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- Note: the parser is having difficulties with some disruptions. Will try to fix it later.
- StageDataEvent #396/3. (1.3.10)
- --Pokémon data--
- Wynaut, Psychic, Base 30, Dex #267
- Ability: Stabilize (30%, 50%, 100%, other, Occasionally erases one of the foe's disruptions on the board.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 3000
- Moves: 13
- Experience: +5
- Catch rate: 7% (+2% per every remaining move)
- Sound track: BGM_STAGE_FUN
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill 1 random block with Rocks
- *Repeat every 2 moves.
- StageDataEvent #397/4. (1.3.10)
- --Pokémon data--
- Torkoal, Fire, Base 60, Dex #269
- Ability: Quake (20%, 35%, 60%, damage, x1.2, Sometimes increases damage and leaves opponent paralyzed.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 5565
- Moves: 20
- Experience: +5
- Catch rate: 10% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill 2 random blocks with Cloud
- *Repeat every 3 moves.
- StageDataEvent #398/5. (1.3.10)
- --Pokémon data--
- Zangoose, Normal, Base 60, Dex #270
- Ability: Hitting Streak (60%, 100%, 100%, damage, x1.2, Does more damage the more times in a row it is triggered.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4158
- Moves: 18
- Experience: +5
- Catch rate: 15% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Seviper, Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill rows 1 and 2 with Rocks
- -Fill columns 1 and 2 with Rocks
- *If moves <= 9, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Zangoose
- *Repeat every 2 moves.
- StageDataEvent #399/6. (1.3.10)
- --Pokémon data--
- Luvdisc, Water, Base 50, Dex #272
- Ability: Mega Boost (50%, 100%, 100%, megabar, +3, Fills the Mega Gauge of a Pokémon of the same type.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 2760
- Moves: 12
- Experience: +5
- Catch rate: 11% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Buneary, Happiny, Minccino
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --No countdowns--
- StageDataEvent #400/7. (1.3.10)
- --Pokémon data--
- Seviper, Poison, Base 60, Dex #271
- Ability: Eject (100%, 100%, 100%, other, Removes one non-Support Pokémon icon without fail.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 4739
- Moves: 18
- Experience: +5
- Catch rate: 9% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Zangoose, Pidgey, Happiny, Azurill
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 2 moves, choose an action:
- -Fill a random 2x2 block with Seviper
- -Fill 4 random blocks with Seviper
- -Fill a random 2x2 block with Rocks
- -Fill 5 random blocks with Rocks
- *If moves <= 7, switch countdown.
- *Repeat every 2 moves.
- --Countdown 2--
- *After 3 moves, choose an action:
- -Fill a random 2x2 block with Seviper
- -Fill 4 random blocks with Seviper
- -Fill a random 2x2 block with Rocks
- -Fill 5 random blocks with Rocks
- *Repeat every 3 moves.
- StageDataEvent #401/10. (1.3.10)
- --Pokémon data--
- Electivire, Electric, Base 70, Dex #519
- Ability: T-Boost (100%, 100%, 100%, damage, x2, Making a T-shaped match deals more damage than usual.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 11408
- Moves: 15
- Experience: +5
- Catch rate: 10% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 3 moves, choose an action:
- -Fill column 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill column 1 with Metal
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- StageDataEvent #402/11. (1.3.10)
- --Pokémon data--
- Magmortar, Fire, Base 70, Dex #522
- Ability: +-Boost (100%, 100%, 100%, damage, x2, Making a + shaped match deals more damage than usual.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 15284
- Moves: 25
- Experience: +5
- Catch rate: 10% (+2% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Pidgey, Happiny, Azurill, Pichu
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 30 for every repeat
- --Countdown 1--
- *After 8 moves, choose an action:
- -Fill 5 random blocks with Magmortar
- *If HP <= 14600 (~96%) / Damage >= 684, switch countdown.
- *Repeat every 8 moves.
- --Countdown 2--
- *After 2 moves, choose an action:
- -Fill 5 random blocks with Magmortar
- *After 1 time, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #403/13. (1.3.10)
- --Pokémon data--
- Mesprit, Psychic, Base 70, Dex #496
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 10437
- Moves: 15
- Experience: +5
- Catch rate: 22% (+2% per every remaining move)
- Sound track: BGM_STAGE_LEGEND
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 2 moves, choose an action:
- -Place Coin at 5:7
- -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill the 0x0 block starting at 4:1 with []
- -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill the 0x0 block starting at 4:1 with []
- -Fill rows 1 and 2 with [nothing,nothing,Ice,Ice,nothing,nothing,nothing,Ice,nothing,nothing,Ice,nothing]
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 4:1 with []
- *After 8 times, switch countdown.
- *Repeat every 2 moves.
- StageDataEvent #404/14. (1.3.10)
- --Pokémon data--
- Elgyem, Psychic, Base 50, Dex #572
- Ability: Block Smash (100%, 100%, 100%, other, Clears one unbreakable-block disruption without fail.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 4659
- Moves: 7
- Experience: +5
- Catch rate: 10% (+2% per every remaining move)
- Sound track: BGM_STAGE_EASY
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill 1 random block with Coin
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 2 moves, choose an action:
- -Place Coin at 5:7
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- *Repeat every 2 moves.
- StageDataEvent #405/15. (1.3.10)
- --Pokémon data--
- Beheeyem, Psychic, Base 60, Dex #573
- Ability: Rock Break (100%, 100%, 100%, other, Destroys one breakable-rock disruption without fail.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 4659
- Moves: 7
- Experience: +5
- Catch rate: 13% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill 5 random blocks with Coin
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 3 moves, choose an action:
- -Place Coin at 5:7
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- -Fill row 1 with Metal
- *Repeat every 3 moves.
- StageDataEvent #406/16. (1.3.10)
- --Pokémon data--
- Drowzee, Psychic, Base 50, Dex #570
- Ability: Sleep Charm (5%, 30%, 80%, damage, x1, Leaves the foe asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 4719
- Moves: 6
- Experience: +5
- Catch rate: 15% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill 1 random block with Coin
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 2 moves, choose an action:
- -Place Coin at 5:7
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- -Fill 7 random blocks with Rocks
- *Repeat every 2 moves.
- StageDataEvent #407/17. (1.3.10)
- --Pokémon data--
- Hypno, Psychic, Base 60, Dex #571
- Ability: Sleep Combo (40%, 60%, 100%, damage, x1.5, Boosts damage done by combos if the foe is asleep.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 4659
- Moves: 7
- Experience: +5
- Catch rate: 15% (+3% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill 4 random blocks with Coin
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 3 moves, choose an action:
- -Place Coin at 5:7
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- -Fill 6 random blocks with Metal
- *Repeat every 3 moves.
- StageDataEvent #408/18. (1.3.10)
- --Pokémon data--
- Frillish (Female), Ghost, Base 50, Dex #568
- Ability: Vitality Drain (5%, 20%, 50%, damage, x1, Does more damage when the opponent has more HP left.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 4659
- Moves: 7
- Experience: +5
- Catch rate: 12% (+3% per every remaining move)
- Sound track: BGM_STAGE_NORMAL
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill 1 random block with Coin
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 2 moves, choose an action:
- -Place Coin at 5:7
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- -Fill 2 random blocks with Ice
- *Repeat every 2 moves.
- StageDataEvent #409/19. (1.3.10)
- --Pokémon data--
- Jellicent (Female), Ghost, Base 60, Dex #569
- Ability: Mind Zap (10%, 40%, 100%, damage, x1, Can reset your opponent's disruption counter to maximum.)
- --Stage data--
- Area: Special Stages
- Background ID: 9
- HP: 3993
- Moves: 6
- Experience: +5
- Catch rate: 15% (+2% per every remaining move)
- Sound track: BGM_STAGE_HARD
- Pokémon count: 3 (3 elegible)
- Default Pokémon: Gastly, Zorua, Umbreon
- This stage has got a predefined layout
- Coins reward: 200 for the first time, 10 for every repeat
- --Countdown 1--
- *After a combo of 1 or more lines, choose an action:
- -Fill the 0x0 block starting at 4:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- -Fill the 0x0 block starting at 1:1 with []
- --Countdown 2--
- *After 2 moves, choose an action:
- -Place Coin at 5:7
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- -Fill 7 random blocks with Ice
- *Repeat every 2 moves.
- StageDataEvent #410/20. (1.3.10)
- --Pokémon data--
- Wobbuffet, Psychic, Base 60, Dex #268
- Ability: Counterattack (25%, 75%, 100%, damage, x20, The more disruptions on the board, the greater the damage.)
- --Stage data--
- Area: Special Stages
- Background ID: 12
- HP: 7000
- Moves: 16
- Experience: +3
- Catch rate: 1% (+3% per every remaining move)
- Sound track: BGM_STAGE_TUTORIAL
- Pokémon count: 4 (4 elegible)
- Default Pokémon: Buneary, Happiny, Minccino, Meowth
- --Countdown 1--
- *When the stage starts, choose an action:
- -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [Rocks,nothing,nothing,nothing,Rocks,nothing,Rocks,nothing,nothing]
- -Fill the 3x3 block starting at 1:5 with [Ice,nothing,nothing,nothing,Ice,nothing,Ice,nothing,nothing]
- *After 1 time, switch countdown.
- *Repeat every 3 moves.
- --Countdown 2--
- *After 0 moves, choose an action:
- -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Rocks,nothing,Rocks,nothing,nothing,nothing,Rocks,nothing]
- -Fill the 3x3 block starting at 5:6 with [nothing,Ice,nothing,Ice,nothing,nothing,nothing,Ice,nothing]
- *After 1 time, switch countdown.
- *Repeat every 0 moves.
- EventStage #388/1. (1.3.10)
- --Event data--
- Start date: 2016/5/17 (Tue), 15h JST
- End date: 2016/5/31 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #86 (Groudon)
- --Event text--
- Title 1: Great Challenge
- Title 2: Groudon Appears
- Description:
- Take on the Legendary Pokémon
- Groudon here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- We recommend
- Mega Glalie!
- Get Glalie in
- Main Stage 108 and its
- Mega Stone, Glalitite,
- from Main Stage 120.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Skill Booster!
- Event Period:
- Until 06:00 (UTC) 31/05/2016
- EventStage #87/2. (1.3.10)
- --Event data--
- Start date: 2016/5/17 (Tue), 15h JST
- End date: 2016/5/31 (Tue), 15h JST
- Type: stage depends on the day
- Monday: StageDataEvent #400 (Seviper)
- Tuesday: StageDataEvent #396 (Wynaut)
- Wednesday: StageDataEvent #397 (Torkoal)
- Thursday: StageDataEvent #398 (Zangoose)
- Friday: StageDataEvent #399 (Luvdisc)
- --Event text--
- Title 1: The Daily Pokémon (#4)
- Title 2: Daily Pokémon Are Here!
- Description:
- The Daily Pokémon stage has
- appeared, where you can face
- different Pokémon each day!
- Event Period:
- Until 06:00 (UTC) 31/05/2016
- Note: Cannot be played between
- 06:00 (UTC) on Saturdays and
- 06:00 (UTC) on Mondays.
- EventStage #400/3. (1.3.10)
- --Event data--
- Start date: 2016/5/17 (Tue), 15h JST
- End date: 2016/5/31 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #401 (Electivire)
- --Event text--
- Title 1: Great Challenge
- Title 2: Electivire Appears
- Description:
- Take on Electivire here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- We recommend
- Mega Aerodactyl!
- Get Aerodactyl in
- Main Stage 104 and its
- Mega Stone, Aerodactylite,
- from Main Stage 180.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 31/05/2016
- EventStage #402/4. (1.3.10)
- --Event data--
- Start date: 2016/5/17 (Tue), 15h JST
- End date: 2016/5/31 (Tue), 15h JST
- Type: stage randomly selected
- 25%: StageDataEvent #404 (Elgyem)
- 8%: StageDataEvent #405 (Beheeyem)
- 24%: StageDataEvent #406 (Drowzee)
- 8%: StageDataEvent #407 (Hypno)
- 25%: StageDataEvent #408 (Frillish (Female))
- 8%: StageDataEvent #409 (Jellicent (Female))
- 2%: StageDataEvent #403 (Mesprit)
- --Event text--
- Title 1: Pokémon Safari
- Title 2: A New Pokémon Safari!
- Description:
- In Pokémon Safari, the Pokémon
- that show up change every time
- you play.
- In this safari, you have the
- chance to battle and catch
- Elgyem, Drowzee,
- Frillish (Female),
- Beheeyem, Hypno,
- Jellicent (Female),
- and Mesprit!
- Though some are harder to meet
- than others!
- There is no Optimize in
- Pokémon Safari. It's up to you to
- pick the most powerful Pokémon,
- so choose your own dream team.
- Why not give some Dark- or
- Ghost-type Pokémon a try?
- Perhaps something good may
- happen if you bring a Pokémon
- from this safari with you?
- Event Period:
- Until 06:00 (UTC) 31/05/2016
- Please note that for puzzles
- that feature Coins, there is a
- limit to the number of Coins
- that you can obtain.
- EventStage #404/5. (1.3.10)
- --Event data--
- Start date: 2016/5/17 (Tue), 15h JST
- End date: 2016/5/31 (Tue), 15h JST
- Type: normal event, free items
- Stage: StageDataEvent #20 (Wobbuffet)
- --Event text--
- Title 1: Try 'Em Items Stage
- Title 2: Wobbuffet Appears
- Description:
- Wobbuffet's Try 'Em Items
- Stage is here to try!
- In this stage, you can use items
- without using any of your Coins,
- allowing you to easily experience
- for yourself what they can do!
- Use this chance to give 'em a shot!
- Event Period:
- Until 06:00 (UTC) 31/05/2016
- EventStage #411/8. (1.3.10)
- --Event data--
- Start date: 2016/5/24 (Tue), 15h JST
- End date: 2016/6/7 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #62 (Kyogre)
- --Event text--
- Title 1: Great Challenge
- Title 2: Kyogre Appears
- Description:
- Take on the Legendary Pokémon
- Kyogre here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- Why not give some
- Electric-type or Grass-type
- Pokémon a try?
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Skill Booster!
- Event Period:
- Until 06:00 (UTC) 07/06/2016
- EventStage #63/9. (1.3.10)
- --Event data--
- Start date: 2016/5/24 (Tue), 15h JST
- End date: 2016/6/7 (Tue), 15h JST
- Type: normal event, free items
- Stage: StageDataEvent #9 (Carnivine)
- --Event text--
- Title 1: Try 'Em Items Stage
- Title 2: Carnivine Appears
- Description:
- Carnivine's Try 'Em Items
- Stage is here to try!
- In this stage, you can use items
- without using any of your Coins,
- allowing you to easily experience
- for yourself what they can do!
- Use this chance to give 'em a shot!
- Event Period:
- Until 06:00 (UTC) 07/06/2016
- EventStage #125/10. (1.3.10)
- --Event data--
- Start date: 2016/5/24 (Tue), 15h JST
- End date: 2016/6/7 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #366 (Greninja (Ash-Greninja))
- --Event text--
- Title 1: High-Speed Challenge
- Title 2: Ash-Greninja Appears
- Description:
- Ash-Greninja appears!
- Can you defeat this powerful foe in
- a strictly limited amount of time?!
- We recommend
- Mega Ampharos!
- Get Ampharos in
- Main Stage 130 and its
- Mega Stone, Ampharosite,
- from Main Stage 105.
- Using an Attack Power ↑ or
- Mega Start might also give you
- a better shot at beating and
- catching this tough Pokémon!
- After catching it, if you retry
- the stage, it may occasionally
- drop a Skill Booster!
- Event Period:
- Until 06:00 (UTC) 07/06/2016
- EventStage #367/11. (1.3.10)
- --Event data--
- Start date: 2016/5/24 (Tue), 15h JST
- End date: 2016/6/7 (Tue), 15h JST
- Type: normal event
- Stage: StageDataEvent #402 (Magmortar)
- --Event text--
- Title 1: Great Challenge
- Title 2: Magmortar Appears
- Description:
- Take on Magmortar here!
- Don't miss this chance to defeat
- and catch this powerful foe.
- We recommend
- Mega Aerodactyl!
- Get Aerodactyl in
- Main Stage 104 and its
- Mega Stone, Aerodactylite,
- from Main Stage 180.
- Using an Attack Power ↑ might
- also give you a better shot at
- beating and catching this Pokémon!
- Event Period:
- Until 06:00 (UTC) 07/06/2016
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