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- [2014-09-15 20:17:55] [VERSION] VERSION: 0.1703
- [2014-09-15 20:17:55] [VERSION] BUILD: 20140911_193424
- [2014-09-15 20:17:55] #################### StarMade #######################
- [2014-09-15 20:17:55] # version 0.1703 - build 20140911_193424 #
- [2014-09-15 20:17:55] #####################################################
- [2014-09-15 20:17:55] [SERIAL] "ZD168726S"
- [2014-09-15 20:17:55] java.io.FileNotFoundException: .\data\textures\texOrder (The system cannot find the file specified)
- [2014-09-15 20:17:55] at java.io.FileInputStream.open(Native Method)
- [2014-09-15 20:17:55] at java.io.FileInputStream.<init>(Unknown Source)
- [2014-09-15 20:17:55] at java.io.FileReader.<init>(Unknown Source)
- [2014-09-15 20:17:55] at org.schema.game.client.view.cubes.shapes.BlockShapeAlgorithm.c(SourceFile:654)
- [2014-09-15 20:17:55] at org.schema.game.client.view.cubes.shapes.BlockShapeAlgorithm.<clinit>(SourceFile:754)
- [2014-09-15 20:17:55] at org.schema.game.common.data.world.SegmentDataOld.<clinit>(SourceFile:1331)
- [2014-09-15 20:17:55] at KI.<clinit>(SourceFile:256)
- [2014-09-15 20:17:55] at org.schema.game.common.controller.database.DatabaseIndex.<clinit>(SourceFile:67)
- [2014-09-15 20:17:55] at org.schema.game.common.Starter.main(SourceFile:829)
- [2014-09-15 20:17:55] [LIBLOADER] OS ARCHITECTURE x86
- [2014-09-15 20:17:55] [LIBLOADER] LOADED WINDOWS 32bit NATIVE LIBRARIES
- [2014-09-15 20:17:55] [LIBLOADER] LOADED NATIVE LIBRARIES
- [2014-09-15 20:17:55] [MAIN] LOADED ENGINE SETTINGS
- [2014-09-15 20:17:55] [INITIALIZE] REMOTE CLASSES REGISTERED
- [2014-09-15 20:17:55] [INITIALIZE] RESOURCE MANAGER INITIALIZED
- [2014-09-15 20:17:55] ERROR: no content in Resource: C:\Users\Scott\Documents\S transfer\StarMade\file:\C:\Users\Scott\Documents\S%20transfer\StarMade\StarMade.jar!\org\schema\game\network\commands
- [2014-09-15 20:17:55] ################# Loading from JAR #####################
- [2014-09-15 20:17:55] ########################################################
- [2014-09-15 20:17:56] [INITIALIZE] REMOTE COMMANDS REGISTERED
- [2014-09-15 20:17:56] [INITIALIZE] SECURITY MANAGER SET
- [2014-09-15 20:17:56] [INITIALIZE] COMMAND ID's ASSIGNED
- [2014-09-15 20:17:56] [INITIALIZE] BLOCK CONFIGURATION READ
- [2014-09-15 20:17:56] [MAIN] INITIALIZATION COMPLETED
- [2014-09-15 20:17:56] [MAIN] CHECKING IF MIGRATION NECESSARY
- [2014-09-15 20:17:56] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\Scott\Documents\S transfer\StarMade\.\blueprints\catalog.txt
- [2014-09-15 20:17:56] [SERVER] ###### READING ALL BLUEPRINTS!
- [2014-09-15 20:17:56] [SERVER] ###### READING ALL 22 BLUEPRINTS FINISHED! TOOK 16ms
- [2014-09-15 20:17:56] [MAIN] MIGRATION PROCESS DONE
- [2014-09-15 20:17:56] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
- [2014-09-15 20:17:56] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
- [2014-09-15 20:17:56] [CLIENT][GUI] Starting Client Login&Settings Dialog
- [2014-09-15 20:18:03] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
- [2014-09-15 20:18:03] [SERVER] initializing
- [2014-09-15 20:18:03] [CLIENT] initializing 0.1703 (20140911_193424)
- [2014-09-15 20:18:03] [SQL] Fetching connection (may take some if game crashed on the run before)
- [2014-09-15 20:18:04] [SQL] connection successfull
- [2014-09-15 20:18:05] [SERVER] port 4242 is open
- [2014-09-15 20:18:05] [SERVER] USING TCP...
- [2014-09-15 20:18:05] [PARSER] not parsed: standard
- [2014-09-15 20:18:05] [PARSER] not parsed: ledge
- [2014-09-15 20:18:05] [PARSER] not parsed: shortFall
- [2014-09-15 20:18:05] [PARSER] not parsed: middleFall
- [2014-09-15 20:18:05] [PARSER] not parsed: longFall
- [2014-09-15 20:18:05] [FILE NOT FOUND] File for FACTIONS does not exist: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\FACTIONS.fac
- [2014-09-15 20:18:05] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\FACTIONS.fac; pathString: .\server-database\FACTIONS.fac
- [2014-09-15 20:18:05] [SERVER][CATALOG] READ RAW BLUEPRINTS: 22
- [2014-09-15 20:18:05] [FILE NOT FOUND] File for CATALOG does not exist: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\CATALOG.cat
- [2014-09-15 20:18:05] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\CATALOG.cat; pathString: .\server-database\CATALOG.cat
- [2014-09-15 20:18:05] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\SIMULATION_STATE.sim
- [2014-09-15 20:18:05] [SIMULATION] no simulation state found on disk. creating new...
- [2014-09-15 20:18:05] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
- [2014-09-15 20:18:05] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 62ms, loadDB 0ms, add 0ms, entity 0ms
- [2014-09-15 20:18:05] [ServerListener] Server initialization OK... now waiting for connections
- [2014-09-15 20:18:05] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
- [2014-09-15 20:18:05] [LOCAL GAME] CHANGED PORT TO 4242
- [2014-09-15 20:18:05] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 16 on Server(0)
- [2014-09-15 20:18:05] WARNING: Found unknown Windows version: Windows 8.1
- [2014-09-15 20:18:05] Attempting to use default windows plug-in.
- [2014-09-15 20:18:05] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
- [2014-09-15 20:18:05] [SERVER] updating prices for: tf@123d612 took 16
- [2014-09-15 20:18:05] [NT] Big FullUpdate: 10435 bytes: Shop(4)
- [2014-09-15 20:18:05] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 3
- [2014-09-15 20:18:05] [JOYSTICK] cannot read default joystick file because it does not exist
- [2014-09-15 20:18:05] [CLIENT] trying to connect to localhost:4242
- [2014-09-15 20:18:05] [CLIENT] establishing new socket connection to localhost:4242
- [2014-09-15 20:18:05] [CLIENT] Trying TCP...
- [2014-09-15 20:18:05] [CLIENT] SOCKET CONNECTED TO SERVER
- [2014-09-15 20:18:05] [SERVERSOCKET] Connection made. starting new processor 60227, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
- [2014-09-15 20:18:05] [CLIENT] logging in now... Wildcat8787; ;
- [2014-09-15 20:18:05] [SERVER] connection registered (TRunning: 1/0/0) 0
- [2014-09-15 20:18:05] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
- [2014-09-15 20:18:05] [SERVER][LOGIN] new client connected. given id: 1: description: Wildcat8787
- [2014-09-15 20:18:05] [SERVER][LOGIN] return code 0
- [2014-09-15 20:18:06] [INIT] Retrieved auth style: 1
- [2014-09-15 20:18:06] [AUTH] authenticating Wildcat8787; useAuth: false; requireAuth: false
- [2014-09-15 20:18:06] [SESSION_CALLBACK] no player verification is necessary!
- [2014-09-15 20:18:06] [LOGIN] checking user agent: 0: Wildcat8787
- [2014-09-15 20:18:06] [LOGIN] successful auth: now protecting username Wildcat8787 with null
- [2014-09-15 20:18:06] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_Wildcat8787 does not exist: C:\Users\Scott\Documents\S transfer\StarMade\.\server-database\ENTITY_PLAYERSTATE_Wildcat8787.ent
- [2014-09-15 20:18:06] [SERVER] Not Found Saved State: ENTITY_PLAYERSTATE_Wildcat8787: new player identity logged in: "Wildcat8787"
- [2014-09-15 20:18:06] [SERVER] adding player to synch queue (ID: 9) (SECTOR: (2, 2, 2) [3])
- [2014-09-15 20:18:06] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Wildcat8787 (1) connected: true: returnCode: 0
- [2014-09-15 20:18:06] [Client] [LOGIN]: Client sucessfully registered with id: 1
- [2014-09-15 20:18:06] [CLIENT] logged in as: Client(1)
- [2014-09-15 20:18:06] [CLIENT] executing login hooks...
- [2014-09-15 20:18:06] Revived PlayerState PlS[Wildcat8787 ; id(9)(1)f(0)]
- [2014-09-15 20:18:06] SET INITIAL SECTOR ID TO 3
- [2014-09-15 20:18:06] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2)
- [2014-09-15 20:18:06] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-09-15 20:18:06] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): Wildcat8787 has joined the game] to RegisteredClient: Wildcat8787 (1) connected: true
- [2014-09-15 20:18:06] [CLIENT] Server is using default block behavior: CSUM: remote: 241231363c8ef8084ab21a7a7b4bb3975fbdfd8b ::: local: 241231363c8ef8084ab21a7a7b4bb3975fbdfd8b
- [2014-09-15 20:18:06] [CLIENT] Server is using default block properties
- [2014-09-15 20:18:06] [CLIENT] Server is using default block config
- [2014-09-15 20:18:06] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
- [2014-09-15 20:18:06] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
- [2014-09-15 20:18:06] [CLIENT] finished executing client hooks: [#document: null]
- [2014-09-15 20:18:06] [CLIENT] synchronizing ALL Client(1)
- [2014-09-15 20:18:06] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Wildcat8787 (1) connected: true
- [2014-09-15 20:18:06] [SERVER] sending ALLSYNCHRONIZING update to Wildcat8787 9, 9
- [2014-09-15 20:18:06] [SYNC_SENDER] SENDING ALL OBJECTS: 9
- [2014-09-15 20:18:06] [SERVER] SERIALIZED PROXIMITY (2, 2, 2)
- [2014-09-15 20:18:06] [NT] Big FullUpdate: 5545 bytes: Shop(4)
- [2014-09-15 20:18:06] [SERVER] ALL-SYNCHRONIZE TO Wildcat8787 TOOK 0 ms
- [2014-09-15 20:18:06] [SERVER] SYNCHALL TO RegisteredClient: Wildcat8787 (1) connected: true took: 0
- [2014-09-15 20:18:06] [CLIENT] 1 Sync all update received
- [2014-09-15 20:18:06] [SYNCHRONIZE] FORCED UPDATE
- [2014-09-15 20:18:06] [SKINMANAGER] PlS[Wildcat8787 ; id(9)(1)f(0)] Client(1) received skin filename
- [2014-09-15 20:18:06] [PlayerState] Client successfully received player state Client(1), owner: 1
- [2014-09-15 20:18:06] [CHAT] Client(1) initializing data from network object 0
- [2014-09-15 20:18:06] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 9
- [2014-09-15 20:18:06] [CLIENT] RE- synchronized client: 1
- [2014-09-15 20:18:06] [CLIENT] connected to server localhost:4242
- [2014-09-15 20:18:06] [CLIENT] State initialized. GameMode: SANDBOX
- [2014-09-15 20:18:06] [CLIENT] Client(1) asking for new IDS
- [2014-09-15 20:18:06] SENDING new ID RANGE TO CLIENT 10; packet -32763
- [2014-09-15 20:18:06] Client got new ID range 10
- [2014-09-15 20:18:06] [CLIENT] Client(1) received new IDS
- [2014-09-15 20:18:06] [CLIENT] ID RANGE AQUIRE TOOK 2
- [2014-09-15 20:18:06] ################### ENGINE SETTINGS ##########################
- [2014-09-15 20:18:06] C_USE_NEW_PLAYER_MODEL_ true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] C_MOUSE_BUTTOM_SWITCH false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_RESOLUTION 1360 x 768
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_FULLSCREEN false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_VSYNCH false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_FOV 85.0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_MAX_SEGEMENTSDRAWN 1500
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] D_LIFETIME_NORM 30
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_WINDOWED_BORDERLESS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_SOUND_SYSTEM_ENABLED true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_SOUND_ENABLED true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_SOUND_VOLUME_GLOBAL 4
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] N_TRANSMIT_RAW_DEBUG_POSITIONS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] C_SELECTED_JOYSTICK -1
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DAMAGE_DISPLAY 600
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_STAR_COUNT 4096
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_VBO_BULKMODE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_VBO_BULKMODE_SIZE 4
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_FOG false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_BEAMS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_EXHAUST_PLUMS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] D_INFO_CONTROLMANAGER false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] D_INFO_SHADER true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] T_ENABLE_TEXTURE_BAKER false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] D_INFO_DRAW_TIMES false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] D_INFO_DRAW_SPACE_PARTICLE false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SPACE_PARTICLE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_MOUSE_COLLISION false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_ATMOSPHERE_SHADER none
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHADOW_QUALITY BAREBONE
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_SHIELDS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_WATER true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_BACKGOUND true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_WATER_USER_MIPMAPS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] E_NAVIGATION_FILTER 869
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_ENTITIES true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_FRUSTUM_CULLTING true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_EFFECTS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHADER_RELOAD false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_FRAMRATE_FIXED false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHADERS_ACTIVE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DEBUG_DRAW_GRID false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DEBUG_DRAW_LINES true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] F_FRAME_BUFFER_USE false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] T_TERRAIN_DRAW true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] T_TERRAIN_WIREFRAME_DRAW false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_CULLING_ACTIVE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_ARRAYS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_AUTO_NORMALIZATION true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_BY_SIDES true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_WIREFRAMED false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_NORMAL_MAPPING false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_COMPRESSION true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_ARRAY_COMPRESSION true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_ARRAY_MIPMAP true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_MIPMAP true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHADOWS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHADOWS_VSM false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_PAUSED false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_SETTINGS_SHOW false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_KEY_ALLOW_DUPLICATES true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_PROD_BG true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_PROD_BG_QUALITY 2048
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_PACK Default
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] GIF_WIDTH 640
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] GIF_HEIGHT 640
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] GIF_FPS 15
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_TEXTURE_PACK_RESOLUTION 128
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_INITIAL_SETTING Single Player
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_GAME_MODE Sandbox
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_BONE_ANIMATION true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] P_NT_DEBUG_ACTIVE false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] P_PHYSICS_DEBUG_ACTIVE false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] P_PHYSICS_DEBUG_MODE 0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DEUBG_LINE_DRAWING_ACTIVATED false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_WINDOW_START_POSITION center
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_GUI_ACTIVE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_NO_OVERLAYS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_PARTICLE_SORTING true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] P_PHYSICS_ACTIVATED true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SMOKE_QUALITY false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_STARS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_SPRITE_VBO true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_TUTORIAL true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_AUTOSELECT_CONTROLLERS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_INFO_DRAW SOME_INFO
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_VBO_FLAG STATIC
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] N_LAG_COMPENSATION true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] N_SERVER_TIME_UPDATE_FREQUENCE 2000
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_MULTI_SAMPLE 0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] M_MOUSE_SENSITIVITY 0.5
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_HIT_INDICATION_SIZE 1.0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] F_BLOOM false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] F_BLOOM_INTENSITY 0.4
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_MOUSE_LOCK true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_ALL_CONNECTIONS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_ZOOM_MOUSEWHEEL SLOTS
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_MOUSE_SHIP_INVERT false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_MOUSE_ALL_INVERT false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_USE_REGION_SIGNATURE_TEST false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_PREVIEW_TO_BUILD_BLOCK_TEST false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] S_EXIT_ON_ESC false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_HIGH_QUALITY_ACKGROUND false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_POPUPS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_VBO_MAP false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_JUMP_OVERLAY true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_MAG_FILTER_LINEAR_BLOCKS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_MAG_FILTER_LINEAR_GUI false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_MAX_BEAMS 1024
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] SEGMENT_REQUEST_BATCH 32
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] CLIENT_BUFFER_SIZE 65536
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] ICON_BAKERY_SINGLE_RESOLUTION 150
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_RAYTRACE_COUNT 64
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] ICON_BAKERY_SINGLE_ICONS false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_SHADER4 true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] O_OCULUS_RENDERING false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_VERTEX_LIGHTING_ONLY false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] CLIENT_TRAFFIC_CLASS true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_DRAW_SELECTED_BLOCK_WOBBLE true
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_TWO_COMPENENT_SHADER false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] A_FORCE_AUTHENTICATION_METHOD -1
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] MIN_FFA 2
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] B_UNDO_REDO_MAX 30
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] N_ARTIFICIAL_DELAY 0
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] G_USE_OCCLUSION_CULLING false
- [2014-09-15 20:18:06] ----------------------------------------------------------------
- [2014-09-15 20:18:06] C_AUTOASSIGN_WEAPON_SLOTS true
- [2014-09-15 20:18:06] ################### /ENGINE SETTINGS #########################
- [2014-09-15 20:18:06] FULLSCREEN false; 1360 / 768
- [2014-09-15 20:18:06] ARB_SUPPORTED COULD NOT BE RETRIEVED
- [2014-09-15 20:18:06] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768
- [2014-09-15 20:18:06] FILE CREATED: true
- [2014-09-15 20:18:06] [GLFrame] Open-GL initialized
- [2014-09-15 20:18:06] Starting up SoundSystem...
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2)
- [2014-09-15 20:18:06] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3)
- [2014-09-15 20:18:06] [UNIVERSE] WARNING: Sector Ping took 16
- [2014-09-15 20:18:06] Initializing LWJGL OpenAL
- [2014-09-15 20:18:06] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
- [2014-09-15 20:18:06] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 12 on Server(0)
- [2014-09-15 20:18:07] OpenAL initialized.
- [2014-09-15 20:18:07] [GLFrame] loading content data
- [2014-09-15 20:18:07] [PARSER] not parsed: standard
- [2014-09-15 20:18:07] [PARSER] not parsed: ledge
- [2014-09-15 20:18:07] [PARSER] not parsed: shortFall
- [2014-09-15 20:18:07] [PARSER] not parsed: middleFall
- [2014-09-15 20:18:07] [PARSER] not parsed: longFall
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
- [2014-09-15 20:18:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
- [2014-09-15 20:18:08] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\sky
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\box
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\Box.mesh.xml 0
- [2014-09-15 20:18:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\sphere-low
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\planet
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\atmosphere
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\asteroid
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
- [2014-09-15 20:18:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\exaustplum
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\simplebeam
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\beam.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\arrow
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
- [2014-09-15 20:18:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\blackhole
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/ground/\fnTube
- [2014-09-15 20:18:08] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/character/\AccHelmet
- [2014-09-15 20:18:08] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0
- [2014-09-15 20:18:08] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/character/\AccFabricator
- [2014-09-15 20:18:08] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0
- [2014-09-15 20:18:08] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
- [2014-09-15 20:18:08] [SceneParser] now parsing scene: data//models/character/\AccPistol
- [2014-09-15 20:18:09] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0
- [2014-09-15 20:18:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
- [2014-09-15 20:18:09] [SceneParser] now parsing scene: data//models/character/\konata
- [2014-09-15 20:18:09] ... parse Mesh data//models/character/\Character.mesh.xml 0
- [2014-09-15 20:18:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
- [2014-09-15 20:18:09] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
- [2014-09-15 20:18:09] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
- [2014-09-15 20:18:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
- [2014-09-15 20:18:09] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
- [2014-09-15 20:18:09] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
- [2014-09-15 20:18:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
- [2014-09-15 20:18:09] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
- [2014-09-15 20:18:09] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
- [2014-09-15 20:18:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
- [2014-09-15 20:18:12] [RESOURCE] Init Shop FrameBuffer
- [2014-09-15 20:18:12] [UTIL] native buffer fetch took 90 ms; invoked GC: true; new size 2097280; index: 0
- [2014-09-15 20:18:12] [RESOURCE] Loading cube textures
- [2014-09-15 20:18:14] [RESOURCE] Loading cube textures DONE
- [2014-09-15 20:18:14] [RESOURCE] Loading effects
- [2014-09-15 20:18:14] [RESOURCE] Loading effects done
- [2014-09-15 20:18:14] [RESOURCE] Loading background
- [2014-09-15 20:18:14] [RESOURCE] Loading background DONE
- [2014-09-15 20:18:14] [OCLUSION] INITIALIZING OCCLUSION QUERIES: 3000
- [2014-09-15 20:18:14] [GLFRAME] Content has been loaded
- [2014-09-15 20:18:14] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
- [2014-09-15 20:18:14] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl
- [2014-09-15 20:18:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/smoke.vert; data//shader/smoke.frag
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