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- ---------------------------------------------------------------
- -- Parameters.
- -- name : Internal name of stage.
- -- dir : Resources for stage, uses internal name of stage.
- -- player_chara : Player character type. "sonic", "buddy", "tag", "classic". Four kinds, if not specified, it becomes the developer setting.
- -- stage_no : Stage number, can not use the same number multiple times.
- -- sequence_no : Sequence number, number in scenario release order.
- -- category_no : Secret or extra stage.
- -- bgm : Internal name of music track.
- -- amb : Internal name of ambiance track.
- -- bgm_retry_start : BGM playback start position (in seconds) at retry.
- -- bgm_retry_fade : BGM fade-in time (in seconds) at retry.
- -- static_sectors : A table of static terrain sectors, read before the stage starts.
- -- dynamic_sectors : A table of dynamic terrain sectors, read throughout the stage.
- -- chunk_type : "Chunk type. Play except the initial chunk can not play until additional installation finishes."
- -- attrs : Stage attributes.
- -- : "boss", -- Boss stage.
- -- : "extra", -- Extra stage.
- -- : "special", -- Secret stage.
- -- : "dlc", -- DLC stage.
- -- : "chara-change", -- Character change mid-stage.
- -- : "shiftbp", -- Phase change mid-stage.
- -- : "topview", -- Top view stage.
- -- : "appgfxparam", -- Stage with application specific graphics parameters.
- -- : "numberring", -- Stage uses number rings.
- -- : "yellowmoonring" -- Stage uses moon rings.
- -- : "use_sos" -- Stage has SOS missions.
- -- From ĐeäTh:
- -- 01 = Sonic Statge
- -- 02 = Avatar Stage
- -- 03 = Tag
- -- 04 = Classic
- -- w1 = Death Egg
- -- w2 = Chemical Plant
- -- w3 = City
- -- w4 = Mystic Jungle
- -- w5 = Green Hill
- -- w6 = Metropolis
- -- w7 = Eggman Empire Fortress
- -- a = main stage
- -- b = boss
- -- d = dlc
- -- e = event
- -- s = secret
- -- x = extra
- mission_all = {
- {
- missions = {
- -- Egg Gate (Death Egg)
- {
- name = "w1a01",
- dir = "w1a01",
- player_chara = "sonic",
- stage_no = 0,
- sequence_no = 6,
- amb = "obj_w1a01_env1",
- static_sectors = {11},
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- cleared_events = { "ev0510c" },
- chunk_type = "initial",
- },
- -- Prison Hall (Death Egg)
- {
- name = "w1a02",
- dir = "w1a02",
- player_chara = "buddy",
- stage_no = 1,
- sequence_no = 4,
- amb = "obj_w1a02_env1",
- static_sectors = { 10, 11, 12, 14, 17},
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "initial",
- },
- -- Death Egg (Death Egg)
- {
- name = "w1a04",
- dir = "w1a04",
- player_chara = "classic",
- stage_no = 2,
- sequence_no = 22,
- amb = "obj_w1a04_env1",
- static_sectors = {11, 51, 52, 53, 54, 55, 61, 62, 63, 71, 91},
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- cleared_events = { "ev1830c" },
- chunk_type = "after",
- },
- -- Vs. Zavok (Death Egg)
- {
- name = "w1b01",
- dir = "w1b01",
- player_chara = "sonic",
- stage_no = 3,
- sequence_no = 5,
- amb = "obj_w1b01_env1",
- attrs = { "boss", "topview" },
- opening_events = { "ev0430c" },
- cleared_events = { "ev0440c" },
- chunk_type = "initial",
- },
- -- Network Terminal (Chemical Plant)
- {
- name = "w2a01",
- dir = "w2a01",
- player_chara = "sonic",
- stage_no = 4,
- sequence_no = 21,
- amb = "obj_w2a01_env1",
- static_sectors = { 11, 12, 13, 22 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "after",
- },
- -- Space Port (Chemical Plant)
- {
- name = "w2a02",
- dir = "w2a02",
- player_chara = "buddy",
- stage_no = 5,
- sequence_no = 2,
- amb = "obj_w2a02_env1",
- static_sectors = { 11, 12, 13 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "initial",
- },
- -- Chemical Plant (Chemical Plant)
- {
- name = "w2a04",
- dir = "w2a04",
- player_chara = "classic",
- stage_no = 6,
- sequence_no = 18,
- amb = "obj_w2a04_env1",
- static_sectors = { 11, 12, 13, 21 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "after",
- },
- -- Sunset Heights (City)
- {
- name = "w3a01",
- dir = "w3a01",
- player_chara = "sonic",
- stage_no = 7,
- sequence_no = 15,
- amb = "obj_w3a01_env1",
- static_sectors = { 1, 10, 11, 2, 3, 5 ,12, 20, 21, 22 },
- dynamic_sectors = { 4, 7, 6, 8, 30, 31, 32, 40, 41, 42, 43 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- cleared_events = { "ev1220c" },
- chunk_type = "after",
- },
- -- Park Avenue (City)
- {
- name = "w3a02",
- dir = "w3a02",
- player_chara = "buddy",
- stage_no = 8,
- sequence_no = 12,
- amb = "obj_w3a02_env1",
- static_sectors = { 1, 5, 7, 8, 20, 21 },
- dynamic_sectors = { 22, 30, 4, 5, 6, 8, 30, 31, 32, 40, 41, 42, 43, 44, 45, 99 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "initial",
- },
- -- Red Gate Bridge (City)
- {
- name = "w3a03",
- dir = "w3a03",
- player_chara = "tag",
- stage_no = 9,
- sequence_no = 19,
- amb = "obj_w3a03_env1",
- static_sectors = { 1, 10, 11, 21, 25 },
- attrs = { "shiftbp", "numberring", "yellowmoonring" },
- cleared_events = { "ev1530c" },
- chunk_type = "after",
- },
- -- Ghost Town (City)
- {
- name = "w3a04",
- dir = "w3a04",
- player_chara = "classic",
- stage_no = 10,
- sequence_no = 3,
- amb = "obj_w3a04_env1",
- static_sectors = { 11, 21 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- dynamic_sectors = { 1, 31, 3, 39, 41, 51, 6, 61, 99 },
- opening_events = { "ev0310c" },
- cleared_events = { "ev0325n", "ev0330c" },
- chunk_type = "initial",
- },
- -- Luminous Forest (Mystic Jungle)
- {
- name = "w4a01",
- dir = "w4a01",
- player_chara = "sonic",
- stage_no = 11,
- sequence_no = 8,
- amb = "obj_w4a01_env1",
- static_sectors = { 3, 10, 11, 13, 15 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "initial",
- },
- -- Aqua Road (Mystic Jungle)
- {
- name = "w4a02",
- dir = "w4a02",
- player_chara = "buddy",
- stage_no = 12,
- sequence_no = 14,
- amb = "obj_w4a02_env1",
- static_sectors = { 11, 21 },
- attrs = { "numberring", "yellowmoonring", "appgfxparam" },
- cleared_events = { "ev1120c" },
- chunk_type = "initial",
- },
- -- Casino Forest (Mystic Jungle)
- {
- name = "w4a04",
- dir = "w4a04",
- player_chara = "classic",
- stage_no = 13,
- sequence_no = 13,
- amb = "obj_w4a04_env1",
- static_sectors = { 10, 11, 21, 30 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "initial",
- },
- -- Vs. Infinite (Mystic Jungle)
- {
- name = "w4b01",
- dir = "w4b01",
- player_chara = "sonic",
- stage_no = 14,
- bgm_retry_start = 13.3,
- bgm_retry_fade = 0.4,
- sequence_no = 9,
- static_sectors = { 05, 21, 31, 61 },
- amb = "obj_w4b01_env1",
- attrs = { "boss", "appgfxparam" },
- opening_events = { "ev0720c" },
- cleared_events = { "ev0730c" },
- chunk_type = "initial",
- },
- -- Lost Valley (Green Hill)
- {
- name = "w5a01",
- dir = "w5a01",
- stage_no = 15,
- sequence_no = 1,
- player_chara = "sonic",
- amb = "obj_w5a01_env1",
- static_sectors = { 10, 01, 20 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- opening_events = { "ev0010c" },
- cleared_events = { "ev0120c", "ev0125n", "ev0130c" },
- chunk_type = "initial",
- },
- -- Guardian Rock (Green Hill)
- {
- name = "w5a02",
- dir = "w5a02",
- player_chara = "buddy",
- stage_no = 16,
- sequence_no = 20,
- amb = "obj_w5a02_env1",
- static_sectors = { 10, 50, },
- dynamic_sectors = { 11, 20, 21, 30, 31, 40, 99 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "after",
- },
- -- Arsenal Pyramid (Green Hill)
- {
- name = "w5a03",
- dir = "w5a03",
- player_chara = "tag",
- stage_no = 17,
- sequence_no = 7,
- amb = "obj_w5a03_env1",
- static_sectors = { 05, 10, 19, 40 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "initial",
- },
- -- Green Hill (Green Hill)
- {
- name = "w5a04",
- player_chara = "classic",
- stage_no = 18,
- sequence_no = 10,
- static_sectors = { 10, 11 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- amb = "obj_w5a04_env1",
- chunk_type = "initial",
- },
- -- Vs. Eggman (Green Hill)
- {
- name = "w5b01",
- player_chara = "classic",
- stage_no = 19,
- sequence_no = 11,
- amb = "obj_w5b01_env1",
- attrs = { "boss" },
- opening_events = { "ev0820c" },
- cleared_events = { "ev0840c" },
- chunk_type = "initial",
- },
- -- Metropolitan Highway (Metropolis)
- {
- name = "w6a01",
- dir = "w6a01",
- player_chara = "sonic",
- stage_no = 20,
- sequence_no = 23,
- amb = "obj_w6a01_env1",
- static_sectors = { 11, 13 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "after",
- },
- -- Capital City (Metropolis)
- {
- name = "w6a02",
- dir = "w6a02",
- player_chara = "buddy",
- stage_no = 21,
- sequence_no = 16,
- amb = "obj_w6a02_env1",
- static_sectors = { 02, 03, 05, 07, 11, 12 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "after",
- },
- -- Null Space (Metropolis)
- {
- name = "w6a03",
- dir = "w6a03",
- player_chara = "tag",
- stage_no = 22,
- sequence_no = 24,
- amb = "obj_w6a03_env1",
- static_sectors = { 10, 11 },
- dynamic_sectors = { 20, 21, 24, 22, 23, 25, 26 },
- attrs = { "use_sos", "numberring", "yellowmoonring", "appgfxparam" },
- opening_events = { "ev2010c" },
- cleared_events = { "ev2030c" },
- chunk_type = "after",
- },
- -- Vs. Infinite (Metropolis)
- {
- name = "w6b01",
- dir = "w6b01",
- player_chara = "buddy",
- stage_no = 23,
- sequence_no = 17,
- amb = "obj_w6b01_env1",
- attrs = { "boss", "appgfxparam" },
- opening_events = { "ev1330c" },
- cleared_events = { "ev1340c" },
- chunk_type = "after",
- },
- -- Montar Canyon (Eggman Empire Fortress)
- {
- name = "w7a01",
- dir = "w7a01",
- player_chara = "sonic",
- stage_no = 24,
- bgm_retry_start = 21.9,
- bgm_retry_fade = 0.0,
- sequence_no = 26,
- amb = "obj_w7a01_env1",
- static_sectors = { 01, 05, 06, 11 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "after",
- },
- -- Imperial Tower (Eggman Empire Fortress)
- {
- name = "w7a02",
- dir = "w7a02",
- player_chara = "buddy",
- stage_no = 25,
- sequence_no = 25,
- bgm_retry_start = 25.5,
- bgm_retry_fade = 1.0,
- amb = "obj_w7a02_env1",
- static_sectors = { 05, 08, 11 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- opening_events = { "ev2120c" },
- cleared_events = { "ev2140c" },
- chunk_type = "after",
- },
- -- Final Judgement (Eggman Empire Fortress)
- {
- name = "w7a03",
- dir = "w7a03",
- player_chara = "tag",
- stage_no = 26,
- sequence_no = 29,
- bgm_retry_start = 15.5,
- bgm_retry_fade = 0.1,
- amb = "obj_w7a03_env1",
- static_sectors = { 10, 11 },
- attrs = { "numberring", "yellowmoonring", "appgfxparam" },
- chunk_type = "after",
- },
- -- Iron Fortress (Eggman Empire Fortress)
- {
- name = "w7a04",
- dir = "w7a04",
- player_chara = "classic",
- stage_no = 27,
- sequence_no = 28,
- amb = "obj_w7a04_env1",
- static_sectors = { 05, 07, 11 },
- attrs = { "use_sos", "numberring", "yellowmoonring" },
- chunk_type = "after",
- },
- -- Vs. Infinite (Eggman Empire Fortress)
- {
- name = "w7b01",
- dir = "w7b01",
- player_chara = "sonic",
- stage_no = 28,
- sequence_no = 27,
- amb = "obj_w7b01_env1",
- attrs = { "boss", "chara-change", "shiftbp", "appgfxparam" },
- static_sectors = { 02, 05, 11 },
- opening_events = { "ev2220c" },
- cleared_events = { "ev2240c" },
- chunk_type = "after",
- },
- -- Vs. Death Egg Robot (Eggman Empire Fortress)
- {
- name = "w7b02",
- dir = "w7b02",
- player_chara = "classic",
- stage_no = 29,
- sequence_no = 30,
- amb = "obj_w7b02_env1",
- attrs = { "boss", "chara-change", "shiftbp", "appgfxparam" },
- static_sectors = { 01, 05, 06 },
- opening_events = { "ev2420c" },
- chunk_type = "after",
- },
- ---------------------------------------------------------------
- -- for secret extra
- -- w1:監獄衛星:Exステージ7"
- {
- name = "w1x01",
- dir = "w1a02",
- player_chara = "sonic",
- stage_no = 30,
- amb = "obj_w1x01_env1",
- attrs = { "extra" },
- category_no = 7,
- static_sectors = { 19, 20, 21, 22, 23, 24 },
- chunk_type = "after",
- },
- -- w2:スペースポート:Exステージ2"
- {
- name = "w2x01",
- dir = "w2a01",
- player_chara = "buddy",
- stage_no = 31,
- amb = "obj_w2x01_env1",
- attrs = { "extra", "appgfxparam" },
- category_no = 2,
- static_sectors = { 23, 31, 32, 33 },
- chunk_type = "after",
- },
- -- w3:市街地 EXステージ6"
- {
- name = "w3x01",
- dir = "w3a02",
- player_chara = "sonic",
- stage_no = 32,
- amb = "obj_s03_env1",
- attrs = { "extra" },
- category_no = 6,
- static_sectors = { 1, 5, 7, 8, 40, 41, 42, 43, 44, 45, 99 },
- dynamic_sectors = { 4 },
- chunk_type = "after",
- },
- -- w4:カジノ:Exステージ5"
- {
- name = "w4x01",
- dir = "w4a01",
- player_chara = "buddy",
- stage_no = 33,
- amb = "obj_w4x01_env1",
- attrs = { "extra", "appgfxparam" },
- category_no = 5,
- static_sectors = { 14, 15, 20, 21 },
- chunk_type = "after",
- },
- -- w5:荒廃グリーンヒル:Exステージ4"
- {
- name = "w5x01",
- dir = "w5a02",
- player_chara = "sonic",
- stage_no = 34,
- amb = "obj_w5x01_env1",
- attrs = { "extra" },
- category_no = 4,
- static_sectors = { 10, 50 },
- chunk_type = "after",
- },
- -- w6:メトロポリス:Exステージ3"
- {
- name = "w6x01",
- dir = "w6a01",
- player_chara = "buddy",
- stage_no = 35,
- amb = "obj_w6x01_env1",
- attrs = { "extra" },
- category_no = 3,
- static_sectors = { 31, 32 },
- chunk_type = "after",
- },
- -- w5:荒廃グリーンヒル:Exステージ1"
- {
- name = "w5x02",
- dir = "w5a01",
- player_chara = "sonic",
- stage_no = 36,
- amb = "obj_w5x02_env1",
- attrs = { "extra" },
- category_no = 1,
- static_sectors = { 10, 1, 21, 22, 30, 31 },
- chunk_type = "after",
- },
- ---------------------------------------------------------------
- -- for special
- -- w1:監獄衛星:シークレットステージ5"
- {
- name = "w1x02",
- dir = "w1a02",
- player_chara = "sonic",
- stage_no = 37,
- amb = "obj_w1x01_env1",
- attrs = { "special" },
- category_no = 5,
- static_sectors = { 21, 22, 23, 24, 25 },
- chunk_type = "after",
- },
- -- w2:スペースポート:シークレットステージ4"
- {
- name = "w2x02",
- dir = "w2a01",
- player_chara = "buddy",
- stage_no = 38,
- amb = "obj_w2x01_env1",
- attrs = { "special", "appgfxparam" },
- category_no = 4,
- static_sectors = { 23, 31, 32, 33 },
- chunk_type = "after",
- },
- -- w3:市街地 シークレットステージ2"
- {
- name = "w3x02",
- dir = "w3a02",
- player_chara = "sonic",
- stage_no = 39,
- amb = "obj_s03_env1",
- attrs = { "special" },
- category_no = 2,
- static_sectors = { 1, 5, 7, 8, 40, 41, 42 },
- dynamic_sectors = { 4, 43, 44, 45, 99 },
- chunk_type = "after",
- },
- -- w4:カジノ:シークレットステージ1"
- {
- name = "w4x02",
- dir = "w4a01",
- player_chara = "buddy",
- stage_no = 40,
- amb = "obj_w4x01_env1",
- attrs = { "special", "appgfxparam" },
- category_no = 1,
- static_sectors = { 20, 21 },
- chunk_type = "after",
- },
- -- w5:荒廃グリーンヒル:シークレットステージ3"
- {
- name = "w5x03",
- dir = "w5a02",
- player_chara = "sonic",
- stage_no = 41,
- amb = "obj_w5x01_env1",
- attrs = { "special" },
- category_no = 3,
- static_sectors = { 10, 20, 30, 50 },
- chunk_type = "after",
- },
- -- w6:メトロポリス:シークレットステージ6"
- {
- name = "w6x02",
- dir = "w6a01",
- player_chara = "buddy",
- stage_no = 42,
- amb = "obj_w6x01_env1",
- attrs = { "special" },
- category_no = 6,
- static_sectors = { 31, 32 },
- chunk_type = "after",
- },
- ---------------------------------------------------------------
- -- for staffroll 注)static_sectorsには0は入れないこと
- -- スタッフロール:監獄衛星--------------------------------
- {
- name = "w1s01",
- dir = "w1a01",
- amb = "obj_w1a01_env1",
- attrs = { "credit" },
- static_sectors = { 21,31,32,},
- dynamic_sectors = { 0 },
- },
- {
- name = "w1s02",
- dir = "w1a02",
- amb = "obj_w1a02_env1",
- attrs = { "credit" },
- static_sectors = { 10, 11, 13, 14, 19, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w1s04",
- dir = "w1a04",
- amb = "obj_w1a04_env1",
- attrs = { "credit" },
- static_sectors = { 1,17,19,20,21,22,24,25,26,30,31,32,33,34,35,40,81,82,83,84, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:スペースポート--------------------------------
- {
- name = "w2s01",
- dir = "w2a01",
- amb = "obj_w2a01_env1",
- attrs = { "credit" },
- static_sectors = { 41, 42, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w2s02",
- dir = "w2a02",
- amb = "obj_w2a02_env1",
- attrs = { "credit" },
- static_sectors = { 1, 61,62,63,64, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w2s04",
- dir = "w2a04",
- amb = "obj_w2a04_env1",
- attrs = { "credit" },
- static_sectors = { 11, 12, 13, 21,22,23, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:市街地--------------------------------
- {
- name = "w3s01",
- dir = "w3a01",
- amb = "obj_w3a01_env1",
- attrs = { "credit" },
- static_sectors = { 10, 20, 21, 6, 30, 32, 40, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w3s02",
- dir = "w3a02",
- amb = "obj_w3a02_env1",
- attrs = { "credit" },
- static_sectors = { 6, 7, 8, 40, 41, 42, 43, 44, 45, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w3s03",
- dir = "w3a03",
- amb = "obj_w3a03_env1",
- attrs = { "credit" },
- static_sectors = { 5,21,30,31,40,41,42, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w3s04",
- dir = "w3a04",
- amb = "obj_w3a04_env1",
- attrs = { "credit" },
- static_sectors = { 31,32,40, 41, 42, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:カジノ--------------------------------
- {
- name = "w4s01",
- dir = "w4a01",
- amb = "obj_w4a01_env1",
- attrs = { "credit" },
- static_sectors = { 10, 11, 13, 15, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w4s02",
- dir = "w4a02",
- amb = "obj_w4a02_env1",
- attrs = { "credit" },
- static_sectors = { 21,31, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w4s04",
- dir = "w4a04",
- amb = "obj_w4a04_env1",
- attrs = { "credit" },
- static_sectors = { 10, 11, 20, 21, 30, 31, 13, 20, 32, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:荒廃グリーンヒル--------------------------------
- {
- name = "w5s01",
- dir = "w5a01",
- amb = "obj_w5a01_env1",
- attrs = { "credit" },
- static_sectors = { 10, 1 , 20, 21, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w5s02",
- dir = "w5a02",
- amb = "obj_w5a01_env1",
- attrs = { "credit" },
- static_sectors = { 10, 11, 20, 30, 31, 32, 40, 42, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w5s03",
- dir = "w5a03",
- amb = "obj_w5a03_env1",
- attrs = { "credit" },
- static_sectors = { 1,30, 31, 32, 40, 42, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w5s04",
- dir = "w5a04",
- amb = "obj_w5a04_env1",
- attrs = { "credit" },
- static_sectors = { 1,30, 31, 32, 40, 42, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:メトロポリス--------------------------------
- {
- name = "w6s01",
- dir = "w6a01",
- amb = "obj_w6a01_env1",
- attrs = { "credit" },
- static_sectors = { 20, 21, 22, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w6s02",
- dir = "w6a02",
- amb = "obj_w6a02_env1",
- attrs = { "credit" },
- static_sectors = { 2, 5, 11, 12, },
- dynamic_sectors = { 0 },
- },
- {
- name = "w6s03",
- dir = "w6a03",
- player_chara = "sonic",
- amb = "obj_w6a03_env1",
- attrs = { "credit" },
- static_sectors = { 11, 13, 20, 21, },
- dynamic_sectors = { 0 },
- },
- -- スタッフロール:帝国要塞--------------------------------
- {
- name = "w7s01",
- dir = "w7a01",
- amb = "obj_w7a01_env1",
- attrs = { "credit" },
- static_sectors = { 05, 06 },
- dynamic_sectors = { 0 },
- },
- {
- name = "w7s02",
- dir = "w7a02",
- amb = "obj_w7a02_env1",
- attrs = { "credit" },
- static_sectors = { 1, 05, 06 },
- dynamic_sectors = { 0 },
- },
- {
- name = "w7s03",
- dir = "w7a03",
- amb = "obj_w7a03_env1",
- attrs = { "credit" },
- static_sectors = { 1, 05, 06 },
- dynamic_sectors = { 0 },
- },
- {
- name = "w7s04",
- dir = "w7a04",
- amb = "obj_w7a04_env1",
- attrs = { "credit" },
- static_sectors = { 05, 07, 11, },
- dynamic_sectors = { 0 },
- },
- -- タイトル画面用ステージ--------------------------------
- {
- name = "w9t01",
- dir = "w9t01",
- amb = "obj_w9t01_env1",
- attrs = { "title" },
- static_sectors = { 0 },
- },
- -- for event scene.
- -- 研究室 ev0010c
- {
- name = "w9a01",
- dir = "w9a01",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- アジト ev0130c ev0140c ev1120c ev1830c
- {
- name = "w9a02",
- dir = "w9a02",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- コックピット ev2420c
- {
- name = "w9a03",
- dir = "w9a03",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 監獄A ev0430c
- {
- name = "w9a11",
- dir = "w9a11",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 監獄B ev0440c
- {
- name = "w9a12",
- dir = "w9a12",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 監獄C ev1830c
- {
- name = "w9a13",
- dir = "w9a13",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 市街地A ev0120c ev0310c ev0330c
- {
- name = "w9a31",
- dir = "w9a31",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 市街地B ev2510c
- {
- name = "w9a32",
- dir = "w9a32",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- グリヒルA ev0820c ev0840c ev1830c
- {
- name = "w9a51",
- dir = "w9a51",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- グリヒルB ev0840c
- {
- name = "w9a52",
- dir = "w9a52",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- メトロポリスA ev1330c
- {
- name = "w9a61",
- dir = "w9a61",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- メトロポリスB ev2010c
- {
- name = "w9a62",
- dir = "w9a62",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- -- 要塞晴れ ev2440c
- {
- name = "w9a71",
- dir = "w9a71",
- player_pos = { 0, 0, 0 },
- player_dir = { 0.0, -180.0, 0.0 },
- },
- },
- },
- }
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