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- /* Test the freetronics 16x2 LCD shield
- http://www.freetronics.com/pages/16x2-lcd-shield-quickstart-guide#.UBKMm7T9OK9
- MTG Life Counter
- by [email protected] 201208
- */
- /*--------------------------------------------------------------------------------------
- Includes
- --------------------------------------------------------------------------------------*/
- #include <LiquidCrystal.h> // include LCD library
- /*--------------------------------------------------------------------------------------
- Defines
- --------------------------------------------------------------------------------------*/
- // Pins in use
- #define BUTTON_ADC_PIN A0 // A0 is the button ADC input
- #define LCD_BACKLIGHT_PIN 3 // D3 controls LCD backlight
- // ADC readings expected for the 5 buttons on the ADC input
- #define RIGHT_10BIT_ADC 0 // right
- #define UP_10BIT_ADC 145 // up
- #define DOWN_10BIT_ADC 329 // down
- #define LEFT_10BIT_ADC 505 // left
- #define SELECT_10BIT_ADC 741 // right
- #define BUTTONHYSTERESIS 10 // hysteresis for valid button sensing window
- //return values for ReadButtons()
- #define BUTTON_NONE 0 //
- #define BUTTON_RIGHT 1 //
- #define BUTTON_UP 2 //
- #define BUTTON_DOWN 3 //
- #define BUTTON_LEFT 4 //
- #define BUTTON_SELECT 5 //
- /*--------------------------------------------------------------------------------------
- Variables
- --------------------------------------------------------------------------------------*/
- byte buttonJustPressed = false; //this will be true after a ReadButtons() call if triggered
- byte buttonJustReleased = false; //this will be true after a ReadButtons() call if triggered
- byte buttonWas = BUTTON_NONE; //used by ReadButtons() for detection of button events
- int life1 = 20;
- int life2 = 20;
- int who = 0;
- int resetcounter = 0;
- /*--------------------------------------------------------------------------------------
- Init the LCD library with the LCD pins to be used
- --------------------------------------------------------------------------------------*/
- LiquidCrystal lcd( 8, 9, 4, 5, 6, 7 ); //Pins for the freetronics 16x2 LCD shield. LCD: ( RS, E, LCD-D4, LCD-D5, LCD-D6, LCD-D7 )
- /*--------------------------------------------------------------------------------------
- setup()
- Called by the Arduino framework once, before the main loop begins
- --------------------------------------------------------------------------------------*/
- void setup()
- {
- //button adc input
- pinMode( BUTTON_ADC_PIN, INPUT ); //ensure A0 is an input
- digitalWrite( BUTTON_ADC_PIN, LOW ); //ensure pullup is off on A0
- //lcd backlight control
- digitalWrite( LCD_BACKLIGHT_PIN, HIGH ); //backlight control pin D3 is high (on)
- pinMode( LCD_BACKLIGHT_PIN, OUTPUT ); //D3 is an output
- //set up the LCD number of columns and rows:
- lcd.begin( 16, 2 );
- //Print some initial text to the LCD.
- lcd.setCursor( 0, 0 ); //top left
- // 1234567890123456
- lcd.print( "MTG Life Counter" );
- updateLifeCounts();
- }
- /*--------------------------------------------------------------------------------------
- loop()
- Arduino main loop
- --------------------------------------------------------------------------------------*/
- void loop()
- {
- byte button;
- button = ReadButtons();
- //show text label for the button pressed
- switch(button) {
- case BUTTON_NONE:
- resetcounter = 0;
- break;
- case BUTTON_LEFT: if(buttonJustPressed) {
- who = 0;
- } break;
- case BUTTON_RIGHT: if(buttonJustPressed) {
- who = 1;
- } break;
- case BUTTON_UP: if(buttonJustPressed) {
- if(who == 0) life1++; else life2++;
- } break;
- case BUTTON_DOWN: if(buttonJustPressed) {
- if(who == 0) life1--; else life2--;
- } break;
- case BUTTON_SELECT:
- //SELECT is a special case, it pulses the LCD backlight off and on for demo
- digitalWrite( LCD_BACKLIGHT_PIN, LOW );
- delay( 150 );
- digitalWrite( LCD_BACKLIGHT_PIN, HIGH ); //leave the backlight on at exit
- delay( 150 );
- resetcounter++;
- if(resetcounter > 10) {
- resetcounter = 0;
- life1 = 20;
- life2 = 20;
- updateLifeCounts();
- }
- break;
- default: break;
- }
- //Output the update life totals.
- if(buttonJustPressed || buttonJustReleased ) updateLifeCounts();
- //clear the buttonJustPressed or buttonJustReleased flags, they've already done their job now.
- if(buttonJustPressed) buttonJustPressed = false;
- if(buttonJustReleased) buttonJustReleased = false;
- delay(20);
- }
- /*--------------------------------------------------------------------------------------
- ReadButtons()
- Detect the button pressed and return the value
- Uses global values buttonWas, buttonJustPressed, buttonJustReleased.
- --------------------------------------------------------------------------------------*/
- byte ReadButtons() {
- unsigned int buttonVoltage;
- byte button = BUTTON_NONE; // return no button pressed if the below checks don't write to btn
- //read the button ADC pin voltage
- buttonVoltage = analogRead( BUTTON_ADC_PIN );
- //sense if the voltage falls within valid voltage windows
- if( buttonVoltage < ( RIGHT_10BIT_ADC + BUTTONHYSTERESIS ) )
- {
- button = BUTTON_RIGHT;
- }
- else if( buttonVoltage >= ( UP_10BIT_ADC - BUTTONHYSTERESIS )
- && buttonVoltage <= ( UP_10BIT_ADC + BUTTONHYSTERESIS ) )
- {
- button = BUTTON_UP;
- }
- else if( buttonVoltage >= ( DOWN_10BIT_ADC - BUTTONHYSTERESIS )
- && buttonVoltage <= ( DOWN_10BIT_ADC + BUTTONHYSTERESIS ) )
- {
- button = BUTTON_DOWN;
- }
- else if( buttonVoltage >= ( LEFT_10BIT_ADC - BUTTONHYSTERESIS )
- && buttonVoltage <= ( LEFT_10BIT_ADC + BUTTONHYSTERESIS ) )
- {
- button = BUTTON_LEFT;
- }
- else if( buttonVoltage >= ( SELECT_10BIT_ADC - BUTTONHYSTERESIS )
- && buttonVoltage <= ( SELECT_10BIT_ADC + BUTTONHYSTERESIS ) )
- {
- button = BUTTON_SELECT;
- }
- //handle button flags for just pressed and just released events
- if( ( buttonWas == BUTTON_NONE ) && ( button != BUTTON_NONE ) )
- {
- //the button was just pressed, set buttonJustPressed, this can optionally be used to trigger a once-off action for a button press event
- //it's the duty of the receiver to clear these flags if it wants to detect a new button change event
- buttonJustPressed = true;
- buttonJustReleased = false;
- }
- if( ( buttonWas != BUTTON_NONE ) && ( button == BUTTON_NONE ) )
- {
- buttonJustPressed = false;
- buttonJustReleased = true;
- }
- //save the latest button value, for change event detection next time round
- buttonWas = button;
- return( button );
- }
- void updateLifeCounts() {
- lcd.setCursor( 0, 1 );
- if(life1 < 10 && life1 > 0) lcd.print(" ");
- if(life1 <= 0) lcd.print("XX"); else if(life1 > 99) lcd.print("99"); else lcd.print(life1);
- if(who == 0) lcd.print("*"); else lcd.print(" ");
- // 1234567890123456
- lcd.print(" ");
- lcd.setCursor( 13, 1 );
- if(who == 1) lcd.print("*"); else lcd.print(" ");
- if(life2 < 10 && life2 > 0) lcd.print(" ");
- if(life2 <= 0) lcd.print("XX"); else if(life2 > 99) lcd.print("99"); else lcd.print(life2);
- }
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