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- // Place autoexec.cfg in...
- // C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Global Offensive\csgo\cfg
- sv_cheats "1"
- // 9-Slot Quickswitch by Flapadiddle
- // ========== BINDS ==========
- bind "1" "eq_slot1" //primary
- bind "2" "eq_slot2" //secondary
- bind "3" "eq_slot3" //melee
- //bind "4" "eq_slot4" //grenades
- bind "5" "eq_slot5" //bomb
- bind "q" "eq_lastinv" //quickswitch
- //bind "mouse4"
- //bind "mouse5"
- //bind [key] "eq_invnext" //select next weapon
- //bind [key] "eq_invprev" //select previous weapon
- bind "MWHEELUP" "toggle cl_righthand 1 0"
- bind "MWHEELDOWN" "+jump"
- bind "SPACE" "+jump"
- // ========== SETTINGS ==========
- alias eq_slot1 "slot1; set_slot1; cl_righthand 0; cl_crosshairdot 0; cl_crosshairgap 1; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness .5; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 0"
- alias eq_slot2 "slot2; set_slot2; cl_righthand 0; cl_crosshairdot 0; cl_crosshairgap 1; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness .5; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 0"
- alias eq_slot3 "slot3; set_slot3; cl_righthand 1; cl_crosshairdot 0; cl_crosshairgap 1; cl_crosshairsize 2.5; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness .5; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 0"
- alias eq_slot5 "slot5; set_slot5; cl_righthand 0"
- alias eq_slot6 "slot6; set_slot6; cl_righthand 0"
- alias eq_slot7 "slot7; set_slot7; cl_righthand 0"
- alias eq_slot8 "slot8; set_slot8; cl_righthand 0"
- alias eq_slot9 "slot9; set_slot9; cl_righthand 0"
- alias eq_slot10 "slot10; set_slot10; cl_righthand 0"
- // ========== LOGIC ==========
- // No touching. Basically this manually implements quiswitching without the 'lastinv' command and next/previous inventory selection
- alias qs_slot1 "alias eq_invnext eq_slot2; alias eq_invprev eq_slot10; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot1; alias set_slot1 ; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot2 "alias eq_invnext eq_slot3; alias eq_invprev eq_slot1; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot2; alias set_slot1 qs_slot1; alias set_slot2 ; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot3 "alias eq_invnext eq_slot5; alias eq_invprev eq_slot2; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot3; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 ; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot5 "alias eq_invnext eq_slot6; alias eq_invprev eq_slot3; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot5; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 ; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot6 "alias eq_invnext eq_slot7; alias eq_invprev eq_slot5; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot6; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 ; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot7 "alias eq_invnext eq_slot8; alias eq_invprev eq_slot6; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot7; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 ; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot8 "alias eq_invnext eq_slot9; alias eq_invprev eq_slot7; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot8; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 ; alias set_slot9 qs_slot9; alias set_slot10 qs_slot10"
- alias qs_slot9 "alias eq_invnext eq_slot10; alias eq_invprev eq_slot8; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot9; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 ; alias set_slot10 qs_slot10"
- alias qs_slot10 "alias eq_invnext eq_slot1; alias eq_invprev eq_slot9; set_lastinv; alias set_lastinv alias eq_lastinv eq_slot10; alias set_slot1 qs_slot1; alias set_slot2 qs_slot2; alias set_slot3 qs_slot3; alias set_slot5 qs_slot5; alias set_slot6 qs_slot6; alias set_slot7 qs_slot7; alias set_slot8 qs_slot8; alias set_slot9 qs_slot9; alias set_slot10"
- qs_slot2
- eq_slot3
- // crosshair
- alias cycler cyan
- alias "red" "cl_crosshaircolor 0; alias cycler green"
- alias "green" "cl_crosshaircolor 1; alias cycler blue"
- alias "yellow" "cl_crosshaircolor 2; alias cycler purple"
- alias "blue" "cl_crosshaircolor 3; alias cycler yellow"
- alias "cyan" "cl_crosshaircolor 4; alias cycler black"
- alias "pink" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0; alias cycler cyan"
- alias "purple" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 150;cl_crosshaircolor_g 0; alias cycler pink"
- alias "white" "cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 255; alias cycler red"
- alias "black" "cl_crosshaircolor 5;cl_crosshaircolor_b 0;cl_crosshaircolor_r 0;cl_crosshaircolor_g 0; alias cycler white"
- // binds
- bind "4" "slot4; cl_righthand 1; cl_crosshairdot 0; cl_crosshairgap 1; cl_crosshairsize 555; cl_crosshairstyle 4; cl_crosshairusealpha 1; cl_crosshairthickness .5; cl_fixedcrosshairgap 0; cl_crosshair_drawoutline 0"
- bind "rctrl" "cycler"
- bind "F1" "say Frod vs. 4Kings on cbble. One of the best POV's I've ever seen."
- bind "F2" "say youre trash k1d"
- bind "F3" "say l2p fag"
- bind "F4" "say you have a small dick"
- bind "F5" "say ¯\(?)/¯"
- bind "F6" "say at least this match will be overturned by overwatch"
- bind "F7" "say #1 is ph4m"
- bind "DEL" "volume 0; voice_scale 0"
- bind "END" "volume 0.05; voice_scale 3"
- bind "PGDN" "volume 0.69; voice_scale 0.25"
- // quickswitch
- // alias +knife "eq_slot3"
- // alias -knife "eq_lastinv"
- // bind "SPACE" "+knife"
- // damagetext
- developer "1"
- con_filter_text "Damage"
- con_filter_text_out "Player: "
- con_filter_enable "2"
- // fps
- fps_max "0" // def. 300 min. 0 - 0 = unlimited - Frames Per Second will be capped at this value.
- fps_max_menu "128" // def. 120 - fps in main menu when not connected to a server.
- cl_showfps "0" // def. 0 - Draw fps meter - 1 = fps, 2 = smooth(min and average), 3 = server, 4 = Show+LogToFile,
- // hud
- cl_hud_radar_scale "1.05"
- hud_scaling ".75"
- hud_showtargetid "1" // def. 1 - 0 = Disables enemy player Names shown under the Crosshair (for all crosshairstyles 0/1/2/3/4).
- safezonex // def. 1 - Hud horizontal adjustment.
- safezoney // def. 1 - Hud vertical adjustment.
- weapon_reticle_knife_show "1"
- // mat
- mat_monitorgamma "1.8"
- mat_monitorgamma_tv_enabled "0"
- mat_postprocess_enable "1"
- mat_queue_mode "2" // WARNING: This setting may Crash the game! Revert it to the default value if CSGO.exe stops working.
- // Also revert it to the default value if Your game and/or the Mousemovement feels choppy.
- // -1 = default (auto select)
- // 0 = synchronous single thread
- // 1 = queued single thread
- // 2 = queued multithreaded
- // mat_savechanges // write video settings to registry
- // misc.
- cl_allowdownload "1"
- cl_autohelp "0" // def. 1 - 0 = Disables "Switched to Burst Firemode" (and similar) Hints.
- cl_autowepswitch "0" // def. 1 - Automatically switch to picked up weapons if better.
- cl_colorloadout "1"
- cl_disablefreezecam "1"
- cl_downloadfilter "nosounds" // "all" - def. Allows all Downloads.
- // "nosounds" - Allow Mapdownload but Block all Sound (.mp3 .wav) downloads.
- // "none" - Blocks all downloads (Maps, Models, Skins, Sounds).
- cl_forcepreload "1" // def. 0 - Force Data to preload into cache.
- cl_freezecampanel_position_dynamic "0"
- cl_predict "1"
- cl_predictweapons "1"
- cl_resend "2" // def. 6 - min. 1.5 max. 20 Seconds before sending a new connection request to the server.
- cl_resend_timeout "6" // def. 60 - min. 1.5 max. 20000 Total time allowed for the client to resend the 'connect' attempt.
- cl_show_clan_in_death_notice "1"
- cl_showhelp "0" // def. 1 - Set to 0 to not show on-screen help.
- cl_showloadout "1" // def. 1 - Toggles display of current loadout.
- cl_teamid_overhead_name_alpha "255" // def. 240 - min. 0 max. 255 = total solid. The max alpha the overhead ID names will draw as.
- cl_teamid_overhead_name_fadetime "0" // def. 0.5 - How long it takes for the overhead name to fade out once your crosshair has left.
- cl_timeout "120"
- cl_use_opens_buy_menu "1"
- closeonbuy "0" // def. 0 - Close Buymenu after every bought weapon/item.
- con_enable "1" // def. 0 - Enables console.
- ds_get_newest_subscribed_files "1"
- gameinstructor_enable "0" // def. 1 - Ingame Instructions (Speech Bubbles).
- lobby_voice_chat_enabled "0" // On cl_crosshairstyle 0/1 this disables the Crosshair turning red when aiming at Enemies, and the Green
- mm_dedicated_search_maxping "99" // def. 150 min. 50 max. 350 - Longest preferred ping to dedicated servers for games
- option_duck_method "0" // def. 0 - DuckMode 0=hold 1=toggle
- option_speed_method "0" // def. 0 - WalkMode 0=hold 1=toggle
- r_dynamic "0"
- r_drawtracers_firstperson "1" // def. 1 - Toggle visibility of first person weapon tracers.
- r_eyegloss "0"
- player_nevershow_communityservermessage "1"
- ui_steam_overlay_notification_position "topleft" // Steam overlay notification position - topleft / topright / bottomleft / bottomright
- echo "Rate settings injected."
- // mouse
- m_customaccel "0" // def. 3 - Custom Mouse Acceleration (has no effect if m_rawinput is set to 1)
- m_customaccel_exponent "1"
- m_customaccel_max "0"
- m_customaccel_scale "0"
- m_forward "1"
- m_mouseaccel1 "0"
- m_mouseaccel2 "0"
- m_mousespeed "0"
- m_pitch "0.022"
- m_rawinput "1"
- m_side "0.8"
- m_yaw "0.022"
- zoom_sensitivity_ratio_mouse "1" // def. 1 - Factor of Sensitivity while zoomed in.
- // net_graph Shows net_graph when toggling TAB
- net_graph "1"
- net_graphheight "9999"
- net_graphpos "2"
- net_graphproportionalfont "0"
- bind "TAB" "+scorenet"
- alias "+scorenet" "+showscores; net_graphheight 0"
- alias "-scorenet" "-showscores; net_graphheight 9999"
- // network and interpolation settings
- rate "128000" // def. 80000 - Maximum Download Bandwidth in byte per second.
- cl_cmdrate "128" // def. 64 - Maximum Command Packets per second, sending to the Server.
- cl_updaterate "128" // def. 64 - Maximum number of Update Packets per second, received from the Server.
- cl_interp "0" // def. 0 - DO NOT CHANGE THIS OR A KITTY DIES!
- cl_interp_ratio "1" // def. 2 - Ratio of interpolation Time.
- cl_lagcompensation "1"
- // Recommended Settings if cmdrate equal updaterate:
- // interp_ratio 2 updaterate 64 = 31.25 ms lerp - Public @ fps<128
- // interp_ratio 2 updaterate 128 = 15.625 ms lerp - Public @ fps>128
- // interp_ratio 1 updaterate 64 = 15.625 ms lerp - Competitive @ fps<128
- // interp_ratio 1 updaterate 12
- // radar
- cl_radar_always_centered "1"
- cl_radar_icon_scale_min "0.75"
- cl_radar_rotate "1"
- cl_radar_scale "0.33"
- cl_radar_square_with_scoreboard "1"
- // sound
- cl_soundfile "0"
- dsp_enhance_stereo "0"
- dsp_slow_cpu "0" // def. 0 - If set to 1, reduces the quality of dsp sound effects, improving performance on systems with slower CPUs. Set it to 0 if you have a decent pc for good sound quality.
- snd_deathcamera_volume "0"
- snd_duckerattacktime "0.5"
- snd_duckerreleasetime "2.5"
- snd_duckerthreshold "0.15"
- snd_ducktovolume "0.55"
- snd_front_headphone_position "53.2"
- snd_rear_headphone_position "90"
- snd_headphone_pan_exponent "1.5"
- snd_headphone_pan_radial_weight "0.5"
- snd_legacy_surround "0" // def. 0 - Workaround for people experiencing soundproblems under Windows Vista/7.
- snd_mapobjective_volume "0"
- snd_menumusic_volume "0"
- snd_mixahead "0.05" // def. 0.1 - Soundbuffer size/length.
- snd_musicvolume "0"
- snd_musicvolume_multiplier_inoverlay "0"
- snd_mute_losefocus "0" // def. 1 - Mute Ingamesound when tabbing out of the Game
- snd_roundend_volume "0"
- snd_roundstart_volume "0"
- snd_pitchquality "1"
- snd_setmixer Ambient vol "0.0"
- snd_setmixer PlayerFootsteps vol "0.1"
- snd_setmixer GlobalFootsteps vol "1.2"
- snd_stereo_speaker_pan_exponent "2"
- snd_surround_speaker_pan_exponent "2"
- snd_tensecondwarning_volume "0.09"
- soundscape_flush "9999"
- suitvolume "0"
- sv_voicecodec "vaudio_celt"
- voice_enable "1"
- voice_loopback "0"
- voice_forcemicrecord "1"
- voice_modenable "1"
- windows_speaker_config "1" // def. -1 - -1 = Automatic 1 = Headset 4 = Stereo Speakers 3 = 4 Speakers 6 = 5.1 Surround
- // viewmodel
- cl_bob_lower_amt "5" // def. 21 min. 5 max. 30 - The amount of viewmodel lowers when running.
- cl_bobamt_lat "0.1" // def. 0.4 min. 0.1 max. 2 - Amount of viewmodel moves side to side when running.
- cl_bobamt_vert "0.1" // def. 0.25 min. 0.1 max. 2 - Amount of viewmodel moves up and down when running.
- cl_bobcycle ".98" // def. 0.98 min. 0.1 max. 2 - Frequency at which the viewmodel bobs.
- cl_viewmodel_shift_left_amt "0.5" // def. 1.5 min. 0.5 max. 2 - Amount of Viewmodel shifts to the right side (shows reduced accuracy).
- cl_viewmodel_shift_right_amt "0.25" // def. 0.75 min. 0.25 max. 2 - Amount of Viewmodel shifts to the left side (shows reduced accuracy).
- viewmodel_presetpos "0" // def. 1 - Viewmodel position preset: 1=Desktop 2=Couch 3=Classic
- // Available Presets:
- // (1) Desktop = viewmodel_offset_x 1 viewmodel_offset_y 1 viewmodel_offset_z -1 viewmodel_fov 60
- // (2) Couch = viewmodel_offset_x 0 viewmodel_offset_y 0 viewmodel_offset_z 0 viewmodel_fov 54
- // (3) Classic = viewmodel_offset_x 2.5 viewmodel_offset_y 0 viewmodel_offset_z -1.5 viewmodel_fov 68
- // (0) Custom = Manual viewmodel position adjustment (see below).
- viewmodel_fov "68"
- viewmodel_offset_x "2.5" // def. 0 min. -2 max. 2.5 - Higher values = further away from the screen center
- viewmodel_offset_y "2" // def. 0 min. -2 max. 2 - Higher values = further away from player - Lower values = closer
- viewmodel_offset_z "-2" // def. 0 min. -2 max. 2 - Higher values = higher weapon holding position
- // ####################################################################################################################################################################
- echo " "
- echo " "
- echo ",;,,,;,;,;,;,;,;,;;;;L ...:,;;L;L;FyjjEhK5hKOO8S8SESpObb8OBOpb88bbpO8bb8BbQBQBQQgQQBQBQBQBQbbGpOGnzLrL;, ,,:.... ..:L;;,;;;;,;;;;;,;;;,;,;,;,;,;"
- echo ";;;;;;;;;;;;;;;;;;;;L; . :;;;rzyyZFFZGOpG8OQ8Bbb8QBB8bBQBgg8OBbBOBBQBQQgggggg@g@g@g@@@@@@@@@@@g@ggQb5yL;;;:. . ,zc;;;L;;;;;;;;;;;;;;;;;;;;;"
- echo ",;,;,;,;,;,;,;;;,;,;;, . . . ,;;;cLFzjFzyh3hKShS5OGES88bpGEOhGGGnGhEEOE8bQQQBQBQQgQgQgQQQgQQBQQgQgQQQQBQbOyL:: .,:. ,;;;; ;:;;;;;;;,;,;;;;;;;,;,;,;,;"
- echo ";;;,;,;,;,;,;,;,;,;;L, . ..,:::,,;;L;rLLF7cyZE5SSGoE5GE8pbbBSGEOpGhOp85O8BBgQgQgggQgQgggQgQgQQQgQQQgQQQQQQQQQBKr;: .;cz5ShSL ...;L,;;;;;;;,;;;;;;;,;,;,;;"
- echo ":;,;,;,;,;;;,;,;,;,;;; ....,;;,;;;;LLrrzrzLyyZK55OE5hp8bBQpG5hOOhGE8bBbQQQBQQgQgQgggggggQgQgQQQgQgQQQgQQQQBgQQpn;;. .,.:rF7y, .;;;;;;;;;;;;;;;;;;,;,;,;"
- echo ";;;,;,;,;,;,;,;;;;;;;;. . . ..,;;,;,;;LLz;7zcznZhoOGOE8bBbQQBEEKOGOE88QQBBBbQBgQgggQgggQgQgQgQgQgQgggBQQQBQBQBQQgB5LL;;.. . :;;;c;L;;:;;;;;,;;;;;;;;;,;,;,;;"
- echo ",;,;,;,;,;,;,;;;;;,;;L. . ..,,;,;,;;;;;;L;cLjnhK558OGEBbBQQQbGpEOO8pbQQOBbQQgggggg@ggQgQgBQQggggQQgQQBQQQQQBQBQQgQby,,7 . ;z8@g@h.:;;;;;,;;;;;,;,;;;,;,;"
- echo ",;;,;,;,;,;,;,;,;;;;;;; . ..::;;;,;,;;;;;,;;rzZKEhEObG8pbbQQgb8ObOGpBbQb8pbpQQgg@ggggQQ8BBB8QQQQQBQQgQQQQBQQQQQQg@@gO : 3j;;LE@7.,;;;;;;;;;,;;;;;,;;;;"
- echo ",;,;,;,;,;,;;;;;;;;;;;L, . ..,,;;;;;;;;L;;;;;zzZoS5O8b8bEbbQgQGpOB8SOOS5j5nh5ych53SpGOGESOSEoOOO5O8BbQBQQgQgg@@@gS::;K8G,,;L,nQQoy. Sg:,,;;;,;;;;;;;,;,;,;,;"
- echo ";;;,;,;,;,;,;;;,;,;;;;;; .,:,,;,;;;;;;L;LLLLyoESOOp8bO8bbBg83SpGB5ncr;;;;;L:,;,,;,,,;rnnpphnKKS5OOpQgQgg@@@b7 ;p@BQbKLjQbQgQb8Z.c@L:;;;;;;;;;,;,;,;,;;;;"
- echo ",;,;,;,;,;;;,;,;;;;;;;;L, ..,:,,;,;;;;;;LLrLzcyZhGOEp5hpb8QBOcKEOE5;LLL;L,,;;,:.,:,:;,;;;ro8gQgBQQQQgg@gQZ. rb@ggQBOQbObQggQgBBO;,@F:;;;;;;,;;;;;;;;;,;,;"
- echo ",;;,;,;,;,;;;,;,;;;,;;;;r: ::,.,:,,L;L;L;;;;,;;;;;;j3oy3KOGBn;yOO8pSz7LFryjL;zKGE88BBgg@@@B8EB@@BQg@QG; .ng@@@QQBB8pBQBg@@ggggB8;L@c.;;;;;,;;;;;,;,;;;,;;"
- echo ":;,;,;,;,;,;,;;;;;;;;;;;;L. ..:::.::,;;,;;;,:.... .:,;;;Ljhn;,yhBQ@ggbGzZ3Lnb88OpG88BBQggg@gg3yKppF. ,8@@g@gQBQbB88ObQgoy8BBQBQBzOb.,,;,;;;;;;;,;,;;;;;,;"
- echo ";;;,;,;,;,;;;,;,;;;;;;;;;;L .:::,:. ....,.. ..,:,,;,:...;;c;:,LzSb@@@g@bp7.jSKSKF;. . ;. ,,;;yc;oE.:Lb@@@@QQBQBQbBbb888QE .zSb8BQgGgL.,;;;;;;;,;;;;;;;,;,;;"
- echo ",;,;,;,;,;,;;;;;;;;;;;;;;LL. :,,,,. .,LFhOb8BQQO8h3z7;;..,L,;;;FOphByhy,;:. .;;. ;:;FZEbBQ8QBQQ@ggQQQgBBbQBQBb8B88bbz:;noOOBgQQ,.;,;;;;;,;;;;;;;,;;;,;"
- echo ",;;,;,;,;,;,;,;;;;;;;;;;;,,:. .:,;,.....;LFjKZ5SShjLF7zrL;. c. ,r7KBB8LLr8S7;;;;LcLcrjSQg@@@gQ8bpbbbQgQgQQQQBbbBBBbBbB88Q@bz;LyohQQQ::,;;;;;;;,;;;;;;;,;;;;"
- echo ":;,;,;,;,;,;,;,;,;;;;;;;;: ...... :::.. ;,;;;::.. y.: . .ZbE8Q@@g.,y38BhjyyFZZES8p8pB8bbQbbQQQQQQQQQQBQbbbQBQbBbbO8g@g5L7ZOQgQ;.;,;;;;;;;;;,;;;,;,;,;"
- echo ",;;,;,;,;,;,;,;,;,;,;;;;L. . . :. :, .zLcr;;;:... :yKEbQQ@@B.p5,3bOOSGhOOOSOGppbQgBBQgQQQQBQQQQQbb8BQQBBbBbbhBg8c;zObgBg,,,;,;,;,;,;;;;;;;;;,;;"
- echo ",;,;,;,;,;,;;;,;;;;;;;;;;; ...,::.. ,c ..,,;;zyn3oZnc;.... ,;ypbQQg@gg;Go3ZohOEO5OOO8b8ObQBBQQBQQQQQQQBQBB8bpQBQQQBBb8SShppQQQpgS.:;;;;;;;;;,;;;,;,;,;,;"
- echo ",;,,;,;,;,;,;;;,;;;;;;;;;;;. ...:::,,;:.K;.,,;Lz7yyyzyrrLL;;....;;jbBgggg@@@8ggbhEhhK5ZEGOSKySGb8bbBbQQgQgQQQQbQBBpQQQQQBB8phbQgQQpB@z.,;;,;;;;;,;,;,;;;,;,;;"
- echo ",;,;,;,;,;,;,;,;,;;;;;;;;;;r;. ....:,;;;:;OF.:,;;LrrLr;L;L;;::::;;;GBgggggggg@@@ggbbOOEEhhoh5OObbBBQQQQQQgQQQQQQQQBBBQQQBB8BpOQgBQbQg8c;,;;;;;;;;;;;,;,;;;,;,;"
- echo ",;,,;,;,;,;,;;;;;;;;;;;;;;;;LL;.......:,;;r;;hG7L;L;rLLLc;r;;,,,;;;,;nbQgggQgggg@g@QQ8B88p8O8OBbbbBBQQgggQgQQQQQQBQQQbQbQQQbQbBEbQQQQQ8;,;;;;;;;;;;;;,;;;,;;;,;;"
- echo ",;,,,;,;,;,;,;,;;;,;;;;;;;;;;;;r: ...:;,;;;;;75hKFyzyFzLc;;;L;L;;;;;yGbQgQgQgQgggQQOo3ESSG8O8pb8QBQBgQgQgQgBQBQBQBQBbBQBQQQbBBbOQbbbgn .;;;;;;;;;;;;;;;,;;;,;,;"
- echo ",;;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L.. ..::;:;;L;L;LcjyZyZFyzFzzL;,,;;,rjEpQQgQQBgQQBBBQ5r;;LFnK5OOb8bbQBQQgggQQBQBQQQQQbBBQbQQQBB8p8BbQ@O .;;;;;;;;;;;;;;,;;;,;,;;"
- echo ",;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;;...:.::;,;;LLyZShGGESEKKjz;,..:;;;;ZSbQgQQQQQQ8bbQQQn;,::;;7ySEppbbBQgQQBQQQbQQQQQQQbBQQBQBQbBObg@@@.::;;;;;;;;;;;;;,;;;;;,;,;"
- echo ";;,,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;,...:.::;,;;zF535oEo5jycL,. :;,;,;yppQQgQgQQQQQgggQ8GGy;::,;roS8p88QQQQQBBBQ8QQQBQQQ8QQQBQBB8bObEc ;;;;;;;;;;,;;;,;,;,;,;,;;"
- echo ",;,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;;;,.:...::;;L7zj5K5K5ZyrL,. L;;;;;ch8bQggQgQgggQbObBQBbEj;;:;;ynEE88BBQBQBQQBBQQQBQbQBQBQBBbB8B; :,LLL;;;;;;,;;;;;,;,;,;,;"
- echo ",,;,,,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L;..:...::;;z7jZ5noK5Zz;;. :;;;;;zFS8BQgg@QgBbOEnOQgQgBBpOycLL;c7yKGO88BbQBQBQBQQQQQBQBQbQBQbbbO, ..::,;L;L;;;;;;,;,;,;,;,"
- echo ",;,;,,,;,;,;,;,;,;;;,;,;,;;;;;;;;;;;.......,,LLz7Z333oKEnz;;:;,,:::;LKSp8QggggBbQQQQbQQgQQ8b8b53nc7KK3opOBBQBQBQbBBQBQBQQQBQbQbB8bpby ..;;;;;;;,;,;,;,;"
- echo ";,,,;,;,;,;,;,;,;,;,;,;,;;;;;;;;;;;;: :.,.::;;LLyy5ZKKh5oFF;;;;;;.. .;ynhObBBZ3SOpBbQQQQQbB8bBQ8QE3KO88ObBQQQBQB8BQQgBQQQbBbBBB8b8pOQO. .,L;;;;,;,;,,;"
- echo ",;,,,,,;,;,;,;,;,;,;,;;;,;,;;;,;;;;L, ..::..:;;rFZZo3ESh3ncrLL;;;;.....,;znhz;zny5O8bQQQBQQQBQQgB8ozy55nhQBQBQBQbBBQQQBQBBb88b8b8bpEOB8. .;;;,;,;,;,;"
- echo ";,,:,,,,;,;,;,;,;,;,;,;,;;;,;;;;;;;;L...::...:;;cLjZ5oSo53F;;;;,;,;;;;LLyyh5SS5nEOBbgg@@@@@@@Q8Sy7y7y;;LSBQbQBQQQbQBQQQBB8bpB8Bbb88SEGbb; .;;;,;,;,;;"
- echo ",;,,,;,;,;,;,;,;,;,;,;,;;;;;;;;;,;;;;; ..:....,;;zjSo5KoZ5jL;;;;;;;L;zFE8BQQBQBb88p8OGo3jz;;;73EKno8EF;38QQQBQQQQB8BBQbQbb8bbb8b8bpEKGObBL ...;;;,;,;,;"
- echo ",,,,;,,,;,,,;,;,;,;,;,;;;;;,;,;;;,;;;;. ..:...,,;rno3j3ZKjzL;;;;;;r7jn35G5Oh5KKjZL; ,...::LhQggggbbO5y5GBBQQQQQBQBQbQBB8b8b8B8B8bpbSEGOGbQ; ....,;;;;,,,"
- echo ":;,,,;,,,;,;,;,;,;,;,;,;;;;;;;;;;;;;;L,........,;FFLLnjjynFL,,,;;L;;;;:: .. ,LjnKGBQgg@@@gQQQQQBbhoEbBQBQBQBBBQBQBB8bpb888bbb888S58EpO8pL. ......:,;;;,;"
- echo ",,,,,,,,,,,,;,;,;,;,;,;,;,;,;;;;;;;;;;L. ...:...;zS;LnonK3KL;:. .:;cjcFZpbQg@ggggQgQQbQQQQQbbG88BBQBQBBbQbBbB8bO8pb8BbB888boSpOOpO8cL: ....: ....,;;;"
- echo ":;,,:,:,:,,;,;,;,;,;,;,;,;,;,;;;,;;;;;;;. ...,. :7nZzohpGOE5y;,;::...:;y5pO888O88BBQQQQQBQQQbQbQQQQQBB8B8bpB8BBB8Q8b8bOp8b8BbBbbO8Ohh8O8ObEz;; ..,:. ......,"
- echo ",,;:,:,,;,,,;,;,;,;,;,;,;,;,;,;;;;;;;;;;; ...:;. :LjyrSObpGhSzL;L;;;,.,;FjooEhOE5KEG8bQBQQQQQBBQQQgQQBQbb8b88bQ888Bp8O88bpb8b88O88OnGE8EOOEL;: ..:::.. ......"
- echo ":;,;:,:,,,,,,,,;,;,;,;,;,;,;,;;;,;,;;;;;;, ..:;. .Lz77SpbpOZF7c;L;,...:,LcnzLLKn3n5OBBQBQQgBQBBbQQgQQBQ8b8QbBBB8b8bO888pb8b88pb8853EOOOGOK;.. .....::........"
- echo "::,:,:,:,:,,,,,,,,,,;,,,;,;;;,;,;;;,;;;;;;: .,;. .;;LyhhphS7Lr7LL;;,,:;;jK5zyKOEGS88bBQBBbb8BbQBQBQQQQQbbbb8bbbp8p8O8Ob8bpb88ObGSKEGpSpSj. ................"
- echo ":;:,:,:,:,:;,;,;,;,;,;,;,;,;,;,;,;,;,;;;;;L. .:;. ,;7y35Go5;Lc7L7;L;Lco5Go53EEShOG88bO8OppbbQbBQQBQQQbBbB8B8b888b88Ob8B8b8pp8GpSS5pGOGS;. ..............."
- echo ",:,:,:,:,:,,;,,,,,;,;,;,;,;,;,;,;,;;;;;,;;;;. ..,.. .,LLFzyyF;rLrcyzyz3nKojFF7yjKoEObGESpO88QBQQQBQQQBBbBbBbb88Ob8b8b8B88pbObGOOGEOOGoOy. ................"
- echo ":,:::,:,:,:,:,:,,,,,,;,;,;,;,;,;,;,;;;,;,;,;;. . ... .:::;;L;rcz;nZ33on7;;;LLnKSSpG8p88b8BbQBQQQBQBQBB8bpb8b88Ob8b8bbBpb8b88G888GOGOEG3; ................."
- echo ":::.,:,:,:,:,:,:,,,,;,;,;,;,;,;,;,;,;,;;;,;;L;. . ........:,;;rLcz3h5rL;;;Fzo5OS8Ep8bpBBBBQBQBQBBbB8b8b8bpbO88b8B8b8b8bOb88O8O8pGG8SG3L ....:............."
- echo ":,.::::::,:,:,:,:,:;,,,;,;,,,;,;,;,;,;;;,;,;;;;. . . ..... . .:;;L;LLycL;LLynSSOEEhO8B8bbQBQBQQQBQ8bppO88b8b8b8B88pb88pBpbO8O8p8O8E8hE57. .................."
- echo ":::.,:,:,:,:,:,:,:,:,,,,;,;,;,;,;,;,;,;,;,;,;;;;. ... . ..... ..,,;;;;cL;;7nhZOEEEpO8bB8BbQQQQQbQb8EpO88bO8p88B8b88p8p8pbpbpbp8O8O8OpEj. . . ......... ......"
- echo ".,.:.::,.,:::::,:,:,:,:,,;,;,;,,,;,;,;,;,;,;,;;c; ... . .... ..,,;;;;L;LLyjoEOhSOpObOb8BbQbBbbpphGO8pB8b8pb8bbp8O8O8O8p888p8Opp8ObOo. . . ........... ....."
- echo ":::.,.::::::::,:,:,:,:,:,,,,,,;,;,;,,,;,;,;,;;LL .. ... . ... .::;,;;L;LLzyOK5oGSOGOpb8bO8GOGh5OObO8p888p8O8O8O8O8OpO8O8OOOOG8O8OZ: . ....... ....... ... "
- echo ".,:,:,:,:,:,:,:,:,,,,;,;,,,;,;,;;;;;;;;;;;;;;;: ..... . ..... ..::;;;,;;yooKGhGEOG8O8ppppSGOQBQQQBQBQBQbBbBbBBBbQbQBQBBbQBBbbGy. ................... ..."
- echo " "
- echo " "
- echo "+--------------------------------------+"
- echo "| In Gaben We Trust |"
- echo "+--------------------------------------+"
- echo " "
- host_writeconfig // Saves Config changes into the config.cfg
- echo " "
- echo "+--------------------------------------+"
- echo "| by FLXD |"
- echo "+--------------------------------------+"
- echo " "
- echo " "
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