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kman2010

Untitled

May 18th, 2011
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Java 0.95 KB | None | 0 0
  1. package me.GoldEnchantTeam.GoldEnchant;
  2.  
  3. import org.bukkit.Material;
  4. import org.bukkit.entity.Player;
  5. import org.bukkit.event.entity.EntityDamageEvent;
  6. import org.bukkit.event.entity.EntityListener;
  7.  
  8. public class GoldEnchantEntityListener extends EntityListener
  9. {
  10.   public static GoldEnchant plugin;
  11. public GoldEnchantEntityListener(GoldEnchant instance){
  12.     plugin = instance;
  13.   }
  14.  
  15.   public void onEntityDamage(EntityDamageEvent event) {
  16.     if (!(event.getEntity() instanceof Player)) return;
  17.     Player eventPlayer = (Player)event.getEntity();
  18.     final EntityDamageEvent FALL = null;
  19.     if (eventPlayer.getInventory().getBoots().getType().equals(Material.CHAINMAIL_BOOTS)){
  20.         onEntityDamage(FALL);
  21.         event.setCancelled(true);
  22.     }
  23.     if (eventPlayer.getInventory().getChestplate().getType().equals(Material.CHAINMAIL_CHESTPLATE)){
  24.         new GoldEnchantTimer();
  25.         eventPlayer.setHealth(20);
  26.         event.setCancelled(true);}}
  27. }
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