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- Program received signal SIGSEGV, Segmentation fault.
- [Switching to Thread 0xf0638b40 (LWP 16148)]
- 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- (gdb) bt
- #0 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #1 0xf64dd521 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #2 0xf64e0510 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #3 0xf609d476 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #4 0x0a256505 in FOpenGLDynamicRHI::DrawIndexedPrimitiveUP(unsigned int, unsigned int, unsigned int, unsigned int, void const*, unsigned int, void const*, unsigned int) ()
- #5 0x0933833e in FMeshDrawingPolicy::DrawMesh(FMeshBatch const&, int) const ()
- #6 0x092040fd in void FDrawTranslucentMeshAction::Process<FNoLightMapPolicy, FNoDensityPolicy>(FProcessBasePassMeshParameters const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&, FNoDensityPolicy::ElementDataType const&) const ()
- #7 0x091f192b in void ProcessBasePassMesh_LightMapped<FDrawTranslucentMeshAction, FNoLightMapPolicy>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&) ()
- #8 0x091e337c in void ProcessBasePassMesh<FDrawTranslucentMeshAction>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&) ()
- #9 0x091bc0f1 in FTranslucencyDrawingPolicyFactory::DrawDynamicMesh(FViewInfo const&, FTranslucencyDrawingPolicyFactory::ContextType, FMeshBatch const&, unsigned int, unsigned int, FPrimitiveSceneInfo const*, FHitProxyId) ()
- #10 0x092d5833 in TDynamicPrimitiveDrawer<FTranslucencyDrawingPolicyFactory>::DrawMesh(FMeshBatch const&) ()
- #11 0x09ec29ad in DrawRichMesh(FPrimitiveDrawInterface*, FMeshBatch const&, FLinearColor const&, FLinearColor const&, FLinearColor const&, FPrimitiveSceneInfo*, unsigned int, TStaticBitArray<128u> const&) ()
- #12 0x09d63cfb in FDynamicBeam2EmitterData::Render(FParticleSystemSceneProxy*, FPrimitiveDrawInterface*, FSceneView const*, unsigned int) ()
- #13 0x09d88009 in FParticleSystemSceneProxy::DrawDynamicElements(FPrimitiveDrawInterface*, FSceneView const*, unsigned int, unsigned int) ()
- #14 0x097c1dfa in FTranslucentPrimSet::Draw(FViewInfo const&, FSceneRenderer&, unsigned int, unsigned int) const ()
- #15 0x097c4740 in FSceneRenderer::RenderTranslucency(unsigned int) ()
- #16 0x096852b4 in FSceneRenderer::RenderDPGEnd(unsigned int, unsigned int, unsigned int&, unsigned int) ()
- #17 0x09687291 in FSceneRenderer::Render() ()
- #18 0x0968bcaa in RenderViewFamily_RenderThread(FSceneRenderer*) ()
- #19 0x0968c426 in BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() ()
- #20 0x0960c039 in RenderingThreadMain() ()
- #21 0x0960f001 in FRenderingThread::Run() ()
- #22 0x0a5f4833 in FRunnableThreadMac::Run() ()
- #23 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
- #24 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #25 0xf72143ee in clone () from /lib/libc.so.6
- (gdb) thread apply all bt
- Thread 20 (Thread 0xd8323b40 (LWP 16172)):
- #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #2 0xf08a7d63 in AsyncSceneThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #5 0xf72143ee in clone () from /lib/libc.so.6
- Thread 19 (Thread 0xd8b23b40 (LWP 16171)):
- #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #2 0xf08a7d63 in AsyncSceneThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #5 0xf72143ee in clone () from /lib/libc.so.6
- Thread 18 (Thread 0xd9323b40 (LWP 16170)):
- #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #2 0xf08a2467 in PhysicsThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
- #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #5 0xf72143ee in clone () from /lib/libc.so.6
- Thread 11 (Thread 0xf2f22b40 (LWP 16134)):
- #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x0a5f3993 in FEventMac::Wait(unsigned int) ()
- #2 0x0a5f3dc4 in FQueuedThreadMac::Run() ()
- #3 0x0a5f3d89 in FQueuedThreadMac::_ThreadProc(void*) ()
- #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #5 0xf72143ee in clone () from /lib/libc.so.6
- Thread 10 (Thread 0xf13c4b40 (LWP 16135)):
- #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x0a5f3993 in FEventMac::Wait(unsigned int) ()
- #2 0x08ef65d7 in FAsyncIOSystemBase::Run() ()
- #3 0x0a5f4833 in FRunnableThreadMac::Run() ()
- #4 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
- #5 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #6 0xf72143ee in clone () from /lib/libc.so.6
- Thread 9 (Thread 0xee5ffb40 (LWP 16147)):
- #0 0xf72097f1 in poll () from /lib/libc.so.6
- #1 0xefc5337e in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
- #2 0xefc53544 in snd_pcm_wait () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
- #3 0xf7454563 in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libopenal.so.1
- #4 0xf743afb0 in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libopenal.so.1
- #5 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #6 0xf72143ee in clone () from /lib/libc.so.6
- Thread 8 (Thread 0xf0638b40 (LWP 16148)):
- #0 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #1 0xf64dd521 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #2 0xf64e0510 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #3 0xf609d476 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
- #4 0x0a256505 in FOpenGLDynamicRHI::DrawIndexedPrimitiveUP(unsigned int, unsigned int, unsigned int, unsigned int, void const*, unsigned int, void const*, unsigned int) ()
- #5 0x0933833e in FMeshDrawingPolicy::DrawMesh(FMeshBatch const&, int) const ()
- #6 0x092040fd in void FDrawTranslucentMeshAction::Process<FNoLightMapPolicy, FNoDensityPolicy>(FProcessBasePassMeshParameters const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&, FNoDensityPolicy::ElementDataType const&) const ()
- #7 0x091f192b in void ProcessBasePassMesh_LightMapped<FDrawTranslucentMeshAction, FNoLightMapPolicy>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&) ()
- #8 0x091e337c in void ProcessBasePassMesh<FDrawTranslucentMeshAction>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&) ()
- #9 0x091bc0f1 in FTranslucencyDrawingPolicyFactory::DrawDynamicMesh(FViewInfo const&, FTranslucencyDrawingPolicyFactory::ContextType, FMeshBatch const&, unsigned int, unsigned int, FPrimitiveSceneInfo const*, FHitProxyId) ()
- #10 0x092d5833 in TDynamicPrimitiveDrawer<FTranslucencyDrawingPolicyFactory>::DrawMesh(FMeshBatch const&) ()
- #11 0x09ec29ad in DrawRichMesh(FPrimitiveDrawInterface*, FMeshBatch const&, FLinearColor const&, FLinearColor const&, FLinearColor const&, FPrimitiveSceneInfo*, unsigned int, TStaticBitArray<128u> const&) ()
- #12 0x09d63cfb in FDynamicBeam2EmitterData::Render(FParticleSystemSceneProxy*, FPrimitiveDrawInterface*, FSceneView const*, unsigned int) ()
- #13 0x09d88009 in FParticleSystemSceneProxy::DrawDynamicElements(FPrimitiveDrawInterface*, FSceneView const*, unsigned int, unsigned int) ()
- #14 0x097c1dfa in FTranslucentPrimSet::Draw(FViewInfo const&, FSceneRenderer&, unsigned int, unsigned int) const ()
- #15 0x097c4740 in FSceneRenderer::RenderTranslucency(unsigned int) ()
- #16 0x096852b4 in FSceneRenderer::RenderDPGEnd(unsigned int, unsigned int, unsigned int&, unsigned int) ()
- ---Type <return> to continue, or q <return> to quit---
- #17 0x09687291 in FSceneRenderer::Render() ()
- #18 0x0968bcaa in RenderViewFamily_RenderThread(FSceneRenderer*) ()
- #19 0x0968c426 in BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() ()
- #20 0x0960c039 in RenderingThreadMain() ()
- #21 0x0960f001 in FRenderingThread::Run() ()
- #22 0x0a5f4833 in FRunnableThreadMac::Run() ()
- #23 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
- #24 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #25 0xf72143ee in clone () from /lib/libc.so.6
- Thread 7 (Thread 0xda5c4b40 (LWP 16149)):
- #0 0xf71d548c in nanosleep () from /lib/libc.so.6
- #1 0xf720c5ed in usleep () from /lib/libc.so.6
- #2 0x0a5edd11 in appSleep(float) ()
- #3 0x09a8915d in FScreenSaverInhibitor::Run() ()
- #4 0x0a5f4833 in FRunnableThreadMac::Run() ()
- #5 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
- #6 0xf7660955 in start_thread () from /lib/libpthread.so.0
- #7 0xf72143ee in clone () from /lib/libc.so.6
- Thread 1 (Thread 0xf4d5d700 (LWP 16133)):
- #0 0xf7664cd4 in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
- #1 0x0a5f3a1f in FEventMac::Wait(unsigned int) ()
- #2 0x0a6071a3 in FFrameEndSync::Sync(unsigned int) ()
- #3 0x0a6044e8 in FEngineLoop::Tick() ()
- #4 0x0a5fcad8 in EngineTick() ()
- #5 0x0a5fcb62 in GuardedMain(wchar_t const*, void*, void*, int) ()
- #6 0x0a5ef1a1 in appMacCallGuardedMain() ()
- #7 0x0a5fb8dd in main ()
- (gdb) q
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