Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 21:36:36: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
- 21:36:36: -------------------------------
- 21:36:36: CPU Name: AMD A6-3420M APU with Radeon(tm) HD Graphics
- 21:36:36: CPU Speed: 1497MHz
- 21:36:36: Physical Memory: 4095MB Total, 4006MB Free
- 21:36:36: stepping id: 0, model 1, family 18, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 4, total cores 4
- 21:36:36: monitor 1: pos={0, 0}, size={1920, 1080}
- 21:36:36: Windows Version: 6.2 Build 9200
- 21:36:36: Aero is Enabled
- 21:36:36: -------------------------------
- 21:36:36: OBS Modules:
- 21:36:36: Base Address Module
- 21:36:36: 00270000 OBS.exe
- 21:36:36: 6A660000 OBSApi.dll
- 21:36:36: 6AB20000 DShowPlugin.dll
- 21:36:36: 6AAF0000 GraphicsCapture.dll
- 21:36:36: 6AAC0000 NoiseGate.dll
- 21:36:36: 6A2F0000 PSVPlugin.dll
- 21:36:36: ------------------------------------------
- 21:36:36: Adapter 1
- 21:36:36: Video Adapter: AMD Radeon HD 6520G
- 21:36:36: Video Adapter Dedicated Video Memory: 1580900352
- 21:36:36: Video Adapter Shared System Memory: 2684354560
- 21:36:36: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 21:36:36: =====Stream Start: 2014-09-17, 21:36:36===============================================
- 21:36:36: Multithreaded optimizations: On
- 21:36:36: Base resolution: 1920x1080
- 21:36:36: Output resolution: 1920x1080
- 21:36:36: ------------------------------------------
- 21:36:36: Loading up D3D10 on AMD Radeon HD 6520G (Adapter 1)...
- 21:36:36: ------------------------------------------
- 21:36:36: Audio Format: 44100 Hz
- 21:36:36: ------------------------------------------
- 21:36:36: Audio Channels: 2 Ch
- 21:36:36: Playback device {0.0.0.00000000}.{0baa31c1-07d2-4c8a-8241-5837b8900bdd}
- 21:36:36: ------------------------------------------
- 21:36:36: Using desktop audio input: Haut-parleurs (Turtle Beach Z22 Chat)
- 21:36:36: Global Audio time adjust: 0
- 21:36:36: ------------------------------------------
- 21:36:36: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
- 21:36:36: Mic time offset: 0
- 21:36:36: ------------------------------------------
- 21:36:36: Audio Encoding: MP3
- 21:36:36: bitrate: 320
- 21:36:36: Using Monitor Capture
- 21:36:36: Scene buffering time set to 700
- 21:36:36: ------------------------------------------
- 21:36:36: Video Encoding: x264
- 21:36:36: fps: 30
- 21:36:36: width: 1920, height: 1080
- 21:36:36: preset: veryfast
- 21:36:36: profile: high
- 21:36:36: keyint: 250
- 21:36:36: CBR: yes
- 21:36:36: CFR: yes
- 21:36:36: max bitrate: 25000
- 21:36:36: buffer size: 25000
- 21:36:36: ------------------------------------------
- 21:36:39: Total frames encoded: 69, total frames duplicated: 25 (36.23%)
- 21:36:39: Number of frames skipped due to encoder lag: 22 (31.88%)
- 21:36:39: Total frames rendered: 71, number of late frames: 1 (1.41%) (it's okay for some frames to be late)
- 21:36:40:
- 21:36:40: Profiler time results:
- 21:36:40:
- 21:36:40: ==============================================================
- 21:36:40: video thread frame - [100%] [avg time: 2.893 ms] [children: 50.6%] [unaccounted: 49.4%]
- 21:36:40: | scene->Preprocess - [14.1%] [avg time: 0.407 ms]
- 21:36:40: | GPU download and conversion - [36.5%] [avg time: 1.056 ms] [children: 22.5%] [unaccounted: 14%]
- 21:36:40: | | flush - [20.9%] [avg time: 0.604 ms]
- 21:36:40: | | CopyResource - [1.24%] [avg time: 0.036 ms]
- 21:36:40: | | conversion to 4:2:0 - [0.346%] [avg time: 0.01 ms]
- 21:36:40: Convert444Threads - [100%] [avg time: 3.961 ms] [children: 98.6%] [unaccounted: 1.36%]
- 21:36:40: | Convert444toNV12 - [98.6%] [avg time: 3.907 ms]
- 21:36:40: encoder thread frame - [100%] [avg time: 23.026 ms] [children: 1.54%] [unaccounted: 98.5%]
- 21:36:40: | sending stuff out - [1.54%] [avg time: 0.354 ms]
- 21:36:40: ==============================================================
- 21:36:40:
- 21:36:40:
- 21:36:40: Profiler CPU results:
- 21:36:40:
- 21:36:40: ==============================================================
- 21:36:40: video thread frame - [cpu time: avg 0.66 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:36:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: Convert444Threads - [cpu time: avg 2.929 ms, total 281.25 ms] [avg calls per frame: 2]
- 21:36:40: | Convert444toNV12 - [cpu time: avg 2.929 ms, total 281.25 ms] [avg calls per frame: 2]
- 21:36:40: encoder thread frame - [cpu time: avg 7.472 ms, total 515.625 ms] [avg calls per frame: 1]
- 21:36:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:36:40: ==============================================================
- 21:36:40:
- 21:36:40: =====Stream End: 2014-09-17, 21:36:40=================================================
- 21:38:41: =====Stream Start: 2014-09-17, 21:38:41===============================================
- 21:38:41: Multithreaded optimizations: On
- 21:38:41: Base resolution: 1920x1080
- 21:38:41: Output resolution: 1920x1080
- 21:38:41: ------------------------------------------
- 21:38:41: Loading up D3D10 on AMD Radeon HD 6520G (Adapter 1)...
- 21:38:41: ------------------------------------------
- 21:38:41: Audio Format: 44100 Hz
- 21:38:41: ------------------------------------------
- 21:38:41: Audio Channels: 2 Ch
- 21:38:41: Playback device {0.0.0.00000000}.{0baa31c1-07d2-4c8a-8241-5837b8900bdd}
- 21:38:41: ------------------------------------------
- 21:38:41: Using desktop audio input: Haut-parleurs (Turtle Beach Z22 Chat)
- 21:38:41: Global Audio time adjust: 0
- 21:38:41: ------------------------------------------
- 21:38:41: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
- 21:38:41: Mic time offset: 0
- 21:38:41: ------------------------------------------
- 21:38:41: Audio Encoding: MP3
- 21:38:41: bitrate: 320
- 21:38:41: Using Monitor Capture
- 21:38:41: Scene buffering time set to 700
- 21:38:41: ------------------------------------------
- 21:38:41: Video Encoding: x264
- 21:38:41: fps: 30
- 21:38:41: width: 1920, height: 1080
- 21:38:41: preset: veryfast
- 21:38:41: profile: high
- 21:38:41: keyint: 250
- 21:38:41: CBR: yes
- 21:38:41: CFR: yes
- 21:38:41: max bitrate: 25000
- 21:38:41: buffer size: 25000
- 21:38:41: ------------------------------------------
- 21:44:21: FlushBufferedVideo: Flushing 3 packets over 67 ms
- 21:44:21: Total frames encoded: 6870, total frames duplicated: 6303 (91.75%)
- 21:44:21: Number of frames skipped due to encoder lag: 6277 (91.37%)
- 21:44:21: Total frames rendered: 604, number of late frames: 9 (1.49%) (it's okay for some frames to be late)
- 21:44:21:
- 21:44:21: Profiler time results:
- 21:44:21:
- 21:44:21: ==============================================================
- 21:44:21: video thread frame - [100%] [avg time: 3.879 ms] [children: 64%] [unaccounted: 36%]
- 21:44:21: | scene->Preprocess - [9.36%] [avg time: 0.363 ms]
- 21:44:21: | GPU download and conversion - [54.6%] [avg time: 2.118 ms] [children: 47.5%] [unaccounted: 7.12%]
- 21:44:21: | | flush - [44.7%] [avg time: 1.732 ms]
- 21:44:21: | | CopyResource - [0.722%] [avg time: 0.028 ms]
- 21:44:21: | | conversion to 4:2:0 - [2.11%] [avg time: 0.082 ms]
- 21:44:21: Convert444Threads - [100%] [avg time: 3.972 ms] [children: 98.8%] [unaccounted: 1.16%]
- 21:44:21: | Convert444toNV12 - [98.8%] [avg time: 3.926 ms]
- 21:44:21: encoder thread frame - [100%] [avg time: 47.417 ms] [children: 1.07%] [unaccounted: 98.9%]
- 21:44:21: | sending stuff out - [1.07%] [avg time: 0.506 ms]
- 21:44:21: ==============================================================
- 21:44:21:
- 21:44:21:
- 21:44:21: Profiler CPU results:
- 21:44:21:
- 21:44:21: ==============================================================
- 21:44:21: video thread frame - [cpu time: avg 0.62 ms, total 375 ms] [avg calls per frame: 1]
- 21:44:21: | scene->Preprocess - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:44:21: | GPU download and conversion - [cpu time: avg 0.362 ms, total 218.75 ms] [avg calls per frame: 1]
- 21:44:21: | | flush - [cpu time: avg 0.258 ms, total 156.25 ms] [avg calls per frame: 1]
- 21:44:21: | | CopyResource - [cpu time: avg 0.08 ms, total 46.875 ms] [avg calls per frame: 1]
- 21:44:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:44:21: Convert444Threads - [cpu time: avg 2.958 ms, total 3437.5 ms] [avg calls per frame: 2]
- 21:44:21: | Convert444toNV12 - [cpu time: avg 2.958 ms, total 3437.5 ms] [avg calls per frame: 2]
- 21:44:21: encoder thread frame - [cpu time: avg 7.033 ms, total 48296.9 ms] [avg calls per frame: 1]
- 21:44:21: | sending stuff out - [cpu time: avg 0.432 ms, total 2968.75 ms] [avg calls per frame: 1]
- 21:44:21: ==============================================================
- 21:44:21:
- 21:44:21: =====Stream End: 2014-09-17, 21:44:21=================================================
- Last game capture log:
- 2014-09-12, 18:43:09: we're booting up:
- 18:43:09: CaptureThread: attached to process MassEffect3.exe
- 18:43:09: D3D9 Present
- 18:43:09: D3D9EndScene called
- 18:43:09: D3DPRESENT_PARAMETERS {
- 18:43:09: BackBufferWidth: 1920
- 18:43:09: BackBufferHeight: 1080
- 18:43:09: BackBufferFormat: D3DFMT_A8R8G8B8
- 18:43:09: BackBufferCount: 1
- 18:43:09: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:43:09: MultiSampleQuality: 0
- 18:43:09: SwapEffect: D3DSWAPEFFECT_DISCARD
- 18:43:09: hDeviceWindow: 3343570
- 18:43:09: Windowed: false
- 18:43:09: EnableAutoDepthStencil: false
- 18:43:09: AutoDepthStencilFormat: D3DFMT_UNKNOWN
- 18:43:09: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
- 18:43:09: FullScreen_RefreshRateInHz: 60
- 18:43:09: PresentationInterval: 1
- 18:43:09: };
- 18:43:09: successfully set up d3d9 hooks
- 18:43:09: D3D9Present called
- 18:43:09: (half life scientist) everything.. seems to be in order
- 18:43:10: DoD3D9GPUHook: success
- 18:43:10: D3DSURFACE_DESC {
- 18:43:10: Format: D3DFMT_A8R8G8B8
- 18:43:10: Type: D3DRTYPE_SURFACE
- 18:43:10: Usage: D3DUSAGE_RENDERTARGET
- 18:43:10: Pool: D3DPOOL_DEFAULT
- 18:43:10: MultiSampleType: D3DMULTISAMPLE_NONE
- 18:43:10: MultiSampleQuality: 0
- 18:43:10: Width: 1920
- 18:43:10: Height: 1080
- 18:43:10: };
- 18:43:10: successfully capturing d3d9 frames via GPU
- 18:43:39: ---------------------- Cleared D3D9 Capture ----------------------
- 18:43:39: D3D9EndScene called
- 18:43:39: D3D9Present called
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement