Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Minecraft has crashed!
- ----------------------
- Minecraft has stopped running because it encountered a problem; Exception in server tick loop
- A full error report has been saved to C:\Users\Niklas\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-09_13.15.51-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(
- --- BEGIN ERROR REPORT 5f212946 --------
- Full report at:
- C:\Users\Niklas\AppData\Roaming\.minecraft\crash-reports\crash-2013-05-09_13.15.51-server.txt
- Please show that file to Mojang, NOT just this screen!
- Generated 09.05.13 13:16
- -- System Details --
- Details:
- Minecraft Version: 1.5.1
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_21, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 263343808 bytes (251 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512m -Xmx1024m
- AABB Pool Size: 8248 (461888 bytes; 0 MB) allocated, 3767 (210952 bytes; 0 MB) used
- Suspicious classes: FML and Forge are installed
- IntCache: cache: 0, tcache: 18, allocated: 1, tallocated: 47
- FML: MCP v7.44 FML v5.1.8.611 Minecraft Forge 7.7.1.611 31 mods loaded, 31 mods active
- mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- FerullosMods [Ferullo's Guns Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_UltimateFist [mod_UltimateFist] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- GuiAPI [GuiAPI] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- BWG4 [BetterWorldGeneration4] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights [Dynamic Lights] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_onFire [Dynamic Lights on burning] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_creepers [Dynamic Lights on Creepers] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_dropItems [Dynamic Lights on ItemEntities] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_flameArrows [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_otherPlayers [Dynamic Lights Other Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- DynamicLights_thePlayer [Dynamic Lights Player Light] (DynamicLights_1.5.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- LOTR [The Lord of the Rings Mod] ([1.5.1] The Lord of the Rings Mod Public Beta 5) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_AnimalBikes [mod_AnimalBikes] (Animal Bikes Mod 1.5.1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Backpack [Backpack] (Backpack Mod 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- CustomSpawner [DrZhark's CustomSpawner] (CustomMobSpawner 1.5.1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- CustomNpcs [CustomNpcs 1.4.5] (CustomNPCs 1.5.1(1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Damoniy [The Ether] (Ether1.5.1 V1.1.9.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_Invasion [Invasion] (invasion_mod 0.11.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- inventorytweaks [Inventory Tweaks] (InventoryTweaks Mod 1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- MCA [Minecraft Comes Alive] (mca v3.3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- iChunUtil [iChunUtil] (Portal Gun Mod 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- PortalGun [PortalGun] (Portal Gun Mod 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Skyrim [Skyrim: Return of the Dragonborn] (Skyrim - Return of the Dragonborn v2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- mod_TaleOfKingdoms [mod_TaleOfKingdoms] (Tale of Kingdoms Mod 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- TaleOfKingdoms [Tale of Kingdoms] (Tale of Kingdoms Mod 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- AS_UpdateCheck [AtomicStryker Update Check Mod] (UpdateCheckerMod_1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 1091 (61096 bytes; 0 MB) allocated, 1073 (60088 bytes; 0 MB) used
- Player Count: 1 / 8; [EntityPlayerMP['Player'/385, l='Der Herr der Ringe', x=198,69, y=63,00, z=318,39]]
- Type: Integrated Server (map_client.txt)
- Is Modded: Definitely; Client brand changed to 'forge,fml'
- java.lang.NoSuchMethodError: net.minecraftforge.event.ForgeEventFactory.getMaxSpawnPackSize(Lnet/minecraft/entity/EntityLiving;)I
- at mods.lotr.common.LOTRSpawnerNPCs.performSpawning(LOTRSpawnerNPCs.java:147)
- at mods.lotr.common.LOTRTickHandlerServer.tickEnd(LOTRTickHandlerServer.java:131)
- at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
- at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:140)
- at cpw.mods.fml.common.FMLCommonHandler.onPostWorldTick(FMLCommonHandler.java:284)
- at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:660)
- at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:570)
- at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
- at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:468)
- at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
- --- END ERROR REPORT ea10de9e ----------
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement