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  1. 盤靈1.2版 Objectives
  2. ====
  3.  
  4. ```
  5. "Objectives": [
  6. {
  7. "RenderType": "integer",
  8. "DisplayName": "始皇陵_赤軍數量",
  9. "Name": "grave_pigzombie",
  10. "CriteriaName": "dummy"
  11. },
  12. {
  13. "RenderType": "integer",
  14. "DisplayName": "妖族人數",
  15. "Name": "raceCount1",
  16. "CriteriaName": "dummy"
  17. },
  18. {
  19. "RenderType": "integer",
  20. "DisplayName": "神族人數",
  21. "Name": "raceCount0",
  22. "CriteriaName": "dummy"
  23. },
  24. {
  25. "RenderType": "integer",
  26. "DisplayName": "假盤古_啟動乾天",
  27. "Name": "Fpangu_sky",
  28. "CriteriaName": "dummy"
  29. },
  30. {
  31. "RenderType": "integer",
  32. "DisplayName": "假盤古_史萊姆大小",
  33. "Name": "Fpangu_SlimeSize",
  34. "CriteriaName": "dummy"
  35. },
  36. {
  37. "RenderType": "integer",
  38. "DisplayName": "人族人數",
  39. "Name": "raceCount4",
  40. "CriteriaName": "dummy"
  41. },
  42. {
  43. "RenderType": "integer",
  44. "DisplayName": "逆天計畫_是否用過炸彈",
  45. "Name": "pvp1_bombuse",
  46. "CriteriaName": "stat.useItem.minecraft.tnt"
  47. },
  48. {
  49. "RenderType": "integer",
  50. "DisplayName": "戰神族人數",
  51. "Name": "raceCount3",
  52. "CriteriaName": "dummy"
  53. },
  54. {
  55. "RenderType": "integer",
  56. "DisplayName": "仙族人數",
  57. "Name": "raceCount2",
  58. "CriteriaName": "dummy"
  59. },
  60. {
  61. "RenderType": "integer",
  62. "DisplayName": "重複領取供品",
  63. "Name": "pvp1_getcart",
  64. "CriteriaName": "dummy"
  65. },
  66. {
  67. "RenderType": "hearts",
  68. "DisplayName": "血量",
  69. "Name": "hp",
  70. "CriteriaName": "health"
  71. },
  72. {
  73. "RenderType": "integer",
  74. "DisplayName": "妖族補給異動",
  75. "Name": "supply_change1",
  76. "CriteriaName": "dummy"
  77. },
  78. {
  79. "RenderType": "hearts",
  80. "DisplayName": "血量",
  81. "Name": "HP",
  82. "CriteriaName": "health"
  83. },
  84. {
  85. "RenderType": "integer",
  86. "DisplayName": "神族補給異動",
  87. "Name": "supply_change0",
  88. "CriteriaName": "dummy"
  89. },
  90. {
  91. "RenderType": "integer",
  92. "DisplayName": "重華鏡_是否去過玄武神廟",
  93. "Name": "turtle_check",
  94. "CriteriaName": "dummy"
  95. },
  96. {
  97. "RenderType": "integer",
  98. "DisplayName": "戰神補給異動",
  99. "Name": "supply_change3",
  100. "CriteriaName": "dummy"
  101. },
  102. {
  103. "RenderType": "integer",
  104. "DisplayName": "青龍祝福",
  105. "Name": "dragon",
  106. "CriteriaName": "dummy"
  107. },
  108. {
  109. "RenderType": "integer",
  110. "DisplayName": "仙族補給異動",
  111. "Name": "supply_change2",
  112. "CriteriaName": "dummy"
  113. },
  114. {
  115. "RenderType": "integer",
  116. "DisplayName": "玩家擊殺數",
  117. "Name": "honor_pKills",
  118. "CriteriaName": "stat.playerKills"
  119. },
  120. {
  121. "RenderType": "integer",
  122. "DisplayName": "計算玩家是否可以領取補給的倒數(零以下可以領取",
  123. "Name": "supply",
  124. "CriteriaName": "dummy"
  125. },
  126. {
  127. "RenderType": "integer",
  128. "DisplayName": "人族補給異動",
  129. "Name": "supply_change4",
  130. "CriteriaName": "dummy"
  131. },
  132. {
  133. "RenderType": "integer",
  134. "DisplayName": "柳風雲任務",
  135. "Name": "EX_sword",
  136. "CriteriaName": "dummy"
  137. },
  138. {
  139. "RenderType": "integer",
  140. "DisplayName": "通過元素煉化大法",
  141. "Name": "elementCannon",
  142. "CriteriaName": "dummy"
  143. },
  144. {
  145. "RenderType": "integer",
  146. "DisplayName": "女媧試煉五關全過等獎勵",
  147. "Name": "humantest_all",
  148. "CriteriaName": "dummy"
  149. },
  150. {
  151. "RenderType": "integer",
  152. "DisplayName": "逆天計畫_空物品欄",
  153. "Name": "pvp1_emptyInv",
  154. "CriteriaName": "dummy"
  155. },
  156. {
  157. "RenderType": "integer",
  158. "DisplayName": "殺人李大夫任務達成",
  159. "Name": "EX_doctor",
  160. "CriteriaName": "dummy"
  161. },
  162. {
  163. "RenderType": "integer",
  164. "DisplayName": "儲存_金元素",
  165. "Name": "store_gold",
  166. "CriteriaName": "dummy"
  167. },
  168. {
  169. "RenderType": "integer",
  170. "DisplayName": "蚩尤試煉五關全過等獎勵",
  171. "Name": "fighttest_all",
  172. "CriteriaName": "dummy"
  173. },
  174. {
  175. "RenderType": "integer",
  176. "DisplayName": "哭聲_王關金烏妖鳥的數量",
  177. "Name": "cry_goldenbird",
  178. "CriteriaName": "dummy"
  179. },
  180. {
  181. "RenderType": "integer",
  182. "DisplayName": "用來偵測玩家是否於PVP內,避免清裝",
  183. "Name": "inpvp",
  184. "CriteriaName": "dummy"
  185. },
  186. {
  187. "RenderType": "integer",
  188. "DisplayName": "蚩尤試煉金寶箱鎖定狀態",
  189. "Name": "lock_FTGChest",
  190. "CriteriaName": "dummy"
  191. },
  192. {
  193. "RenderType": "integer",
  194. "DisplayName": "女媧試煉金寶箱鎖定狀態",
  195. "Name": "lock_HTGChest",
  196. "CriteriaName": "dummy"
  197. },
  198. {
  199. "RenderType": "integer",
  200. "DisplayName": "重華鏡_是否去過朱雀神廟",
  201. "Name": "bird_check",
  202. "CriteriaName": "dummy"
  203. },
  204. {
  205. "RenderType": "integer",
  206. "DisplayName": "公孫小少爺任務達成",
  207. "Name": "EX_saya_clear",
  208. "CriteriaName": "dummy"
  209. },
  210. {
  211. "RenderType": "integer",
  212. "DisplayName": "白虎祝福",
  213. "Name": "tiger",
  214. "CriteriaName": "dummy"
  215. },
  216. {
  217. "RenderType": "integer",
  218. "DisplayName": "隊伍_集合點",
  219. "Name": "party_meeting",
  220. "CriteriaName": "dummy"
  221. },
  222. {
  223. "RenderType": "integer",
  224. "DisplayName": "鎮妖塔關閉時間",
  225. "Name": "towerclose",
  226. "CriteriaName": "dummy"
  227. },
  228. {
  229. "RenderType": "integer",
  230. "DisplayName": "使用水砲彈",
  231. "Name": "pvp1_waterbomb",
  232. "CriteriaName": "dummy"
  233. },
  234. {
  235. "RenderType": "integer",
  236. "DisplayName": "附靈種類",
  237. "Name": "skullInEnchant",
  238. "CriteriaName": "dummy"
  239. },
  240. {
  241. "RenderType": "integer",
  242. "DisplayName": "護送村民的血量dummy",
  243. "Name": "deadeyehp",
  244. "CriteriaName": "dummy"
  245. },
  246. {
  247. "RenderType": "integer",
  248. "DisplayName": "重華鏡_是否去過青龍神廟",
  249. "Name": "dragon_check",
  250. "CriteriaName": "dummy"
  251. },
  252. {
  253. "RenderType": "integer",
  254. "DisplayName": "鎮妖塔金寶箱鎖定狀態",
  255. "Name": "lock_TowerGChest",
  256. "CriteriaName": "dummy"
  257. },
  258. {
  259. "RenderType": "integer",
  260. "DisplayName": "斬妖除魔_砍樹數量",
  261. "Name": "pvp2_killTreeC",
  262. "CriteriaName": "dummy"
  263. },
  264. {
  265. "RenderType": "integer",
  266. "DisplayName": "目前開啟的戰役類別",
  267. "Name": "pvpevent",
  268. "CriteriaName": "dummy"
  269. },
  270. {
  271. "RenderType": "integer",
  272. "DisplayName": "儲存_火元素",
  273. "Name": "store_fire",
  274. "CriteriaName": "dummy"
  275. },
  276. {
  277. "RenderType": "integer",
  278. "DisplayName": "假盤古_史萊姆數量",
  279. "Name": "Fpangu_SlimeC",
  280. "CriteriaName": "dummy"
  281. },
  282. {
  283. "RenderType": "integer",
  284. "DisplayName": "織女任務達成",
  285. "Name": "EX_silkgirl",
  286. "CriteriaName": "dummy"
  287. },
  288. {
  289. "RenderType": "integer",
  290. "DisplayName": "pvp2兩場間隔",
  291. "Name": "pvp2delay",
  292. "CriteriaName": "dummy"
  293. },
  294. {
  295. "RenderType": "integer",
  296. "DisplayName": "玩家標記_使用哭聲迴盪山谷金寶箱",
  297. "Name": "mark_CryGChest",
  298. "CriteriaName": "dummy"
  299. },
  300. {
  301. "RenderType": "integer",
  302. "DisplayName": "玩家標記_使用盤古試煉金寶箱",
  303. "Name": "mark_GTGChest",
  304. "CriteriaName": "dummy"
  305. },
  306. {
  307. "RenderType": "integer",
  308. "DisplayName": "芊無與塵囂",
  309. "Name": "EX_lostlove",
  310. "CriteriaName": "dummy"
  311. },
  312. {
  313. "RenderType": "integer",
  314. "DisplayName": "玩家的戰神族友好",
  315. "Name": "racefriend3",
  316. "CriteriaName": "dummy"
  317. },
  318. {
  319. "RenderType": "integer",
  320. "DisplayName": "玩家的人族友好",
  321. "Name": "racefriend4",
  322. "CriteriaName": "dummy"
  323. },
  324. {
  325. "RenderType": "integer",
  326. "DisplayName": "玩家的神族友好",
  327. "Name": "racefriend0",
  328. "CriteriaName": "dummy"
  329. },
  330. {
  331. "RenderType": "integer",
  332. "DisplayName": "玩家標記_使用蚩尤試煉金寶箱",
  333. "Name": "mark_FTGChest",
  334. "CriteriaName": "dummy"
  335. },
  336. {
  337. "RenderType": "integer",
  338. "DisplayName": "玩家的妖族友好",
  339. "Name": "racefriend1",
  340. "CriteriaName": "dummy"
  341. },
  342. {
  343. "RenderType": "integer",
  344. "DisplayName": "假盤古_啟動巽風",
  345. "Name": "Fpangu_wind",
  346. "CriteriaName": "dummy"
  347. },
  348. {
  349. "RenderType": "integer",
  350. "DisplayName": "玩家的仙族友好",
  351. "Name": "racefriend2",
  352. "CriteriaName": "dummy"
  353. },
  354. {
  355. "RenderType": "integer",
  356. "DisplayName": "梓決任務達成",
  357. "Name": "EX_truthofworld",
  358. "CriteriaName": "dummy"
  359. },
  360. {
  361. "RenderType": "integer",
  362. "DisplayName": "用來辨識玩家是不是剛死",
  363. "Name": "pvp_death",
  364. "CriteriaName": "deathCount"
  365. },
  366. {
  367. "RenderType": "integer",
  368. "DisplayName": "pvp1兩場間隔",
  369. "Name": "pvp1delay",
  370. "CriteriaName": "dummy"
  371. },
  372. {
  373. "RenderType": "integer",
  374. "DisplayName": "斬妖除魔_防守方使用道具數量",
  375. "Name": "pvp2_defenceitem",
  376. "CriteriaName": "dummy"
  377. },
  378. {
  379. "RenderType": "integer",
  380. "DisplayName": "解放鎮妖塔_釋放妖物量",
  381. "Name": "pvp3_release",
  382. "CriteriaName": "dummy"
  383. },
  384. {
  385. "RenderType": "integer",
  386. "DisplayName": "盤古試煉金寶箱鎖定狀態",
  387. "Name": "lock_GTGChest",
  388. "CriteriaName": "dummy"
  389. },
  390. {
  391. "RenderType": "integer",
  392. "DisplayName": "哭聲_使用山神嘴銅箱",
  393. "Name": "cry_mtgodmouth",
  394. "CriteriaName": "dummy"
  395. },
  396. {
  397. "RenderType": "integer",
  398. "DisplayName": "假盤古_啟動艮山",
  399. "Name": "Fpangu_mt",
  400. "CriteriaName": "dummy"
  401. },
  402. {
  403. "RenderType": "integer",
  404. "DisplayName": "鎮妖塔_王血量",
  405. "Name": "tower_bosshealth",
  406. "CriteriaName": "dummy"
  407. },
  408. {
  409. "RenderType": "integer",
  410. "DisplayName": "有無攻擊苦力怕",
  411. "Name": "elementkill",
  412. "CriteriaName": "stat.killEntity.Creeper"
  413. },
  414. {
  415. "RenderType": "integer",
  416. "DisplayName": "解放鎮妖塔_計時器",
  417. "Name": "pvp3_timer",
  418. "CriteriaName": "dummy"
  419. },
  420. {
  421. "RenderType": "integer",
  422. "DisplayName": "成功運送貨物",
  423. "Name": "pvp1_deliver",
  424. "CriteriaName": "dummy"
  425. },
  426. {
  427. "RenderType": "integer",
  428. "DisplayName": "護送場次",
  429. "Name": "stage",
  430. "CriteriaName": "dummy"
  431. },
  432. {
  433. "RenderType": "integer",
  434. "DisplayName": "fire_success",
  435. "Name": "fire_success",
  436. "CriteriaName": "dummy"
  437. },
  438. {
  439. "RenderType": "integer",
  440. "DisplayName": "鎮妖塔_眼睛顏色是白色",
  441. "Name": "tower_eyeiswhite",
  442. "CriteriaName": "dummy"
  443. },
  444. {
  445. "RenderType": "integer",
  446. "DisplayName": "兔子任務達成",
  447. "Name": "EX_bunny",
  448. "CriteriaName": "dummy"
  449. },
  450. {
  451. "RenderType": "integer",
  452. "DisplayName": "鎮妖塔_收集至少一次勾玉",
  453. "Name": "tower_iscollect",
  454. "CriteriaName": "dummy"
  455. },
  456. {
  457. "RenderType": "integer",
  458. "DisplayName": "玩家標記_使用鎮妖塔金寶箱",
  459. "Name": "mark_TowerGChest",
  460. "CriteriaName": "dummy"
  461. },
  462. {
  463. "RenderType": "integer",
  464. "DisplayName": "解放鎮妖塔_空物品欄",
  465. "Name": "pvp3_emptyInv",
  466. "CriteriaName": "dummy"
  467. },
  468. {
  469. "RenderType": "integer",
  470. "DisplayName": "假盤古_啟動離火",
  471. "Name": "Fpangu_fire",
  472. "CriteriaName": "dummy"
  473. },
  474. {
  475. "RenderType": "integer",
  476. "DisplayName": "神木妖精任務達成",
  477. "Name": "EX_importantone",
  478. "CriteriaName": "dummy"
  479. },
  480. {
  481. "RenderType": "integer",
  482. "DisplayName": "玩家進入鳳花樓後持續的粒子效果",
  483. "Name": "fun",
  484. "CriteriaName": "dummy"
  485. },
  486. {
  487. "RenderType": "integer",
  488. "DisplayName": "副本內是否已經使用金箱子",
  489. "Name": "usegoldchest",
  490. "CriteriaName": "dummy"
  491. },
  492. {
  493. "RenderType": "integer",
  494. "DisplayName": "用來辨識護送村民",
  495. "Name": "deadeye",
  496. "CriteriaName": "dummy"
  497. },
  498. {
  499. "RenderType": "integer",
  500. "DisplayName": "公孫小少爺-蝕日委託",
  501. "Name": "EX_saya_battle",
  502. "CriteriaName": "dummy"
  503. },
  504. {
  505. "RenderType": "integer",
  506. "DisplayName": "功勳值",
  507. "Name": "honor",
  508. "CriteriaName": "dummy"
  509. },
  510. {
  511. "RenderType": "integer",
  512. "DisplayName": "競技場類型關卡的計數器",
  513. "Name": "arena",
  514. "CriteriaName": "dummy"
  515. },
  516. {
  517. "RenderType": "integer",
  518. "DisplayName": "有無開箱",
  519. "Name": "elementchest",
  520. "CriteriaName": "stat.chestOpened"
  521. },
  522. {
  523. "RenderType": "integer",
  524. "DisplayName": "斬妖除魔_攻擊方使用道具次數",
  525. "Name": "pvp2_attackitem",
  526. "CriteriaName": "dummy"
  527. },
  528. {
  529. "RenderType": "integer",
  530. "DisplayName": "玩家標記",
  531. "Name": "mark_spawnRight",
  532. "CriteriaName": "dummy"
  533. },
  534. {
  535. "RenderType": "integer",
  536. "DisplayName": "日月",
  537. "Name": "godtest_2",
  538. "CriteriaName": "dummy"
  539. },
  540. {
  541. "RenderType": "integer",
  542. "DisplayName": "山川",
  543. "Name": "godtest_1",
  544. "CriteriaName": "dummy"
  545. },
  546. {
  547. "RenderType": "integer",
  548. "DisplayName": "星辰",
  549. "Name": "godtest_4",
  550. "CriteriaName": "dummy"
  551. },
  552. {
  553. "RenderType": "integer",
  554. "DisplayName": "戰神試煉速",
  555. "Name": "fighttest_5",
  556. "CriteriaName": "dummy"
  557. },
  558. {
  559. "RenderType": "integer",
  560. "DisplayName": "森",
  561. "Name": "godtest_3",
  562. "CriteriaName": "dummy"
  563. },
  564. {
  565. "RenderType": "integer",
  566. "DisplayName": "海",
  567. "Name": "godtest_5",
  568. "CriteriaName": "dummy"
  569. },
  570. {
  571. "RenderType": "integer",
  572. "DisplayName": "朱雀祝福",
  573. "Name": "bird",
  574. "CriteriaName": "dummy"
  575. },
  576. {
  577. "RenderType": "integer",
  578. "DisplayName": "暫時榮譽點數",
  579. "Name": "honor_temp",
  580. "CriteriaName": "dummy"
  581. },
  582. {
  583. "RenderType": "integer",
  584. "DisplayName": "假盤古_啟動坎水",
  585. "Name": "Fpangu_water",
  586. "CriteriaName": "dummy"
  587. },
  588. {
  589. "RenderType": "integer",
  590. "DisplayName": "儲存_水元素",
  591. "Name": "store_water",
  592. "CriteriaName": "dummy"
  593. },
  594. {
  595. "RenderType": "integer",
  596. "DisplayName": "戰神試煉技",
  597. "Name": "fighttest_4",
  598. "CriteriaName": "dummy"
  599. },
  600. {
  601. "RenderType": "integer",
  602. "DisplayName": "戰神試煉體",
  603. "Name": "fighttest_3",
  604. "CriteriaName": "dummy"
  605. },
  606. {
  607. "RenderType": "integer",
  608. "DisplayName": "偵測玩家手持旗幟",
  609. "Name": "holdbanner",
  610. "CriteriaName": "dummy"
  611. },
  612. {
  613. "RenderType": "integer",
  614. "DisplayName": "戰神試煉力",
  615. "Name": "fighttest_2",
  616. "CriteriaName": "dummy"
  617. },
  618. {
  619. "RenderType": "integer",
  620. "DisplayName": "戰神試煉心",
  621. "Name": "fighttest_1",
  622. "CriteriaName": "dummy"
  623. },
  624. {
  625. "RenderType": "integer",
  626. "DisplayName": "人族試煉水",
  627. "Name": "humantest_3",
  628. "CriteriaName": "dummy"
  629. },
  630. {
  631. "RenderType": "integer",
  632. "DisplayName": "運算臨時變數",
  633. "Name": "calculate_temp",
  634. "CriteriaName": "dummy"
  635. },
  636. {
  637. "RenderType": "integer",
  638. "DisplayName": "人族試煉木",
  639. "Name": "humantest_2",
  640. "CriteriaName": "dummy"
  641. },
  642. {
  643. "RenderType": "integer",
  644. "DisplayName": "人族試煉金",
  645. "Name": "humantest_1",
  646. "CriteriaName": "dummy"
  647. },
  648. {
  649. "RenderType": "integer",
  650. "DisplayName": "玄武祝福",
  651. "Name": "turtle",
  652. "CriteriaName": "dummy"
  653. },
  654. {
  655. "RenderType": "integer",
  656. "DisplayName": "人族試煉土",
  657. "Name": "humantest_5",
  658. "CriteriaName": "dummy"
  659. },
  660. {
  661. "RenderType": "integer",
  662. "DisplayName": "人族試煉火",
  663. "Name": "humantest_4",
  664. "CriteriaName": "dummy"
  665. },
  666. {
  667. "RenderType": "integer",
  668. "DisplayName": "始皇陵_開棺階段數",
  669. "Name": "grave_stage",
  670. "CriteriaName": "dummy"
  671. },
  672. {
  673. "RenderType": "integer",
  674. "DisplayName": "解放鎮妖塔_殺死守衛",
  675. "Name": "pvp3_killguard",
  676. "CriteriaName": "stat.killEntity.Skeleton"
  677. },
  678. {
  679. "RenderType": "integer",
  680. "DisplayName": "副本內是否已經使用銅箱子",
  681. "Name": "usecopperchest",
  682. "CriteriaName": "dummy"
  683. },
  684. {
  685. "RenderType": "integer",
  686. "DisplayName": "假盤古_啟動兌澤",
  687. "Name": "Fpangu_swamp",
  688. "CriteriaName": "dummy"
  689. },
  690. {
  691. "RenderType": "integer",
  692. "DisplayName": "盤古試煉五關全過等獎勵",
  693. "Name": "godtest_all",
  694. "CriteriaName": "dummy"
  695. },
  696. {
  697. "RenderType": "integer",
  698. "DisplayName": "火焰魔金寶箱鎖定狀態",
  699. "Name": "lock_FireGChest",
  700. "CriteriaName": "dummy"
  701. },
  702. {
  703. "RenderType": "integer",
  704. "DisplayName": "元素煉化大法_持有煉丹爐",
  705. "Name": "ec_holdBrick",
  706. "CriteriaName": "dummy"
  707. },
  708. {
  709. "RenderType": "integer",
  710. "DisplayName": "玩家標記_使用火焰魔金寶箱",
  711. "Name": "mark_FireGChest",
  712. "CriteriaName": "dummy"
  713. },
  714. {
  715. "RenderType": "integer",
  716. "DisplayName": "煉丹試煉倒數",
  717. "Name": "elementtest",
  718. "CriteriaName": "dummy"
  719. },
  720. {
  721. "RenderType": "integer",
  722. "DisplayName": "戰役頭盔效果",
  723. "Name": "effect",
  724. "CriteriaName": "dummy"
  725. },
  726. {
  727. "RenderType": "integer",
  728. "DisplayName": "是否有殺死兔子(數量",
  729. "Name": "EX_bunny_kill",
  730. "CriteriaName": "stat.killEntity.Rabbit"
  731. },
  732. {
  733. "RenderType": "integer",
  734. "DisplayName": "玩家是否曾經重生過",
  735. "Name": "reborn",
  736. "CriteriaName": "dummy"
  737. },
  738. {
  739. "RenderType": "integer",
  740. "DisplayName": "鎮妖塔_收集的勾玉數",
  741. "Name": "tower_collect",
  742. "CriteriaName": "dummy"
  743. },
  744. {
  745. "RenderType": "integer",
  746. "DisplayName": "假盤古金寶箱鎖定狀態",
  747. "Name": "lock_FPGChest",
  748. "CriteriaName": "dummy"
  749. },
  750. {
  751. "RenderType": "integer",
  752. "DisplayName": "玩家職業",
  753. "Name": "job",
  754. "CriteriaName": "dummy"
  755. },
  756. {
  757. "RenderType": "integer",
  758. "DisplayName": "儲存_木元素",
  759. "Name": "store_wood",
  760. "CriteriaName": "dummy"
  761. },
  762. {
  763. "RenderType": "integer",
  764. "DisplayName": "隊伍_遠征地",
  765. "Name": "party_place",
  766. "CriteriaName": "dummy"
  767. },
  768. {
  769. "RenderType": "integer",
  770. "DisplayName": "元素彈射技法_持有煉丹爐",
  771. "Name": "el_holdElement",
  772. "CriteriaName": "dummy"
  773. },
  774. {
  775. "RenderType": "integer",
  776. "DisplayName": "人族隱藏任務達成",
  777. "Name": "racemission4",
  778. "CriteriaName": "dummy"
  779. },
  780. {
  781. "RenderType": "integer",
  782. "DisplayName": "戰神族隱藏任務達成",
  783. "Name": "racemission3",
  784. "CriteriaName": "dummy"
  785. },
  786. {
  787. "RenderType": "integer",
  788. "DisplayName": "哭聲迴盪山谷金寶箱鎖定狀態",
  789. "Name": "lock_CryGChest",
  790. "CriteriaName": "dummy"
  791. },
  792. {
  793. "RenderType": "integer",
  794. "DisplayName": "玩家標記_使用始皇陵金寶箱",
  795. "Name": "mark_GraveGChest",
  796. "CriteriaName": "dummy"
  797. },
  798. {
  799. "RenderType": "integer",
  800. "DisplayName": "儲存_土元素",
  801. "Name": "store_earth",
  802. "CriteriaName": "dummy"
  803. },
  804. {
  805. "RenderType": "integer",
  806. "DisplayName": "玩家標記_使用女媧試煉金寶箱",
  807. "Name": "mark_HTGChest",
  808. "CriteriaName": "dummy"
  809. },
  810. {
  811. "RenderType": "integer",
  812. "DisplayName": "仙族隱藏任務達成",
  813. "Name": "racemission2",
  814. "CriteriaName": "dummy"
  815. },
  816. {
  817. "RenderType": "integer",
  818. "DisplayName": "妖族隱藏任務達成",
  819. "Name": "racemission1",
  820. "CriteriaName": "dummy"
  821. },
  822. {
  823. "RenderType": "integer",
  824. "DisplayName": "始皇陵_綠軍數量",
  825. "Name": "grave_skeleton",
  826. "CriteriaName": "dummy"
  827. },
  828. {
  829. "RenderType": "integer",
  830. "DisplayName": "神族隱藏任務達成",
  831. "Name": "racemission0",
  832. "CriteriaName": "dummy"
  833. },
  834. {
  835. "RenderType": "integer",
  836. "DisplayName": "玩家標記",
  837. "Name": "mark_spawnMid",
  838. "CriteriaName": "dummy"
  839. },
  840. {
  841. "RenderType": "integer",
  842. "DisplayName": "始皇陵金寶箱鎖定狀態",
  843. "Name": "lock_GraveGChest",
  844. "CriteriaName": "dummy"
  845. },
  846. {
  847. "RenderType": "integer",
  848. "DisplayName": "是否可以進入玄武祭壇",
  849. "Name": "turtle_hate",
  850. "CriteriaName": "dummy"
  851. },
  852. {
  853. "RenderType": "integer",
  854. "DisplayName": "使用重生石重生可以前往的地方",
  855. "Name": "savepoint",
  856. "CriteriaName": "dummy"
  857. },
  858. {
  859. "RenderType": "integer",
  860. "DisplayName": "始皇陵_白軍數量",
  861. "Name": "grave_zombie",
  862. "CriteriaName": "dummy"
  863. },
  864. {
  865. "RenderType": "integer",
  866. "DisplayName": "元素煉化大法_持有元素",
  867. "Name": "ec_holdElement",
  868. "CriteriaName": "dummy"
  869. },
  870. {
  871. "RenderType": "integer",
  872. "DisplayName": "假盤古_啟動坤地",
  873. "Name": "Fpangu_earth",
  874. "CriteriaName": "dummy"
  875. },
  876. {
  877. "RenderType": "integer",
  878. "DisplayName": "假盤古_啟動技能數量",
  879. "Name": "Fpangu_ActSkillC",
  880. "CriteriaName": "dummy"
  881. },
  882. {
  883. "RenderType": "integer",
  884. "DisplayName": "玩家標記",
  885. "Name": "mark_inToPangu",
  886. "CriteriaName": "dummy"
  887. },
  888. {
  889. "RenderType": "integer",
  890. "DisplayName": "假盤古_王血量",
  891. "Name": "Fpangu_bosshp",
  892. "CriteriaName": "dummy"
  893. },
  894. {
  895. "RenderType": "integer",
  896. "DisplayName": "玩家標記_使用假盤古金寶箱",
  897. "Name": "mark_FPGChest",
  898. "CriteriaName": "dummy"
  899. },
  900. {
  901. "RenderType": "integer",
  902. "DisplayName": "逆天計畫_該道具是否為TNT",
  903. "Name": "pvp1_isTnt",
  904. "CriteriaName": "dummy"
  905. },
  906. {
  907. "RenderType": "integer",
  908. "DisplayName": "斬妖除魔_空物品欄",
  909. "Name": "pvp2_emptyInv",
  910. "CriteriaName": "dummy"
  911. },
  912. {
  913. "RenderType": "integer",
  914. "DisplayName": "玩家種族",
  915. "Name": "race",
  916. "CriteriaName": "dummy"
  917. },
  918. {
  919. "RenderType": "integer",
  920. "DisplayName": "重華鏡_是否去過白虎神廟",
  921. "Name": "tiger_check",
  922. "CriteriaName": "dummy"
  923. },
  924. {
  925. "RenderType": "integer",
  926. "DisplayName": "火焰魔_王血量",
  927. "Name": "fire_bosshealth",
  928. "CriteriaName": "dummy"
  929. },
  930. {
  931. "RenderType": "integer",
  932. "DisplayName": "用來辨別玩家加入的pvp隊伍",
  933. "Name": "pvpteam",
  934. "CriteriaName": "dummy"
  935. },
  936. {
  937. "RenderType": "integer",
  938. "DisplayName": "假盤古_啟動震雷",
  939. "Name": "Fpangu_light",
  940. "CriteriaName": "dummy"
  941. },
  942. {
  943. "RenderType": "integer",
  944. "DisplayName": "元素彈射技法_持有煉丹爐",
  945. "Name": "el_holdBrick",
  946. "CriteriaName": "dummy"
  947. },
  948. {
  949. "RenderType": "integer",
  950. "DisplayName": "辛齊天與麥剋蜂",
  951. "Name": "EX_sunday",
  952. "CriteriaName": "dummy"
  953. },
  954. {
  955. "RenderType": "integer",
  956. "DisplayName": "pvp3兩場間隔",
  957. "Name": "pvp3delay",
  958. "CriteriaName": "dummy"
  959. },
  960. {
  961. "RenderType": "integer",
  962. "DisplayName": "玩家標記",
  963. "Name": "mark_spawnLeft",
  964. "CriteriaName": "dummy"
  965. },
  966. {
  967. "RenderType": "integer",
  968. "DisplayName": "擊殺轉換榮譽點數倍率常數",
  969. "Name": "honor_transfer",
  970. "CriteriaName": "dummy"
  971. },
  972. {
  973. "RenderType": "integer",
  974. "DisplayName": "哭聲_王血量",
  975. "Name": "cry_bosshealth",
  976. "CriteriaName": "dummy"
  977. },
  978. {
  979. "RenderType": "integer",
  980. "DisplayName": "副本內是否已經使用銀箱子",
  981. "Name": "usesilverchest",
  982. "CriteriaName": "dummy"
  983. },
  984. {
  985. "RenderType": "integer",
  986. "DisplayName": "有無移動",
  987. "Name": "elementmove",
  988. "CriteriaName": "stat.walkOneCm"
  989. },
  990. {
  991. "RenderType": "integer",
  992. "DisplayName": "殺人魔任務達成",
  993. "Name": "EX_murder",
  994. "CriteriaName": "dummy"
  995. },
  996. {
  997. "RenderType": "integer",
  998. "DisplayName": "玩家標記",
  999. "Name": "mark",
  1000. "CriteriaName": "dummy"
  1001. },
  1002. {
  1003. "RenderType": "integer",
  1004. "DisplayName": "箭矢袋使用",
  1005. "Name": "holdArrows",
  1006. "CriteriaName": "dummy"
  1007. },
  1008. {
  1009. "RenderType": "integer",
  1010. "DisplayName": "假盤古_真盤古劇情",
  1011. "Name": "Fpangu_tpangu",
  1012. "CriteriaName": "dummy"
  1013. }
  1014. ```
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