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  1. /* --------------- [ SERVER REVISION CHANGE-LOG ] --------------
  2. --- (26th March) ---
  3. [*] Added 2.5 second freezes for entering interiors & exteriors - Added cellphone animations to the cellphone system
  4. [*] Fixed 'IsHouseOwner' function - Added /changename & /changepassword
  5. [*] Added /housecd (completed) - Added Dynamic Door System
  6. [*] Added house key system (give a spare set of keys out to friends)
  7. [*] Began work on the house safes
  8. [*] Added house safe loading & saving along with some mysql fixes - Began work on player vehicles
  9. [*] Added banking system (completed)
  10. [*] Added /help(completed) - Added /helpme & /report - Added /reportbug (writes to a file)
  11. [*] Fixed slight issue with /helpme - Removed temp. death system
  12. [*] Added /goto with several locations
  13. [*] Fixed major banking issue (credits to Brian Wright)
  14. [*] Re-enabled /h(angup) - Several code optimizations
  15. [*] Small colouring changes to several commands - Added /phonebook
  16. [*] Fixed to /goto and finished navigation guide - Removed /sfrp command - Added a roleplay guideline quiz answers to /sh
  17. [*] Fixed a sscanf buffer overflow - Started job basis
  18. [*] Lots of work to house safes - Added "RemovePlayerWeapon" function - Completed house safe system
  19. [*] Changed the loading for player vehicles
  20. [*] Re-scripted player vehicle saving - Several bug fixes
  21. [*] Began basis of Gang System(finished saving & loading, creation)
  22. [*] Completed gang editing system - Added faction & gang variables & some gang commands
  23. [*] Added gang stuff to /stats - Bug fixes & small changes
  24. [*] You can now change gang ranks in-game - Finished /safe command
  25. [*] Added some new textdraws upon login/registration
  26. [*] Added drugs to /stats - Changed the way /setname works - Completed Gang System
  27. [*] Added "IsPlayerInRangeOfPlayer" function - Added /sell house
  28. --- (27th April) ---
  29. [*] Added /engine & /e as ways to start the engine too (N still works)
  30. [*] Added gang purge to /resetmysql
  31. [*] You can now enter & exit houses/doors/businesses using /enter and /exit (ENTER key still works)
  32. [*] Fixed small house bug
  33. [*] Updated player_data mysql tables - Added "OnPlayerEnterCheckpoint" function - Added /vgps
  34. [*] Added checks on /revokevehicle
  35. --- (4th May) ---
  36. [*] Improved performance
  37. [*] Added account ID's instead of using usernames (much faster)
  38. [*] Added /anos (nos for admins) & /afix (fix veh for admins)
  39. [*] Added a crash effect (white screen for players)
  40. [*] Fixed big gang edit bug
  41. [*] Added pin-code check when accessing a bank account
  42. [*] Several bank account bug fixes
  43. [*] Temp. disabled wire-transferring
  44. [*] Added an accent system (/)
  45. [*] Grammar fixes & bug fixes
  46. [*] Added a global chat (/toggc & /gc)
  47. [*] Added a dynamic ATM system (/atm)
  48. [*] Changed all text labels & pickups to dynamic labels & pickups(faster streaming)
  49. [*] Fixed some big bugs
  50. [*] Added in death & hospital system
  51. [*] Added speedometer
  52. [*] Fixed big vehicle system bug
  53. [*] Speedometer fix
  54. [*] Added /vpark
  55. [*] You now spawn at the hospital if you logged out on death
  56. [*] Added /revive
  57. [*] Fixed speedometer fuel bug
  58. [*] Added a check so fuel cannot bug out
  59. [*] Vehicles other than player vehicles now have fuel
  60. [*] Several checks to ensure no bugs can occur
  61. --- (18th May) ---
  62. [*] Fixed non-player vehicles fuel bug
  63. [*] Re-scripted "ReturnVehicleSpeed" function
  64. [*] Fixed death bug
  65. [*] Faster timer tick-rate for speedometer updates
  66. [*] Changed the way /vgps works
  67. [*] You can no longer /scrapcar for player owned vehicles
  68. [*] Added business delivery points
  69. [*] Fixed big exploit
  70. [*] Speedometer is now more realistic
  71. [*] Added admin duty systems, /staff, /flush and more admin CMDs
  72. [*] /revive fix
  73. --- (27th June [Move to Los Santos revision]) ---
  74. [*] Bikes can no longer get totalled & run out of fuel(BMX's etc)
  75. [*] Mass work on business system
  76. [*] Changed "SFRP" names in the server to "RLRP" and "San Fierro" to "Los Santos"
  77. [*] Moved hospital spawn points (random hospital spawns now (all saints / county general))
  78. [*] Moved all car rental things
  79. [*] Began work on dynamic faction system
  80. [*] Re-wrote some code (more efficient)
  81. [*] Changed navigation guide locations to Los Santos ones and added some more guides
  82. [*] Added gang divisions - Various bug fixes
  83. [*] Finished business editing
  84. [*] Added payday system - Work on ATM system - Several bug fixes
  85. [*] Added prison system
  86. [*] Bug fixes & added /vlights, /vtrunk and /vhood
  87. [*] Added vehicle modifications
  88. [*] Re-scripted /vpark
  89. [*] Added business items
  90. [*] Added dynamic faction editing (saving/loading too)
  91. [*] Business system bug/tweek fixes
  92. --- (18th July [faction/business updates & bug fixes!] ---
  93. [*] Fixed engines not starting bug
  94. [*] Fixed engines starting with no fuel
  95. [*] Added faction vehicle editing
  96. [*] Fixed spawning in prison when registering
  97. [*] Added chat bubble above player heads when talking
  98. [*] Speedometer is now more faster(accurate)
  99. [*] Added /oban for admins (offline ban)
  100. [*] Added /deleteaccount for lead administrators
  101. [*] Added /(un)freezenear for admins (freezes players within 50m radius)
  102. [*] Admins can now /setfuel incase a vehicle runs out as no gas stations currently
  103. [*] Started the miner job & the mapping with it too (at the quarry [/help])
  104. [*] Added /locker for factions & /badge
  105. [*] Removed some un-used variables
  106. [*] More work on the miner job (/mine, /takepickaxe, /droppickaxe)
  107. [*] Added a /resign command (/resign [job/faction/gang])
  108. [*] Fixed /badge bug(minor)
  109. [*] Fixed minor /prison problem
  110. -- Mass work on prison system --
  111. // Changed the color of prison doors to black
  112. // Added in operater control panel for LEO's & border control
  113. // Added in door on ground level as a door to get to the yard
  114. // Added a door on the top level as a door to get to the roof
  115. // All doors around the prison can be opened/closed by LEOS/border control (Press ENTER when at one)
  116. -- End of mass prison updates --
  117. [*] Fixed some minor bugs with the prison system
  118. [*] Fixed house buying bug
  119. [*] Added the pizza boy job (completed just needs pizza boy vehicles)
  120. --------------- [ SERVER REVISION CHANGE-LOG ] -------------- */
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