Advertisement
Guest User

Grundriss Release by ArTeX mit Heu Boden

a guest
Jan 1st, 2014
26
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 24.39 KB | None | 0 0
  1. #include <a_samp>
  2.  
  3. main()
  4. {
  5. print("\n----------------------------------");
  6. print(" Blank Gamemode by your name here");
  7. print("----------------------------------\n");
  8. }
  9.  
  10. public OnGameModeInit()
  11. {
  12. //Dach
  13. SetObjectMaterial(CreateObject(19455, 98.05680, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  14. SetObjectMaterial(CreateObject(19455, 107.69040, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  15. SetObjectMaterial(CreateObject(19363, 117.32000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  16. SetObjectMaterial(CreateObject(19363, 120.53110, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  17. SetObjectMaterial(CreateObject(19363, 117.32000, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  18. SetObjectMaterial(CreateObject(19363, 114.11000, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  19. SetObjectMaterial(CreateObject(19363, 120.53110, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  20. SetObjectMaterial(CreateObject(19455, 107.69040, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  21. SetObjectMaterial(CreateObject(19455, 98.05680, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  22. SetObjectMaterial(CreateObject(19455, 107.69040, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  23. SetObjectMaterial(CreateObject(19455, 98.05680, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  24. SetObjectMaterial(CreateObject(19363, 114.11000, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  25. SetObjectMaterial(CreateObject(19363, 117.32000, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  26. SetObjectMaterial(CreateObject(19363, 120.53110, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  27. SetObjectMaterial(CreateObject(19363, 120.53110, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  28. SetObjectMaterial(CreateObject(19363, 117.32000, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  29. SetObjectMaterial(CreateObject(19363, 114.11000, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  30. SetObjectMaterial(CreateObject(19455, 107.69040, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  31. SetObjectMaterial(CreateObject(19455, 98.05680, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  32. SetObjectMaterial(CreateObject(19455, 98.05680, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  33. SetObjectMaterial(CreateObject(19455, 98.05680, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  34. SetObjectMaterial(CreateObject(19363, 114.11000, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  35. SetObjectMaterial(CreateObject(19363, 117.32000, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  36. SetObjectMaterial(CreateObject(19363, 120.53110, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  37. SetObjectMaterial(CreateObject(19455, 107.69040, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  38. SetObjectMaterial(CreateObject(19363, 114.11000, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  39. SetObjectMaterial(CreateObject(19363, 117.32000, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  40. SetObjectMaterial(CreateObject(19363, 120.53110, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  41. SetObjectMaterial(CreateObject(19455, 98.05680, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  42. SetObjectMaterial(CreateObject(19453, 107.69040, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  43.  
  44. //Wände
  45. SetObjectMaterial(CreateObject(19453, 122.04900, -180.06880, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  46. SetObjectMaterial(CreateObject(19453, 107.69040, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  47. SetObjectMaterial(CreateObject(19361, 117.32000, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  48. SetObjectMaterial(CreateObject(19361, 114.11000, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  49. SetObjectMaterial(CreateObject(19361, 120.53110, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  50. SetObjectMaterial(CreateObject(19453, 98.05680, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  51. SetObjectMaterial(CreateObject(19361, 122.04900, -186.48940, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  52. SetObjectMaterial(CreateObject(19361, 122.04900, -189.70000, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  53. SetObjectMaterial(CreateObject(19361, 117.32000, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  54. SetObjectMaterial(CreateObject(19361, 114.11000, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  55. SetObjectMaterial(CreateObject(19361, 120.53110, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  56. SetObjectMaterial(CreateObject(19453, 107.69040, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  57. SetObjectMaterial(CreateObject(19453, 98.05680, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  58. SetObjectMaterial(CreateObject(19453, 93.31160, -180.07230, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  59. SetObjectMaterial(CreateObject(19361, 93.31160, -189.70399, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  60. SetObjectMaterial(CreateObject(19361, 120.53110, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  61. SetObjectMaterial(CreateObject(19453, 122.04900, -180.06880, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  62. SetObjectMaterial(CreateObject(19361, 122.04900, -186.48940, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  63. SetObjectMaterial(CreateObject(19361, 122.04900, -189.70000, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  64. SetObjectMaterial(CreateObject(19361, 117.32000, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  65. SetObjectMaterial(CreateObject(19361, 114.11000, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  66. SetObjectMaterial(CreateObject(19453, 98.05680, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  67. SetObjectMaterial(CreateObject(19453, 93.31160, -180.07230, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  68. SetObjectMaterial(CreateObject(19361, 93.31160, -189.70399, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  69. SetObjectMaterial(CreateObject(19361, 93.31160, -186.49319, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  70. SetObjectMaterial(CreateObject(19453, 98.05680, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  71. SetObjectMaterial(CreateObject(19361, 120.53110, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  72. SetObjectMaterial(CreateObject(19453, 107.69040, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  73. SetObjectMaterial(CreateObject(19361, 114.11000, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  74. SetObjectMaterial(CreateObject(19361, 117.32000, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  75. SetObjectMaterial(CreateObject(19361, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  76. SetObjectMaterial(CreateObject(19453, 107.69040, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  77. SetObjectMaterial(CreateObject(19361, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  78. //
  79. SetObjectMaterial(CreateObject(19363, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  80. SetObjectMaterial(CreateObject(19455, 107.69040, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  81. SetObjectMaterial(CreateObject(19390, 93.31160, -186.49319, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  82.  
  83. //Boden
  84.  
  85. SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  86. SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  87. SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  88. SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  89. SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  90. SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  91. SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  92. SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  93. SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  94. SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  95. SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  96. SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  97. SetObjectMaterial(CreateObject(19462, 117.31200, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  98. SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  99. SetObjectMaterial(CreateObject(19462, 98.05680, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  100. SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  101. SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  102. SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  103. SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  104. SetObjectMaterial(CreateObject(19462, 98.05680, -189.57269, 3.89550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  105. SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  106. SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  107. SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  108. SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  109. SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 3.89550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  110. SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  111. SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  112. SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  113. SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  114. SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  115. SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  116. SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  117. SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  118. SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  119. SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  120. SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  121. SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 7.31550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  122. SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  123. SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  124. SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  125. SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  126. SetObjectMaterial(CreateObject(19462, 117.31200, -189.57269, 7.31550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  127. SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  128. //SetObjectMaterial(CreateObject(...), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
  129.  
  130. CreateObject(8661, 103.84430, -190.18390, 0.47900, 0.00000, 0.00000, 0.00000);
  131. CreateObject(984, 116.39140, -174.67220, 1.13190, 0.00000, 0.00000, 90.00000);
  132. CreateObject(983, 81.89940, -201.21790, 1.13190, 0.00000, 0.00000, 88.50000);
  133. CreateObject(983, 113.18960, -201.80321, 1.13190, 0.00000, 0.00000, 90.00000);
  134. CreateObject(983, 93.97940, -201.43790, 1.13190, 0.00000, 0.00000, 88.50000);
  135. CreateObject(983, 100.37940, -201.59790, 1.13190, 0.00000, 0.00000, 88.50000);
  136. CreateObject(983, 106.77940, -201.69791, 1.13190, 0.00000, 0.00000, 89.00000);
  137. CreateObject(983, 119.58960, -201.80321, 1.13190, 0.00000, 0.00000, 90.00000);
  138. CreateObject(982, 122.79910, -188.98140, 1.13190, 0.00000, 0.00000, 0.00000);
  139. CreateObject(982, 122.79910, -187.38139, 1.13190, 0.00000, 0.00000, 0.00000);
  140. CreateObject(19436, 94.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  141. CreateObject(10183, 83.04320, -179.60139, 0.57650, 0.00000, 0.00000, 135.00000);
  142. CreateObject(19436, 98.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  143. CreateObject(19436, 101.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  144. CreateObject(19436, 105.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  145. CreateObject(19436, 108.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  146. CreateObject(19436, 112.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  147. CreateObject(19436, 115.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  148. CreateObject(19436, 119.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
  149. CreateObject(3851, 122.09550, -183.33290, 7.90970, 0.00000, 0.00000, 0.00000);
  150. CreateObject(19436, 120.38030, -183.27859, 14.79000, 0.00000, 90.00000, 0.00000);
  151. CreateObject(3851, 122.11140, -185.99741, 9.88970, 45.00000, 0.00000, 0.00000);
  152. CreateObject(3851, 122.11190, -180.47951, 9.88970, -45.00000, 0.00000, 0.00000);
  153. CreateObject(3851, 93.29190, -180.47951, 9.88970, -45.00000, 0.00000, 0.00000);
  154. CreateObject(3851, 93.33190, -183.33290, 7.90970, 0.00000, 0.00000, 0.00000);
  155. CreateObject(3851, 93.31190, -185.99741, 9.88970, 45.00000, 0.00000, 0.00000);
  156. CreateObject(8615, 117.78330, -190.15421, 2.24220, 0.00000, 0.00000, 0.00000);
  157. CreateObject(8614, 97.54420, -189.55960, 6.15550, 0.00000, 0.00000, 0.00000);
  158. CreateObject(3374, 95.63791, -177.94389, 0.07340, 0.00000, -26.00000, 113.00000);
  159. CreateVehicle(531, 96.1612, -179.5432, 2.4418, -160.0000, -1, -1, 100);
  160.  
  161.  
  162. //SetObjectMaterial(CreateObject(...), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
  163. //SetObjectMaterial(CreateObject(...), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
  164. // Don't use these lines if it's a filterscript
  165. SetGameModeText("Blank Script");
  166. AddPlayerClass(0,86.6411,-203.5953,1.5912,181.5398,0,0,0,0,0,0); // spawndorf
  167. return 1;
  168. }
  169.  
  170. public OnGameModeExit()
  171. {
  172. return 1;
  173. }
  174.  
  175. public OnPlayerRequestClass(playerid, classid)
  176. {
  177. SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  178. SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  179. SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  180. return 1;
  181. }
  182.  
  183. public OnPlayerConnect(playerid)
  184. {
  185. RemoveBuildingForPlayer(playerid, 13029, 93.4063, -173.8281, 1.9688, 0.25);
  186. RemoveBuildingForPlayer(playerid, 13196, 111.4453, -188.8594, 0.4844, 0.25);
  187. RemoveBuildingForPlayer(playerid, 13197, 93.2422, -188.8594, 0.4844, 0.25);
  188. RemoveBuildingForPlayer(playerid, 1685, 79.9219, -176.5234, 1.2891, 0.25);
  189. RemoveBuildingForPlayer(playerid, 1308, 122.3594, -176.7500, 0.7031, 0.25);
  190. RemoveBuildingForPlayer(playerid, 1449, 111.8672, -174.7891, 1.0625, 0.25);
  191. RemoveBuildingForPlayer(playerid, 12927, 93.4063, -173.8281, 1.9688, 0.25);
  192. RemoveBuildingForPlayer(playerid, 1294, 101.8281, -203.3047, 5.0313, 0.25);
  193. RemoveBuildingForPlayer(playerid, 13437, 210.9375, -245.1406, 10.0234, 0.25);
  194. RemoveBuildingForPlayer(playerid, 1438, 82.4219, -197.1094, 0.4766, 0.25);
  195. RemoveBuildingForPlayer(playerid, 1426, 106.1094, -195.5938, 0.6484, 0.25);
  196. RemoveBuildingForPlayer(playerid, 1684, 81.1250, -190.9844, 2.0938, 0.25);
  197. RemoveBuildingForPlayer(playerid, 1685, 106.0859, -192.8828, 1.2891, 0.25);
  198. RemoveBuildingForPlayer(playerid, 1685, 106.0859, -190.8672, 1.2891, 0.25);
  199. RemoveBuildingForPlayer(playerid, 1449, 97.4609, -190.1875, 0.9609, 0.25);
  200. RemoveBuildingForPlayer(playerid, 1482, 99.2188, -190.2031, 1.8516, 0.25);
  201. RemoveBuildingForPlayer(playerid, 1426, 116.5078, -191.0938, 0.6484, 0.25);
  202. RemoveBuildingForPlayer(playerid, 12925, 111.4453, -188.8594, 0.4844, 0.25);
  203. RemoveBuildingForPlayer(playerid, 1685, 106.2188, -184.8828, 1.2891, 0.25);
  204. RemoveBuildingForPlayer(playerid, 12928, 93.2422, -188.8594, 0.4844, 0.25);
  205. RemoveBuildingForPlayer(playerid, 12929, 93.2422, -188.8594, 0.4844, 0.25);
  206. RemoveBuildingForPlayer(playerid, 1685, 90.7813, -186.5625, 1.2891, 0.25);
  207. RemoveBuildingForPlayer(playerid, 12930, 93.0859, -186.3594, 1.3047, 0.25);
  208. RemoveBuildingForPlayer(playerid, 1438, 116.6484, -188.0234, 0.4766, 0.25);
  209. RemoveBuildingForPlayer(playerid, 1438, 98.4766, -186.8750, 0.4766, 0.25);
  210. RemoveBuildingForPlayer(playerid, 1685, 79.9219, -182.7813, 1.2891, 0.25);
  211. RemoveBuildingForPlayer(playerid, 1685, 79.9219, -180.7656, 1.2891, 0.25);
  212. RemoveBuildingForPlayer(playerid, 1685, 92.6406, -182.2813, 1.2891, 0.25);
  213. RemoveBuildingForPlayer(playerid, 1685, 90.6641, -182.3047, 1.2891, 0.25);
  214. return 1;
  215. }
  216.  
  217. public OnPlayerDisconnect(playerid, reason)
  218. {
  219. return 1;
  220. }
  221.  
  222. public OnPlayerSpawn(playerid)
  223. {
  224. return 1;
  225. }
  226.  
  227. public OnPlayerDeath(playerid, killerid, reason)
  228. {
  229. return 1;
  230. }
  231.  
  232. public OnVehicleSpawn(vehicleid)
  233. {
  234. return 1;
  235. }
  236.  
  237. public OnVehicleDeath(vehicleid, killerid)
  238. {
  239. return 1;
  240. }
  241.  
  242. public OnPlayerText(playerid, text[])
  243. {
  244. return 1;
  245. }
  246.  
  247. public OnPlayerCommandText(playerid, cmdtext[])
  248. {
  249. if (strcmp("/mycommand", cmdtext, true, 10) == 0)
  250. {
  251. // Do something here
  252. return 1;
  253. }
  254. return 0;
  255. }
  256.  
  257. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  258. {
  259. return 1;
  260. }
  261.  
  262. public OnPlayerExitVehicle(playerid, vehicleid)
  263. {
  264. return 1;
  265. }
  266.  
  267. public OnPlayerStateChange(playerid, newstate, oldstate)
  268. {
  269. return 1;
  270. }
  271.  
  272. public OnPlayerEnterCheckpoint(playerid)
  273. {
  274. return 1;
  275. }
  276.  
  277. public OnPlayerLeaveCheckpoint(playerid)
  278. {
  279. return 1;
  280. }
  281.  
  282. public OnPlayerEnterRaceCheckpoint(playerid)
  283. {
  284. return 1;
  285. }
  286.  
  287. public OnPlayerLeaveRaceCheckpoint(playerid)
  288. {
  289. return 1;
  290. }
  291.  
  292. public OnRconCommand(cmd[])
  293. {
  294. return 1;
  295. }
  296.  
  297. public OnPlayerRequestSpawn(playerid)
  298. {
  299. return 1;
  300. }
  301.  
  302. public OnObjectMoved(objectid)
  303. {
  304. return 1;
  305. }
  306.  
  307. public OnPlayerObjectMoved(playerid, objectid)
  308. {
  309. return 1;
  310. }
  311.  
  312. public OnPlayerPickUpPickup(playerid, pickupid)
  313. {
  314. return 1;
  315. }
  316.  
  317. public OnVehicleMod(playerid, vehicleid, componentid)
  318. {
  319. return 1;
  320. }
  321.  
  322. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  323. {
  324. return 1;
  325. }
  326.  
  327. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  328. {
  329. return 1;
  330. }
  331.  
  332. public OnPlayerSelectedMenuRow(playerid, row)
  333. {
  334. return 1;
  335. }
  336.  
  337. public OnPlayerExitedMenu(playerid)
  338. {
  339. return 1;
  340. }
  341.  
  342. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  343. {
  344. return 1;
  345. }
  346.  
  347. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  348. {
  349. return 1;
  350. }
  351.  
  352. public OnRconLoginAttempt(ip[], password[], success)
  353. {
  354. return 1;
  355. }
  356.  
  357. public OnPlayerUpdate(playerid)
  358. {
  359. return 1;
  360. }
  361.  
  362. public OnPlayerStreamIn(playerid, forplayerid)
  363. {
  364. return 1;
  365. }
  366.  
  367. public OnPlayerStreamOut(playerid, forplayerid)
  368. {
  369. return 1;
  370. }
  371.  
  372. public OnVehicleStreamIn(vehicleid, forplayerid)
  373. {
  374. return 1;
  375. }
  376.  
  377. public OnVehicleStreamOut(vehicleid, forplayerid)
  378. {
  379. return 1;
  380. }
  381.  
  382. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  383. {
  384. return 1;
  385. }
  386.  
  387. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  388. {
  389. return 1;
  390. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement