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- #include <a_samp>
- //==============================================================================
- new Text:Textdraw0;
- new Text:Textdraw1;
- new Text:Textdraw2;
- new Text:Textdraw3;
- new Text:Textdraw4;
- new Text:Textdraw5;
- new Text:Textdraw6;
- new Text:Textdraw7;
- new Text:Textdraw8;
- new Text:Textdraw9;
- new Text:Textdraw10;
- new Text:Textdraw11;
- new Text:Textdraw12;
- new Text:Textdraw13;
- new Text:Textdraw14;
- new Text:Textdraw15;
- new Text:Textdraw16;
- new Text:Textdraw17;
- new Text:Textdraw18;
- new Text:Textdraw19;
- new Text:Textdraw20;
- //==============================================================================
- forward schimba(playerid);
- forward schimba1(playerid);
- forward schimba2(playerid);
- //==============================================================================
- public OnGameModeInit()
- {
- Textdraw0 = TextDrawCreate(536.000000, 341.000000, "San Andreas");
- TextDrawBackgroundColor(Textdraw0, -1);
- TextDrawFont(Textdraw0, 0);
- TextDrawLetterSize(Textdraw0, 0.500000, 3.000000);
- TextDrawColor(Textdraw0, 255);
- TextDrawSetOutline(Textdraw0, 1);
- TextDrawSetProportional(Textdraw0, 1);
- Textdraw1 = TextDrawCreate(536.000000, 334.000000, "SA-MP");
- TextDrawBackgroundColor(Textdraw1, 255);
- TextDrawFont(Textdraw1, 1);
- TextDrawLetterSize(Textdraw1, 0.330000, 0.599999);
- TextDrawColor(Textdraw1, -1);
- TextDrawSetOutline(Textdraw1, 1);
- TextDrawSetProportional(Textdraw1, 1);
- Textdraw2 = TextDrawCreate(586.000000, 334.000000, "SA-MP");
- TextDrawBackgroundColor(Textdraw2, 255);
- TextDrawFont(Textdraw2, 1);
- TextDrawLetterSize(Textdraw2, 0.330000, 0.599999);
- TextDrawColor(Textdraw2, -1);
- TextDrawSetOutline(Textdraw2, 1);
- TextDrawSetProportional(Textdraw2, 1);
- Textdraw3 = TextDrawCreate(557.000000, 370.000000, "0.3d");
- TextDrawBackgroundColor(Textdraw3, 255);
- TextDrawFont(Textdraw3, 1);
- TextDrawLetterSize(Textdraw3, 0.440000, 0.799999);
- TextDrawColor(Textdraw3, -1);
- TextDrawSetOutline(Textdraw3, 1);
- TextDrawSetProportional(Textdraw3, 1);
- Textdraw4 = TextDrawCreate(530.000000, 320.000000, "]]]]]]");
- TextDrawBackgroundColor(Textdraw4, 65535);
- TextDrawFont(Textdraw4, 0);
- TextDrawLetterSize(Textdraw4, 0.500000, 1.000000);
- TextDrawColor(Textdraw4, -1);
- TextDrawSetOutline(Textdraw4, 0);
- TextDrawSetProportional(Textdraw4, 1);
- TextDrawSetShadow(Textdraw4, 1);
- Textdraw19 = TextDrawCreate(567.000000, 306.000000, "M");
- TextDrawBackgroundColor(Textdraw19, 16711935);
- TextDrawFont(Textdraw19, 1);
- TextDrawLetterSize(Textdraw19, 0.500000, 1.500000);
- TextDrawColor(Textdraw19, -16776961);
- TextDrawSetOutline(Textdraw19, 1);
- TextDrawSetProportional(Textdraw19, 1);
- Textdraw20 = TextDrawCreate(584.000000, 306.000000, "P");
- TextDrawBackgroundColor(Textdraw20, 16711935);
- TextDrawFont(Textdraw20, 1);
- TextDrawLetterSize(Textdraw20, 0.500000, 1.500000);
- TextDrawColor(Textdraw20, -16776961);
- TextDrawSetOutline(Textdraw20, 1);
- TextDrawSetProportional(Textdraw20, 1);
- //==============================================================================
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- TextDrawShowForPlayer(playerid,Textdraw0);
- TextDrawShowForPlayer(playerid,Textdraw1);
- TextDrawShowForPlayer(playerid,Textdraw2);
- TextDrawShowForPlayer(playerid,Textdraw3);
- TextDrawShowForPlayer(playerid,Textdraw4);
- TextDrawShowForPlayer(playerid,Textdraw5);
- TextDrawShowForPlayer(playerid,Textdraw6);
- TextDrawShowForPlayer(playerid,Textdraw7);
- TextDrawShowForPlayer(playerid,Textdraw8);
- TextDrawShowForPlayer(playerid,Textdraw9);
- TextDrawShowForPlayer(playerid,Textdraw10);
- TextDrawShowForPlayer(playerid,Textdraw11);
- TextDrawShowForPlayer(playerid,Textdraw12);
- TextDrawShowForPlayer(playerid,Textdraw13);
- TextDrawShowForPlayer(playerid,Textdraw14);
- TextDrawShowForPlayer(playerid,Textdraw15);
- TextDrawShowForPlayer(playerid,Textdraw16);
- TextDrawShowForPlayer(playerid,Textdraw17);
- TextDrawShowForPlayer(playerid,Textdraw18);
- SetTimer("schimba",4000,true);
- SetTimer("schimba1",5000,true);
- SetTimer("schimba2",1000,true);
- return 1;
- }
- //==============================================================================
- public schimba(playerid)
- {
- TextDrawShowForPlayer(playerid,Textdraw19);
- return 1;
- }
- public schimba1(playerid)
- {
- TextDrawShowForPlayer(playerid,Textdraw20);
- return 1;
- }
- public schimba2()
- {
- new culori[] = { 0x33CCFFAA, 0x21DD00FF, 0xFF8080FF, 0xF97804AA , 0xffff00ff ,0x9900FFAA};
- TextDrawHideForAll(Textdraw4);
- TextDrawColor(Textdraw4,culori[random(sizeof(culori))]);
- TextDrawShowForAll(Textdraw4);
- }
- //============================================SFARSIT===========================
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