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- #include <a_samp>
- main()
- {
- print("\n----------------------------------");
- print(" Blank Gamemode by your name here");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- //Dach
- SetObjectMaterial(CreateObject(19455, 98.05680, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 114.11000, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 114.11000, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -178.82770, 11.10000, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 114.11000, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -187.71201, 11.10000, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 114.11000, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 114.11000, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 117.32000, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19363, 120.53110, -181.30769, 13.57500, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 98.05680, -176.37199, 8.63600, 0.00000, -45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 107.69040, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- //Wände
- SetObjectMaterial(CreateObject(19453, 122.04900, -180.06880, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 107.69040, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 117.32000, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 120.53110, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 98.05680, -175.16620, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 122.04900, -186.48940, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 122.04900, -189.70000, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 117.32000, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 120.53110, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 107.69040, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 98.05680, -191.37920, 2.21600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 93.31160, -180.07230, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 93.31160, -189.70399, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 120.53110, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 122.04900, -180.06880, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 122.04900, -186.48940, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 122.04900, -189.70000, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 117.32000, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 98.05680, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 93.31160, -180.07230, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 93.31160, -189.70399, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 93.31160, -186.49319, 5.71600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 98.05680, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 120.53110, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 107.69040, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 117.32000, -191.37920, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19453, 107.69040, -175.16620, 5.71600, 0.00000, 0.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19361, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- //
- SetObjectMaterial(CreateObject(19363, 114.11000, -190.17200, 8.63600, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19455, 107.69040, -185.25349, 13.57500, 0.00000, 45.00000, 90.00000), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19390, 93.31160, -186.49319, 2.21600, 0.00000, 0.00000, 0.00000), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- //Boden
- SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 0.49600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -189.57269, 0.49550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -189.57269, 3.89550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 3.89550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 98.05680, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 107.69040, -189.57269, 7.31550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -180.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -187.49271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -183.99271, 7.31600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -189.57269, 7.31550, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- SetObjectMaterial(CreateObject(19462, 117.31200, -176.99271, 3.89600, 0.00000, 90.00000, 90.00000), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- //SetObjectMaterial(CreateObject(...), 0, 17049, "cuntwf", "hay", 0xFFFFFFFF);
- CreateObject(8661, 103.84430, -190.18390, 0.47900, 0.00000, 0.00000, 0.00000);
- CreateObject(984, 116.39140, -174.67220, 1.13190, 0.00000, 0.00000, 90.00000);
- CreateObject(983, 81.89940, -201.21790, 1.13190, 0.00000, 0.00000, 88.50000);
- CreateObject(983, 113.18960, -201.80321, 1.13190, 0.00000, 0.00000, 90.00000);
- CreateObject(983, 93.97940, -201.43790, 1.13190, 0.00000, 0.00000, 88.50000);
- CreateObject(983, 100.37940, -201.59790, 1.13190, 0.00000, 0.00000, 88.50000);
- CreateObject(983, 106.77940, -201.69791, 1.13190, 0.00000, 0.00000, 89.00000);
- CreateObject(983, 119.58960, -201.80321, 1.13190, 0.00000, 0.00000, 90.00000);
- CreateObject(982, 122.79910, -188.98140, 1.13190, 0.00000, 0.00000, 0.00000);
- CreateObject(982, 122.79910, -187.38139, 1.13190, 0.00000, 0.00000, 0.00000);
- CreateObject(19436, 94.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(10183, 83.04320, -179.60139, 0.57650, 0.00000, 0.00000, 135.00000);
- CreateObject(19436, 98.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 101.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 105.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 108.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 112.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 115.99030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(19436, 119.49030, -183.27859, 14.79500, 0.00000, 90.00000, 0.00000);
- CreateObject(3851, 122.09550, -183.33290, 7.90970, 0.00000, 0.00000, 0.00000);
- CreateObject(19436, 120.38030, -183.27859, 14.79000, 0.00000, 90.00000, 0.00000);
- CreateObject(3851, 122.11140, -185.99741, 9.88970, 45.00000, 0.00000, 0.00000);
- CreateObject(3851, 122.11190, -180.47951, 9.88970, -45.00000, 0.00000, 0.00000);
- CreateObject(3851, 93.29190, -180.47951, 9.88970, -45.00000, 0.00000, 0.00000);
- CreateObject(3851, 93.33190, -183.33290, 7.90970, 0.00000, 0.00000, 0.00000);
- CreateObject(3851, 93.31190, -185.99741, 9.88970, 45.00000, 0.00000, 0.00000);
- CreateObject(8615, 117.78330, -190.15421, 2.24220, 0.00000, 0.00000, 0.00000);
- CreateObject(8614, 97.54420, -189.55960, 6.15550, 0.00000, 0.00000, 0.00000);
- CreateObject(3374, 95.63791, -177.94389, 0.07340, 0.00000, -26.00000, 113.00000);
- CreateVehicle(531, 96.1612, -179.5432, 2.4418, -160.0000, -1, -1, 100);
- //SetObjectMaterial(CreateObject(...), 0, 18265, "w_town3cs_t", "ws_redbrickold", 0xFFFFFFFF);
- //SetObjectMaterial(CreateObject(...), 0, 5134, "wasteland_las2", "genroof01_128", 0xFFFFFFFF);
- // Don't use these lines if it's a filterscript
- SetGameModeText("Blank Script");
- AddPlayerClass(0,86.6411,-203.5953,1.5912,181.5398,0,0,0,0,0,0); // spawndorf
- return 1;
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- RemoveBuildingForPlayer(playerid, 13029, 93.4063, -173.8281, 1.9688, 0.25);
- RemoveBuildingForPlayer(playerid, 13196, 111.4453, -188.8594, 0.4844, 0.25);
- RemoveBuildingForPlayer(playerid, 13197, 93.2422, -188.8594, 0.4844, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 79.9219, -176.5234, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1308, 122.3594, -176.7500, 0.7031, 0.25);
- RemoveBuildingForPlayer(playerid, 1449, 111.8672, -174.7891, 1.0625, 0.25);
- RemoveBuildingForPlayer(playerid, 12927, 93.4063, -173.8281, 1.9688, 0.25);
- RemoveBuildingForPlayer(playerid, 1294, 101.8281, -203.3047, 5.0313, 0.25);
- RemoveBuildingForPlayer(playerid, 13437, 210.9375, -245.1406, 10.0234, 0.25);
- RemoveBuildingForPlayer(playerid, 1438, 82.4219, -197.1094, 0.4766, 0.25);
- RemoveBuildingForPlayer(playerid, 1426, 106.1094, -195.5938, 0.6484, 0.25);
- RemoveBuildingForPlayer(playerid, 1684, 81.1250, -190.9844, 2.0938, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 106.0859, -192.8828, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 106.0859, -190.8672, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1449, 97.4609, -190.1875, 0.9609, 0.25);
- RemoveBuildingForPlayer(playerid, 1482, 99.2188, -190.2031, 1.8516, 0.25);
- RemoveBuildingForPlayer(playerid, 1426, 116.5078, -191.0938, 0.6484, 0.25);
- RemoveBuildingForPlayer(playerid, 12925, 111.4453, -188.8594, 0.4844, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 106.2188, -184.8828, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 12928, 93.2422, -188.8594, 0.4844, 0.25);
- RemoveBuildingForPlayer(playerid, 12929, 93.2422, -188.8594, 0.4844, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 90.7813, -186.5625, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 12930, 93.0859, -186.3594, 1.3047, 0.25);
- RemoveBuildingForPlayer(playerid, 1438, 116.6484, -188.0234, 0.4766, 0.25);
- RemoveBuildingForPlayer(playerid, 1438, 98.4766, -186.8750, 0.4766, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 79.9219, -182.7813, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 79.9219, -180.7656, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 92.6406, -182.2813, 1.2891, 0.25);
- RemoveBuildingForPlayer(playerid, 1685, 90.6641, -182.3047, 1.2891, 0.25);
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- if (strcmp("/mycommand", cmdtext, true, 10) == 0)
- {
- // Do something here
- return 1;
- }
- return 0;
- }
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
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