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- <!------------------------------------------------------------------->
- <!-- Modified by Daemonion for LURK 1.2 -->
- <!------------------------------------------------------------------->
- <?xml version="1.0" encoding="utf-8"?>
- <window>
- <!----- this is not needed, but keeping just in case ----->
- <background x="0" y="0" width="1024" height="768">
- <texture>ui\ui_menu_backgraund</texture>
- </background>
- <!-------------------------------------------------------->
- <!------------ start up (no game save loaded) ------------>
- <mm_start x="0" y="0" width="1093" height="1457" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_start>
- <!------------ l01_escape ------------>
- <mm_night_l01_escape x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l01_escape_night</texture>
- </mm_night_l01_escape>
- <mm_day_l01_escape x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l01_escape_day</texture>
- </mm_day_l01_escape>
- <!------------ l02_garbage ------------>
- <mm_night_l02_garbage x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l02_garbage_night</texture>
- </mm_night_l02_garbage>
- <mm_day_l02_garbage x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l02_garbage_day</texture>
- </mm_day_l02_garbage>
- <!------------ l03_agroprom ------------>
- <mm_night_l03_agroprom x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l03_agroprom_night</texture>
- </mm_night_l03_agroprom>
- <mm_day_l03_agroprom x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l03_agroprom_day</texture>
- </mm_day_l03_agroprom>
- <!------------ l03u_agr_underground ------------>
- <mm_night_l03u_agr_underground x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l03u_agr_underground_night</texture>
- </mm_night_l03u_agr_underground>
- <mm_day_l03u_agr_underground x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l03u_agr_underground_day</texture>
- </mm_day_l03u_agr_underground>
- <!------------ l04_darkvalley ------------>
- <mm_night_l04_darkvalley x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l04_darkvalley_night</texture>
- </mm_night_l04_darkvalley>
- <mm_day_l04_darkvalley x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l04_darkvalley_day</texture>
- </mm_day_l04_darkvalley>
- <!------------ l04u_labx18 ------------>
- <mm_night_l04u_labx18 x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l04u_labx18_night</texture>
- </mm_night_l04u_labx18>
- <mm_day_l04u_labx18 x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l04u_labx18_day</texture>
- </mm_day_l04u_labx18>
- <!------------ l05_bar ------------>
- <mm_night_l05_bar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l05_bar_night</texture>
- </mm_night_l05_bar>
- <mm_day_l05_bar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l05_bar_day</texture>
- </mm_day_l05_bar>
- <!------------ l06_rostok ------------>
- <mm_night_l06_rostok x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l06_rostok_night</texture>
- </mm_night_l06_rostok>
- <mm_day_l06_rostok x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l06_rostok_day</texture>
- </mm_day_l06_rostok>
- <!------------ l07_military ------------>
- <mm_night_l07_military x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l07_military_night</texture>
- </mm_night_l07_military>
- <mm_day_l07_military x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l07_military_day</texture>
- </mm_day_l07_military>
- <!------------ l08_yantar ------------>
- <mm_night_l08_yantar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l08_yantar_night</texture>
- </mm_night_l08_yantar>
- <mm_day_l08_yantar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l08_yantar_day</texture>
- </mm_day_l08_yantar>
- <!------------ l08u_brainlab ------------>
- <mm_night_l08u_brainlab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l08u_brainlab_night</texture>
- </mm_night_l08u_brainlab>
- <mm_day_l08u_brainlab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l08u_brainlab_day</texture>
- </mm_day_l08u_brainlab>
- <!------------ l10_radar ------------>
- <mm_night_l10_radar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l10_radar_night</texture>
- </mm_night_l10_radar>
- <mm_day_l10_radar x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l10_radar_day</texture>
- </mm_day_l10_radar>
- <!------------ l10u_bunker ------------>
- <mm_night_l10u_bunker x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l10u_bunker_night</texture>
- </mm_night_l10u_bunker>
- <mm_day_l10u_bunker x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l10u_bunker_day</texture>
- </mm_day_l10u_bunker>
- <!------------ l11_pripyat ------------>
- <mm_night_l11_pripyat x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l11_pripyat_night</texture>
- </mm_night_l11_pripyat>
- <mm_day_l11_pripyat x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l11_pripyat_day</texture>
- </mm_day_l11_pripyat>
- <!------------ l12_stancia ------------>
- <mm_night_l12_stancia x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12_stancia_night</texture>
- </mm_night_l12_stancia>
- <mm_day_l12_stancia x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12_stancia_day</texture>
- </mm_day_l12_stancia>
- <!------------ l12_stancia_2 ------------>
- <mm_night_l12_stancia_2 x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12_stancia_2_night</texture>
- </mm_night_l12_stancia_2>
- <mm_day_l12_stancia_2 x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12_stancia_2_day</texture>
- </mm_day_l12_stancia_2>
- <!------------ l12u_control_monolith ------------>
- <mm_night_l12u_control_monolith x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12u_control_monolith_night</texture>
- </mm_night_l12u_control_monolith>
- <mm_day_l12u_control_monolith x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12u_control_monolith_day</texture>
- </mm_day_l12u_control_monolith>
- <!------------ l12u_sarcofag ------------>
- <mm_night_l12u_sarcofag x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12u_sarcofag_night</texture>
- </mm_night_l12u_sarcofag>
- <mm_day_l12u_sarcofag x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_l12u_sarcofag_day</texture>
- </mm_day_l12u_sarcofag>
- <!------------ l09_deadcity ------------>
- <mm_day_l09_deadcity x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_day_l09_deadcity>
- <mm_night_l09_deadcity x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_night_l09_deadcity>
- <!------------ l10u_secret_lab ------------>
- <mm_day_l10u_secret_lab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_day_l10u_secret_lab>
- <mm_night_l10u_secret_lab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_night_l10u_secret_lab>
- <!------------ l13_generators ------------>
- <mm_day_l13_generators x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_day_l13_generators>
- <mm_night_l13_generators x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_night_l13_generators>
- <!------------ l13u_warlab ------------>
- <mm_day_l13u_warlab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_day_l13u_warlab>
- <mm_night_l13u_warlab x="0" y="0" width="1024" height="768" stretch="1">
- <texture>ui\ui_mm_start</texture>
- </mm_night_l13u_warlab>
- <fire_movie>
- </fire_movie>
- <!-- removed grate thing textures to make menu more clean -->
- <shniaga_wnd x="690" y="119" width="392" height="680">
- <buttons_region x="110" y="0" width="164" height="680" always_show_scroll="false"/>
- <shniaga x="9" y="0" width="392" height="73">
- <texture>ui_menu_move</texture>
- <magnifire x="96" y="12" width="252" height="56" stretch="1">
- <texture>ui\ui_magnifier</texture>
- <y_offset>0</y_offset>
- </magnifire>
- <left_anim x="43" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
- <texture>ui_menu_bigroll_l</texture>
- </left_anim>
- <right_anim x="340" y="37" width="55" height="55" stretch="1" heading="1" alignment="c">
- <texture>ui_menu_bigroll_r</texture>
- </right_anim>
- <left_grating x="0" y="4" width="55" height="67">
- <texture>ui_menu_grating_l</texture>
- </left_grating>
- <right_grating x="337" y="4" width="55" height="67">
- <texture>ui_menu_grating_r</texture>
- </right_grating>
- </shniaga>
- </shniaga_wnd>
- <menu_main btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_new_game" caption="ui_mm_newgame" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main>
- <menu_main_last_save btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_new_game" caption="ui_mm_newgame" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_last_save>
- <menu_new_game btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_novice" caption="ui_mm_novice" />
- <btn name="btn_stalker" caption="ui_mm_stalker" />
- <btn name="btn_veteran" caption="ui_mm_veteran" />
- <btn name="btn_master" caption="ui_mm_master" />
- <btn name="btn_new_back" caption="ui_mm_back" />
- </menu_new_game>
- <menu_main_single btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_ret" caption="ui_mm_return_game" />
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_save_level" caption="ui_mm_save_level_game" />
- <btn name="btn_save" caption="ui_mm_save_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_single>
- <menu_main_single_dead btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_lastsave" caption="ui_mm_last_save" />
- <btn name="btn_load" caption="ui_mm_load_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_quit_game" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_single_dead>
- <menu_main_mm btn_height="50" font="graffiti22" a="255" r="0" g="0" b="0">
- <btn name="btn_ret" caption="ui_mm_return_game" />
- <btn name="btn_options" caption="ui_mm_options_n" />
- <btn name="btn_multiplayer" caption="ui_mm_multiplayer_n" />
- <btn name="btn_credits" caption="ui_mm_credits" />
- <btn name="btn_quit_to_mm" caption="ui_mm_disconnect" />
- <btn name="btn_quit" caption="ui_mm_quit2windows" />
- </menu_main_mm>
- <menu_sound random="0" >
- <!-- set this to the number of music tracks you are using if greater than 1 -->
- <!-- it will randomly switch between them at start up and after a song has ended -->
- <whell_click>daemonion\main_menu\wheel_click</whell_click> <!-- this the sound for mousing over the text -->
- <!--whell_sound>daemonion\main_menu\wheel_sound</whell_sound--> <!--this sound is for the mechanical grid lowering; commented out because it is annoying -->
- <!--<menu_music>daemonion\main_menu\lurk_mm</menu_music>--> <!-- this is for the main menu music -->
- </menu_sound>
- <static_version x="15" y="740" width="100" height="30">
- <text align="l" font="graffiti19" r="135" g="123" b="116" complex_mode="0"/>
- </static_version>
- </window>
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