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- [CPU] Detected 2 CPUs
- OpenAL device available: DirectSound Default (default Generic Software)
- OpenAL device available: WaveOut Default (default Generic Software)
- OpenAL device available: No Output (default Generic Software)
- OpenAL device available: Generic Software (default Generic Software)
- Available video driver: windows
- Available video driver: dummy
- NO SELFEXE: bootstrapping from CWD
- Booting T-Engine from: I:\downloads\t-engine4-windows-1.0.0beta43\t-engine4-windows-1.0.0beta43\t-engine-5824.exe
- SelfExe gave us app directory of: I:\downloads\t-engine4-windows-1.0.0beta43\t-engine4-windows-1.0.0beta43\
- LuaVM: LuaJIT 2.0.0-beta8 x86
- Creating particles thread 0
- LuaVM: LuaJIT 2.0.0-beta8 x86
- [DO RESIZE] 800x600 (0)
- OpenGL max texture size: 4096
- OpenGL max texture size: 4096
- ===fbo 1
- Running lua loader code...
- Reboot using te4 LATEST boot player false
- [ENGINE LOADER] available from teae: te4-0.9.43
- [ENGINE LOADER] found engines te4={[1]={[1]=0.000000 , [2]=9.000000 , [3]=43.000000 , [4]="te4" , [5]=17.000000 , ["load_teae"]="/engines/te4-0.9.43.teae" , } , } __byname={["te4-0.9.43"]=true , }
- [ENGINE LOADER] looked in:
- C:\Users\brett\\T-Engine\4.0
- bootstrap
- I:\downloads\t-engine4-windows-1.0.0beta43\t-engine4-windows-1.0.0beta43\\game\thirdparty
- I:\downloads\t-engine4-windows-1.0.0beta43\t-engine4-windows-1.0.0beta43\\game
- [ENGINE LOADER] sorted: te4 0 9 43
- [ENGINE LOADER] loading engine: 0 9 43 te4
- [ENGINE LOADER] using archived engine: /engines/te4-0.9.43.teae
- Available resolutions: 1920x1080x32
- Available resolutions: 1768x992x32
- Available resolutions: 1680x1050x32
- Available resolutions: 1600x1200x32
- Available resolutions: 1600x1024x32
- Available resolutions: 1600x900x32
- Available resolutions: 1440x900x32
- Available resolutions: 1360x768x32
- Available resolutions: 1280x1024x32
- Available resolutions: 1280x960x32
- Available resolutions: 1280x800x32
- Available resolutions: 1280x768x32
- Available resolutions: 1280x720x32
- Available resolutions: 1176x664x32
- Available resolutions: 1152x864x32
- Available resolutions: 1024x768x32
- Available resolutions: 800x600x32
- Available resolutions: 720x576x32
- Available resolutions: 720x480x32
- Available resolutions: 640x480x32
- Available resolutions: 1920x1080x16
- Available resolutions: 1768x992x16
- Available resolutions: 1680x1050x16
- Available resolutions: 1600x1200x16
- Available resolutions: 1600x1024x16
- Available resolutions: 1600x900x16
- Available resolutions: 1440x900x16
- Available resolutions: 1360x768x16
- Available resolutions: 1280x1024x16
- Available resolutions: 1280x960x16
- Available resolutions: 1280x800x16
- Available resolutions: 1280x768x16
- Available resolutions: 1280x720x16
- Available resolutions: 1176x664x16
- Available resolutions: 1152x864x16
- Available resolutions: 1024x768x16
- Available resolutions: 800x600x16
- Available resolutions: 720x576x16
- Available resolutions: 720x480x16
- Available resolutions: 640x480x16
- [KEYBINDER] Loaded keybinds: move
- [KEYBINDER] Loaded keybinds: hotkeys
- [KEYBINDER] Loaded keybinds: inventory
- [KEYBINDER] Loaded keybinds: actions
- [KEYBINDER] Loaded keybinds: interface
- [KEYBINDER] Loaded keybinds: debug
- Switching resolution to 1440x810 1440 810 false
- Setting resolution to 1440x810 (windowed)
- [DO RESIZE] 1440x810 (0)
- OpenGL max texture size: 4096
- [RESOLUTION] changed to 1440 810 from 1440 810
- Disabling Shaders
- Creating profile thread
- [PROFILE] mounted online on /current-profile
- LuaVM: LuaJIT 2.0.0-beta8 x86
- TE4Online starting...
- [PROFILE] unmounted online from /current-profile
- [ONLINE PROFILE] auth
- [PROFILE] waiting for first auth
- [PROFILE] Thread connected to te4.org
- [PROFILE] logged in! disastranagant
- [PROFILE] Main thread got authed disastranagant
- [ENGINE] Setting requested FPS to 30 (33 ms)
- [ENGINE] Switching to turn based
- Creating module boot-te4-0.9.43.team :: (as dir) false :: (as team) 16
- Module mismatch engine version boot-0.9.40 using engine te4-0.9.40
- Loaded module definition for boot-0.9.40 using engine te4-0.9.40
- Creating module example :: (as dir) true :: (as team) nil
- Loaded module definition for example-1.0.0 using engine te4-0.9.43
- Creating module example_realtime :: (as dir) true :: (as team) nil
- Loaded module definition for example_realtime-1.0.0 using engine te4-0.9.43
- Creating module tome-0.9.43.team :: (as dir) false :: (as team) 12
- [PROFILE] Pull socket connected to te4.org
- [ONLINE PROFILE] reconnecting to channels
- Loaded module definition for tome-0.9.43 using engine te4-0.9.43
- tome boot
- example tome
- boot example
- example_realtime boot
- boot example_realtime
- boot tome
- example example_realtime
- * Module: tome
- ** 0.9.43
- * Module: boot
- ** 0.9.40
- * Module: example
- ** 1.0.0
- * Module: example_realtime
- ** 1.0.0
- After fs.reset
- [1] = {
- [path] = I:\downloads\t-engine4-windows-1.0.0beta43\t-engine4-windows-1.0.0beta43\\game\engines\te4-0.9.43.teae
- }
- [ENGINE] Switching to turn based
- Loading savefile /save//
- Loading savefile /save/player/
- Make wait background texture 2 : 1440x810 (2048, 1024)
- sdl_load_image error in IMG_Load_RW: Passed a NULL data source
- Using cached font /data/font/DroidSans.ttf 12
- [ONLINE PROFILE] current character game did not tell us
- [ENGINE] Switching to realtime, interval 125 ms
- [PROFILE THREAD] batching CSETs
- Server latency 347
- Server latency 2643
- Server latency 148
- Server latency 138
- Server latency 138
- Server latency 136
- Server latency 134
- Server latency 138
- Server latency 2053
- Server latency 135
- Server latency 136
- Server latency 136
- Server latency 136
- Server latency 1087
- Server latency 135
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