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Sep 26th, 2016
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  1. class CarShops {
  2. /*
  3. * ARRAY FORMAT:
  4. * 0: STRING (Classname)
  5. * 1: ARRAY (This is for limiting items to certain things)
  6. * 0: Variable to read from
  7. * 1: Variable Value Type (SCALAR / BOOL /EQUAL)
  8. * 2: What to compare to (-1 = Check Disabled)
  9. *
  10. * BLUFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_WEST
  11. * OPFOR Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_EAST
  12. * Independent Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_GUER
  13. * Civilian Vehicle classnames can be found here: https://community.bistudio.com/wiki/Arma_3_CfgVehicles_CIV
  14. */
  15. class civ_car {
  16. side = "civ";
  17. vehicles[] = {
  18. { "B_Quadbike_01_F", { "", "", -1 } },
  19. { "C_Hatchback_01_F", { "", "", -1 } },
  20. { "C_Offroad_01_F", { "", "", -1 } },
  21. { "C_SUV_01_F", { "", "", -1 } },
  22. { "C_Hatchback_01_sport_F", { "", "", -1 } },
  23. { "C_Van_01_transport_F", { "", "", -1 } }
  24. };
  25. };
  26.  
  27. class kart_shop {
  28. side = "civ";
  29. vehicles[] = {
  30. { "C_Kart_01_Blu_F", { "", "", -1 } },
  31. { "C_Kart_01_Fuel_F", { "", "", -1 } },
  32. { "C_Kart_01_Red_F", { "", "", -1 } },
  33. { "C_Kart_01_Vrana_F", { "", "", -1 } }
  34. };
  35. };
  36.  
  37. class civ_truck {
  38. side = "civ";
  39. vehicles[] = {
  40. { "C_Van_01_box_F", { "", "", -1 } },
  41. { "I_Truck_02_transport_F", { "", "", -1 } },
  42. { "I_Truck_02_covered_F", { "", "", -1 } },
  43. { "B_Truck_01_transport_F", { "", "", -1 } },
  44. { "O_Truck_03_transport_F", { "", "", -1 } },
  45. { "O_Truck_03_covered_F", { "", "", -1 } },
  46. { "B_Truck_01_box_F", { "", "", -1 } },
  47. { "O_Truck_03_device_F", { "", "", -1 } },
  48. { "C_Van_01_fuel_F", { "", "", -1 } },
  49. { "I_Truck_02_fuel_F", { "", "", -1 } },
  50. { "B_Truck_01_fuel_F", { "", "", -1 } }
  51. };
  52. };
  53.  
  54. class civ_air {
  55. side = "civ";
  56. vehicles[] = {
  57. { "C_Heli_Light_01_civil_F", { "", "", -1 } },
  58. { "B_Heli_Light_01_F", { "", "", -1 } },
  59. { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
  60. };
  61. };
  62.  
  63. class civ_ship {
  64. side = "civ";
  65. vehicles[] = {
  66. { "C_Rubberboat", { "", "", -1 } },
  67. { "C_Boat_Civil_01_F", { "", "", -1 } },
  68. { "B_SDV_01_F", { "", "", -1 } }
  69. };
  70. };
  71.  
  72. class reb_car {
  73. side = "civ";
  74. vehicles[] = {
  75. { "B_Quadbike_01_F", { "", "", -1 } },
  76. { "B_G_Offroad_01_F", { "", "", -1 } },
  77. { "O_MRAP_02_F", { "", "", -1 } },
  78. { "B_Heli_Light_01_stripped_F", { "", "", -1 } },
  79. { "B_G_Offroad_01_armed_F", { "", "", -1 } }
  80. };
  81. };
  82.  
  83. class med_shop {
  84. side = "med";
  85. vehicles[] = {
  86. { "C_Offroad_01_F", { "", "", -1 } },
  87. { "I_Truck_02_medical_F", { "", "", -1 } },
  88. { "O_Truck_03_medical_F", { "", "", -1 } },
  89. { "B_Truck_01_medical_F", { "", "", -1 } }
  90. };
  91. };
  92.  
  93. class med_air_hs {
  94. side = "med";
  95. vehicles[] = {
  96. { "B_Heli_Light_01_F", { "", "", -1 } },
  97. { "O_Heli_Light_02_unarmed_F", { "", "", -1 } }
  98. };
  99. };
  100.  
  101. class cop_car {
  102. side = "cop";
  103. vehicles[] = {
  104. { "C_Offroad_01_F", { "", "", -1 } },
  105. { "C_SUV_01_F", { "", "", -1 } },
  106. { "C_Hatchback_01_sport_F", { "life_coplevel", "SCALAR", 1 } },
  107. { "B_MRAP_01_F", { "life_coplevel", "SCALAR", 2 } },
  108. { "B_MRAP_01_hmg_F", { "life_coplevel", "SCALAR", 3 } }
  109. };
  110. };
  111.  
  112. class cop_air {
  113. side = "cop";
  114. vehicles[] = {
  115. { "B_Heli_Light_01_F", { "", "", -1 } },
  116. { "B_Heli_Transport_01_F", { "life_coplevel", "SCALAR", 3 } },
  117. { "B_Heli_Light_01_stripped_F", { "life_coplevel", "SCALAR", 3 } }
  118. };
  119. };
  120.  
  121. class cop_ship {
  122. side = "cop";
  123. vehicles[] = {
  124. { "B_Boat_Transport_01_F", { "", "", -1 } },
  125. { "C_Boat_Civil_01_police_F", { "", "", -1 } },
  126. { "B_Boat_Armed_01_minigun_F", { "life_coplevel", "SCALAR", 3 } },
  127. { "B_SDV_01_F", { "", "", -1 } }
  128. };
  129. };
  130. };
  131.  
  132. class LifeCfgVehicles {
  133. /*
  134. * Vehicle Configs (Contains textures and other stuff)
  135. *
  136. * "price" is the price before any multipliers set in Master_Config are applied.
  137. *
  138. * Default Multiplier Values & Calculations:
  139. * Civilian [Purchase, Sell]: [1.0, 0.5]
  140. * Cop [Purchase, Sell]: [0.5, 0.5]
  141. * Medic [Purchase, Sell]: [0.75, 0.5]
  142. * ChopShop: Payout = price * 0.25
  143. * GarageSell: Payout = price * [0.5, 0.5, 0.5, -1]
  144. * Cop Impound: Payout = price * 0.1
  145. * Pull Vehicle from Garage: Cost = price * [1, 0.5, 0.75, -1] * [0.5, 0.5, 0.5, -1]
  146. * -- Pull Vehicle & GarageSell Array Explanation = [civ,cop,medic,east]
  147. *
  148. * 1: ARRAY (license required)
  149. * Ex: { "driver", "" , "" , "" } //civilian, west, independent, east
  150. * licenses[] = { {"CIV"}, {"COP"}, {"MEDIC"}, {"EAST"} };
  151. * Textures config follows { Texture Name, side, {texture(s)path}}
  152. * Texture(s)path follows this format:
  153. * INDEX 0: Texture Layer 0
  154. * INDEX 1: Texture Layer 1
  155. * INDEX 2: Texture Layer 2
  156. * etc etc etc
  157. *
  158. */
  159.  
  160. class Default {
  161. vItemSpace = -1;
  162. licenses[] = { {""}, {""}, {""}, {""} };
  163. price = -1;
  164. textures[] = {};
  165. };
  166.  
  167. class I_Truck_02_medical_F {
  168. vItemSpace = 150;
  169. licenses[] = { {""}, {""}, {""}, {""} };
  170. price = 25000;
  171. textures[] = {};
  172. };
  173.  
  174. class O_Truck_03_medical_F {
  175. vItemSpace = 200;
  176. licenses[] = { {""}, {""}, {""}, {""} };
  177. price = 45000;
  178. textures[] = {};
  179. };
  180.  
  181. class B_Truck_01_medical_F {
  182. vItemSpace = 250;
  183. licenses[] = { {""}, {""}, {""}, {""} };
  184. price = 60000;
  185. textures[] = {};
  186. };
  187.  
  188. class C_Rubberboat {
  189. vItemSpace = 45;
  190. licenses[] = { {"boat"}, {""}, {""}, {""} };
  191. price = 5000;
  192. textures[] = { };
  193. };
  194.  
  195. class B_Heli_Transport_01_F {
  196. vItemSpace = 200;
  197. licenses[] = { {""}, {"cAir"}, {""}, {""} };
  198. price = 200000;
  199. textures[] = {};
  200. };
  201.  
  202. class B_MRAP_01_hmg_F {
  203. vItemSpace = 100;
  204. licenses[] = { {""}, {""}, {""}, {""} };
  205. price = 750000;
  206. textures[] = {
  207. { "Black", "cop", {
  208. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  209. "#(argb,8,8,3)color(0.05,0.05,0.05,1)",
  210. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  211. } }
  212. };
  213. };
  214.  
  215. class B_Boat_Armed_01_minigun_F {
  216. vItemSpace = 175;
  217. licenses[] = { {""}, {"cg"}, {""}, {""} };
  218. price = 75000;
  219. textures[] = { };
  220. };
  221.  
  222. class B_Boat_Transport_01_F {
  223. vItemSpace = 45;
  224. licenses[] = { {""}, {"cg"}, {""}, {""} };
  225. price = 3000;
  226. textures[] = { };
  227. };
  228.  
  229. class O_Truck_03_transport_F {
  230. vItemSpace = 285;
  231. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  232. price = 200000;
  233. textures[] = { };
  234. };
  235.  
  236. class O_Truck_03_device_F {
  237. vItemSpace = 350;
  238. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  239. price = 450000;
  240. textures[] = { };
  241. };
  242.  
  243. class Land_CargoBox_V1_F {
  244. vItemSpace = 5000;
  245. licenses[] = { {""}, {""}, {""}, {""} };
  246. price = -1;
  247. textures[] = {};
  248. };
  249.  
  250. class Box_IND_Grenades_F {
  251. vItemSpace = 350;
  252. licenses[] = { {""}, {""}, {""}, {""} };
  253. price = -1;
  254. textures[] = {};
  255. };
  256.  
  257. class B_supplyCrate_F {
  258. vItemSpace = 700;
  259. licenses[] = { {""}, {""}, {""}, {""} };
  260. price = -1;
  261. textures[] = {};
  262. };
  263.  
  264. class B_G_Offroad_01_F {
  265. vItemSpace = 65;
  266. licenses[] = { {""}, {""}, {""}, {""} };
  267. price = 12500;
  268. textures[] = { };
  269. };
  270.  
  271. class B_G_Offroad_01_armed_F {
  272. vItemSpace = 65;
  273. licenses[] = { {"rebel"}, {""}, {""}, {""} };
  274. price = 750000;
  275. textures[] = { };
  276. };
  277.  
  278. class C_Boat_Civil_01_F {
  279. vItemSpace = 85;
  280. licenses[] = { {"boat"}, {""}, {""}, {""} };
  281. price = 22000;
  282. textures[] = { };
  283. };
  284.  
  285. class C_Boat_Civil_01_police_F {
  286. vItemSpace = 85;
  287. licenses[] = { {""}, {"cg"}, {""}, {""} };
  288. price = 20000;
  289. textures[] = { };
  290. };
  291.  
  292. class B_Truck_01_box_F {
  293. vItemSpace = 450;
  294. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  295. price = 350000;
  296. textures[] = { };
  297. };
  298.  
  299. class B_Truck_01_transport_F {
  300. vItemSpace = 325;
  301. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  302. price = 275000;
  303. textures[] = { };
  304. };
  305.  
  306. class O_MRAP_02_F {
  307. vItemSpace = 60;
  308. licenses[] = { {"driver"}, {""}, {""}, {""} };
  309. price = 150000;
  310. textures[] = { };
  311.  
  312. class I_Heli_light_03_unarmed_F {
  313. vItemSpace = 90;
  314. licenses[] = { {"pilot"}, {"cAir"}, {"mAir"}, {""} };
  315. price = 245000;
  316. textures[] = {
  317. { "Police", "cop", {
  318. "\textures\police\hellcat\policehellcat.paa"
  319. } }
  320. };
  321. };
  322.  
  323. class C_Offroad_01_F {
  324. vItemSpace = 65;
  325. licenses[] = { {"driver"}, {""}, {""}, {""} };
  326. price = 12500;
  327. textures[] = {
  328. { "Red", "civ", {
  329. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa",
  330. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_co.paa"
  331. } },
  332. { "Yellow", "civ", {
  333. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa",
  334. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE01_CO.paa"
  335. } },
  336. { "White", "civ", {
  337. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa",
  338. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE02_CO.paa"
  339. } },
  340. { "Blue", "civ", {
  341. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa",
  342. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE03_CO.paa"
  343. } },
  344. { "Dark Red", "civ", {
  345. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa",
  346. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE04_CO.paa"
  347. } },
  348. { "Blue / White", "civ", {
  349. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa",
  350. "\A3\soft_F\Offroad_01\Data\offroad_01_ext_BASE05_CO.paa"
  351. } },
  352. { "Taxi", "civ", {
  353. "#(argb,8,8,3)color(0.6,0.3,0.01,1)"
  354. } },
  355. { "Police White", "cop", {
  356. "\textures\police\offroad\policeoffroad.paa"
  357. } },
  358. { "Police Black", "cop", {
  359. "\textures\police\offroad\policeoffroadblack.paa"
  360. } }
  361. };
  362. };
  363.  
  364. class C_Kart_01_Blu_F {
  365. vItemSpace = 20;
  366. licenses[] = { {"driver"}, {""}, {""}, {""} };
  367. price = 15000;
  368. textures[] = {};
  369. };
  370. /*
  371. To edit another information in this classes you can use this exemple.
  372. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{
  373. vItemSpace = 40;
  374. price = ;
  375. };
  376.  
  377. will modify the virtual space and the price of the vehicle, but other information such as license and textures will pick up the vehicle declare at : Vehicle {};
  378. */
  379. class C_Kart_01_Fuel_F : C_Kart_01_Blu_F{}; // Get all information of C_Kart_01_Blu_F
  380. class C_Kart_01_Red_F : C_Kart_01_Blu_F{};
  381. class C_Kart_01_Vrana_F : C_Kart_01_Blu_F{};
  382.  
  383. class C_Hatchback_01_sport_F {
  384. vItemSpace = 45;
  385. licenses[] = { {"driver"}, {""}, {""}, {""} };
  386. price = 40000;
  387. textures[] = {
  388. { "Red", "civ", {
  389. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport01_co.paa"
  390. } },
  391. { "Dark Blue", "civ", {
  392. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport02_co.paa"
  393. } },
  394. { "Orange", "civ", {
  395. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport03_co.paa"
  396. } },
  397. { "Black / White", "civ", {
  398. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport04_co.paa"
  399. } },
  400. { "Beige", "civ", {
  401. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport05_co.paa"
  402. } },
  403. { "Green", "civ", {
  404. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_sport06_co.paa"
  405. } },
  406. { "Police White", "cop", {
  407. "\textures\police\hatchback\policehatchbackwhite.paa"
  408. } },
  409. { "Police Black", "cop", {
  410. "\textures\police\hatchback\policehatchbackblack.paa"
  411. } }
  412. };
  413. };
  414.  
  415. class B_Quadbike_01_F {
  416. vItemSpace = 25;
  417. licenses[] = { {"driver"}, {""}, {""}, {""} };
  418. price = 2500;
  419. textures[] = {
  420. { "Brown", "cop", {
  421. "\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa"
  422. } },
  423. { "Digi Desert", "reb", {
  424. "\A3\Soft_F\Quadbike_01\Data\quadbike_01_opfor_co.paa"
  425. } },
  426. { "Black", "civ", {
  427. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_black_co.paa"
  428. } },
  429. { "Blue", "civ", {
  430. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_blue_co.paa"
  431. } },
  432. { "Red", "civ", {
  433. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_red_co.paa"
  434. } },
  435. { "White", "civ", {
  436. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_civ_white_co.paa"
  437. } },
  438. { "Digi Green", "civ", {
  439. "\A3\Soft_F_beta\Quadbike_01\Data\quadbike_01_indp_co.paa"
  440. } },
  441. { "Hunter Camo", "civ", {
  442. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  443. } },
  444. { "Rebel Camo", "reb", {
  445. "\a3\soft_f_gamma\Quadbike_01\data\quadbike_01_indp_hunter_co.paa"
  446. } }
  447. };
  448. };
  449.  
  450. class I_Truck_02_covered_F {
  451. vItemSpace = 250;
  452. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  453. price = 100000;
  454. textures[] = {
  455. { "Orange", "civ", {
  456. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  457. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  458. } },
  459. { "Black", "cop", {
  460. "\textures\police\zamak\policezamakback.paa",
  461. "\textures\police\zamak\policezamakfront.paa"
  462. } }
  463. };
  464. };
  465.  
  466. class I_Truck_02_transport_F {
  467. vItemSpace = 200;
  468. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  469. price = 75000;
  470. textures[] = {
  471. { "Orange", "civ", {
  472. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  473. "\a3\soft_f_beta\Truck_02\data\truck_02_kuz_co.paa"
  474. } },
  475. { "Black", "cop", {
  476. "#(argb,8,8,3)color(0.05,0.05,0.05,1)"
  477. } }
  478. };
  479. };
  480.  
  481. class O_Truck_03_covered_F {
  482. vItemSpace = 300;
  483. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  484. price = 250000;
  485. textures[] = {};
  486. };
  487.  
  488. class C_Hatchback_01_F {
  489. vItemSpace = 40;
  490. licenses[] = { {"driver"}, {""}, {""}, {""} };
  491. price = 9500;
  492. textures[] = {
  493. { "Beige", "civ", {
  494. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base01_co.paa"
  495. } },
  496. { "Green", "civ", {
  497. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base02_co.paa"
  498. } },
  499. { "Blue", "civ", {
  500. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base03_co.paa"
  501. } },
  502. { "Dark Blue", "civ", {
  503. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base04_co.paa"
  504. } },
  505. { "Yellow", "civ", {
  506. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base06_co.paa"
  507. } },
  508. { "White", "civ", {
  509. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base07_co.paa"
  510. } },
  511. { "Grey", "civ", {
  512. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base08_co.paa"
  513. } },
  514. { "Black", "civ", {
  515. "\a3\soft_f_gamma\Hatchback_01\data\hatchback_01_ext_base09_co.paa"
  516. } },
  517. { "Police White", "cop", {
  518. "\textures\police\hatchback\policehatchbackwhite.paa"
  519. } },
  520. { "Police Black", "cop", {
  521. "\textures\police\hatchback\policehatchbackblack.paa"
  522. } }
  523. };
  524. };
  525.  
  526. class C_SUV_01_F {
  527. vItemSpace = 50;
  528. licenses[] = { {"driver"}, {""}, {""}, {""} };
  529. price = 30000;
  530. textures[] = {
  531. { "Dark Red", "civ", {
  532. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_co.paa"
  533. } },
  534. { "Silver", "civ", {
  535. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_03_co.paa"
  536. } },
  537. { "Orange", "civ", {
  538. "\a3\soft_f_gamma\SUV_01\Data\suv_01_ext_04_co.paa"
  539. } },
  540. { "Police White", "cop", {
  541. "\textures\police\suv\policesuvwhite.paa"
  542. } },
  543. { "Police Black", "cop", {
  544. "\textures\police\suv\policesuvblack.paa"
  545. } }
  546. };
  547. };
  548.  
  549. class C_Van_01_transport_F {
  550. vItemSpace = 100;
  551. licenses[] = { {"driver"}, {""}, {""}, {""} };
  552. price = 45000;
  553. textures[] = {
  554. { "White", "civ", {
  555. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  556. } },
  557. { "Red", "civ", {
  558. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  559. } }
  560. };
  561. };
  562.  
  563. class C_Van_01_box_F {
  564. vItemSpace = 150;
  565. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  566. price = 60000;
  567. textures[] = {
  568. { "White", "civ", {
  569. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_co.paa"
  570. } },
  571. { "Red", "civ", {
  572. "\a3\soft_f_gamma\Van_01\Data\van_01_ext_red_co.paa"
  573. } }
  574. };
  575. };
  576.  
  577. class B_MRAP_01_F {
  578. vItemSpace = 65;
  579. licenses[] = { {""}, {""}, {""}, {""} };
  580. price = 30000;
  581. textures[] = {
  582. { "Police", "cop", {
  583. "\textures\police\hunter\policehunterback.paa",
  584. "\textures\police\hunter\policehunterfront.paa"
  585. } }
  586. };
  587. };
  588.  
  589. class B_Heli_Light_01_stripped_F {
  590. vItemSpace = 90;
  591. licenses[] = { {""}, {""}, {""}, {""} };
  592. price = 275000;
  593. textures[] = {
  594. { "Rebel Digital", "reb", {
  595. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  596. } }
  597. };
  598. };
  599.  
  600. class B_Heli_Light_01_F {
  601. vItemSpace = 90;
  602. licenses[] = { {"pilot"}, {"cAir"}, {"mAir"}, {""} };
  603. price = 245000;
  604. textures[] = {
  605. { "Police", "cop", {
  606. "\textures\police\hummingbird\npashummingbirdbench.paa",
  607. "\textures\police\hummingbird\npashummingbirddoors.paa"
  608. } },
  609. { "Sheriff", "civ", {
  610. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"
  611. } },
  612. { "Civ Blue", "civ", {
  613. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"
  614. } },
  615. { "Civ Red", "civ", {
  616. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"
  617. } },
  618. { "Blueline", "civ", {
  619. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueline_co.paa"
  620. } },
  621. { "Elliptical", "civ", {
  622. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"
  623. } },
  624. { "Furious", "civ", {
  625. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"
  626. } },
  627. { "Jeans Blue", "civ", {
  628. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"
  629. } },
  630. { "Speedy Redline", "civ", {
  631. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"
  632. } },
  633. { "Sunset", "civ", {
  634. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"
  635. } },
  636. { "Vrana", "civ", {
  637. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"
  638. } },
  639. { "Waves Blue", "civ", {
  640. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"
  641. } },
  642. { "Rebel Digital", "reb", {
  643. "\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"
  644. } },
  645. { "Digi Green", "reb", {
  646. "\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_indp_co.paa"
  647. } },
  648. { "EMS White", "med", {
  649. "#(argb,8,8,3)color(1,1,1,0.8)"
  650. } }
  651. };
  652. };
  653.  
  654. class C_Heli_Light_01_civil_F : B_Heli_Light_01_F {
  655. vItemSpace = 75;
  656. price = 245000;
  657. };
  658.  
  659. class O_Heli_Light_02_unarmed_F {
  660. vItemSpace = 210;
  661. licenses[] = { {"pilot" }, {""}, {"mAir"}, {""} };
  662. price = 750000;
  663. textures[] = {
  664. { "White / Blue", "civ", {
  665. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_civilian_co.paa"
  666. } },
  667. { "Digi Green", "civ", {
  668. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_indp_co.paa"
  669. } },
  670. { "Desert Digi", "reb", {
  671. "\a3\air_f\Heli_Light_02\Data\heli_light_02_ext_opfor_co.paa"
  672. } },
  673. { "EMS White", "med", {
  674. "#(argb,8,8,3)color(1,1,1,0.8)"
  675. } }
  676. };
  677. };
  678.  
  679. class B_SDV_01_F {
  680. vItemSpace = 50;
  681. licenses[] = { {"boat"}, {"cg"}, {""}, {""} };
  682. price = 150000;
  683. textures[] = {};
  684. };
  685.  
  686. class C_Van_01_fuel_F {
  687. vItemSpace = 20;
  688. vFuelSpace = 19500;
  689. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  690. price = 120000;
  691. textures[] = {
  692. { "White", "civ", {
  693. "\A3\soft_f_gamma\Van_01\data\van_01_ext_co.paa",
  694. "\A3\soft_f_gamma\Van_01\data\van_01_tank_co.paa"
  695. } },
  696. { "Red", "civ", {
  697. "\A3\soft_f_gamma\Van_01\data\van_01_ext_red_co.paa",
  698. "\A3\soft_f_gamma\Van_01\data\van_01_tank_red_co.paa"
  699. } }
  700. };
  701. };
  702.  
  703. class I_Truck_02_fuel_F {
  704. vItemSpace = 40;
  705. vFuelSpace = 42000;
  706. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  707. price = 200000;
  708. textures[] = {
  709. { "White", "civ", {
  710. "\A3\Soft_F_Beta\Truck_02\data\truck_02_kab_co.paa",
  711. "\A3\Soft_F_Beta\Truck_02\data\truck_02_fuel_co.paa"
  712. } }
  713. };
  714. };
  715.  
  716. class B_Truck_01_fuel_F {
  717. vItemSpace = 50;
  718. vFuelSpace = 50000;
  719. licenses[] = { {"trucking"}, {""}, {""}, {""} };
  720. price = 250000;
  721. textures[] = {};
  722. };
  723. };
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