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  1. 21:36:36: Open Broadcaster Software v0.635b - 32bit (´・ω・`)
  2. 21:36:36: -------------------------------
  3. 21:36:36: CPU Name: AMD A6-3420M APU with Radeon(tm) HD Graphics
  4. 21:36:36: CPU Speed: 1497MHz
  5. 21:36:36: Physical Memory: 4095MB Total, 4006MB Free
  6. 21:36:36: stepping id: 0, model 1, family 18, type 0, extmodel 8, extfamily 1, HTT 1, logical cores 4, total cores 4
  7. 21:36:36: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 21:36:36: Windows Version: 6.2 Build 9200
  9. 21:36:36: Aero is Enabled
  10. 21:36:36: -------------------------------
  11. 21:36:36: OBS Modules:
  12. 21:36:36: Base Address Module
  13. 21:36:36: 00270000 OBS.exe
  14. 21:36:36: 6A660000 OBSApi.dll
  15. 21:36:36: 6AB20000 DShowPlugin.dll
  16. 21:36:36: 6AAF0000 GraphicsCapture.dll
  17. 21:36:36: 6AAC0000 NoiseGate.dll
  18. 21:36:36: 6A2F0000 PSVPlugin.dll
  19. 21:36:36: ------------------------------------------
  20. 21:36:36: Adapter 1
  21. 21:36:36: Video Adapter: AMD Radeon HD 6520G
  22. 21:36:36: Video Adapter Dedicated Video Memory: 1580900352
  23. 21:36:36: Video Adapter Shared System Memory: 2684354560
  24. 21:36:36: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 21:36:36: =====Stream Start: 2014-09-17, 21:36:36===============================================
  26. 21:36:36: Multithreaded optimizations: On
  27. 21:36:36: Base resolution: 1920x1080
  28. 21:36:36: Output resolution: 1920x1080
  29. 21:36:36: ------------------------------------------
  30. 21:36:36: Loading up D3D10 on AMD Radeon HD 6520G (Adapter 1)...
  31. 21:36:36: ------------------------------------------
  32. 21:36:36: Audio Format: 44100 Hz
  33. 21:36:36: ------------------------------------------
  34. 21:36:36: Audio Channels: 2 Ch
  35. 21:36:36: Playback device {0.0.0.00000000}.{0baa31c1-07d2-4c8a-8241-5837b8900bdd}
  36. 21:36:36: ------------------------------------------
  37. 21:36:36: Using desktop audio input: Haut-parleurs (Turtle Beach Z22 Chat)
  38. 21:36:36: Global Audio time adjust: 0
  39. 21:36:36: ------------------------------------------
  40. 21:36:36: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
  41. 21:36:36: Mic time offset: 0
  42. 21:36:36: ------------------------------------------
  43. 21:36:36: Audio Encoding: MP3
  44. 21:36:36: bitrate: 320
  45. 21:36:36: Using Monitor Capture
  46. 21:36:36: Scene buffering time set to 700
  47. 21:36:36: ------------------------------------------
  48. 21:36:36: Video Encoding: x264
  49. 21:36:36: fps: 30
  50. 21:36:36: width: 1920, height: 1080
  51. 21:36:36: preset: veryfast
  52. 21:36:36: profile: high
  53. 21:36:36: keyint: 250
  54. 21:36:36: CBR: yes
  55. 21:36:36: CFR: yes
  56. 21:36:36: max bitrate: 25000
  57. 21:36:36: buffer size: 25000
  58. 21:36:36: ------------------------------------------
  59. 21:36:39: Total frames encoded: 69, total frames duplicated: 25 (36.23%)
  60. 21:36:39: Number of frames skipped due to encoder lag: 22 (31.88%)
  61. 21:36:39: Total frames rendered: 71, number of late frames: 1 (1.41%) (it's okay for some frames to be late)
  62. 21:36:40:
  63. 21:36:40: Profiler time results:
  64. 21:36:40:
  65. 21:36:40: ==============================================================
  66. 21:36:40: video thread frame - [100%] [avg time: 2.893 ms] [children: 50.6%] [unaccounted: 49.4%]
  67. 21:36:40: | scene->Preprocess - [14.1%] [avg time: 0.407 ms]
  68. 21:36:40: | GPU download and conversion - [36.5%] [avg time: 1.056 ms] [children: 22.5%] [unaccounted: 14%]
  69. 21:36:40: | | flush - [20.9%] [avg time: 0.604 ms]
  70. 21:36:40: | | CopyResource - [1.24%] [avg time: 0.036 ms]
  71. 21:36:40: | | conversion to 4:2:0 - [0.346%] [avg time: 0.01 ms]
  72. 21:36:40: Convert444Threads - [100%] [avg time: 3.961 ms] [children: 98.6%] [unaccounted: 1.36%]
  73. 21:36:40: | Convert444toNV12 - [98.6%] [avg time: 3.907 ms]
  74. 21:36:40: encoder thread frame - [100%] [avg time: 23.026 ms] [children: 1.54%] [unaccounted: 98.5%]
  75. 21:36:40: | sending stuff out - [1.54%] [avg time: 0.354 ms]
  76. 21:36:40: ==============================================================
  77. 21:36:40:
  78. 21:36:40:
  79. 21:36:40: Profiler CPU results:
  80. 21:36:40:
  81. 21:36:40: ==============================================================
  82. 21:36:40: video thread frame - [cpu time: avg 0.66 ms, total 46.875 ms] [avg calls per frame: 1]
  83. 21:36:40: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  84. 21:36:40: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  85. 21:36:40: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  86. 21:36:40: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  87. 21:36:40: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 21:36:40: Convert444Threads - [cpu time: avg 2.929 ms, total 281.25 ms] [avg calls per frame: 2]
  89. 21:36:40: | Convert444toNV12 - [cpu time: avg 2.929 ms, total 281.25 ms] [avg calls per frame: 2]
  90. 21:36:40: encoder thread frame - [cpu time: avg 7.472 ms, total 515.625 ms] [avg calls per frame: 1]
  91. 21:36:40: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  92. 21:36:40: ==============================================================
  93. 21:36:40:
  94. 21:36:40: =====Stream End: 2014-09-17, 21:36:40=================================================
  95. 21:38:41: =====Stream Start: 2014-09-17, 21:38:41===============================================
  96. 21:38:41: Multithreaded optimizations: On
  97. 21:38:41: Base resolution: 1920x1080
  98. 21:38:41: Output resolution: 1920x1080
  99. 21:38:41: ------------------------------------------
  100. 21:38:41: Loading up D3D10 on AMD Radeon HD 6520G (Adapter 1)...
  101. 21:38:41: ------------------------------------------
  102. 21:38:41: Audio Format: 44100 Hz
  103. 21:38:41: ------------------------------------------
  104. 21:38:41: Audio Channels: 2 Ch
  105. 21:38:41: Playback device {0.0.0.00000000}.{0baa31c1-07d2-4c8a-8241-5837b8900bdd}
  106. 21:38:41: ------------------------------------------
  107. 21:38:41: Using desktop audio input: Haut-parleurs (Turtle Beach Z22 Chat)
  108. 21:38:41: Global Audio time adjust: 0
  109. 21:38:41: ------------------------------------------
  110. 21:38:41: Using auxilary audio input: Microphone (Turtle Beach Z22 Chat)
  111. 21:38:41: Mic time offset: 0
  112. 21:38:41: ------------------------------------------
  113. 21:38:41: Audio Encoding: MP3
  114. 21:38:41: bitrate: 320
  115. 21:38:41: Using Monitor Capture
  116. 21:38:41: Scene buffering time set to 700
  117. 21:38:41: ------------------------------------------
  118. 21:38:41: Video Encoding: x264
  119. 21:38:41: fps: 30
  120. 21:38:41: width: 1920, height: 1080
  121. 21:38:41: preset: veryfast
  122. 21:38:41: profile: high
  123. 21:38:41: keyint: 250
  124. 21:38:41: CBR: yes
  125. 21:38:41: CFR: yes
  126. 21:38:41: max bitrate: 25000
  127. 21:38:41: buffer size: 25000
  128. 21:38:41: ------------------------------------------
  129. 21:44:21: FlushBufferedVideo: Flushing 3 packets over 67 ms
  130. 21:44:21: Total frames encoded: 6870, total frames duplicated: 6303 (91.75%)
  131. 21:44:21: Number of frames skipped due to encoder lag: 6277 (91.37%)
  132. 21:44:21: Total frames rendered: 604, number of late frames: 9 (1.49%) (it's okay for some frames to be late)
  133. 21:44:21:
  134. 21:44:21: Profiler time results:
  135. 21:44:21:
  136. 21:44:21: ==============================================================
  137. 21:44:21: video thread frame - [100%] [avg time: 3.879 ms] [children: 64%] [unaccounted: 36%]
  138. 21:44:21: | scene->Preprocess - [9.36%] [avg time: 0.363 ms]
  139. 21:44:21: | GPU download and conversion - [54.6%] [avg time: 2.118 ms] [children: 47.5%] [unaccounted: 7.12%]
  140. 21:44:21: | | flush - [44.7%] [avg time: 1.732 ms]
  141. 21:44:21: | | CopyResource - [0.722%] [avg time: 0.028 ms]
  142. 21:44:21: | | conversion to 4:2:0 - [2.11%] [avg time: 0.082 ms]
  143. 21:44:21: Convert444Threads - [100%] [avg time: 3.972 ms] [children: 98.8%] [unaccounted: 1.16%]
  144. 21:44:21: | Convert444toNV12 - [98.8%] [avg time: 3.926 ms]
  145. 21:44:21: encoder thread frame - [100%] [avg time: 47.417 ms] [children: 1.07%] [unaccounted: 98.9%]
  146. 21:44:21: | sending stuff out - [1.07%] [avg time: 0.506 ms]
  147. 21:44:21: ==============================================================
  148. 21:44:21:
  149. 21:44:21:
  150. 21:44:21: Profiler CPU results:
  151. 21:44:21:
  152. 21:44:21: ==============================================================
  153. 21:44:21: video thread frame - [cpu time: avg 0.62 ms, total 375 ms] [avg calls per frame: 1]
  154. 21:44:21: | scene->Preprocess - [cpu time: avg 0.025 ms, total 15.625 ms] [avg calls per frame: 1]
  155. 21:44:21: | GPU download and conversion - [cpu time: avg 0.362 ms, total 218.75 ms] [avg calls per frame: 1]
  156. 21:44:21: | | flush - [cpu time: avg 0.258 ms, total 156.25 ms] [avg calls per frame: 1]
  157. 21:44:21: | | CopyResource - [cpu time: avg 0.08 ms, total 46.875 ms] [avg calls per frame: 1]
  158. 21:44:21: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  159. 21:44:21: Convert444Threads - [cpu time: avg 2.958 ms, total 3437.5 ms] [avg calls per frame: 2]
  160. 21:44:21: | Convert444toNV12 - [cpu time: avg 2.958 ms, total 3437.5 ms] [avg calls per frame: 2]
  161. 21:44:21: encoder thread frame - [cpu time: avg 7.033 ms, total 48296.9 ms] [avg calls per frame: 1]
  162. 21:44:21: | sending stuff out - [cpu time: avg 0.432 ms, total 2968.75 ms] [avg calls per frame: 1]
  163. 21:44:21: ==============================================================
  164. 21:44:21:
  165. 21:44:21: =====Stream End: 2014-09-17, 21:44:21=================================================
  166.  
  167.  
  168. Last game capture log:
  169. 2014-09-12, 18:43:09: we're booting up:
  170. 18:43:09: CaptureThread: attached to process MassEffect3.exe
  171. 18:43:09: D3D9 Present
  172. 18:43:09: D3D9EndScene called
  173. 18:43:09: D3DPRESENT_PARAMETERS {
  174. 18:43:09: BackBufferWidth: 1920
  175. 18:43:09: BackBufferHeight: 1080
  176. 18:43:09: BackBufferFormat: D3DFMT_A8R8G8B8
  177. 18:43:09: BackBufferCount: 1
  178. 18:43:09: MultiSampleType: D3DMULTISAMPLE_NONE
  179. 18:43:09: MultiSampleQuality: 0
  180. 18:43:09: SwapEffect: D3DSWAPEFFECT_DISCARD
  181. 18:43:09: hDeviceWindow: 3343570
  182. 18:43:09: Windowed: false
  183. 18:43:09: EnableAutoDepthStencil: false
  184. 18:43:09: AutoDepthStencilFormat: D3DFMT_UNKNOWN
  185. 18:43:09: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER
  186. 18:43:09: FullScreen_RefreshRateInHz: 60
  187. 18:43:09: PresentationInterval: 1
  188. 18:43:09: };
  189. 18:43:09: successfully set up d3d9 hooks
  190. 18:43:09: D3D9Present called
  191. 18:43:09: (half life scientist) everything.. seems to be in order
  192. 18:43:10: DoD3D9GPUHook: success
  193. 18:43:10: D3DSURFACE_DESC {
  194. 18:43:10: Format: D3DFMT_A8R8G8B8
  195. 18:43:10: Type: D3DRTYPE_SURFACE
  196. 18:43:10: Usage: D3DUSAGE_RENDERTARGET
  197. 18:43:10: Pool: D3DPOOL_DEFAULT
  198. 18:43:10: MultiSampleType: D3DMULTISAMPLE_NONE
  199. 18:43:10: MultiSampleQuality: 0
  200. 18:43:10: Width: 1920
  201. 18:43:10: Height: 1080
  202. 18:43:10: };
  203. 18:43:10: successfully capturing d3d9 frames via GPU
  204. 18:43:39: ---------------------- Cleared D3D9 Capture ----------------------
  205. 18:43:39: D3D9EndScene called
  206. 18:43:39: D3D9Present called
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