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- Initialize engine version: 4.0.1f2
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 9.0c [nvd3dum.dll 9.18.13.697]
- Renderer: NVIDIA GeForce GTX 260M
- Vendor: NVIDIA
- VRAM: 1005 MB (via DXGI)
- Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 DF24=0 INTZ=1 RAWZ=0 NULL=1 RESZ=0 SlowINTZ=0
- Begin MonoManager ReloadAssembly
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.Mdb.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.Mdb.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.Pdb.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\Mono.Cecil.Pdb.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\xmldiffpatch.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\xmldiffpatch.dll into Unity Child Domain
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\XmlDiffPatch.View.dll (this message is harmless)
- Loading G:\torrents\KSP_win\KSP_Data\Managed\XmlDiffPatch.View.dll into Unity Child Domain
- - Completed reload, in 0.211 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\System.dll (this message is harmless)
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\System.Xml.dll (this message is harmless)
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\System.Core.dll (this message is harmless)
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- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
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- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
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- RESOURCE_DEFINITION added to database
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- RESOURCE_DEFINITION added to database
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- RESOURCE_DEFINITION added to database
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- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- RESOURCE_DEFINITION added to database
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 4400. Operation took 26.009727 ms.
- Checking patcher at https://kerbalspaceprogram.com/kspstore/dp/patcher/index.php
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Added forbidden namespace System.IO (53 79 73 74 65 6D 2E 49 4F)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Added forbidden namespace System.Xml (53 79 73 74 65 6D 2E 58 6D 6C)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Loading assembly: Assembly-CSharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Being asked to load G:/torrents/KSP_win/KSP_Data/../Plugins\CleverBobCat.dll
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Non platform assembly: G:\torrents\KSP_win\Plugins\CleverBobCat.dll (this message is harmless)
- Loading assembly: CleverBobCat, Version=1.2.0.0, Culture=neutral, PublicKeyToken=null
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Being asked to load G:/torrents/KSP_win/KSP_Data/../Plugins\Firespitter.dll
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Non platform assembly: G:\torrents\KSP_win\Plugins\Firespitter.dll (this message is harmless)
- Loading assembly: Firespitter, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'AltimeterThreeHands/prop.cfg' (AltimeterThreeHands) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Platform assembly: G:\torrents\KSP_win\KSP_Data\Managed\Boo.Lang.dll (this message is harmless)
- [Updater] Server reports that Patcher has MD5 of 2de496fe5b6e2f26eff5f816fde5c8be
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- [Updater] Our own copy of G:/torrents/KSP_win/KSP_Data/../Patcher.exe has MD5 of 2de496fe5b6e2f26eff5f816fde5c8be
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'AtmosphereDepth/prop.cfg' (AtmosphereDepth) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'AxisIndicator/pitchConfig.cfg' (AxisIndicatorPitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'AxisIndicator/rollConfig.cfg' (AxisIndicatorRoll) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'AxisIndicator/yawConfig.cfg' (AxisIndicatorYaw) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'ButtonSquare/prop.cfg' (ButtonSquare) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- latest version from KSP site is: 0.20.1
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'circularButton/prop.cfg' (circularButton) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'Compass/prop.cfg' (Compass) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'directionalKnob/prop.cfg' (directionalKnob) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'directionalKnob2/prop.cfg' (directionalKnob2) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSAvionicsSwitchAlpha/prop.cfg' (FSAvionicsSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSbomberFlightControls/prop.cfg' (FSbomberFlightControls) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSBrakeSwitch/prop.cfg' (FSBrakeSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSBrakeSwitchAlpha/prop.cfg' (FSBrakeSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FScockpitTV/prop.cfg' (FScockpitTV) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSEngineSwitch/prop.cfg' (FSEngineSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSEngineSwitchAlpha/prop.cfg' (FSEngineSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSfighterFlightControls/prop.cfg' (FSfighterFlightControls) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSGearSwitch/prop.cfg' (FSGearSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSGearSwitchAlpha/prop.cfg' (FSGearSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FShoverSwitch/prop.cfg' (FSHoverSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FShoverSwitchAlpha/prop.cfg' (FSHoverSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSHUDnavBall/prop.cfg' (FSHUDnavBall) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSLightSwitch/prop.cfg' (FSLightSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSLightSwitchAlpha/prop.cfg' (FSLightSwitchAlpha) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSpropMonitor/prop.cfg' (FSpropMonitor) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSSASSwitch/prop.cfg' (FSSASSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'FSStageSwitch/prop.cfg' (FSStageSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'IndicatorPanel/prop.cfg' (IndicatorPanel) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'ledPanelSpeed/prop.cfg' (ledPanelSpeed) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'LinearWrap' FAILED: Cannot find model
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'NavBall/prop.cfg' (NavBall) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'pullSwitch/prop.cfg' (pullSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'radarAltitude/prop.cfg' (RadarAltimeter) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'squareButton/prop.cfg' (squareButton) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'standingSwitch/prop.cfg' (standingSwitch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'switch/prop.cfg' (switch) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'switchGuard/prop.cfg' (switchGuard) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'switchWithGuards/prop.cfg' (switchWithGuards) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'throttle/prop.cfg' (throttle) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalProp 'VSI/prop.cfg' (VSI) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FSapacheInternal/internal.cfg' (FSapacheInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FSapacheInternal/PropConfig.cfg' (INSERT_INTERNAL_NAME) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Failed setting triangles. Submesh index is out of bounds.
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Filters/Mesh/LodMesh.cpp Line: 1238)
- Failed setting triangles. Submesh index is out of bounds.
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Filters/Mesh/LodMesh.cpp Line: 1238)
- LoadInternalSpace 'FSbomberCockpitInternal/internal.cfg' (FSbomberCockpitInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FSbomberCockpitInternal/PropConfig.cfg' (INSERT_INTERNAL_NAME) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FScopterCockpitInternal/internal.cfg' (FScopterCockpitInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FScopterCockpitInternal/PropConfig.cfg' (INSERT_INTERNAL_NAME) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FScrewFuselageInternal/internal.cfg' (FScrewFuselageInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FSfighterCockpitInternal/internal.cfg' (FSfighterCockpitInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'FSfighterCockpitInternal/PropConfig.cfg' (INSERT_INTERNAL_NAME) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'GenericSpace1/internal.cfg' (GenericSpace1) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'GenericSpace3/internal.cfg' (GenericSpace3) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'landerCabinInternals/internal.cfg' (landerCabinInternals) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'mk1CockpitInternal/internal.cfg' (mk1CockpitInternal) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'mk1PodCockpit/internal.cfg' (mk1PodCockpit) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- LoadInternalSpace 'PodCockpit/internal.cfg' (PodCockpit) : SUCCESS
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- *** Loading Parts ***
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\advancedCanard\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- AdvancedCanard(Clone) Center: (-1.1, 0.2, 0.0), Extents: (0.9, 0.8, 0.1) 0.5376036
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\advSasModule\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- advSasModule(Clone) Center: (0.0, 0.0, 0.0), Extents: (0.7, 0.2, -0.7) 0.7400007
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\Ailerons\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- StandardCtrlSrf(Clone) Center: (0.0, -0.3, 0.0), Extents: (1.6, 0.4, 0.1) 0.3031752
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\airplaneTail\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- airplaneTail(Clone) Center: (0.0, -2.3, 0.0), Extents: (-0.7, 2.3, 0.7) 0.2182616
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\airScoop\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- airScoop(Clone) Center: (0.0, 0.1, 0.1), Extents: (-0.5, 0.3, 0.6) 0.8615736
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\asasmodule1-2\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- asasmodule1-2(Clone) Center: (0.0, 0.0, 0.0), Extents: (1.3, 0.2, -1.3) 0.3999999
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\avionicsNoseCone\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- avionicsNoseCone(Clone) Center: (0.0, 0.4, 0.0), Extents: (-0.3, 0.5, 0.3) 1.008404
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\batteryBank\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- batteryBank(Clone) Center: (0.0, 0.0, 0.0), Extents: (0.6, 0.1, -0.6) 0.8
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\batteryPack\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- batteryPack(Clone) Center: (0.0, 0.0, -0.1), Extents: (0.0, 0.2, 0.1) 2.423913
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\CanardController\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- CanardController(Clone) Center: (-0.1, 0.2, 0.0), Extents: (0.1, 1.2, 0.1) 0.4158401
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\CircularIntake\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- CircularIntake(Clone) Center: (0.0, 0.1, 0.0), Extents: (-0.6, 0.1, 0.6) 0.8040022
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\commDish\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- commDish(Clone) Center: (0.0, 0.3, 0.0), Extents: (0.8, 0.4, 0.8) 0.6648954
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\crewCabin\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- crewCabin(Clone) Center: (0.0, 0.0, 0.0), Extents: (-1.3, 1.0, 1.3) 0.3800095
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\decoupler1-2\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- decoupler1-2(Clone) Center: (0.0, 0.1, 0.0), Extents: (1.3, 0.4, -1.3) 0.3739946
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\deltaWing\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- deltaWing(Clone) Center: (-1.8, 0.9, 0.0), Extents: (-1.8, 2.0, -0.1) 0.2560294
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\dockingPort1\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- dockingPort1(Clone) Center: (0.0, 0.2, -0.1), Extents: (0.7, 0.3, 0.6) 0.7451031
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\dockingPort2\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- dockingPort2(Clone) Center: (0.0, 0.0, 0.0), Extents: (0.6, 0.3, 0.5) 0.8681852
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\dockingPort3\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- dockingPort3(Clone) Center: (0.0, 0.0, 0.0), Extents: (0.3, 0.2, 0.3) 1.678363
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\dockingPortLateral\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- dockingPortLateral(Clone) Center: (0.0, 0.0, -0.1), Extents: (0.6, 0.6, 0.7) 0.7010607
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- Part: 'G:/torrents/KSP_win/KSP_Data\../Parts\FS_airBrake\part.cfg'
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43)
- NullReferenceException: Object reference not set to an instance of an object
- at PartLoader.ParsePartCfg (.ConfigNode node, Boolean isHeirarchyModel) [0x00000] in <filename unknown>:0
- at PartLoader.BuildHeirarchyModel (UnityEngine.GameObject mdl, Boolean partLabMode, .ConfigNode root) [0x00000] in <filename unknown>:0
- at PartLoader.LoadHeirarchyModel (System.String filePath, .ConfigNode root) [0x00000] in <filename unknown>:0
- at PartLoader.loadPartByPath (System.String partPath) [0x00000] in <filename unknown>:0
- at PartLoader.LoadNextPart () [0x00000] in <filename unknown>:0
- at PartLoader+
- .MoveNext () [0x00000] in <filename unknown>:0
- (Filename: Line: -1)
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
- Skipped rendering frame because GfxDevice is in invalid state (device lost)
- (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/Misc/Player.cpp Line: 1336)
- HandleD3DDeviceLost
- HandleD3DDeviceLost: still lost
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