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Mar 22nd, 2014
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  1. Command line arguments: 'srb2win.exe -win'
  2. I_StartupSystem() ...
  3. Setting up SRB2...
  4. M_StartupLocale...
  5. Z_Init(): Init zone memory allocation daemon.
  6. System memory: 3834MB - Free: 974MB
  7. I_StartupTimer()...
  8. W_InitMultipleFiles(): Adding IWAD and main PWADs.
  9. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\srb2.srb (6190 lumps)
  10. Loading main config from C:\Users\RedEnchilada\Downloads\SRB2 2.1\srb2.srb
  11. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\zones.dta (959 lumps)
  12. Loading main config from C:\Users\RedEnchilada\Downloads\SRB2 2.1\zones.dta
  13. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\player.dta (517 lumps)
  14. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\rings.dta (444 lumps)
  15. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\patch.dta (156 lumps)
  16. Added file C:\Users\RedEnchilada\Downloads\SRB2 2.1\music.dta (171 lumps)
  17. I_StartupGraphics()...
  18. VID_SetMode(0)
  19. VID_SetWindowedDisplayMode()
  20. VID_FreeAndAllocVidbuffer done, vidbuffersize: 4e200
  21. Mode changed to 0 (320x200W)
  22. CPU Info: 486: 1, 586: 1, MMX: 1, 3DNow: 1, MMXExt: 0, SSE2: 1
  23. HU_Init(): Setting up heads up display.
  24. Number of console HUD lines is now 5
  25. executing config.cfg
  26. Default resolution: 640 x 400 (16 bits)
  27. M_Init(): Init miscellaneous info.
  28. R_Init(): Init SRB2 refresh daemon.
  29. R_LoadTextures()...
  30. R_InitSprites()...
  31. srb2.srb added 2960 frames in 230 sprites
  32. player.dta added 163 frames in 1 sprites
  33. rings.dta added 431 frames in 18 sprites
  34. patch.dta added 9 frames in 1 sprites
  35. Added skin 'tails'
  36. Added skin 'knuckles'
  37. R_InitColormaps()...
  38. Number of Extra Colormaps: 6
  39. S_Init(): Setting up sound.
  40. ST_Init(): Init status bar.
  41. D_CheckNetGame(): Checking network game status.
  42. Entering main game loop...
  43. I_StartupKeyboard()...
  44. I_StartupMouse()...
  45. VID_SetMode(1)
  46. VID_SetWindowedDisplayMode()
  47. VID_FreeAndAllocVidbuffer done, vidbuffersize: 138800
  48. Mode changed to 1 (640x400W)
  49. ===========================================================================
  50. We hope you enjoy this game as
  51. much as we did making it!
  52. ...wait. =P
  53. ===========================================================================
  54. Sonic Robo Blast 2 v2.1.4 (Mar 21 2014 14:20:37 r8445)
  55. Binding to 0.0.0.0:5029
  56. Network system buffer: 8Kb
  57. Network system buffer set to: 64Kb
  58. Binding to 0.0.0.0:5029
  59. Network system buffer: 8Kb
  60. Network system buffer set to: 64Kb
  61. >addfile portal.wad
  62. NOTICE: Game must be restarted to record statistics.
  63. Added file ./pwads/created/portal.wad (48 lumps)
  64. Loading Lua script from ./pwads/created/portal.wad|LUA_CAKE
  65. Pardon me while I initialize the Lua scripting interface...
  66. MobjType MT_PORTALONE allocated.
  67. MobjType MT_PORTALTWO allocated.
  68. MobjType MT_PORTALONESHOOT allocated.
  69. MobjType MT_PORTALTWOSHOOT allocated.
  70. State S_PORTAL allocated.
  71. State S_PORTAL1 allocated.
  72. State S_PORTAL2 allocated.
  73. State S_PORTAL3 allocated.
  74. State S_PORTAL4 allocated.
  75. State S_PORTAL5 allocated.
  76. State S_PORTAL6 allocated.
  77. State S_PORTALGROUND allocated.
  78. State S_PORTALGROUND1 allocated.
  79. State S_PORTALGROUND2 allocated.
  80. State S_PORTALGROUND3 allocated.
  81. State S_PORTALGROUND4 allocated.
  82. State S_PORTALGROUND5 allocated.
  83. State S_PORTALGROUND6 allocated.
  84. State S_PORTALCEIL allocated.
  85. State S_PORTALCEIL1 allocated.
  86. State S_PORTALCEIL2 allocated.
  87. State S_PORTALCEIL3 allocated.
  88. State S_PORTALCEIL4 allocated.
  89. State S_PORTALCEIL5 allocated.
  90. State S_PORTALCEIL6 allocated.
  91. State S_PORTALSHOOT allocated.
  92. State S_PORTALSHOOT allocated.
  93. Sprite SPR_PTLG allocated.
  94. portal.wad added 43 frames in 1 sprites
  95. No maps added
  96. Starting Server....
  97. Binding to 0.0.0.0:5029
  98. Network system buffer: 8Kb
  99. Network system buffer set to: 64Kb
  100. Registering this server on the Master Server...
  101. Contacting the server...
  102. Sending join request...
  103. Join accepted, waiting for complete game state...
  104. Player 1 has joined the game (node 0)
  105. Gametype was changed from Co-op to Race
  106. Speeding off to level...
  107. Map is now "MAP01: GREENFLOWER ZONE 1"
  108. Master Server update successful.
  109. Player 1 renamed to RedEnchilada
  110. RedEnchilada has completed the level.
  111. The round has ended.
  112.  
  113. Player 2 has joined the game (node 1)
  114. Player Address is 67.149.247.159:5029
  115. Player 2 renamed to AshtonHP630 PP539 85
  116. >color beige
  117. <AshtonHP630 PP539 85> Hi
  118. <~RedEnchilada> hi
  119. Speeding off to level...
  120. Map is now "MAP02: GREENFLOWER ZONE 2"
  121. Player 3 has joined the game (node 2)
  122. Player Address is 72.10.80.11:5029
  123. Player 3 left the game
  124. RedEnchilada has completed the level.
  125. Player 3 has joined the game (node 2)
  126. Player Address is 195.39.155.215:5029
  127. Viewpoint: AshtonHP630 PP539 85
  128. Player 3 renamed to Devon_The_Hedgehog
  129. Viewpoint: Devon_The_Hedgehog
  130. Viewpoint: RedEnchilada
  131. Viewpoint: AshtonHP630 PP539 85
  132. Viewpoint: Devon_The_Hedgehog
  133. Viewpoint: RedEnchilada
  134. Viewpoint: AshtonHP630 PP539 85
  135. Viewpoint: Devon_The_Hedgehog
  136. Viewpoint: RedEnchilada
  137. Devon_The_Hedgehog left the game
  138. AshtonHP630 PP539 85 has completed the level.
  139. The round has ended.
  140.  
  141. Player 3 has joined the game (node 2)
  142. Player Address is 86.14.97.251:5029
  143. >inttime 10
  144. >ping
  145. 01 : AshtonHP630 PP539 85
  146. 123 ms
  147. 02 : Player 3
  148. 210 ms
  149. Player 4 has joined the game (node 3)
  150. Player Address is 68.47.171.154:5029
  151. Player 4 renamed to Kaiso Ari
  152. Speeding off to level...
  153. Map is now "MAP04: TECHNO HILL ZONE 1"
  154. Player 3 left the game (Synch failure)
  155. Player 3 left the game (Synch failure)
  156. Kaiso Ari left the game
  157. Player 3 has joined the game (node 2)
  158. Player Address is 86.14.97.251:5029
  159. Player 3 renamed to dogjedi
  160. AshtonHP630 PP539 85 left the game (Synch failure)
  161. Player 2 left the game (Synch failure)
  162. I_Error(): Connection lost
  163.  
  164. Removing this server from the Master Server...
  165. I_ShutdownMouse()
  166. I_ShutdownKeyboard()
  167. I_ShutdownTcpDriver: shut down
  168. I_ShutdownGraphics:
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