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- package me.GoldEnchantTeam.GoldEnchant;
- import org.bukkit.Material;
- import org.bukkit.entity.Player;
- import org.bukkit.event.entity.EntityDamageEvent;
- import org.bukkit.event.entity.EntityListener;
- public class GoldEnchantEntityListener extends EntityListener
- {
- public static GoldEnchant plugin;
- public GoldEnchantEntityListener(GoldEnchant instance){
- plugin = instance;
- }
- public void onEntityDamage(EntityDamageEvent event) {
- if (!(event.getEntity() instanceof Player)) return;
- Player eventPlayer = (Player)event.getEntity();
- final EntityDamageEvent FALL = null;
- if (eventPlayer.getInventory().getBoots().getType().equals(Material.CHAINMAIL_BOOTS)){
- onEntityDamage(FALL);
- event.setCancelled(true);
- }
- if (eventPlayer.getInventory().getChestplate().getType().equals(Material.CHAINMAIL_CHESTPLATE)){
- new GoldEnchantTimer();
- eventPlayer.setHealth(20);
- event.setCancelled(true);}}
- }
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