{\be1}have come again.
  16. Same issue as Underwater in this part. Link it to the key-frames.
  17.  
  18. Linking Error
  19. Original
  20. Dialogue: 0,0:00:33.49,0:00:36.98,Main,,0000,0000,0000,,{\be1}The land is dry, the oceans vanished.
  21. Dialogue: 0,0:00:37.39,0:00:40.45,Main,,0000,0000,0000,,{\be1}And so, vast seas of sand were born.
  22. Dialogue: 0,0:00:40.45,0:00:46.90,Main,,0000,0000,0000,,{\be1}Most of the life that survives is in danger of
  23.  
  24. extinction,
  25. Dialogue: 0,0:00:46.90,0:00:51.65,Main,,0000,0000,0000,,{\be1}clinging to the thin atmosphere that remains.
  26. Changed
  27. Dialogue: 0,0:00:33.49,0:00:37.39,Main,,0000,0000,0000,,{\be1}The land is dry, the oceans vanished.
  28. Dialogue: 0,0:00:37.39,0:00:40.45,Main,,0000,0000,0000,,{\be1}And so, vast seas of sand were born.
  29. Dialogue: 0,0:00:40.45,0:00:46.90,Main,,0000,0000,0000,,{\be1}Most of the life that survives is in danger of
  30.  
  31. extinction,
  32. Dialogue: 0,0:00:46.90,0:00:51.65,Main,,0000,0000,0000,,{\be1}clinging to the thin atmosphere that remains.
  33. You linked the second and third, but not the first and second. Why?
  34.  
  35. Scene Bleed #1 - 3 Frame Early Bleed
  36. Original
  37. Dialogue: 0,0:05:18.13,0:05:19.16,Main,,0000,0000,0000,,{\be1}Oh crap!
  38. Changed
  39. Dialogue: 0,0:05:18.25,0:05:19.16,Main,,0000,0000,0000,,{\be1}Oh crap!
  40. This one was so easy to spot. A 3 frame bleed is really bad.
  41.  
  42. Linking Error
  43. Original
  44. Dialogue: 0,0:09:23.26,0:09:25.98,Main,,0000,0000,0000,,{\be1}Come here for a sec.
  45. Dialogue: 0,0:09:25.98,0:09:28.42,Main,,0000,0000,0000,,{\be1}What is it, Chef?
  46. Changed
  47. Dialogue: 0,0:09:23.26,0:09:25.50,Main,,0000,0000,0000,,{\be1}Come here for a sec.
  48. Dialogue: 0,0:09:25.98,0:09:28.42,Main,,0000,0000,0000,,{\be1}What is it, Chef?
  49. Don't extend that far over a scene change.
  50.  
  51. Extended Lead-Out
  52. Original
  53. Dialogue: 0,0:10:32.43,0:10:35.44,Main,,0000,0000,0000,,{\be1}{\i1}Move{\i0}!
  54. Changed
  55. Dialogue: 0,0:10:32.43,0:10:34.86,Main,,0000,0000,0000,,{\be1}{\i1}Move{\i0}!
  56. End it at the scene change please.
  57.  
  58. Linking Error
  59. Original
  60. Dialogue: 0,0:11:02.36,0:11:04.30,Main,,0000,0000,0000,,{\be1}You're hurt!
  61. Dialogue: 0,0:11:04.73,0:11:06.84,Main,,0000,0000,0000,,{\be1}We need to patch you up!
  62. Changed
  63. Dialogue: 0,0:11:02.36,0:11:04.30,Main,,0000,0000,0000,,{\be1}You're hurt!
  64. Dialogue: 0,0:11:04.30,0:11:06.84,Main,,0000,0000,0000,,{\be1}We need to patch you up!
  65. It's not that far off the scene change, link it.
  66.  
  67. Line Break Error (Preferential)
  68. Original
  69. Dialogue: 0,0:11:18.05,0:11:20.32,Main,,0000,0000,0000,,{\be1}That'll do it.
  70. Changed
  71. N/A
  72. Split this line up into two lines and time it to the key-frame. Underwater had the same issue here.
  73.  
  74. Line Break Error (Preferential)
  75. Original
  76. Dialogue: 0,0:11:58.82,0:12:00.96,Main,,0000,0000,0000,,{\be1}You're scum.
  77. Dialogue: 0,0:12:00.96,0:12:05.30,Main,,0000,0000,0000,,{\be1}You went out to look for a sand whale and came back with
  78.  
  79. a woman.
  80. Dialogue: 0,0:12:05.30,0:12:07.08,Main,,0000,0000,0000,,{\be1}It's not like that!
  81. Changed
  82. N/A
  83. Same issue is Underwater. Split the second line into two separate lines and time to the key-frame.
  84.  
  85. Key-frame Snap
  86. Original
  87. Dialogue: 0,0:12:55.79,0:12:57.38,Main,,0000,0000,0000,,{\be1}What does that mean?
  88. Changed
  89. Dialogue: 0,0:12:55.25,0:12:57.38,Main,,0000,0000,0000,,{\be1}What does that mean?
  90. He stutters here. Reflect this in your subs via "W-what do you mean?" and bring the line to the key-frame.
  91.  
  92. Linking Error
  93. Original
  94. Dialogue: 0,0:15:33.82,0:15:35.57,Main,,0000,0000,0000,,{\be1}No one interferes with us.
  95. Dialogue: 0,0:15:35.58,0:15:37.58,Main,,0000,0000,0000,,{\be1}We bow to no one.
  96. Changed
  97. Dialogue: 0,0:15:33.82,0:15:35.58,Main,,0000,0000,0000,,{\be1}No one interferes with us.
  98. Dialogue: 0,0:15:35.58,0:15:37.58,Main,,0000,0000,0000,,{\be1}We bow to no one.
  99. Yes, I'm that pedantic.
  100.  
  101. Excessive Lead-out
  102. Original
  103. Dialogue: 0,0:17:04.68,0:17:06.21,Main,,0000,0000,0000,,{\be1}Get in the ship!
  104. Changed
  105. Dialogue: 0,0:17:04.68,0:17:05.95,Main,,0000,0000,0000,,{\be1}Get in the ship!
  106. Way too long for what's needed.
  107.  
  108. Linking Error
  109. Original
  110. Dialogue: 0,0:18:59.67,0:19:01.11,Main,,0000,0000,0000,,{\be1}A sinkhole?
  111. Dialogue: 0,0:19:01.40,0:19:02.61,Main,,0000,0000,0000,,{\be1}Retreat!
  112. Changed
  113. Dialogue: 0,0:18:59.67,0:19:01.24,Main,,0000,0000,0000,,{\be1}A sinkhole?
  114. Dialogue: 0,0:19:01.24,0:19:02.61,Main,,0000,0000,0000,,{\be1}Retreat!
  115. Extend the lead-out of the first line and the lead-in on the second line and link them. They're not that far apart.
  116.  
  117. Linking Error
  118. Original
  119. Dialogue: 0,0:20:03.43,0:20:06.17,Main,,0000,0000,0000,,{\be1}LS transition has passed the threshold!
  120. Dialogue: 0,0:20:06.18,0:20:07.59,Main,,0000,0000,0000,,{\be1}Okay.
  121. Changed
  122. Dialogue: 0,0:20:03.43,0:20:06.18,Main,,0000,0000,0000,,{\be1}LS transition has passed the threshold!
  123. Dialogue: 0,0:20:06.18,0:20:07.59,Main,,0000,0000,0000,,{\be1}Okay.
  124. Yes, it matters (to me).
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