Advertisement
Guest User

Sanctum 2 Crash

a guest
May 21st, 2014
101
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 10.23 KB | None | 0 0
  1. Program received signal SIGSEGV, Segmentation fault.
  2. [Switching to Thread 0xf0638b40 (LWP 16148)]
  3. 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  4. (gdb) bt
  5. #0 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  6. #1 0xf64dd521 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  7. #2 0xf64e0510 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  8. #3 0xf609d476 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  9. #4 0x0a256505 in FOpenGLDynamicRHI::DrawIndexedPrimitiveUP(unsigned int, unsigned int, unsigned int, unsigned int, void const*, unsigned int, void const*, unsigned int) ()
  10. #5 0x0933833e in FMeshDrawingPolicy::DrawMesh(FMeshBatch const&, int) const ()
  11. #6 0x092040fd in void FDrawTranslucentMeshAction::Process<FNoLightMapPolicy, FNoDensityPolicy>(FProcessBasePassMeshParameters const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&, FNoDensityPolicy::ElementDataType const&) const ()
  12. #7 0x091f192b in void ProcessBasePassMesh_LightMapped<FDrawTranslucentMeshAction, FNoLightMapPolicy>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&) ()
  13. #8 0x091e337c in void ProcessBasePassMesh<FDrawTranslucentMeshAction>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&) ()
  14. #9 0x091bc0f1 in FTranslucencyDrawingPolicyFactory::DrawDynamicMesh(FViewInfo const&, FTranslucencyDrawingPolicyFactory::ContextType, FMeshBatch const&, unsigned int, unsigned int, FPrimitiveSceneInfo const*, FHitProxyId) ()
  15. #10 0x092d5833 in TDynamicPrimitiveDrawer<FTranslucencyDrawingPolicyFactory>::DrawMesh(FMeshBatch const&) ()
  16. #11 0x09ec29ad in DrawRichMesh(FPrimitiveDrawInterface*, FMeshBatch const&, FLinearColor const&, FLinearColor const&, FLinearColor const&, FPrimitiveSceneInfo*, unsigned int, TStaticBitArray<128u> const&) ()
  17. #12 0x09d63cfb in FDynamicBeam2EmitterData::Render(FParticleSystemSceneProxy*, FPrimitiveDrawInterface*, FSceneView const*, unsigned int) ()
  18. #13 0x09d88009 in FParticleSystemSceneProxy::DrawDynamicElements(FPrimitiveDrawInterface*, FSceneView const*, unsigned int, unsigned int) ()
  19. #14 0x097c1dfa in FTranslucentPrimSet::Draw(FViewInfo const&, FSceneRenderer&, unsigned int, unsigned int) const ()
  20. #15 0x097c4740 in FSceneRenderer::RenderTranslucency(unsigned int) ()
  21. #16 0x096852b4 in FSceneRenderer::RenderDPGEnd(unsigned int, unsigned int, unsigned int&, unsigned int) ()
  22. #17 0x09687291 in FSceneRenderer::Render() ()
  23. #18 0x0968bcaa in RenderViewFamily_RenderThread(FSceneRenderer*) ()
  24. #19 0x0968c426 in BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() ()
  25. #20 0x0960c039 in RenderingThreadMain() ()
  26. #21 0x0960f001 in FRenderingThread::Run() ()
  27. #22 0x0a5f4833 in FRunnableThreadMac::Run() ()
  28. #23 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
  29. #24 0xf7660955 in start_thread () from /lib/libpthread.so.0
  30. #25 0xf72143ee in clone () from /lib/libc.so.6
  31. (gdb) thread apply all bt
  32.  
  33. Thread 20 (Thread 0xd8323b40 (LWP 16172)):
  34. #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  35. #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  36. #2 0xf08a7d63 in AsyncSceneThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  37. #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  38. #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
  39. #5 0xf72143ee in clone () from /lib/libc.so.6
  40.  
  41. Thread 19 (Thread 0xd8b23b40 (LWP 16171)):
  42. #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  43. #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  44. #2 0xf08a7d63 in AsyncSceneThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  45. #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  46. #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
  47. #5 0xf72143ee in clone () from /lib/libc.so.6
  48.  
  49. Thread 18 (Thread 0xd9323b40 (LWP 16170)):
  50. #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  51. #1 0xf093cd94 in NxSync::wait(unsigned int) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  52. #2 0xf08a2467 in PhysicsThread::execute() () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  53. #3 0xf093ce37 in NxThreadStart(void*) () from /home/slacker/.local/share/Steam/SteamApps/common/Sanctum2/Binaries/linux-x86/libPhysXCore.so
  54. #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
  55. #5 0xf72143ee in clone () from /lib/libc.so.6
  56.  
  57. Thread 11 (Thread 0xf2f22b40 (LWP 16134)):
  58. #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  59. #1 0x0a5f3993 in FEventMac::Wait(unsigned int) ()
  60. #2 0x0a5f3dc4 in FQueuedThreadMac::Run() ()
  61. #3 0x0a5f3d89 in FQueuedThreadMac::_ThreadProc(void*) ()
  62. #4 0xf7660955 in start_thread () from /lib/libpthread.so.0
  63. #5 0xf72143ee in clone () from /lib/libc.so.6
  64.  
  65. Thread 10 (Thread 0xf13c4b40 (LWP 16135)):
  66. #0 0xf7664911 in pthread_cond_wait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  67. #1 0x0a5f3993 in FEventMac::Wait(unsigned int) ()
  68. #2 0x08ef65d7 in FAsyncIOSystemBase::Run() ()
  69. #3 0x0a5f4833 in FRunnableThreadMac::Run() ()
  70. #4 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
  71. #5 0xf7660955 in start_thread () from /lib/libpthread.so.0
  72. #6 0xf72143ee in clone () from /lib/libc.so.6
  73.  
  74. Thread 9 (Thread 0xee5ffb40 (LWP 16147)):
  75. #0 0xf72097f1 in poll () from /lib/libc.so.6
  76. #1 0xefc5337e in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
  77. #2 0xefc53544 in snd_pcm_wait () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libasound.so.2
  78. #3 0xf7454563 in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libopenal.so.1
  79. #4 0xf743afb0 in ?? () from /home/slacker/.local/share/Steam/ubuntu12_32/steam-runtime/i386/usr/lib/i386-linux-gnu/libopenal.so.1
  80. #5 0xf7660955 in start_thread () from /lib/libpthread.so.0
  81. #6 0xf72143ee in clone () from /lib/libc.so.6
  82.  
  83. Thread 8 (Thread 0xf0638b40 (LWP 16148)):
  84. #0 0xf63a3560 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  85. #1 0xf64dd521 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  86. #2 0xf64e0510 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  87. #3 0xf609d476 in ?? () from /usr/lib/libnvidia-glcore.so.331.79
  88. #4 0x0a256505 in FOpenGLDynamicRHI::DrawIndexedPrimitiveUP(unsigned int, unsigned int, unsigned int, unsigned int, void const*, unsigned int, void const*, unsigned int) ()
  89. #5 0x0933833e in FMeshDrawingPolicy::DrawMesh(FMeshBatch const&, int) const ()
  90. #6 0x092040fd in void FDrawTranslucentMeshAction::Process<FNoLightMapPolicy, FNoDensityPolicy>(FProcessBasePassMeshParameters const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&, FNoDensityPolicy::ElementDataType const&) const ()
  91. #7 0x091f192b in void ProcessBasePassMesh_LightMapped<FDrawTranslucentMeshAction, FNoLightMapPolicy>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&, FNoLightMapPolicy const&, FNoLightMapPolicy::ElementDataType const&) ()
  92. #8 0x091e337c in void ProcessBasePassMesh<FDrawTranslucentMeshAction>(FProcessBasePassMeshParameters const&, FDrawTranslucentMeshAction const&) ()
  93. #9 0x091bc0f1 in FTranslucencyDrawingPolicyFactory::DrawDynamicMesh(FViewInfo const&, FTranslucencyDrawingPolicyFactory::ContextType, FMeshBatch const&, unsigned int, unsigned int, FPrimitiveSceneInfo const*, FHitProxyId) ()
  94. #10 0x092d5833 in TDynamicPrimitiveDrawer<FTranslucencyDrawingPolicyFactory>::DrawMesh(FMeshBatch const&) ()
  95. #11 0x09ec29ad in DrawRichMesh(FPrimitiveDrawInterface*, FMeshBatch const&, FLinearColor const&, FLinearColor const&, FLinearColor const&, FPrimitiveSceneInfo*, unsigned int, TStaticBitArray<128u> const&) ()
  96. #12 0x09d63cfb in FDynamicBeam2EmitterData::Render(FParticleSystemSceneProxy*, FPrimitiveDrawInterface*, FSceneView const*, unsigned int) ()
  97. #13 0x09d88009 in FParticleSystemSceneProxy::DrawDynamicElements(FPrimitiveDrawInterface*, FSceneView const*, unsigned int, unsigned int) ()
  98. #14 0x097c1dfa in FTranslucentPrimSet::Draw(FViewInfo const&, FSceneRenderer&, unsigned int, unsigned int) const ()
  99. #15 0x097c4740 in FSceneRenderer::RenderTranslucency(unsigned int) ()
  100. #16 0x096852b4 in FSceneRenderer::RenderDPGEnd(unsigned int, unsigned int, unsigned int&, unsigned int) ()
  101. ---Type <return> to continue, or q <return> to quit---
  102. #17 0x09687291 in FSceneRenderer::Render() ()
  103. #18 0x0968bcaa in RenderViewFamily_RenderThread(FSceneRenderer*) ()
  104. #19 0x0968c426 in BeginRenderingViewFamily(FCanvas*, FSceneViewFamily const*)::FDrawSceneCommand::Execute() ()
  105. #20 0x0960c039 in RenderingThreadMain() ()
  106. #21 0x0960f001 in FRenderingThread::Run() ()
  107. #22 0x0a5f4833 in FRunnableThreadMac::Run() ()
  108. #23 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
  109. #24 0xf7660955 in start_thread () from /lib/libpthread.so.0
  110. #25 0xf72143ee in clone () from /lib/libc.so.6
  111.  
  112. Thread 7 (Thread 0xda5c4b40 (LWP 16149)):
  113. #0 0xf71d548c in nanosleep () from /lib/libc.so.6
  114. #1 0xf720c5ed in usleep () from /lib/libc.so.6
  115. #2 0x0a5edd11 in appSleep(float) ()
  116. #3 0x09a8915d in FScreenSaverInhibitor::Run() ()
  117. #4 0x0a5f4833 in FRunnableThreadMac::Run() ()
  118. #5 0x0a5f4751 in FRunnableThreadMac::_ThreadProc(void*) ()
  119. #6 0xf7660955 in start_thread () from /lib/libpthread.so.0
  120. #7 0xf72143ee in clone () from /lib/libc.so.6
  121.  
  122. Thread 1 (Thread 0xf4d5d700 (LWP 16133)):
  123. #0 0xf7664cd4 in pthread_cond_timedwait@@GLIBC_2.3.2 () from /lib/libpthread.so.0
  124. #1 0x0a5f3a1f in FEventMac::Wait(unsigned int) ()
  125. #2 0x0a6071a3 in FFrameEndSync::Sync(unsigned int) ()
  126. #3 0x0a6044e8 in FEngineLoop::Tick() ()
  127. #4 0x0a5fcad8 in EngineTick() ()
  128. #5 0x0a5fcb62 in GuardedMain(wchar_t const*, void*, void*, int) ()
  129. #6 0x0a5ef1a1 in appMacCallGuardedMain() ()
  130. #7 0x0a5fb8dd in main ()
  131. (gdb) q
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement