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- 22:22:46: Open Broadcaster Software v0.591b - 32bit (´・ω・`)
- 22:22:46: -------------------------------
- 22:22:46: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
- 22:22:46: CPU Speed: 4013MHz
- 22:22:46: Physical Memory: 4095MB Total, 4095MB Free
- 22:22:46: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
- 22:22:46: monitor 1: pos={0, 0}, size={1920, 1080}
- 22:22:46: Windows Version: 6.1 Build 7601 S
- 22:22:46: Aero is Disabled
- 22:22:46: -------------------------------
- 22:22:46: OBS Modules:
- 22:22:46: Base Address Module
- 22:22:46: 01330000 OBS.exe
- 22:22:46: 66820000 OBSApi.dll
- 22:22:46: 665E0000 DShowAudioPlugin.dll
- 22:22:46: 665B0000 DShowPlugin.dll
- 22:22:46: 6B3F0000 GraphicsCapture.dll
- 22:22:46: 66590000 NoiseGate.dll
- 22:22:46: 66570000 PSVPlugin.dll
- 22:22:46: ------------------------------------------
- 22:22:46: Adapter 1
- 22:22:46: Video Adapter: AMD Radeon HD 7900 Series
- 22:22:46: Video Adapter Dedicated Video Memory: 3202392064
- 22:22:46: Video Adapter Shared System Memory: 1092509696
- 22:22:46: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 22:22:46: =====Stream Start: 2013-12-22, 22:22:46===============================================
- 22:22:46: Multithreaded optimizations: On
- 22:22:46: Base resolution: 1024x768
- 22:22:46: Output resolution: 1024x768
- 22:22:46: ------------------------------------------
- 22:22:46: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 22:22:46: ------------------------------------------
- 22:22:46: Audio Format: 48000hz
- 22:22:46: Playback device {0.0.0.00000000}.{82e8d4c7-1b3e-4473-bdbd-13ee5ec51cec}
- 22:22:46: ------------------------------------------
- 22:22:46: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:22:46: ------------------------------------------
- 22:22:46: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:22:46: ------------------------------------------
- 22:22:46: Audio Encoding: AAC
- 22:22:46: bitrate: 96
- 22:22:46: Using graphics capture
- 22:22:46: Scene buffering time set to 700
- 22:22:46: ------------------------------------------
- 22:22:46: Video Encoding: x264
- 22:22:46: fps: 30
- 22:22:46: width: 1024, height: 768
- 22:22:46: preset: fast
- 22:22:46: profile: high
- 22:22:46: keyint: 60
- 22:22:46: CBR: yes
- 22:22:46: CFR: yes
- 22:22:46: max bitrate: 2200
- 22:22:46: buffer size: 2200
- 22:22:46: ------------------------------------------
- 22:22:46: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 22:22:46: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
- 22:23:01: Total frames encoded: 402, total frames duplicated: 28 (6.97%)
- 22:23:01: Total frames rendered: 388, number of late frames: 4 (1.03%) (it's okay for some frames to be late)
- 22:23:01:
- 22:23:01: Profiler time results:
- 22:23:01:
- 22:23:01: ==============================================================
- 22:23:01: video thread frame - [100%] [avg time: 2.746 ms] [children: 3.82%] [unaccounted: 96.2%]
- 22:23:01: | scene->Preprocess - [0.0364%] [avg time: 0.001 ms]
- 22:23:01: | GPU download and conversion - [3.79%] [avg time: 0.104 ms] [children: 3.02%] [unaccounted: 0.765%]
- 22:23:01: | | flush - [2.51%] [avg time: 0.069 ms]
- 22:23:01: | | CopyResource - [0.364%] [avg time: 0.01 ms]
- 22:23:01: | | conversion to 4:2:0 - [0.146%] [avg time: 0.004 ms]
- 22:23:01: Convert444Threads - [100%] [avg time: 0.394 ms] [children: 98.5%] [unaccounted: 1.52%]
- 22:23:01: | Convert444toNV12 - [98.5%] [avg time: 0.388 ms]
- 22:23:01: encoder thread frame - [100%] [avg time: 1.166 ms]
- 22:23:01: ==============================================================
- 22:23:01:
- 22:23:01:
- 22:23:01: Profiler CPU results:
- 22:23:01:
- 22:23:01: ==============================================================
- 22:23:01: video thread frame - [cpu time: avg 0.08 ms, total 31.2 ms] [avg calls per frame: 1]
- 22:23:01: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:01: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:01: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:01: Convert444Threads - [cpu time: avg 0.042 ms, total 31.2 ms] [avg calls per frame: 2]
- 22:23:01: | Convert444toNV12 - [cpu time: avg 0.042 ms, total 31.2 ms] [avg calls per frame: 2]
- 22:23:01: encoder thread frame - [cpu time: avg 1.023 ms, total 390.002 ms] [avg calls per frame: 1]
- 22:23:01: ==============================================================
- 22:23:01:
- 22:23:01: =====Stream End: 2013-12-22, 22:23:01=================================================
- 22:23:01: =====Stream Start: 2013-12-22, 22:23:01===============================================
- 22:23:01: Multithreaded optimizations: On
- 22:23:01: Base resolution: 1024x768
- 22:23:01: Output resolution: 1024x768
- 22:23:01: ------------------------------------------
- 22:23:01: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 22:23:01: ------------------------------------------
- 22:23:01: Audio Format: 48000hz
- 22:23:01: Playback device {0.0.0.00000000}.{82e8d4c7-1b3e-4473-bdbd-13ee5ec51cec}
- 22:23:01: ------------------------------------------
- 22:23:01: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:23:01: ------------------------------------------
- 22:23:01: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:23:01: ------------------------------------------
- 22:23:01: Audio Encoding: AAC
- 22:23:01: bitrate: 96
- 22:23:01: Using graphics capture
- 22:23:01: Scene buffering time set to 700
- 22:23:01: ------------------------------------------
- 22:23:01: Video Encoding: x264
- 22:23:01: fps: 30
- 22:23:01: width: 1024, height: 768
- 22:23:01: preset: fast
- 22:23:01: profile: high
- 22:23:01: keyint: 60
- 22:23:01: CBR: yes
- 22:23:01: CFR: yes
- 22:23:01: max bitrate: 2200
- 22:23:01: buffer size: 2200
- 22:23:01: ------------------------------------------
- 22:23:01: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 22:23:01: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
- 22:23:10: Total frames encoded: 227, total frames duplicated: 0 (0.00%)
- 22:23:10: Total frames rendered: 232, number of late frames: 1 (0.43%) (it's okay for some frames to be late)
- 22:23:10:
- 22:23:10: Profiler time results:
- 22:23:10:
- 22:23:10: ==============================================================
- 22:23:10: video thread frame - [100%] [avg time: 0.486 ms] [children: 17.9%] [unaccounted: 82.1%]
- 22:23:10: | scene->Preprocess - [0.206%] [avg time: 0.001 ms]
- 22:23:10: | GPU download and conversion - [17.7%] [avg time: 0.086 ms] [children: 15.6%] [unaccounted: 2.06%]
- 22:23:10: | | flush - [13%] [avg time: 0.063 ms]
- 22:23:10: | | CopyResource - [1.85%] [avg time: 0.009 ms]
- 22:23:10: | | conversion to 4:2:0 - [0.823%] [avg time: 0.004 ms]
- 22:23:10: Convert444Threads - [100%] [avg time: 0.377 ms] [children: 98.4%] [unaccounted: 1.59%]
- 22:23:10: | Convert444toNV12 - [98.4%] [avg time: 0.371 ms]
- 22:23:10: encoder thread frame - [100%] [avg time: 1.206 ms]
- 22:23:10: ==============================================================
- 22:23:10:
- 22:23:10:
- 22:23:10: Profiler CPU results:
- 22:23:10:
- 22:23:10: ==============================================================
- 22:23:10: video thread frame - [cpu time: avg 0.134 ms, total 31.2 ms] [avg calls per frame: 1]
- 22:23:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:23:10: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 22:23:10: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 22:23:10: encoder thread frame - [cpu time: avg 1.211 ms, total 249.601 ms] [avg calls per frame: 1]
- 22:23:10: ==============================================================
- 22:23:10:
- 22:23:10: =====Stream End: 2013-12-22, 22:23:10=================================================
- 22:23:10: Using fixed low latency mode, factor 20
- 22:23:10: =====Stream Start: 2013-12-22, 22:23:10===============================================
- 22:23:10: Multithreaded optimizations: On
- 22:23:10: Base resolution: 1024x768
- 22:23:10: Output resolution: 1024x768
- 22:23:10: ------------------------------------------
- 22:23:10: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 22:23:10: ------------------------------------------
- 22:23:10: Audio Format: 48000hz
- 22:23:10: Playback device {0.0.0.00000000}.{82e8d4c7-1b3e-4473-bdbd-13ee5ec51cec}
- 22:23:10: ------------------------------------------
- 22:23:10: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:23:10: ------------------------------------------
- 22:23:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:23:10: ------------------------------------------
- 22:23:10: Audio Encoding: AAC
- 22:23:10: bitrate: 96
- 22:23:10: Using graphics capture
- 22:23:10: Scene buffering time set to 700
- 22:23:10: ------------------------------------------
- 22:23:10: Video Encoding: x264
- 22:23:10: fps: 30
- 22:23:10: width: 1024, height: 768
- 22:23:10: preset: fast
- 22:23:10: profile: high
- 22:23:10: keyint: 60
- 22:23:10: CBR: yes
- 22:23:10: CFR: yes
- 22:23:10: max bitrate: 2200
- 22:23:10: buffer size: 2200
- 22:23:10: ------------------------------------------
- 22:23:10: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 22:23:10: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
- 22:23:13: Using RTMP service: Twitch / Justin.tv
- 22:23:13: Server selection: rtmp://live-fra.justin.tv/app
- 22:23:13: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 22:23:14: SharedTexCapture hooked
- 22:23:14: Completed handshake with rtmp://live-fra.justin.tv/app in 553 ms.
- 22:23:15: SO_SNDBUF was at 8192
- 22:23:15: SO_SNDBUF is now 65536
- 22:23:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 35036 / 293888)
- 22:23:28: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:23:28: SharedTexCapture hooked
- 22:23:39: SharedTexCapture hooked
- 22:23:53: SharedTexCapture hooked
- 22:24:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 290469 / 293888)
- 22:24:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:24:26: SharedTexCapture hooked
- 22:24:44: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:24:44: SharedTexCapture hooked
- 22:25:26: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:25:26: SharedTexCapture hooked
- 22:27:40: Total frames encoded: 8068, total frames duplicated: 93 (1.15%)
- 22:27:40: Total frames rendered: 8016, number of late frames: 13 (0.16%) (it's okay for some frames to be late)
- 22:27:41: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:27:43: Average send payload: 16178 bytes, average send interval: 67 ms
- 22:27:43: Number of times waited to send: 1444, Waited for a total of 5232280 bytes
- 22:27:43: Number of b-frames dropped: 961 (12%), Number of p-frames dropped: 1006 (13%), Total 1967 (25%)
- 22:27:43: Number of bytes sent: 63224976
- 22:27:43:
- 22:27:43: Profiler time results:
- 22:27:43:
- 22:27:43: ==============================================================
- 22:27:43: video thread frame - [100%] [avg time: 0.819 ms] [children: 14.7%] [unaccounted: 85.3%]
- 22:27:43: | scene->Preprocess - [0.122%] [avg time: 0.001 ms]
- 22:27:43: | GPU download and conversion - [14.5%] [avg time: 0.119 ms] [children: 11.1%] [unaccounted: 3.42%]
- 22:27:43: | | flush - [9.4%] [avg time: 0.077 ms]
- 22:27:43: | | CopyResource - [1.22%] [avg time: 0.01 ms]
- 22:27:43: | | conversion to 4:2:0 - [0.488%] [avg time: 0.004 ms]
- 22:27:43: Convert444Threads - [100%] [avg time: 0.551 ms] [children: 98.7%] [unaccounted: 1.27%]
- 22:27:43: | Convert444toNV12 - [98.7%] [avg time: 0.544 ms]
- 22:27:43: encoder thread frame - [100%] [avg time: 1.232 ms]
- 22:27:43: ==============================================================
- 22:27:43:
- 22:27:43:
- 22:27:43: Profiler CPU results:
- 22:27:43:
- 22:27:43: ==============================================================
- 22:27:43: video thread frame - [cpu time: avg 0.015 ms, total 124.8 ms] [avg calls per frame: 1]
- 22:27:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:27:43: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:27:43: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:27:43: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:27:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:27:43: Convert444Threads - [cpu time: avg 0.361 ms, total 5772.04 ms] [avg calls per frame: 2]
- 22:27:43: | Convert444toNV12 - [cpu time: avg 0.357 ms, total 5709.64 ms] [avg calls per frame: 2]
- 22:27:43: encoder thread frame - [cpu time: avg 0.99 ms, total 7971.65 ms] [avg calls per frame: 1]
- 22:27:43: ==============================================================
- 22:27:43:
- 22:27:43: =====Stream End: 2013-12-22, 22:27:43=================================================
- 22:27:47: Using fixed low latency mode, factor 20
- 22:27:47: =====Stream Start: 2013-12-22, 22:27:47===============================================
- 22:27:47: Multithreaded optimizations: On
- 22:27:47: Base resolution: 1024x768
- 22:27:47: Output resolution: 1024x768
- 22:27:47: ------------------------------------------
- 22:27:47: Loading up D3D10 on AMD Radeon HD 7900 Series (Adapter 1)...
- 22:27:47: ------------------------------------------
- 22:27:47: Audio Format: 48000hz
- 22:27:47: Playback device {0.0.0.00000000}.{82e8d4c7-1b3e-4473-bdbd-13ee5ec51cec}
- 22:27:47: ------------------------------------------
- 22:27:47: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 22:27:47: ------------------------------------------
- 22:27:47: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 22:27:47: ------------------------------------------
- 22:27:47: Audio Encoding: AAC
- 22:27:47: bitrate: 96
- 22:27:47: Using graphics capture
- 22:27:47: Scene buffering time set to 700
- 22:27:47: ------------------------------------------
- 22:27:47: Video Encoding: x264
- 22:27:47: fps: 30
- 22:27:47: width: 1024, height: 768
- 22:27:47: preset: fast
- 22:27:47: profile: high
- 22:27:47: keyint: 60
- 22:27:47: CBR: yes
- 22:27:47: CFR: yes
- 22:27:47: max bitrate: 2200
- 22:27:47: buffer size: 2200
- 22:27:47: ------------------------------------------
- 22:27:47: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 22:27:47: MMDeviceAudioSource: Frequency for device 'Microphone (Realtek High Definition Audio)' is 1536000, samples per sec is 192000
- 22:27:50: Using RTMP service: Twitch / Justin.tv
- 22:27:50: Server selection: rtmp://live-fra.justin.tv/app
- 22:27:50: Interface: Realtek PCIe GBE Family Controller (ethernet, 1000 mbps)
- 22:27:51: Completed handshake with rtmp://live-fra.justin.tv/app in 495 ms.
- 22:27:52: SO_SNDBUF was at 8192
- 22:27:52: SO_SNDBUF is now 65536
- 22:27:53: SharedTexCapture hooked
- 22:27:54: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 20459 / 293888)
- 22:27:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 292869 / 293888)
- 22:30:15: GraphicsCaptureSource::NewCapture: eliminating old capture
- 22:30:15: SharedTexCapture hooked
- 22:31:51: Capture window 0x005F015A invalid or changing, terminating capture
- 22:31:55: Total frames encoded: 7403, total frames duplicated: 69 (0.93%)
- 22:31:55: Total frames rendered: 7377, number of late frames: 8 (0.11%) (it's okay for some frames to be late)
- 22:31:56: RTMPPublisher::SocketLoop: Graceful loop exit
- 22:31:57: Average send payload: 16219 bytes, average send interval: 69 ms
- 22:31:57: Number of times waited to send: 1621, Waited for a total of 5932456 bytes
- 22:31:57: Number of b-frames dropped: 945 (13%), Number of p-frames dropped: 1183 (16%), Total 2128 (29%)
- 22:31:57: Number of bytes sent: 57157590
- 22:31:57:
- 22:31:57: Profiler time results:
- 22:31:57:
- 22:31:57: ==============================================================
- 22:31:57: video thread frame - [100%] [avg time: 0.689 ms] [children: 18.7%] [unaccounted: 81.3%]
- 22:31:57: | scene->Preprocess - [0.145%] [avg time: 0.001 ms]
- 22:31:57: | GPU download and conversion - [18.6%] [avg time: 0.128 ms] [children: 15.1%] [unaccounted: 3.48%]
- 22:31:57: | | flush - [13.1%] [avg time: 0.09 ms]
- 22:31:57: | | CopyResource - [1.45%] [avg time: 0.01 ms]
- 22:31:57: | | conversion to 4:2:0 - [0.581%] [avg time: 0.004 ms]
- 22:31:57: Convert444Threads - [100%] [avg time: 0.644 ms] [children: 98.8%] [unaccounted: 1.24%]
- 22:31:57: | Convert444toNV12 - [98.8%] [avg time: 0.636 ms]
- 22:31:57: encoder thread frame - [100%] [avg time: 1.377 ms]
- 22:31:57: ==============================================================
- 22:31:57:
- 22:31:57:
- 22:31:57: Profiler CPU results:
- 22:31:57:
- 22:31:57: ==============================================================
- 22:31:57: video thread frame - [cpu time: avg 0.016 ms, total 124.8 ms] [avg calls per frame: 1]
- 22:31:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:31:57: | GPU download and conversion - [cpu time: avg 0.004 ms, total 31.2 ms] [avg calls per frame: 1]
- 22:31:57: | | flush - [cpu time: avg 0.004 ms, total 31.2 ms] [avg calls per frame: 1]
- 22:31:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:31:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 22:31:57: Convert444Threads - [cpu time: avg 0.612 ms, total 9001.26 ms] [avg calls per frame: 2]
- 22:31:57: | Convert444toNV12 - [cpu time: avg 0.608 ms, total 8938.86 ms] [avg calls per frame: 2]
- 22:31:57: encoder thread frame - [cpu time: avg 0.991 ms, total 7316.45 ms] [avg calls per frame: 1]
- 22:31:57: ==============================================================
- 22:31:57:
- 22:31:57: =====Stream End: 2013-12-22, 22:31:57=================================================
- Last game capture log:
- 2013-12-22, 22:22:58: we're booting up:
- 22:22:58: CaptureThread: attached to process csgo.exe
- 22:22:58: D3D9 Present
- 22:22:58: NV Capture available
- 22:22:58: FBO available
- 22:22:58: GL Present
- 22:22:58: (half life scientist) everything.. seems to be in order
- 22:23:14: D3D9EndScene called
- 22:23:14: D3DPRESENT_PARAMETERS {
- 22:23:14: BackBufferWidth: 1024
- 22:23:14: BackBufferHeight: 768
- 22:23:14: BackBufferFormat: D3DFMT_A8R8G8B8
- 22:23:14: BackBufferCount: 1
- 22:23:14: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:14: MultiSampleQuality: 0
- 22:23:14: SwapEffect: D3DSWAPEFFECT_DISCARD
- 22:23:14: hDeviceWindow: 6226266
- 22:23:14: Windowed: false
- 22:23:14: EnableAutoDepthStencil: true
- 22:23:14: AutoDepthStencilFormat: D3DFMT_D24S8
- 22:23:14: Flags: None
- 22:23:14: FullScreen_RefreshRateInHz: 75
- 22:23:14: PresentationInterval: 2147483648
- 22:23:14: };
- 22:23:14: successfully set up d3d9 hooks
- 22:23:14: D3D9Present called
- 22:23:14: DoD3D9GPUHook: success
- 22:23:14: D3DSURFACE_DESC {
- 22:23:14: Format: D3DFMT_A8R8G8B8
- 22:23:14: Type: D3DRTYPE_SURFACE
- 22:23:14: Usage: D3DUSAGE_RENDERTARGET
- 22:23:14: Pool: D3DPOOL_DEFAULT
- 22:23:14: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:14: MultiSampleQuality: 0
- 22:23:14: Width: 1024
- 22:23:14: Height: 768
- 22:23:14: };
- 22:23:14: successfully capturing d3d9 frames via GPU
- 22:23:28: D3D9Reset called
- 22:23:28: ---------------------- Cleared D3D9 Capture ----------------------
- 22:23:28: D3DPRESENT_PARAMETERS {
- 22:23:28: BackBufferWidth: 1920
- 22:23:28: BackBufferHeight: 1080
- 22:23:28: BackBufferFormat: D3DFMT_A8R8G8B8
- 22:23:28: BackBufferCount: 1
- 22:23:28: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:28: MultiSampleQuality: 0
- 22:23:28: SwapEffect: D3DSWAPEFFECT_DISCARD
- 22:23:28: hDeviceWindow: 6226266
- 22:23:28: Windowed: true
- 22:23:28: EnableAutoDepthStencil: true
- 22:23:28: AutoDepthStencilFormat: D3DFMT_D24S8
- 22:23:28: Flags: None
- 22:23:28: FullScreen_RefreshRateInHz: 0
- 22:23:28: PresentationInterval: 2147483648
- 22:23:28: };
- 22:23:28: successfully set up d3d9 hooks
- 22:23:28: D3D9EndScene called
- 22:23:28: D3D9Present called
- 22:23:28: DoD3D9GPUHook: success
- 22:23:28: D3DSURFACE_DESC {
- 22:23:28: Format: D3DFMT_A8R8G8B8
- 22:23:28: Type: D3DRTYPE_SURFACE
- 22:23:28: Usage: D3DUSAGE_RENDERTARGET
- 22:23:28: Pool: D3DPOOL_DEFAULT
- 22:23:28: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:28: MultiSampleQuality: 0
- 22:23:28: Width: 1920
- 22:23:28: Height: 1080
- 22:23:28: };
- 22:23:28: successfully capturing d3d9 frames via GPU
- 22:23:39: ---------------------- Cleared D3D9 Capture ----------------------
- 22:23:39: received restart event, capturing
- 22:23:39: DoD3D9GPUHook: success
- 22:23:39: D3D9EndScene called
- 22:23:39: D3D9Present called
- 22:23:39: D3DSURFACE_DESC {
- 22:23:39: Format: D3DFMT_A8R8G8B8
- 22:23:39: Type: D3DRTYPE_SURFACE
- 22:23:39: Usage: D3DUSAGE_RENDERTARGET
- 22:23:39: Pool: D3DPOOL_DEFAULT
- 22:23:39: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:39: MultiSampleQuality: 0
- 22:23:39: Width: 1920
- 22:23:39: Height: 1080
- 22:23:39: };
- 22:23:39: successfully capturing d3d9 frames via GPU
- 22:23:53: ---------------------- Cleared D3D9 Capture ----------------------
- 22:23:53: received restart event, capturing
- 22:23:53: DoD3D9GPUHook: success
- 22:23:53: D3D9EndScene called
- 22:23:53: D3D9Present called
- 22:23:53: D3DSURFACE_DESC {
- 22:23:53: Format: D3DFMT_A8R8G8B8
- 22:23:53: Type: D3DRTYPE_SURFACE
- 22:23:53: Usage: D3DUSAGE_RENDERTARGET
- 22:23:53: Pool: D3DPOOL_DEFAULT
- 22:23:53: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:23:53: MultiSampleQuality: 0
- 22:23:53: Width: 1920
- 22:23:53: Height: 1080
- 22:23:53: };
- 22:23:53: successfully capturing d3d9 frames via GPU
- 22:24:26: D3D9Reset called
- 22:24:26: ---------------------- Cleared D3D9 Capture ----------------------
- 22:24:26: D3DPRESENT_PARAMETERS {
- 22:24:26: BackBufferWidth: 1024
- 22:24:26: BackBufferHeight: 768
- 22:24:26: BackBufferFormat: D3DFMT_A8R8G8B8
- 22:24:26: BackBufferCount: 1
- 22:24:26: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:24:26: MultiSampleQuality: 0
- 22:24:26: SwapEffect: D3DSWAPEFFECT_DISCARD
- 22:24:26: hDeviceWindow: 6226266
- 22:24:26: Windowed: true
- 22:24:26: EnableAutoDepthStencil: true
- 22:24:26: AutoDepthStencilFormat: D3DFMT_D24S8
- 22:24:26: Flags: None
- 22:24:26: FullScreen_RefreshRateInHz: 0
- 22:24:26: PresentationInterval: 2147483648
- 22:24:26: };
- 22:24:26: successfully set up d3d9 hooks
- 22:24:26: D3D9EndScene called
- 22:24:26: D3D9Present called
- 22:24:26: DoD3D9GPUHook: success
- 22:24:26: D3DSURFACE_DESC {
- 22:24:26: Format: D3DFMT_A8R8G8B8
- 22:24:26: Type: D3DRTYPE_SURFACE
- 22:24:26: Usage: D3DUSAGE_RENDERTARGET
- 22:24:26: Pool: D3DPOOL_DEFAULT
- 22:24:26: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:24:26: MultiSampleQuality: 0
- 22:24:26: Width: 1024
- 22:24:26: Height: 768
- 22:24:26: };
- 22:24:26: successfully capturing d3d9 frames via GPU
- 22:24:44: D3D9Reset called
- 22:24:44: ---------------------- Cleared D3D9 Capture ----------------------
- 22:24:44: successfully set up d3d9 hooks
- 22:24:44: D3D9EndScene called
- 22:24:44: D3D9Present called
- 22:24:44: DoD3D9GPUHook: success
- 22:24:44: D3DSURFACE_DESC {
- 22:24:44: Format: D3DFMT_A8R8G8B8
- 22:24:44: Type: D3DRTYPE_SURFACE
- 22:24:44: Usage: D3DUSAGE_RENDERTARGET
- 22:24:44: Pool: D3DPOOL_DEFAULT
- 22:24:44: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:24:44: MultiSampleQuality: 0
- 22:24:44: Width: 1024
- 22:24:44: Height: 768
- 22:24:44: };
- 22:24:44: successfully capturing d3d9 frames via GPU
- 22:25:25: D3D9Reset called
- 22:25:25: ---------------------- Cleared D3D9 Capture ----------------------
- 22:25:25: successfully set up d3d9 hooks
- 22:25:26: D3D9EndScene called
- 22:25:26: D3D9Present called
- 22:25:26: DoD3D9GPUHook: success
- 22:25:26: D3DSURFACE_DESC {
- 22:25:26: Format: D3DFMT_A8R8G8B8
- 22:25:26: Type: D3DRTYPE_SURFACE
- 22:25:26: Usage: D3DUSAGE_RENDERTARGET
- 22:25:26: Pool: D3DPOOL_DEFAULT
- 22:25:26: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:25:26: MultiSampleQuality: 0
- 22:25:26: Width: 1024
- 22:25:26: Height: 768
- 22:25:26: };
- 22:25:26: successfully capturing d3d9 frames via GPU
- 22:27:50: ---------------------- Cleared D3D9 Capture ----------------------
- 22:27:50: received restart event, capturing
- 22:27:50: DoD3D9GPUHook: shareDevice->CreateTexture2D failed, result = 2147942487
- 22:27:50: ---------------------- Cleared D3D9 Capture ----------------------
- 22:27:50: D3D9Reset called
- 22:27:50: ---------------------- Cleared D3D9 Capture ----------------------
- 22:27:51: D3DPRESENT_PARAMETERS {
- 22:27:51: BackBufferWidth: 1024
- 22:27:51: BackBufferHeight: 768
- 22:27:51: BackBufferFormat: D3DFMT_A8R8G8B8
- 22:27:51: BackBufferCount: 1
- 22:27:51: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:27:51: MultiSampleQuality: 0
- 22:27:51: SwapEffect: D3DSWAPEFFECT_DISCARD
- 22:27:51: hDeviceWindow: 6226266
- 22:27:51: Windowed: false
- 22:27:51: EnableAutoDepthStencil: true
- 22:27:51: AutoDepthStencilFormat: D3DFMT_D24S8
- 22:27:51: Flags: None
- 22:27:51: FullScreen_RefreshRateInHz: 75
- 22:27:51: PresentationInterval: 2147483648
- 22:27:51: };
- 22:27:51: successfully set up d3d9 hooks
- 22:27:53: D3D9EndScene called
- 22:27:53: D3D9Present called
- 22:27:53: DoD3D9GPUHook: success
- 22:27:53: D3DSURFACE_DESC {
- 22:27:53: Format: D3DFMT_A8R8G8B8
- 22:27:53: Type: D3DRTYPE_SURFACE
- 22:27:53: Usage: D3DUSAGE_RENDERTARGET
- 22:27:53: Pool: D3DPOOL_DEFAULT
- 22:27:53: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:27:53: MultiSampleQuality: 0
- 22:27:53: Width: 1024
- 22:27:53: Height: 768
- 22:27:53: };
- 22:27:53: successfully capturing d3d9 frames via GPU
- 22:30:12: D3D9Reset called
- 22:30:12: ---------------------- Cleared D3D9 Capture ----------------------
- 22:30:12: successfully set up d3d9 hooks
- 22:30:14: D3D9EndScene called
- 22:30:14: D3D9Present called
- 22:30:14: DoD3D9GPUHook: success
- 22:30:15: D3DSURFACE_DESC {
- 22:30:15: Format: D3DFMT_A8R8G8B8
- 22:30:15: Type: D3DRTYPE_SURFACE
- 22:30:15: Usage: D3DUSAGE_RENDERTARGET
- 22:30:15: Pool: D3DPOOL_DEFAULT
- 22:30:15: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
- 22:30:15: MultiSampleQuality: 0
- 22:30:15: Width: 1024
- 22:30:15: Height: 768
- 22:30:15: };
- 22:30:15: successfully capturing d3d9 frames via GPU
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