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- 20:51:07: Open Broadcaster Software v0.656b - 64bit ( ^ω^)
- 20:51:07: -------------------------------
- 20:51:07: CPU Name: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
- 20:51:07: CPU Speed: 3500MHz
- 20:51:07: Physical Memory: 32706MB Total, 25899MB Free
- 20:51:07: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
- 20:51:07: monitor 1: pos={0, 0}, size={1920, 1080}
- 20:51:07: monitor 2: pos={1920, 0}, size={1920, 1080}
- 20:51:07: Windows Version: 10.0 Build 10240 (revision 16384)
- 20:51:07: Aero is Enabled
- 20:51:07: -------------------------------
- 20:51:07: OBS Modules:
- 20:51:07: Base Address Module
- 20:51:07: 00000000FA330000 OBS.exe
- 20:51:07: 00000000B8F00000 OBSApi.dll
- 20:51:07: 00000000B8E40000 DShowPlugin.dll
- 20:51:07: 00000000B8BD0000 GraphicsCapture.dll
- 20:51:07: 00000000C4000000 NoiseGate.dll
- 20:51:07: 00000000BA4A0000 PSVPlugin.dll
- 20:51:07: 00000000B8BA0000 scenesw.dll
- 20:51:07: ------------------------------------------
- 20:51:07: Adapter 1
- 20:51:07: Video Adapter: NVIDIA GeForce GTX 780
- 20:51:07: Video Adapter Dedicated Video Memory: 3160080384
- 20:51:07: Video Adapter Shared System Memory: 4262850560
- 20:51:07: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 20:51:07: Video Adapter Output 2: pos={1920, 0}, size={1920, 1080}, attached=true
- 20:51:07: ------------------------------------------
- 20:51:07: Adapter 2
- 20:51:07: Video Adapter: NVIDIA GeForce GTX 780
- 20:51:07: Video Adapter Dedicated Video Memory: 3160211456
- 20:51:07: Video Adapter Shared System Memory: 4262850560
- 20:51:07: =====Stream Start: 2015-11-23, 20:51:07===============================================
- 20:51:07: Multithreaded optimizations: On
- 20:51:07: Base resolution: 1920x1080
- 20:51:07: Output resolution: 1280x720
- 20:51:07: ------------------------------------------
- 20:51:07: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 20:51:07: ------------------------------------------
- 20:51:07: Audio Format: 44100 Hz
- 20:51:07: ------------------------------------------
- 20:51:07: Audio Channels: 2 Ch
- 20:51:07: Playback device {0.0.0.00000000}.{d4bf357e-f8f7-4b62-9b79-ccdd8efd6019}
- 20:51:07: ------------------------------------------
- 20:51:07: Using desktop audio input: Line 1 (Virtual Audio Cable)
- 20:51:07: Global Audio time adjust: 0
- 20:51:07: ------------------------------------------
- 20:51:07: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
- 20:51:07: Mic time offset: 0
- 20:51:07: ------------------------------------------
- 20:51:07: Audio Encoding: AAC
- 20:51:07: bitrate: 128
- 20:51:07: Using graphics capture
- 20:51:07: Scene buffering time set to 700
- 20:51:07: Using custom x264 settings: "crf=15"
- 20:51:07: x264: VBV maxrate specified, but no bufsize, ignored
- 20:51:07: ------------------------------------------
- 20:51:07: Video Encoding: x264
- 20:51:07: fps: 60
- 20:51:07: width: 1280, height: 720
- 20:51:07: preset: veryfast
- 20:51:07: profile: main
- 20:51:07: keyint: 120
- 20:51:07: CBR: no
- 20:51:07: CFR: yes
- 20:51:07: max bitrate: 1000
- 20:51:07: buffer size: 0
- 20:51:07: quality: 17
- 20:51:07: ------------------------------------------
- 20:51:07: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 20:51:07: Trying to hook process: GameClientApp.exe
- 20:51:08: SharedTexCapture hooked
- 20:51:08: Audio timestamp for device 'Microphone (Yeti Stereo Microphone)' was behind target timestamp by 43796756
- 20:51:17: GraphicsCaptureSource::NewCapture: eliminating old capture
- 20:51:17: SharedTexCapture hooked
- 21:19:44: FlushBufferedVideo: Flushing 36 packets over 584 ms
- 21:19:44: Total frames encoded: 103004, total frames duplicated: 355 (0.34%)
- 21:19:44: Total frames rendered: 102935, number of late frames: 10 (0.01%) (it's okay for some frames to be late)
- 21:19:45:
- 21:19:45: Profiler time results:
- 21:19:45:
- 21:19:45: ==============================================================
- 21:19:45: video thread frame - [100%] [avg time: 0.593 ms] [children: 35.6%] [unaccounted: 64.4%]
- 21:19:45: | scene->Preprocess - [0.169%] [avg time: 0.001 ms]
- 21:19:45: | GPU download and conversion - [35.4%] [avg time: 0.21 ms] [children: 10.3%] [unaccounted: 25.1%]
- 21:19:45: | | flush - [9.27%] [avg time: 0.055 ms]
- 21:19:45: | | CopyResource - [0.675%] [avg time: 0.004 ms]
- 21:19:45: | | conversion to 4:2:0 - [0.337%] [avg time: 0.002 ms]
- 21:19:45: Convert444Threads - [100%] [avg time: 0.294 ms] [children: 99%] [unaccounted: 1.02%]
- 21:19:45: | Convert444toNV12 - [99%] [avg time: 0.291 ms]
- 21:19:45: encoder thread frame - [100%] [avg time: 1.317 ms] [children: 34.2%] [unaccounted: 65.8%]
- 21:19:45: | sending stuff out - [34.2%] [avg time: 0.45 ms]
- 21:19:45: ==============================================================
- 21:19:45:
- 21:19:45:
- 21:19:45: Profiler CPU results:
- 21:19:45:
- 21:19:45: ==============================================================
- 21:19:45: video thread frame - [cpu time: avg 0.068 ms, total 7000 ms] [avg calls per frame: 1]
- 21:19:45: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:19:45: | GPU download and conversion - [cpu time: avg 0.023 ms, total 2453.13 ms] [avg calls per frame: 1]
- 21:19:45: | | flush - [cpu time: avg 0.019 ms, total 2015.63 ms] [avg calls per frame: 1]
- 21:19:45: | | CopyResource - [cpu time: avg 0.001 ms, total 140.625 ms] [avg calls per frame: 1]
- 21:19:45: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 78.125 ms] [avg calls per frame: 1]
- 21:19:45: Convert444Threads - [cpu time: avg 0.618 ms, total 127281 ms] [avg calls per frame: 2]
- 21:19:45: | Convert444toNV12 - [cpu time: avg 0.617 ms, total 127000 ms] [avg calls per frame: 2]
- 21:19:45: encoder thread frame - [cpu time: avg 0.81 ms, total 83500 ms] [avg calls per frame: 1]
- 21:19:45: | sending stuff out - [cpu time: avg 0.247 ms, total 25437.5 ms] [avg calls per frame: 1]
- 21:19:45: ==============================================================
- 21:19:45:
- 21:19:45: =====Stream End: 2015-11-23, 21:19:45=================================================
- 21:31:41: =====Stream Start: 2015-11-23, 21:31:41===============================================
- 21:31:41: Multithreaded optimizations: On
- 21:31:41: Base resolution: 1920x1080
- 21:31:41: Output resolution: 1280x720
- 21:31:41: ------------------------------------------
- 21:31:41: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 21:31:41: ------------------------------------------
- 21:31:41: Audio Format: 44100 Hz
- 21:31:41: ------------------------------------------
- 21:31:41: Audio Channels: 2 Ch
- 21:31:41: Playback device {0.0.0.00000000}.{d4bf357e-f8f7-4b62-9b79-ccdd8efd6019}
- 21:31:41: ------------------------------------------
- 21:31:41: Using desktop audio input: Line 1 (Virtual Audio Cable)
- 21:31:41: Global Audio time adjust: 0
- 21:31:41: ------------------------------------------
- 21:31:41: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
- 21:31:41: Mic time offset: 0
- 21:31:41: ------------------------------------------
- 21:31:41: Audio Encoding: AAC
- 21:31:41: bitrate: 128
- 21:31:41: Using graphics capture
- 21:31:41: Scene buffering time set to 700
- 21:31:41: Using custom x264 settings: "crf=15"
- 21:31:41: x264: VBV maxrate specified, but no bufsize, ignored
- 21:31:41: ------------------------------------------
- 21:31:41: Video Encoding: x264
- 21:31:41: fps: 60
- 21:31:41: width: 1280, height: 720
- 21:31:41: preset: veryfast
- 21:31:41: profile: main
- 21:31:41: keyint: 120
- 21:31:41: CBR: no
- 21:31:41: CFR: yes
- 21:31:41: max bitrate: 1000
- 21:31:41: buffer size: 0
- 21:31:41: quality: 17
- 21:31:41: ------------------------------------------
- 21:31:41: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 21:31:42: Trying to hook process: GameClientApp.exe
- 21:31:42: SharedTexCapture hooked
- 21:43:35: FlushBufferedVideo: Flushing 23 packets over 367 ms
- 21:43:35: Total frames encoded: 42788, total frames duplicated: 116 (0.27%)
- 21:43:35: Total frames rendered: 42816, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 21:43:35:
- 21:43:35: Profiler time results:
- 21:43:35:
- 21:43:35: ==============================================================
- 21:43:35: video thread frame - [100%] [avg time: 0.564 ms] [children: 36.7%] [unaccounted: 63.3%]
- 21:43:35: | scene->Preprocess - [0.177%] [avg time: 0.001 ms]
- 21:43:35: | GPU download and conversion - [36.5%] [avg time: 0.206 ms] [children: 8.69%] [unaccounted: 27.8%]
- 21:43:35: | | flush - [7.62%] [avg time: 0.043 ms]
- 21:43:35: | | CopyResource - [0.709%] [avg time: 0.004 ms]
- 21:43:35: | | conversion to 4:2:0 - [0.355%] [avg time: 0.002 ms]
- 21:43:35: Convert444Threads - [100%] [avg time: 0.292 ms] [children: 99%] [unaccounted: 1.03%]
- 21:43:35: | Convert444toNV12 - [99%] [avg time: 0.289 ms]
- 21:43:35: encoder thread frame - [100%] [avg time: 0.986 ms] [children: 19.9%] [unaccounted: 80.1%]
- 21:43:35: | sending stuff out - [19.9%] [avg time: 0.196 ms]
- 21:43:35: ==============================================================
- 21:43:35:
- 21:43:35:
- 21:43:35: Profiler CPU results:
- 21:43:35:
- 21:43:35: ==============================================================
- 21:43:35: video thread frame - [cpu time: avg 0.062 ms, total 2656.25 ms] [avg calls per frame: 1]
- 21:43:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 21:43:35: | GPU download and conversion - [cpu time: avg 0.021 ms, total 921.875 ms] [avg calls per frame: 1]
- 21:43:35: | | flush - [cpu time: avg 0.016 ms, total 687.5 ms] [avg calls per frame: 1]
- 21:43:35: | | CopyResource - [cpu time: avg 0 ms, total 31.25 ms] [avg calls per frame: 1]
- 21:43:35: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 78.125 ms] [avg calls per frame: 1]
- 21:43:35: Convert444Threads - [cpu time: avg 0.619 ms, total 52968.8 ms] [avg calls per frame: 2]
- 21:43:35: | Convert444toNV12 - [cpu time: avg 0.618 ms, total 52890.6 ms] [avg calls per frame: 2]
- 21:43:35: encoder thread frame - [cpu time: avg 0.69 ms, total 29515.6 ms] [avg calls per frame: 1]
- 21:43:35: | sending stuff out - [cpu time: avg 0.067 ms, total 2906.25 ms] [avg calls per frame: 1]
- 21:43:35: ==============================================================
- 21:43:35:
- 21:43:35: =====Stream End: 2015-11-23, 21:43:35=================================================
- 21:47:56: =====Stream Start: 2015-11-23, 21:47:56===============================================
- 21:47:56: Multithreaded optimizations: On
- 21:47:56: Base resolution: 1920x1080
- 21:47:56: Output resolution: 1280x720
- 21:47:56: ------------------------------------------
- 21:47:56: Loading up D3D10 on NVIDIA GeForce GTX 780 (Adapter 1)...
- 21:47:56: ------------------------------------------
- 21:47:56: Audio Format: 44100 Hz
- 21:47:56: ------------------------------------------
- 21:47:56: Audio Channels: 2 Ch
- 21:47:56: Playback device {0.0.0.00000000}.{d4bf357e-f8f7-4b62-9b79-ccdd8efd6019}
- 21:47:56: ------------------------------------------
- 21:47:56: Using desktop audio input: Line 1 (Virtual Audio Cable)
- 21:47:56: Global Audio time adjust: 0
- 21:47:56: ------------------------------------------
- 21:47:56: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
- 21:47:56: Mic time offset: 0
- 21:47:56: ------------------------------------------
- 21:47:56: Audio Encoding: AAC
- 21:47:56: bitrate: 128
- 21:47:56: Using graphics capture
- 21:47:56: Scene buffering time set to 700
- 21:47:56: Using custom x264 settings: "crf=15"
- 21:47:56: x264: VBV maxrate specified, but no bufsize, ignored
- 21:47:56: ------------------------------------------
- 21:47:56: Video Encoding: x264
- 21:47:56: fps: 60
- 21:47:56: width: 1280, height: 720
- 21:47:56: preset: veryfast
- 21:47:56: profile: main
- 21:47:56: keyint: 120
- 21:47:56: CBR: no
- 21:47:56: CFR: yes
- 21:47:56: max bitrate: 1000
- 21:47:56: buffer size: 0
- 21:47:56: quality: 17
- 21:47:56: ------------------------------------------
- 21:47:56: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
- 21:47:56: Trying to hook process: starwarsbattlefront.exe
- 21:47:57: SharedTexCapture hooked
- 21:59:53: FlushBufferedVideo: Flushing 23 packets over 367 ms
- 21:59:54: Total frames encoded: 43009, total frames duplicated: 176 (0.41%)
- 21:59:54: Total frames rendered: 43037, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
- 21:59:54:
- 21:59:54: Profiler time results:
- 21:59:54:
- 21:59:54: ==============================================================
- 21:59:54: video thread frame - [100%] [avg time: 0.595 ms] [children: 43.4%] [unaccounted: 56.6%]
- 21:59:54: | scene->Preprocess - [0.168%] [avg time: 0.001 ms]
- 21:59:54: | GPU download and conversion - [43.2%] [avg time: 0.257 ms] [children: 8.57%] [unaccounted: 34.6%]
- 21:59:54: | | flush - [7.56%] [avg time: 0.045 ms]
- 21:59:54: | | CopyResource - [0.672%] [avg time: 0.004 ms]
- 21:59:54: | | conversion to 4:2:0 - [0.336%] [avg time: 0.002 ms]
- 21:59:54: Convert444Threads - [100%] [avg time: 0.268 ms] [children: 99.3%] [unaccounted: 0.746%]
- 21:59:54: | Convert444toNV12 - [99.3%] [avg time: 0.266 ms]
- 21:59:54: encoder thread frame - [100%] [avg time: 0.879 ms] [children: 17.4%] [unaccounted: 82.6%]
- 21:59:54: | sending stuff out - [17.4%] [avg time: 0.153 ms]
- 21:59:54: ==============================================================
- 21:59:54:
- 21:59:54:
- 21:59:54: Profiler CPU results:
- 21:59:54:
- 21:59:54: ==============================================================
- 21:59:54: video thread frame - [cpu time: avg 0.059 ms, total 2578.13 ms] [avg calls per frame: 1]
- 21:59:54: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
- 21:59:54: | GPU download and conversion - [cpu time: avg 0.019 ms, total 859.375 ms] [avg calls per frame: 1]
- 21:59:54: | | flush - [cpu time: avg 0.012 ms, total 546.875 ms] [avg calls per frame: 1]
- 21:59:54: | | CopyResource - [cpu time: avg 0.002 ms, total 93.75 ms] [avg calls per frame: 1]
- 21:59:54: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 62.5 ms] [avg calls per frame: 1]
- 21:59:54: Convert444Threads - [cpu time: avg 0.396 ms, total 34078.1 ms] [avg calls per frame: 2]
- 21:59:54: | Convert444toNV12 - [cpu time: avg 0.393 ms, total 33796.9 ms] [avg calls per frame: 2]
- 21:59:54: encoder thread frame - [cpu time: avg 0.716 ms, total 30796.9 ms] [avg calls per frame: 1]
- 21:59:54: | sending stuff out - [cpu time: avg 0.126 ms, total 5453.13 ms] [avg calls per frame: 1]
- 21:59:54: ==============================================================
- 21:59:54:
- 21:59:54: =====Stream End: 2015-11-23, 21:59:54=================================================
- 23:13:19: Terminating 0xfd8
- 23:13:19: Terminating 0x242c
- 23:13:19: Terminating 0x27d0
- Last game capture log:
- 2015-11-23, 21:47:56: we're booting up:
- 21:47:56: CaptureThread: attached to process starwarsbattlefront.exe
- 21:47:57: DXGI Present
- 21:47:57: (half life scientist) everything.. seems to be in order
- 21:47:57: DXGI: Found D3D 11
- 21:47:57: setting up d3d11 data
- 21:47:57: ---------------------- Cleared D3D11 Capture ----------------------
- 21:47:57: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
- 21:47:57: DoD3D11Hook: success
- 21:47:57: successfully capturing d3d11 frames via GPU
- 21:59:54: stop requested, terminating d3d11 capture
- 21:59:54: ---------------------- Cleared D3D11 Capture ----------------------
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