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- @Override
- public boolean continueExecuting()
- {
- if(this.player != null)
- {
- if(!this.isPlayerHost(player))
- {
- return false;
- }
- else
- {
- this.human.faceEntity(player, 10.0F, 10.0F);
- return true;
- }
- }
- else
- {
- //This parameter right here |
- // |
- // \/
- if(this.targetEntity != null && ((EntityPlayer)this.targetEntity).isEntityAlive() && this.isPlayerHost(targetEntity))
- {
- return true;
- }
- return false;
- }
- }
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