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- // KITcraft - by CartoonrBOY
- private ["_chance", "_Tchance", "_hasItemToolbox", "_hasPartGeneric", "_hasItemTrashRazor","_hasItemSledgeHandle"];
- _chance = floor(random 100);
- _Tchance = floor(random 100);
- _hasItemToolbox = "ItemToolbox" in weapons player;
- _hasPartGeneric = "PartGeneric" in magazines player;
- _hasItemSledgeHandle = "ItemSledgeHandle" in magazines player;
- _hasItemTrashRazor = "ItemTrashRazor" in magazines player;
- if (dayz_combat == 1) exitWith {cutText [format["You cannot craft during combat"], "PLAIN DOWN"];};
- if ("ItemHatchet" in weapons player) exitWith {cutText [format["You already have a hatchet"], "PLAIN DOWN"];};
- if (_hasItemToolbox && _hasPartGeneric && _hasItemSledgeHandle && _hasItemTrashRazor) then
- {
- player playActionNow "putDown";
- sleep 0.01;
- titleText ["You are crafting a hatchet","PLAIN DOWN"]; titleFadeOut 5;
- player removeMagazine "ItemSledgeHandle";
- player removeMagazine "PartGeneric";
- player removeMagazine "ItemTrashRazor";
- sleep 4;
- if (_chance > 10) then
- {
- player playActionNow "Medic";
- [player,"repair",0,false,10] call dayz_zombieSpeak;
- [player,10,true,(getPosATL player)] spawn player_alertZombies;
- sleep 8;
- player addWeapon "ItemHatchet";
- titleText ["Hatchet crafted","PLAIN DOWN"]; titleFadeOut 5;
- };
- else
- {
- r_player_inpain = true;
- player setVariable["USEC_inPain",true,true];
- r_player_blood = r_player_blood - 500;
- sleep 0.01;
- player addMagazine "ItemSledgeHandle";
- player addMagazine "PartGeneric";
- titleText ["You have broken the razor and injured your hand","PLAIN DOWN"]; titleFadeOut 5;
- };
- }
- else
- {
- titleText ["You need a toolbox, a sledgehammer handle, scrap metal and a razor","PLAIN DOWN"]; titleFadeOut 5;
- };
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