Advertisement
Guest User

Untitled

a guest
Oct 2nd, 2013
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 1.02 KB | None | 0 0
  1. -- Frame ranges for each player model
  2. function player_get_animations(model)
  3.         if model == "character.x" then
  4.                 return {
  5.                 stand_START = 0,
  6.                 stand_END = 79,
  7.                 sit_START = 81,
  8.                 sit_END = 160,
  9.                 lay_START = 162,
  10.                 lay_END = 166,
  11.                 walk_START = 168,
  12.                 walk_END = 187,
  13.                 mine_START = 189,
  14.                 mine_END = 198,
  15.                 walk_mine_START = 200,
  16.                 walk_mine_END = 219
  17.                 }
  18.  
  19.         else
  20.  
  21.                 return {
  22.                 stand_START = 0,
  23.                 stand_END = 0,
  24.                 sit_START = 0,
  25.                 sit_END = 0,
  26.                 lay_START = 0,
  27.                 lay_END = 0,
  28.                 walk_START = 0,
  29.                 walk_END = 0,
  30.                 mine_START = 0,
  31.                 mine_END = 0,
  32.                 walk_mine_START = 0,
  33.                 walk_mine_END = 0
  34.                 }
  35.  
  36.         end
  37. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement