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- When water ground is placed next to an anchored down (super) heavy dynamic ground it begins to spin, you can control the speeds
- Thanks to Holomouse for providing the code for this:
- <C><P /><Z><S><S P="1,999999,0.3,0.2,0,0,0,0" L="200" H="10" X="400" Y="220" T="0" /><S P="0,0,,,,0,0,0" L="10" H="10" X="400" Y="220" T="9" /></S><D /><O><O X="405" P="0" C="11" Y="220" /></O></Z></C>
- Swaying Dynamic Ground: By modifying the code above (moving the water ground to the left five pixels), the ground begins swaying back and forth.
- <C><P /><Z><S><S P="1,999999,0.3,0.2,0,0,0,0" L="200" H="10" X="400" Y="220" T="0" /><S P="0,0,,,,0,0,0" L="10" H="10" X="395" Y="220" T="9" /></S><D /><O><O X="405" P="0" C="11" Y="220" /></O></Z></C>
- Note, When doing to continuos spinning the red anchor but have a x difference of 5, EG; Board x: 400 Red anchor x =405 And the water must have the exact same x and y as the board and the pin must have the same y as both grounds
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