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- Field Scout - FA, TL
- Daily – Every 5 levels gained, you may perform this Feature another time per day.
- Target: Your Pokemon
- Effect: On its next turn, the target may use the move Rapid Spin as if it was on their Move List, and deals additional damage equal to your STR modifier.
- Terrain Mastery
- Daily – Every 5 levels gained, you may perform this Feature another time per day.
- Target: Self
- Effect: For the remainder of the encounter, none of your Pokemon receive movement penalties for moving through Rough Terrain, nor Accuracy Penalties when targeting foes in Rough Terrain.
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- Adaptive Boost
- Daily/10
- Trigger: Your Pokemon uses a Self-Targetting move that raises Combat Stages.
- Effect: Your Pokemon gains an additional combat stage in any Stat in which they didn't gain a combat stage that turn.
- Heightened Potential
- Prerequisites: Strategist
- Daily/10
- Trigger: Your Pokemon makes a check on a 1d20 to use a Capability
- Effect: Add your STR modifier to the 1d20 result. This may be used to modify an Accuracy Roll when using the Threaded Capability.
- Helpful Priorities
- Daily/10
- Trigger: Your Pokemon uses a Move that targets only other allies.
- Effect: Your Pokemon gains X HP, where X is your STR Modifier doubled. Helpful Priorities may be triggered on Burst moves like Heal Bell that target Self as well, but only if they affect an Allied Pokemon.
- Hazardous Intent
- Prerequisites: Strategist
- Static
- Target: Your Pokemon
- Effect: When placing Hazards, your Pokemon may place an additional X meters of Hazards, where X is your STR modifier. You may place Hazards as you like within your range, and each meter of hazards need not be adjacent to another. If you put Hazards in a square occupied by an enemy, they immediately suffer the effects of the Hazard.
- Personal Walls
- Prerequisites: Strategist
- Daily / 5
- Effect: When using moves with the Wall keyword, instead of creating a Wall, your Pokemon creates a coat with the wall's effect. This effect has a single target, and your Pokemon may target itself or others with this effect. These coats last until the end of the encounter, or until the target is recalled.
- Quick Set-Up
- Prerequisites: Strategist
- Daily
- Trigger: Your Pokemon uses a move with the Coat, Hazard, Wall, or Weather keyword, or uses a Capability to affect Terrain.
- Effect: Your Pokemon may immediately use a different move with the Coat, Hazard, Wall, or Weather Keyword, or use a different Capability to affect Terrain.
- Move Recognition - FA, TL
- Prerequisites: Strategist, 6 Strategist Features
- Static
- Target: Your opponent’s pokemon.
- Effect: When the Target uses a Move that it has already used in that encounter, it must roll 2 higher on Accuracy Check to hit your Pokemon.
- Terrain Tactics
- Prerequisites: Strategist
- Static
- Target: Your Pokemon
- Effect: Your Pokemon with the Fountain, Freezer, Groundshaper, Materializer, or Sprouter Capabilities may, instead of performing a Move on its turn, target up to X square meters within 6 meters, turning the targetted spaces into Rough Terrain. X is equal to half your STR Modifier plus the Pokemon's Power or Intelligence Capability, whichever is higher. This ability may be limited by the targetted terrain; for example, while a Pokemon with Fountain could turn dirt into mud to create rough terrain, it may not be able to create rough terrain when fighting on concrete.
- Versatility
- Prerequisites: Battle Strategist, 24 STR
- Daily
- Target: Your Pokemon
- Effect: The target may forfeit the use of a Battle Frequency move to regain use of a different Battle Frequency Move, or they may forfeit the use of a Center Frequency Move to regain the use of a different Battle or Center Frequency Move.
- Weather Vortex
- Daily / 15
- Trigger: Your Pokemon uses a move with the Weather keyword
- Effect: Your weather does not affect the entire field, and does not replace any existing weather conditions. Instead, your Pokemon targets a space within 6 meters of itself. From that space originates a Blast with a radius of up to 4 meters, though it may be smaller if you wish. Your Weather move affects only this area, and acts as normal within this area.
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- other changes - minor wordings to weather-related things
- PASTE WITHIN A PASTE: http://pastebin.com/0SXxdm9T
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