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- 1> Checking Build System
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/tbb/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/ACE_wrappers/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/src/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/src/g3dlite/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/src/gsoap/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/dep/src/zlib/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/bindings/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/framework/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/shared/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/realmd/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/game/CMakeFiles/generate.stamp is up-to-date.
- 1> CMake does not need to re-run because C:/Users/Administrator/Desktop/TestServer versuch/Neuer Ordner/src/mangosd/CMakeFiles/generate.stamp is up-to-date.
- 2>------ Erstellen gestartet: Projekt: genrev, Konfiguration: Release Win32 ------
- 3>------ Erstellen gestartet: Projekt: ACE_Project, Konfiguration: Release Win32 ------
- 4>------ Erstellen gestartet: Projekt: TBB_Project, Konfiguration: Release Win32 ------
- 5>------ Erstellen gestartet: Projekt: zlib, Konfiguration: Release Win32 ------
- 6>------ Erstellen gestartet: Projekt: gsoap, Konfiguration: Release Win32 ------
- 7>------ Erstellen übersprungen: Projekt: uninstall, Konfiguration: Release Win32 ------
- 7>Für diese Projektmappenkonfiguration wurde kein zu erstellendes Projekt ausgewählt.
- 3> Creating directories for 'ACE_Project'
- 2> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/CMakeLists.txt
- 4> Creating directories for 'TBB_Project'
- 2> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\CMakeFiles\generate.stamp is up-to-date.
- 5> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/dep/src/zlib/CMakeLists.txt
- 3> Performing ACE_Upgrade step for 'ACE_Project'
- 5> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\zlib\CMakeFiles\generate.stamp is up-to-date.
- 4> Performing TBB_Upgrade step for 'TBB_Project'
- 2> genrevision.cpp
- 3> Microsoft (R)-Buildmodul, Version 4.0.30319.1
- 3> [Microsoft .NET Framework, Version 4.0.30319.225]
- 3> Copyright (C) Microsoft Corporation 2007. Alle Rechte vorbehalten.
- 3>
- 3>MSBUILD : error MSB1001: Unbekannter Schalter.
- 3> Schalter: /upgrade
- 3>
- 3> Informationen zur Schaltersyntax erhalten Sie, wenn Sie "MSBuild /help" eingeben.
- 4> Microsoft (R)-Buildmodul, Version 4.0.30319.1
- 4> [Microsoft .NET Framework, Version 4.0.30319.225]
- 4> Copyright (C) Microsoft Corporation 2007. Alle Rechte vorbehalten.
- 4>
- 4>MSBUILD : error MSB1001: Unbekannter Schalter.
- 4> Schalter: /upgrade
- 4>
- 4> Informationen zur Schaltersyntax erhalten Sie, wenn Sie "MSBuild /help" eingeben.
- 6> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/dep/src/gsoap/CMakeLists.txt
- 6> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\gsoap\CMakeFiles\generate.stamp is up-to-date.
- 5> adler32.c
- 5> compress.c
- 5> crc32.c
- 8>------ Erstellen gestartet: Projekt: framework, Konfiguration: Release Win32 ------
- 5> deflate.c
- 5> example.c
- 5> infback.c
- 5> inffast.c
- 5> inflate.c
- 5> inftrees.c
- 5> trees.c
- 5> uncompr.c
- 5> zutil.c
- 6> stdsoap2.cpp
- 8> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/src/framework/CMakeLists.txt
- 8> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\framework\CMakeFiles\generate.stamp is up-to-date.
- 8> MemoryManagement.cpp
- 8> ObjectLifeTime.cpp
- 8> EventProcessor.cpp
- 2> genrev.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\Release\genrev.exe
- 9>------ Erstellen gestartet: Projekt: revision.h, Konfiguration: Release Win32 ------
- 9> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/CMakeLists.txt
- 9> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\CMakeFiles\generate.stamp is up-to-date.
- 5> zlib.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\zlib\Release\zlib.lib
- 10>------ Erstellen gestartet: Projekt: shared, Konfiguration: Release Win32 ------
- 8> framework.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\framework\Release\framework.lib
- 11>------ Erstellen gestartet: Projekt: g3dlite, Konfiguration: Release Win32 ------
- 10> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/src/shared/CMakeLists.txt
- 10> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\shared\CMakeFiles\generate.stamp is up-to-date.
- 11> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/dep/src/g3dlite/CMakeLists.txt
- 11> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\g3dlite\CMakeFiles\generate.stamp is up-to-date.
- 10> AuthCrypt.cpp
- 10> BigNumber.cpp
- 10> HMACSHA1.cpp
- 10> SARC4.cpp
- 10> Sha1.cpp
- 10> Common.cpp
- 10> Config.cpp
- 10> Database.cpp
- 11> AABox.cpp
- 11> Box.cpp
- 11> Crypto.cpp
- 11> format.cpp
- 11> Matrix3.cpp
- 11> Plane.cpp
- 11> System.cpp
- 11> Triangle.cpp
- 11> Vector3.cpp
- 11> Vector4.cpp
- 11> Port System::memcpy SIMD to all platforms
- 11> Port System::memfill SIMD to all platforms
- 11> debugAssert.cpp
- 11> fileutils.cpp
- 11> g3dmath.cpp
- 11> g3dfnmatch.cpp
- 6> gsoap.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\gsoap\Release\gsoap.lib
- 11> prompt.cpp
- 11> stringutils.cpp
- 11> Any.cpp
- 11> BinaryFormat.cpp
- 11> BinaryInput.cpp
- 11> BinaryOutput.cpp
- 11> Capsule.cpp
- 11> CollisionDetection.cpp
- 11> CoordinateFrame.cpp
- 11> Cylinder.cpp
- 10>..\..\..\mangos\src\shared\Database\Database.cpp(54): warning C4018: '<=': Konflikt zwischen 'signed' und 'unsigned'
- 11> Line.cpp
- 11> LineSegment.cpp
- 11> Log.cpp
- 11> Matrix4.cpp
- 10> DatabaseMysql.cpp
- 11> MemoryManager.cpp
- 11> Quat.cpp
- 11> Random.cpp
- 10> DatabasePostgre.cpp
- 11> Ray.cpp
- 10> DBCFileLoader.cpp
- 11> ReferenceCount.cpp
- 11> RegistryUtil.cpp
- 11> Sphere.cpp
- 11> TextInput.cpp
- 10> Field.cpp
- 11> TextOutput.cpp
- 10> QueryResultMysql.cpp
- 11> UprightFrame.cpp
- 11> Vector2.cpp
- 10> QueryResultPostgre.cpp
- 10> SqlDelayThread.cpp
- 10> SqlOperations.cpp
- 10> SqlPreparedStatement.cpp
- 10> SQLStorage.cpp
- 10> DelayExecutor.cpp
- 10> Log.cpp
- 10>..\..\..\mangos\src\shared\Database\DatabaseMysql.cpp(445): warning C4018: '<': Konflikt zwischen 'signed' und 'unsigned'
- 10> ProgressBar.cpp
- 10> ServiceWin32.cpp
- 11> g3dlite.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\dep\src\g3dlite\Release\g3dlite.lib
- 10> Threading.cpp
- 10> Util.cpp
- 10> WheatyExceptionReport.cpp
- 10> shared.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\shared\Release\shared.lib
- 12>------ Erstellen gestartet: Projekt: game, Konfiguration: Release Win32 ------
- 13>------ Erstellen gestartet: Projekt: realmd, Konfiguration: Release Win32 ------
- 12> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/src/game/CMakeLists.txt
- 12> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\game\CMakeFiles\generate.stamp is up-to-date.
- 12> pchdef.cpp
- 13> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/src/realmd/CMakeLists.txt
- 13> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\realmd\CMakeFiles\generate.stamp is up-to-date.
- 13> AuthSocket.cpp
- 13> BufferedSocket.cpp
- 13> Main.cpp
- 13> PatchHandler.cpp
- 13> RealmList.cpp
- 13>LINK : fatal error LNK1181: Eingabedatei "ACE.lib" kann nicht geöffnet werden.
- 12> AccountMgr.cpp
- 12> AchievementMgr.cpp
- 12> AggressorAI.cpp
- 12> AntiCheat.cpp
- 12> ArenaTeam.cpp
- 12> ArenaTeamHandler.cpp
- 12> AuctionHouseBot.cpp
- 12> AuctionHouseHandler.cpp
- 12> AuctionHouseMgr.cpp
- 12> Bag.cpp
- 12> BattleGround.cpp
- 12>..\..\..\mangos\src\game\AntiCheat.cpp(364): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12> BattleGroundAA.cpp
- 12> BattleGroundAB.cpp
- 12> BattleGroundAV.cpp
- 12> BattleGroundBE.cpp
- 12> BattleGroundDS.cpp
- 12> BattleGroundEY.cpp
- 12> BattleGroundHandler.cpp
- 12> BattleGroundIC.cpp
- 12> BattleGroundMgr.cpp
- 12> BattleGroundNA.cpp
- 12> BattleGroundRB.cpp
- 12> BattleGroundRL.cpp
- 12> BattleGroundRV.cpp
- 12> BattleGroundSA.cpp
- 12> BattleGroundWS.cpp
- 12> Calendar.cpp
- 12> CalendarHandler.cpp
- 12> Camera.cpp
- 12> Channel.cpp
- 12> ChannelHandler.cpp
- 12> ChannelMgr.cpp
- 12> CharacterDatabaseCleaner.cpp
- 12> CharacterHandler.cpp
- 12> Chat.cpp
- 12> ChatHandler.cpp
- 12> ChatLexicsCutter.cpp
- 12> ChatLog.cpp
- 12> CombatHandler.cpp
- 12> ConfusedMovementGenerator.cpp
- 12> Corpse.cpp
- 12> Creature.cpp
- 12> CreatureAI.cpp
- 12> CreatureAIRegistry.cpp
- 12> CreatureAISelector.cpp
- 12> CreatureEventAI.cpp
- 12> CreatureEventAIMgr.cpp
- 12> DBCStores.cpp
- 12> debugcmds.cpp
- 12> DestinationHolder.cpp
- 12> DuelHandler.cpp
- 12> DynamicObject.cpp
- 12> FleeingMovementGenerator.cpp
- 12> FollowerReference.cpp
- 12> GameEventMgr.cpp
- 12> GameObject.cpp
- 12> GMTicketHandler.cpp
- 12> GMTicketMgr.cpp
- 12> GossipDef.cpp
- 12> GridMap.cpp
- 12> GridNotifiers.cpp
- 12> GridStates.cpp
- 12> Group.cpp
- 12> GroupHandler.cpp
- 12> GroupReference.cpp
- 12> GuardAI.cpp
- 12> Guild.cpp
- 12> GuildHandler.cpp
- 12> HomeMovementGenerator.cpp
- 12> HostileRefManager.cpp
- 12> IdleMovementGenerator.cpp
- 12> InstanceData.cpp
- 12> Item.cpp
- 12> ItemEnchantmentMgr.cpp
- 12> ItemHandler.cpp
- 12> Level0.cpp
- 12> Level1.cpp
- 12> Level2.cpp
- 12> Level3.cpp
- 12> LFG.cpp
- 12> LFGHandler.cpp
- 12> LFGMgr.cpp
- 12> LootHandler.cpp
- 12>..\..\..\mangos\src\game\LFGMgr.cpp(1047): warning C4553: '==': Operator hat keine Auswirkungen; ist '=' beabsichtigt?
- 12> LootMgr.cpp
- 12> Mail.cpp
- 12> Map.cpp
- 12>..\..\..\mangos\src\game\Level3.cpp(4371): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12>..\..\..\mangos\src\game\Level3.cpp(4419): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12> MapManager.cpp
- 12>c:\users\administrator\desktop\testserver versuch\mangos\src\game\lfgmgr.cpp(756): warning C4715: "LFGMgr::CreateProposal": Nicht alle Steuerelementpfade geben einen Wert zurück.
- 12> MapPersistentStateMgr.cpp
- 12> MapUpdater.cpp
- 12> MassMailMgr.cpp
- 12> MiscHandler.cpp
- 12>..\..\..\mangos\src\game\MapPersistentStateMgr.cpp(454): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12> MotionMaster.cpp
- 12> MovementGenerator.cpp
- 12> MovementHandler.cpp
- 12> NPCHandler.cpp
- 12> NullCreatureAI.cpp
- 12> Object.cpp
- 12> ObjectAccessor.cpp
- 12> ObjectGridLoader.cpp
- 12> ObjectGuid.cpp
- 12> ObjectMgr.cpp
- 12> ObjectPosSelector.cpp
- 12> Opcodes.cpp
- 12> Pet.cpp
- 12> PetAI.cpp
- 12> PetHandler.cpp
- 12> PetitionsHandler.cpp
- 12>..\..\..\mangos\src\game\Pet.cpp(3250): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12>..\..\..\mangos\src\game\ObjectMgr.cpp(3919): warning C4018: '>': Konflikt zwischen 'signed' und 'unsigned'
- 12>..\..\..\mangos\src\game\ObjectMgr.cpp(3926): warning C4018: '<': Konflikt zwischen 'signed' und 'unsigned'
- 12> Player.cpp
- 12> PlayerbotAI.cpp
- 12> PlayerbotClassAI.cpp
- 12> PlayerbotDeathKnightAI.cpp
- 12> PlayerbotDruidAI.cpp
- 12> PlayerbotHunterAI.cpp
- 12>..\..\..\mangos\src\game\Player.cpp(23566): warning C4018: '<=': Konflikt zwischen 'signed' und 'unsigned'
- 12> PlayerbotMageAI.cpp
- 12> PlayerbotMgr.cpp
- 12> PlayerbotPaladinAI.cpp
- 12> PlayerbotPriestAI.cpp
- 12> PlayerbotRogueAI.cpp
- 12> PlayerbotShamanAI.cpp
- 12> PlayerbotWarlockAI.cpp
- 12> PlayerbotWarriorAI.cpp
- 12> PlayerDump.cpp
- 12> PointMovementGenerator.cpp
- 12> PoolManager.cpp
- 12> QueryHandler.cpp
- 12> QuestDef.cpp
- 12> QuestHandler.cpp
- 12> RandomMovementGenerator.cpp
- 12> ReactorAI.cpp
- 12> ReputationMgr.cpp
- 12> ScriptMgr.cpp
- 12> SkillDiscovery.cpp
- 12> SkillExtraItems.cpp
- 12> SkillHandler.cpp
- 12> SocialMgr.cpp
- 12> Spell.cpp
- 12> SpellAuras.cpp
- 12> SpellEffects.cpp
- 12> SpellHandler.cpp
- 12> SpellMgr.cpp
- 12> SQLStorages.cpp
- 12> StatSystem.cpp
- 12> TargetedMovementGenerator.cpp
- 12> TaxiHandler.cpp
- 12> TemporarySummon.cpp
- 12> ThreatManager.cpp
- 12> Totem.cpp
- 12> TotemAI.cpp
- 12> TradeHandler.cpp
- 12> Transports.cpp
- 12> Unit.cpp
- 12> UnitAuraProcHandler.cpp
- 12> UpdateData.cpp
- 12>..\..\..\mangos\src\game\Unit.cpp(12031): warning C4172: Adresse einer lokalen Variablen oder eines temporären Werts wird zurückgegeben
- 12>..\..\..\mangos\src\game\Unit.cpp(12037): warning C4172: Adresse einer lokalen Variablen oder eines temporären Werts wird zurückgegeben
- 12>..\..\..\mangos\src\game\Unit.cpp(12040): warning C4172: Adresse einer lokalen Variablen oder eines temporären Werts wird zurückgegeben
- 12> Vehicle.cpp
- 12> VehicleHandler.cpp
- 12> BIH.cpp
- 12> MapTree.cpp
- 12> ModelInstance.cpp
- 12> TileAssembler.cpp
- 12> VMapFactory.cpp
- 12> VMapManager2.cpp
- 12> WorldModel.cpp
- 12> VoiceChatHandler.cpp
- 12> WaypointManager.cpp
- 12> WaypointMovementGenerator.cpp
- 12> Weather.cpp
- 12> World.cpp
- 12> WorldSession.cpp
- 12> WorldSocket.cpp
- 12> WorldSocketMgr.cpp
- 12> game.vcxproj -> C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\game\Release\game.lib
- 14>------ Erstellen gestartet: Projekt: mangosd, Konfiguration: Release Win32 ------
- 14> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/src/mangosd/CMakeLists.txt
- 14> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\src\mangosd\CMakeFiles\generate.stamp is up-to-date.
- 14> CliRunnable.cpp
- 14> Main.cpp
- 14> MaNGOSsoap.cpp
- 14> Master.cpp
- 14> RASocket.cpp
- 14> soapC.cpp
- 14> soapServer.cpp
- 14> WorldRunnable.cpp
- 14>LINK : fatal error LNK1181: Eingabedatei "ACE.lib" kann nicht geöffnet werden.
- 15>------ Erstellen gestartet: Projekt: ALL_BUILD, Konfiguration: Release Win32 ------
- 15> Building Custom Rule C:/Users/Administrator/Desktop/TestServer versuch/mangos/CMakeLists.txt
- 15> CMake does not need to re-run because C:\Users\Administrator\Desktop\TestServer versuch\Neuer Ordner\CMakeFiles\generate.stamp is up-to-date.
- 16>------ Erstellen übersprungen: Projekt: INSTALL, Konfiguration: Release Win32 ------
- 16>Für diese Projektmappenkonfiguration wurde kein zu erstellendes Projekt ausgewählt.
- ========== Erstellen: 10 erfolgreich, Fehler bei 4, 0 aktuell, 2 übersprungen ==========
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